Dlib FaceLandmark Detector
1.3.9
Enox Software
|
This is the complete list of members for DlibFaceLandmarkDetector.UnityUtils.Utils, including all inherited members.
getFilePath(string filepath, bool refresh=false, int timeout=0) | DlibFaceLandmarkDetector.UnityUtils.Utils | static |
getFilePathAsync(string filepath, Action< string > completed, bool refresh=false, int timeout=0) | DlibFaceLandmarkDetector.UnityUtils.Utils | static |
getFilePathAsync(string filepath, Action< string > completed, Action< string, float > progressChanged, bool refresh=false, int timeout=0) | DlibFaceLandmarkDetector.UnityUtils.Utils | static |
getFilePathAsync(string filepath, Action< string > completed, Action< string, float > progressChanged, Action< string, string, long > errorOccurred, bool refresh=false, int timeout=0) | DlibFaceLandmarkDetector.UnityUtils.Utils | static |
getMultipleFilePaths(IList< string > filepaths, bool refresh=false, int timeout=0) | DlibFaceLandmarkDetector.UnityUtils.Utils | static |
getMultipleFilePathsAsync(IList< string > filepaths, Action< List< string >> allCompleted, bool refresh=false, int timeout=0) | DlibFaceLandmarkDetector.UnityUtils.Utils | static |
getMultipleFilePathsAsync(IList< string > filepaths, Action< List< string >> allCompleted, Action< string > completed, bool refresh=false, int timeout=0) | DlibFaceLandmarkDetector.UnityUtils.Utils | static |
getMultipleFilePathsAsync(IList< string > filepaths, Action< List< string >> allCompleted, Action< string > completed, Action< string, float > progressChanged, bool refresh=false, int timeout=0) | DlibFaceLandmarkDetector.UnityUtils.Utils | static |
getMultipleFilePathsAsync(IList< string > filepaths, Action< List< string >> allCompleted, Action< string > completed, Action< string, float > progressChanged, Action< string, string, long > errorOccurred, bool refresh=false, int timeout=0) | DlibFaceLandmarkDetector.UnityUtils.Utils | static |
getVersion() | DlibFaceLandmarkDetector.UnityUtils.Utils | static |
setDebugMode(bool debugMode, bool throwException=false, Action< string > callback=null) | DlibFaceLandmarkDetector.UnityUtils.Utils | static |