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OpenCV for Unity 3.0.4
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/5.0/index.html ) for the details of the argument of the method.
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This is the complete list of members for OpenCVForUnity.Extensions.OpenCVARUtils, including all inherited members.
| CalculateCameraMatrixValuesFromProjectionMatrix(in Mat4d projectionMatrix, double width, double height) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| CalculateCameraMatrixValuesFromProjectionMatrix(ReadOnlySpan< double > projectionMatrix, double width, double height) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| CalculateCameraMatrixValuesFromProjectionMatrix(Matrix4x4 projectionMatrix, float width, float height) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| CalculateDistance(float frustumSize, float fov) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| CalculateFOVAngle(float frustumSize, float distance) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| CalculateFrustumSize(float distance, float fov) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| CalculateProjectionMatrixFromCameraMatrixValues(double fx, double fy, double cx, double cy, double width, double height, double near=0.01, double far=2000.0) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| CalculateProjectionMatrixFromCameraMatrixValues(double fx, double fy, double cx, double cy, double width, double height, Span< double > destination, double near=0.01, double far=2000.0) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| CalculateProjectionMatrixFromCameraMatrixValues(float fx, float fy, float cx, float cy, float width, float height, float near=0.01f, float far=2000f) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ComposeMatrix(Vector3 localPosition, Quaternion localRotation, Vector3 localScale) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ComposeTrsMatrix(in Vec3d translation, in Vec4d rotation, in Vec3d scale) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ComposeTrsMatrix(in Vec3d translation, in Vec4d rotation, in Vec3d scale, Span< double > destination) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertMatrixToPoseData(in Mat4d matrix) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertMatrixToPoseData(ReadOnlySpan< double > matrix) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertMatrixToPoseData(ref Matrix4x4 matrix) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertPoseDataToMat4(in PoseData poseData) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertPoseDataToMat4(in PoseData poseData, Span< double > destination) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertPoseDataToMatrix(ref PoseData poseData, bool convertToUnityCoordinates=true) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertRvecToRotation(ReadOnlySpan< double > rvec) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertRvecToRotation(Mat rvec) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertRvecToRotation(ReadOnlySpan< double > rvec, out Quaternion rotation) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertRvecToRotation(Mat rvec, out Quaternion rotation) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertRvecTvecToPoseData(ReadOnlySpan< double > rvec, ReadOnlySpan< double > tvec) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertRvecTvecToPoseData(Mat rvec, Mat tvec) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertTvecToTranslation(ReadOnlySpan< double > tvec) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertTvecToTranslation(Mat tvec) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertTvecToTranslation(ReadOnlySpan< double > tvec, out Vector3 translation) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ConvertTvecToTranslation(Mat tvec, out Vector3 translation) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| CopyMatrix4x4ToMat4d(in Matrix4x4 matrix) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| CreatePoseDataDict(ReadOnlySpan< int > ids, ReadOnlySpan< double > rvecs, ReadOnlySpan< double > tvecs) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| DecomposeMatrix(ref Matrix4x4 matrix, out Vector3 localPosition, out Quaternion localRotation, out Vector3 localScale) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| DecomposeTrsMatrix(in Mat4d matrix, out Vec3d translation, out Vec4d rotation, out Vec3d scale) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| DecomposeTrsMatrix(ReadOnlySpan< double > matrix, out Vec3d translation, out Vec4d rotation, out Vec3d scale) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ExtractRotationFromMatrix(ref Matrix4x4 matrix) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ExtractScaleFromMatrix(ref Matrix4x4 matrix) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| ExtractTranslationFromMatrix(ref Matrix4x4 matrix) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| LowpassPoseData(ref PoseData oldPose, ref PoseData newPose, float posThreshold, float rotThreshold) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| LowpassPoseDataDict(Dictionary< int, PoseData > oldDict, Dictionary< int, PoseData > newDict, float posThreshold, float rotThreshold) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| SafeDrawFrameAxes(Mat image, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, float length, int thickness=3) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| SetTransformFromMatrix(Transform transform, ref Matrix4x4 matrix) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| SmoothingFilterPoseData(ref PoseData oldPose, ref PoseData newPose, float positionSmoothingFactor, float rotationSmoothingFactor) | OpenCVForUnity.Extensions.OpenCVARUtils | static |
| SmoothingFilterPoseDataDict(Dictionary< int, PoseData > oldDict, Dictionary< int, PoseData > newDict, float positionSmoothingFactor, float rotationSmoothingFactor) | OpenCVForUnity.Extensions.OpenCVARUtils | static |