__fromPtr__(IntPtr addr) | OpenCVForUnity.ImgprocModule.Subdiv2D | static |
DisposableObject() | OpenCVForUnity.DisposableObject | protected |
DisposableObject(bool isEnabledDispose) | OpenCVForUnity.DisposableObject | protected |
DisposableOpenCVObject() | OpenCVForUnity.DisposableOpenCVObject | protected |
DisposableOpenCVObject(IntPtr ptr) | OpenCVForUnity.DisposableOpenCVObject | protected |
DisposableOpenCVObject(bool isEnabledDispose) | OpenCVForUnity.DisposableOpenCVObject | protected |
DisposableOpenCVObject(IntPtr ptr, bool isEnabledDispose) | OpenCVForUnity.DisposableOpenCVObject | protected |
Dispose(bool disposing) | OpenCVForUnity.ImgprocModule.Subdiv2D | protectedvirtual |
OpenCVForUnity::DisposableObject.Dispose() | OpenCVForUnity.DisposableObject | |
edgeDst(int edge, Point dstpt) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
edgeDst(int edge) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
edgeOrg(int edge, Point orgpt) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
edgeOrg(int edge) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
findNearest(Point pt, Point nearestPt) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
findNearest(Point pt) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
getEdge(int edge, int nextEdgeType) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
getEdgeList(MatOfFloat4 edgeList) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
getLeadingEdgeList(MatOfInt leadingEdgeList) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
getNativeObjAddr() | OpenCVForUnity.ImgprocModule.Subdiv2D | |
getTriangleList(MatOfFloat6 triangleList) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
getVertex(int vertex, int[] firstEdge) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
getVertex(int vertex) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
getVoronoiFacetList(MatOfInt idx, List< MatOfPoint2f > facetList, MatOfPoint2f facetCenters) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
initDelaunay(Rect rect) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
insert(Point pt) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
insert(MatOfPoint2f ptvec) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
IsDisposed | OpenCVForUnity.DisposableObject | |
IsEnabledDispose | OpenCVForUnity.DisposableObject | |
locate(Point pt, int[] edge, int[] vertex) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
NEXT_AROUND_DST | OpenCVForUnity.ImgprocModule.Subdiv2D | |
NEXT_AROUND_LEFT | OpenCVForUnity.ImgprocModule.Subdiv2D | |
NEXT_AROUND_ORG | OpenCVForUnity.ImgprocModule.Subdiv2D | |
NEXT_AROUND_RIGHT | OpenCVForUnity.ImgprocModule.Subdiv2D | |
nextEdge(int edge) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
PREV_AROUND_DST | OpenCVForUnity.ImgprocModule.Subdiv2D | |
PREV_AROUND_LEFT | OpenCVForUnity.ImgprocModule.Subdiv2D | |
PREV_AROUND_ORG | OpenCVForUnity.ImgprocModule.Subdiv2D | |
PREV_AROUND_RIGHT | OpenCVForUnity.ImgprocModule.Subdiv2D | |
PTLOC_ERROR | OpenCVForUnity.ImgprocModule.Subdiv2D | |
PTLOC_INSIDE | OpenCVForUnity.ImgprocModule.Subdiv2D | |
PTLOC_ON_EDGE | OpenCVForUnity.ImgprocModule.Subdiv2D | |
PTLOC_OUTSIDE_RECT | OpenCVForUnity.ImgprocModule.Subdiv2D | |
PTLOC_VERTEX | OpenCVForUnity.ImgprocModule.Subdiv2D | |
rotateEdge(int edge, int rotate) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
Subdiv2D() | OpenCVForUnity.ImgprocModule.Subdiv2D | |
Subdiv2D(Rect rect) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
symEdge(int edge) | OpenCVForUnity.ImgprocModule.Subdiv2D | |
ThrowIfDisposed() | OpenCVForUnity.DisposableObject | |
ThrowIfNullIntPtr(IntPtr ptr) | OpenCVForUnity.DisposableObject | static |