| CompareTo(object obj) | OpenCVForUnity.UnityIntegration.Vec4f | |
| CompareTo(Vec4f other) | OpenCVForUnity.UnityIntegration.Vec4f | |
| CompareTo(object other, IComparer comparer) | OpenCVForUnity.UnityIntegration.Vec4f | |
| Equals(Vec4f other) | OpenCVForUnity.UnityIntegration.Vec4f | |
| Equals(object obj) | OpenCVForUnity.UnityIntegration.Vec4f | |
| Equals(object other, IEqualityComparer comparer) | OpenCVForUnity.UnityIntegration.Vec4f | |
| GetHashCode() | OpenCVForUnity.UnityIntegration.Vec4f | |
| GetHashCode(IEqualityComparer comparer) | OpenCVForUnity.UnityIntegration.Vec4f | |
| Item1 | OpenCVForUnity.UnityIntegration.Vec4f | |
| Item2 | OpenCVForUnity.UnityIntegration.Vec4f | |
| Item3 | OpenCVForUnity.UnityIntegration.Vec4f | |
| Item4 | OpenCVForUnity.UnityIntegration.Vec4f | |
| operator(float, float, float, float)(in Vec4f vec) | OpenCVForUnity.UnityIntegration.Vec4f | explicitstatic |
| operator DMatch(in Vec4f vec) | OpenCVForUnity.UnityIntegration.Vec4f | explicitstatic |
| operator UnityEngine.Color(in Vec4f vec) | OpenCVForUnity.UnityIntegration.Vec4f | explicitstatic |
| operator UnityEngine.Quaternion(in Vec4f vec) | OpenCVForUnity.UnityIntegration.Vec4f | explicitstatic |
| operator UnityEngine.Rect(in Vec4f vec) | OpenCVForUnity.UnityIntegration.Vec4f | explicitstatic |
| operator UnityEngine.Vector4(in Vec4f vec) | OpenCVForUnity.UnityIntegration.Vec4f | explicitstatic |
| operator Vec4f(in(float, float, float, float) valueTuple) | OpenCVForUnity.UnityIntegration.Vec4f | explicitstatic |
| operator!=(Vec4f left, Vec4f right) | OpenCVForUnity.UnityIntegration.Vec4f | static |
| operator==(Vec4f left, Vec4f right) | OpenCVForUnity.UnityIntegration.Vec4f | static |
| readonly(float, float, float, float) ToValueTuple() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToColor() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToDMatch() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToQuaternion() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToRect() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToString() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToVec4b() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToVec4c() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToVec4d() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToVec4i() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToVec4s() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToVec4w() | OpenCVForUnity.UnityIntegration.Vec4f | |
| ToVector4() | OpenCVForUnity.UnityIntegration.Vec4f | |
| Vec4f(float item1=0, float item2=0, float item3=0, float item4=0) | OpenCVForUnity.UnityIntegration.Vec4f | |