OpenCV for Unity 2.6.3
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
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OpenCVForUnity.UnityUtils.Vec2d Struct Reference

2-Vector struct of double [CvType.CV_64FC2, Point] More...

Inheritance diagram for OpenCVForUnity.UnityUtils.Vec2d:

Public Member Functions

 Vec2d (double item1=0, double item2=0)
 
readonly Vec2b ToVec2b ()
 
readonly Vec2c ToVec2c ()
 
readonly Vec2w ToVec2w ()
 
readonly Vec2s ToVec2s ()
 
readonly Vec2i ToVec2i ()
 
readonly Vec2f ToVec2f ()
 
readonly int CompareTo (object obj)
 
readonly int CompareTo (Vec2d other)
 
readonly bool Equals (Vec2d other)
 
override readonly bool Equals (object obj)
 
override readonly int GetHashCode ()
 
readonly int CompareTo (object other, IComparer comparer)
 
readonly bool Equals (object other, IEqualityComparer comparer)
 
readonly int GetHashCode (IEqualityComparer comparer)
 
override readonly string ToString ()
 
 readonly (double, double) ToValueTuple()
 
readonly Point ToPoint ()
 
readonly Size ToSize ()
 

Static Public Member Functions

static bool operator== (Vec2d left, Vec2d right)
 
static bool operator!= (Vec2d left, Vec2d right)
 
static operator (double, double)(in Vec2d vec)
 
static operator Point (in Vec2d vec)
 
static operator Size (in Vec2d vec)
 
static operator Vec2d (in(double, double) valueTuple)
 

Public Attributes

double Item1
 
double Item2
 

Detailed Description

2-Vector struct of double [CvType.CV_64FC2, Point]

Constructor & Destructor Documentation

◆ Vec2d()

OpenCVForUnity.UnityUtils.Vec2d.Vec2d ( double item1 = 0,
double item2 = 0 )

Member Function Documentation

◆ CompareTo() [1/3]

readonly int OpenCVForUnity.UnityUtils.Vec2d.CompareTo ( object obj)

◆ CompareTo() [2/3]

readonly int OpenCVForUnity.UnityUtils.Vec2d.CompareTo ( object other,
IComparer comparer )

◆ CompareTo() [3/3]

readonly int OpenCVForUnity.UnityUtils.Vec2d.CompareTo ( Vec2d other)

◆ Equals() [1/3]

override readonly bool OpenCVForUnity.UnityUtils.Vec2d.Equals ( object obj)

◆ Equals() [2/3]

readonly bool OpenCVForUnity.UnityUtils.Vec2d.Equals ( object other,
IEqualityComparer comparer )

◆ Equals() [3/3]

readonly bool OpenCVForUnity.UnityUtils.Vec2d.Equals ( Vec2d other)

◆ GetHashCode() [1/2]

override readonly int OpenCVForUnity.UnityUtils.Vec2d.GetHashCode ( )

◆ GetHashCode() [2/2]

readonly int OpenCVForUnity.UnityUtils.Vec2d.GetHashCode ( IEqualityComparer comparer)

◆ operator()

static OpenCVForUnity.UnityUtils.Vec2d.operator ( double ,
double  )
explicitstatic

◆ operator Point()

static OpenCVForUnity.UnityUtils.Vec2d.operator Point ( in Vec2d vec)
explicitstatic

◆ operator Size()

static OpenCVForUnity.UnityUtils.Vec2d.operator Size ( in Vec2d vec)
explicitstatic

◆ operator Vec2d()

static OpenCVForUnity.UnityUtils.Vec2d.operator Vec2d ( in(double, double) valueTuple)
explicitstatic

◆ operator!=()

static bool OpenCVForUnity.UnityUtils.Vec2d.operator!= ( Vec2d left,
Vec2d right )
static

◆ operator==()

static bool OpenCVForUnity.UnityUtils.Vec2d.operator== ( Vec2d left,
Vec2d right )
static

◆ readonly()

OpenCVForUnity.UnityUtils.Vec2d.readonly ( double ,
double  )

◆ ToPoint()

readonly Point OpenCVForUnity.UnityUtils.Vec2d.ToPoint ( )

◆ ToSize()

readonly Size OpenCVForUnity.UnityUtils.Vec2d.ToSize ( )

◆ ToString()

override readonly string OpenCVForUnity.UnityUtils.Vec2d.ToString ( )

◆ ToVec2b()

readonly Vec2b OpenCVForUnity.UnityUtils.Vec2d.ToVec2b ( )

◆ ToVec2c()

readonly Vec2c OpenCVForUnity.UnityUtils.Vec2d.ToVec2c ( )

◆ ToVec2f()

readonly Vec2f OpenCVForUnity.UnityUtils.Vec2d.ToVec2f ( )

◆ ToVec2i()

readonly Vec2i OpenCVForUnity.UnityUtils.Vec2d.ToVec2i ( )

◆ ToVec2s()

readonly Vec2s OpenCVForUnity.UnityUtils.Vec2d.ToVec2s ( )

◆ ToVec2w()

readonly Vec2w OpenCVForUnity.UnityUtils.Vec2d.ToVec2w ( )

Member Data Documentation

◆ Item1

double OpenCVForUnity.UnityUtils.Vec2d.Item1

◆ Item2

double OpenCVForUnity.UnityUtils.Vec2d.Item2

The documentation for this struct was generated from the following file: