OpenCV for Unity 2.6.4
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
Loading...
Searching...
No Matches
OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelper Member List

This is the complete list of members for OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelper, including all inherited members.

_Initialize()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotectedvirtual
_onDisposedOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
_onErrorOccurredOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
_onInitializedOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
_outputColorFormatOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
_sourceTextureOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
_timeoutFrameCountOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
autoPlayAfterInitializeOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
baseColorFormatOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
baseMatOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
CancelInitCoroutine()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotectedvirtual
didUpdateImageBufferInCurrentFrameOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
DidUpdateThisFrame()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
didUpdateThisFrameOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
Dispose()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
frameMatOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
GetBaseColorFormat()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
GetDeviceName()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
GetHeight()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
GetMat()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
GetSourceTexture()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
GetWidth()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
hasInitDoneOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
initCoroutineOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
Initialize(bool autoPlay=true)OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
Initialize(Texture sourceTexture, bool autoPlay=true)OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
IsInitialized()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
isInitWaitingOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
IsPaused()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
IsPlaying()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
isPlayingOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
LateUpdate()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotectedvirtual
OnDestroy()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotectedvirtual
onDisposedOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelper
onErrorOccurredOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelper
onInitializedOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelper
outputColorFormatOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelper
Pause()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
Play()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
ReleaseResources()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotectedvirtual
sourceTextureOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelper
Stop()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelpervirtual
textureOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected
timeoutFrameCountOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelper
Update()OpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotectedvirtual
useAsyncGPUReadbackOpenCVForUnity.UnityUtils.Helper.AsyncGPUReadback2MatHelperprotected