OpenCV for Unity 2.6.5
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
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OpenCVForUnity.BioinspiredModule.RetinaFastToneMapping Member List

This is the complete list of members for OpenCVForUnity.BioinspiredModule.RetinaFastToneMapping, including all inherited members.

__fromPtr__(IntPtr addr)OpenCVForUnity.BioinspiredModule.RetinaFastToneMappingstatic
applyFastToneMapping(Mat inputImage, Mat outputToneMappedImage)OpenCVForUnity.BioinspiredModule.RetinaFastToneMapping
clear()OpenCVForUnity.CoreModule.Algorithmvirtual
create(Size inputSize)OpenCVForUnity.BioinspiredModule.RetinaFastToneMappingstatic
create(in Vec2d inputSize)OpenCVForUnity.BioinspiredModule.RetinaFastToneMappingstatic
create(in(double width, double height) inputSize)OpenCVForUnity.BioinspiredModule.RetinaFastToneMappingstatic
DisposableObject()OpenCVForUnity.DisposableObjectprotected
DisposableObject(bool isEnabledDispose)OpenCVForUnity.DisposableObjectprotected
DisposableOpenCVObject()OpenCVForUnity.DisposableOpenCVObjectprotected
DisposableOpenCVObject(IntPtr ptr)OpenCVForUnity.DisposableOpenCVObjectprotected
DisposableOpenCVObject(bool isEnabledDispose)OpenCVForUnity.DisposableOpenCVObjectprotected
DisposableOpenCVObject(IntPtr ptr, bool isEnabledDispose)OpenCVForUnity.DisposableOpenCVObjectprotected
Dispose(bool disposing)OpenCVForUnity.BioinspiredModule.RetinaFastToneMappingprotectedvirtual
OpenCVForUnity::DisposableObject.Dispose()OpenCVForUnity.DisposableObject
empty()OpenCVForUnity.CoreModule.Algorithmvirtual
getDefaultName()OpenCVForUnity.CoreModule.Algorithmvirtual
getNativeObjAddr()OpenCVForUnity.CoreModule.Algorithm
IsDisposedOpenCVForUnity.DisposableObject
IsEnabledDisposeOpenCVForUnity.DisposableObject
save(string filename)OpenCVForUnity.CoreModule.Algorithm
setup(float photoreceptorsNeighborhoodRadius, float ganglioncellsNeighborhoodRadius, float meanLuminanceModulatorK)OpenCVForUnity.BioinspiredModule.RetinaFastToneMapping
setup(float photoreceptorsNeighborhoodRadius, float ganglioncellsNeighborhoodRadius)OpenCVForUnity.BioinspiredModule.RetinaFastToneMapping
setup(float photoreceptorsNeighborhoodRadius)OpenCVForUnity.BioinspiredModule.RetinaFastToneMapping
setup()OpenCVForUnity.BioinspiredModule.RetinaFastToneMapping
ThrowIfDisposed()OpenCVForUnity.DisposableObject
ThrowIfNullIntPtr(IntPtr ptr)OpenCVForUnity.DisposableObjectstatic