Dlib FaceLandmark Detector 2.0.0
Enox Software
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DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtils Member List

This is the complete list of members for DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtils, including all inherited members.

ConvertArrayToList(double[] src, List< double > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertArrayToPointArray(double[] src, Point[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertArrayToPointList(double[] src, List< Point > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertArrayToValueTupleArray(double[] src,(double x, double y)[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertArrayToValueTupleList(double[] src, List<(double x, double y)> dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertArrayToVec2dArray(double[] src, Vec2d[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertArrayToVector2Array(double[] src, Vector2[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertArrayToVector2List(double[] src, List< Vector2 > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertPointArrayToPointList(Point[] src, List< Point > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertPointListToArray(IReadOnlyList< Point > src, double[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertPointListToPointArray(List< Point > src, Point[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertPointListToValueTupleArray(IReadOnlyList< Point > src,(double x, double y)[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertPointListToValueTupleList(IReadOnlyList< Point > src, List<(double x, double y)> dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertPointListToVec2dArray(IReadOnlyList< Point > src, Vec2d[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertPointListToVector2Array(IReadOnlyList< Point > src, Vector2[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertPointListToVector2List(IReadOnlyList< Point > src, List< Vector2 > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertValueTupleArrayToValueTupleList((double x, double y)[] src, List<(double x, double y)> dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertValueTupleListToArray(IReadOnlyList<(double x, double y)> src, double[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertValueTupleListToPointArray(IReadOnlyList<(double x, double y)> src, Point[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertValueTupleListToPointList(IReadOnlyList<(double x, double y)> src, List< Point > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertValueTupleListToValueTupleArray(List<(double x, double y)> src,(double x, double y)[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertValueTupleListToVec2dArray(IReadOnlyList<(double x, double y)> src, Vec2d[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertValueTupleListToVec2dList(IReadOnlyList<(double x, double y)> src, List< Vec2d > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertValueTupleListToVector2Array(IReadOnlyList<(double x, double y)> src, Vector2[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertValueTupleListToVector2List(IReadOnlyList<(double x, double y)> src, List< Vector2 > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVec2dArrayToArray(Vec2d[] src, double[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVec2dArrayToVec2dList(Vec2d[] src, List< Vec2d > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVec2dListToArray(List< Vec2d > src, double[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVec2dListToPointArray(IReadOnlyList< Vec2d > src, Point[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVec2dListToPointList(IReadOnlyList< Vec2d > src, List< Point > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVec2dListToValueTupleArray(IReadOnlyList< Vec2d > src,(double x, double y)[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVec2dListToValueTupleList(IReadOnlyList< Vec2d > src, List<(double x, double y)> dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVec2dListToVec2dArray(List< Vec2d > src, Vec2d[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVec2dListToVector2Array(IReadOnlyList< Vec2d > src, Vector2[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVec2dListToVector2List(IReadOnlyList< Vec2d > src, List< Vector2 > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVector2ArrayToVector2List(Vector2[] src, List< Vector2 > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVector2ListToArray(IReadOnlyList< Vector2 > src, double[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVector2ListToPointArray(IReadOnlyList< Vector2 > src, Point[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVector2ListToPointList(IReadOnlyList< Vector2 > src, List< Point > dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVector2ListToValueTupleArray(IReadOnlyList< Vector2 > src,(double x, double y)[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVector2ListToValueTupleList(IReadOnlyList< Vector2 > src, List<(double x, double y)> dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVector2ListToVec2dArray(IReadOnlyList< Vector2 > src, Vec2d[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
ConvertVector2ListToVector2Array(List< Vector2 > src, Vector2[] dst=null)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, IReadOnlyList< Vector2 > points, Scalar color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, ReadOnlySpan< Vector2 > points, Scalar color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, IReadOnlyList< Vec2d > points, in Vec4d color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, ReadOnlySpan< Vec2d > points, in Vec4d color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, IReadOnlyList<(double x, double y)> points, in(double v0, double v1, double v2, double v3) color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, IReadOnlyList< Point > points, Scalar color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, double[] points, Scalar color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, double[] points, in Vec4d color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, double[] points, in(double v0, double v1, double v2, double v3) color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, ReadOnlySpan< double > points, Scalar color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, ReadOnlySpan< double > points, in Vec4d color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceLandmark(Mat imgMat, ReadOnlySpan< double > points, in(double v0, double v1, double v2, double v3) color, int thickness, bool drawIndexNumbers=false)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, UnityEngine.Rect rect, Scalar color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, UnityEngine.Rect rect, in Vec4d color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, UnityEngine.Rect rect, in(double v0, double v1, double v2, double v3) color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, OpenCVForUnity.CoreModule.Rect rect, Scalar color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, in Vec4i rect, in Vec4d color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, in Vec4d rect, in Vec4d color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, in(int x, int y, int width, int height) rect, in(double v0, double v1, double v2, double v3) color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, in(double x, double y, double width, double height) rect, in(double v0, double v1, double v2, double v3) color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, DlibFaceLandmarkDetector.FaceLandmarkDetector.RectDetection rect, Scalar color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, DlibFaceLandmarkDetector.FaceLandmarkDetector.RectDetection rect, in Vec4d color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, DlibFaceLandmarkDetector.FaceLandmarkDetector.RectDetection rect, in(double v0, double v1, double v2, double v3) color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, double[] rect, Scalar color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, double[] rect, in Vec4d color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, double[] rect, in(double v0, double v1, double v2, double v3) color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, ReadOnlySpan< double > rect, Scalar color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, ReadOnlySpan< double > rect, in Vec4d color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
DrawFaceRect(Mat imgMat, ReadOnlySpan< double > rect, in(double v0, double v1, double v2, double v3) color, int thickness)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
SetImage(FaceLandmarkDetector faceLandmarkDetector, Mat imgMat)DlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic
xDlibFaceLandmarkDetector.UnityIntegration.DlibOpenCVUtilsstatic