OpenCV for Unity 2.6.3
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
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OpenCVForUnity.FaceModule.LBPHFaceRecognizer Member List

This is the complete list of members for OpenCVForUnity.FaceModule.LBPHFaceRecognizer, including all inherited members.

__fromPtr__(IntPtr addr)OpenCVForUnity.FaceModule.LBPHFaceRecognizerstatic
clear()OpenCVForUnity.CoreModule.Algorithmvirtual
create(int radius, int neighbors, int grid_x, int grid_y, double threshold)OpenCVForUnity.FaceModule.LBPHFaceRecognizerstatic
create(int radius, int neighbors, int grid_x, int grid_y)OpenCVForUnity.FaceModule.LBPHFaceRecognizerstatic
create(int radius, int neighbors, int grid_x)OpenCVForUnity.FaceModule.LBPHFaceRecognizerstatic
create(int radius, int neighbors)OpenCVForUnity.FaceModule.LBPHFaceRecognizerstatic
create(int radius)OpenCVForUnity.FaceModule.LBPHFaceRecognizerstatic
create()OpenCVForUnity.FaceModule.LBPHFaceRecognizerstatic
DisposableObject()OpenCVForUnity.DisposableObjectprotected
DisposableObject(bool isEnabledDispose)OpenCVForUnity.DisposableObjectprotected
DisposableOpenCVObject()OpenCVForUnity.DisposableOpenCVObjectprotected
DisposableOpenCVObject(IntPtr ptr)OpenCVForUnity.DisposableOpenCVObjectprotected
DisposableOpenCVObject(bool isEnabledDispose)OpenCVForUnity.DisposableOpenCVObjectprotected
DisposableOpenCVObject(IntPtr ptr, bool isEnabledDispose)OpenCVForUnity.DisposableOpenCVObjectprotected
Dispose(bool disposing)OpenCVForUnity.FaceModule.LBPHFaceRecognizerprotectedvirtual
OpenCVForUnity::DisposableObject.Dispose()OpenCVForUnity.DisposableObject
empty()OpenCVForUnity.CoreModule.Algorithmvirtual
getDefaultName()OpenCVForUnity.CoreModule.Algorithmvirtual
getGridX()OpenCVForUnity.FaceModule.LBPHFaceRecognizer
getGridY()OpenCVForUnity.FaceModule.LBPHFaceRecognizer
getHistograms()OpenCVForUnity.FaceModule.LBPHFaceRecognizer
getLabelInfo(int label)OpenCVForUnity.FaceModule.FaceRecognizer
getLabels()OpenCVForUnity.FaceModule.LBPHFaceRecognizer
getLabelsByString(string str)OpenCVForUnity.FaceModule.FaceRecognizer
getNativeObjAddr()OpenCVForUnity.CoreModule.Algorithm
getNeighbors()OpenCVForUnity.FaceModule.LBPHFaceRecognizer
getRadius()OpenCVForUnity.FaceModule.LBPHFaceRecognizer
getThreshold()OpenCVForUnity.FaceModule.LBPHFaceRecognizer
IsDisposedOpenCVForUnity.DisposableObject
IsEnabledDisposeOpenCVForUnity.DisposableObject
predict(Mat src, int[] label, double[] confidence)OpenCVForUnity.FaceModule.FaceRecognizer
predict_collect(Mat src, PredictCollector collector)OpenCVForUnity.FaceModule.FaceRecognizer
predict_label(Mat src)OpenCVForUnity.FaceModule.FaceRecognizer
read(string filename)OpenCVForUnity.FaceModule.FaceRecognizer
save(string filename)OpenCVForUnity.CoreModule.Algorithm
setGridX(int val)OpenCVForUnity.FaceModule.LBPHFaceRecognizer
setGridY(int val)OpenCVForUnity.FaceModule.LBPHFaceRecognizer
setLabelInfo(int label, string strInfo)OpenCVForUnity.FaceModule.FaceRecognizer
setNeighbors(int val)OpenCVForUnity.FaceModule.LBPHFaceRecognizer
setRadius(int val)OpenCVForUnity.FaceModule.LBPHFaceRecognizer
setThreshold(double val)OpenCVForUnity.FaceModule.LBPHFaceRecognizer
ThrowIfDisposed()OpenCVForUnity.DisposableObject
ThrowIfNullIntPtr(IntPtr ptr)OpenCVForUnity.DisposableObjectstatic
train(List< Mat > src, Mat labels)OpenCVForUnity.FaceModule.FaceRecognizer
update(List< Mat > src, Mat labels)OpenCVForUnity.FaceModule.FaceRecognizer
write(string filename)OpenCVForUnity.FaceModule.FaceRecognizer