OpenCV for Unity 2.6.3
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
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OpenCVForUnity.UnityUtils.Vec4b Struct Reference

4-Vector struct of byte [CvType.CV_8UC4] More...

Inheritance diagram for OpenCVForUnity.UnityUtils.Vec4b:

Public Member Functions

 Vec4b (byte item1=0, byte item2=0, byte item3=0, byte item4=0)
 
readonly Vec4c ToVec4c ()
 
readonly Vec4w ToVec4w ()
 
readonly Vec4s ToVec4s ()
 
readonly Vec4i ToVec4i ()
 
readonly Vec4f ToVec4f ()
 
readonly Vec4d ToVec4d ()
 
readonly int CompareTo (object obj)
 
readonly int CompareTo (Vec4b other)
 
readonly bool Equals (Vec4b other)
 
override readonly bool Equals (object obj)
 
override readonly int GetHashCode ()
 
readonly int CompareTo (object other, IComparer comparer)
 
readonly bool Equals (object other, IEqualityComparer comparer)
 
readonly int GetHashCode (IEqualityComparer comparer)
 
override readonly string ToString ()
 
 readonly (byte, byte, byte, byte) ToValueTuple()
 

Static Public Member Functions

static bool operator== (Vec4b left, Vec4b right)
 
static bool operator!= (Vec4b left, Vec4b right)
 
static implicit operator (byte, byte, byte, byte)(in Vec4b vec)
 
static implicit operator Vec4b (in(byte, byte, byte, byte) valueTuple)
 

Public Attributes

byte Item1
 
byte Item2
 
byte Item3
 
byte Item4
 

Detailed Description

4-Vector struct of byte [CvType.CV_8UC4]

Constructor & Destructor Documentation

◆ Vec4b()

OpenCVForUnity.UnityUtils.Vec4b.Vec4b ( byte item1 = 0,
byte item2 = 0,
byte item3 = 0,
byte item4 = 0 )

Member Function Documentation

◆ CompareTo() [1/3]

readonly int OpenCVForUnity.UnityUtils.Vec4b.CompareTo ( object obj)

◆ CompareTo() [2/3]

readonly int OpenCVForUnity.UnityUtils.Vec4b.CompareTo ( object other,
IComparer comparer )

◆ CompareTo() [3/3]

readonly int OpenCVForUnity.UnityUtils.Vec4b.CompareTo ( Vec4b other)

◆ Equals() [1/3]

override readonly bool OpenCVForUnity.UnityUtils.Vec4b.Equals ( object obj)

◆ Equals() [2/3]

readonly bool OpenCVForUnity.UnityUtils.Vec4b.Equals ( object other,
IEqualityComparer comparer )

◆ Equals() [3/3]

readonly bool OpenCVForUnity.UnityUtils.Vec4b.Equals ( Vec4b other)

◆ GetHashCode() [1/2]

override readonly int OpenCVForUnity.UnityUtils.Vec4b.GetHashCode ( )

◆ GetHashCode() [2/2]

readonly int OpenCVForUnity.UnityUtils.Vec4b.GetHashCode ( IEqualityComparer comparer)

◆ operator()

static implicit OpenCVForUnity.UnityUtils.Vec4b.operator ( byte ,
byte ,
byte ,
byte  )
static

◆ operator Vec4b()

static implicit OpenCVForUnity.UnityUtils.Vec4b.operator Vec4b ( in(byte, byte, byte, byte) valueTuple)
static

◆ operator!=()

static bool OpenCVForUnity.UnityUtils.Vec4b.operator!= ( Vec4b left,
Vec4b right )
static

◆ operator==()

static bool OpenCVForUnity.UnityUtils.Vec4b.operator== ( Vec4b left,
Vec4b right )
static

◆ readonly()

OpenCVForUnity.UnityUtils.Vec4b.readonly ( byte ,
byte ,
byte ,
byte  )

◆ ToString()

override readonly string OpenCVForUnity.UnityUtils.Vec4b.ToString ( )

◆ ToVec4c()

readonly Vec4c OpenCVForUnity.UnityUtils.Vec4b.ToVec4c ( )

◆ ToVec4d()

readonly Vec4d OpenCVForUnity.UnityUtils.Vec4b.ToVec4d ( )

◆ ToVec4f()

readonly Vec4f OpenCVForUnity.UnityUtils.Vec4b.ToVec4f ( )

◆ ToVec4i()

readonly Vec4i OpenCVForUnity.UnityUtils.Vec4b.ToVec4i ( )

◆ ToVec4s()

readonly Vec4s OpenCVForUnity.UnityUtils.Vec4b.ToVec4s ( )

◆ ToVec4w()

readonly Vec4w OpenCVForUnity.UnityUtils.Vec4b.ToVec4w ( )

Member Data Documentation

◆ Item1

byte OpenCVForUnity.UnityUtils.Vec4b.Item1

◆ Item2

byte OpenCVForUnity.UnityUtils.Vec4b.Item2

◆ Item3

byte OpenCVForUnity.UnityUtils.Vec4b.Item3

◆ Item4

byte OpenCVForUnity.UnityUtils.Vec4b.Item4

The documentation for this struct was generated from the following file: