| CompareTo(object obj) | OpenCVForUnity.UnityIntegration.Vec4d | |
| CompareTo(Vec4d other) | OpenCVForUnity.UnityIntegration.Vec4d | |
| CompareTo(object other, IComparer comparer) | OpenCVForUnity.UnityIntegration.Vec4d | |
| Equals(Vec4d other) | OpenCVForUnity.UnityIntegration.Vec4d | |
| Equals(object obj) | OpenCVForUnity.UnityIntegration.Vec4d | |
| Equals(object other, IEqualityComparer comparer) | OpenCVForUnity.UnityIntegration.Vec4d | |
| GetHashCode() | OpenCVForUnity.UnityIntegration.Vec4d | |
| GetHashCode(IEqualityComparer comparer) | OpenCVForUnity.UnityIntegration.Vec4d | |
| Item1 | OpenCVForUnity.UnityIntegration.Vec4d | |
| Item2 | OpenCVForUnity.UnityIntegration.Vec4d | |
| Item3 | OpenCVForUnity.UnityIntegration.Vec4d | |
| Item4 | OpenCVForUnity.UnityIntegration.Vec4d | |
| operator(double, double, double, double)(in Vec4d vec) | OpenCVForUnity.UnityIntegration.Vec4d | explicitstatic |
| operator Rect2d(in Vec4d vec) | OpenCVForUnity.UnityIntegration.Vec4d | explicitstatic |
| operator Scalar(in Vec4d vec) | OpenCVForUnity.UnityIntegration.Vec4d | explicitstatic |
| operator Vec4d(in(double, double, double, double) valueTuple) | OpenCVForUnity.UnityIntegration.Vec4d | explicitstatic |
| operator!=(Vec4d left, Vec4d right) | OpenCVForUnity.UnityIntegration.Vec4d | static |
| operator==(Vec4d left, Vec4d right) | OpenCVForUnity.UnityIntegration.Vec4d | static |
| readonly(double, double, double, double) ToValueTuple() | OpenCVForUnity.UnityIntegration.Vec4d | |
| ToRect2d() | OpenCVForUnity.UnityIntegration.Vec4d | |
| ToScalar() | OpenCVForUnity.UnityIntegration.Vec4d | |
| ToString() | OpenCVForUnity.UnityIntegration.Vec4d | |
| ToVec4b() | OpenCVForUnity.UnityIntegration.Vec4d | |
| ToVec4c() | OpenCVForUnity.UnityIntegration.Vec4d | |
| ToVec4f() | OpenCVForUnity.UnityIntegration.Vec4d | |
| ToVec4i() | OpenCVForUnity.UnityIntegration.Vec4d | |
| ToVec4s() | OpenCVForUnity.UnityIntegration.Vec4d | |
| ToVec4w() | OpenCVForUnity.UnityIntegration.Vec4d | |
| Vec4d(double item1=0, double item2=0, double item3=0, double item4=0) | OpenCVForUnity.UnityIntegration.Vec4d | |