Dlib FaceLandmark Detector 2.0.3
Enox Software
Loading...
Searching...
No Matches
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
 ▼NDlibFaceLandmarkDetector
 ▼NExtensions
 CDlibDebugDlib Debug utilities
 CDlibOpenCVUtilsUtility class for the integration of DlibFaceLandmarkDetector and OpenCVForUnity
 ▼NUnityIntegration
 ▼NHelper
 ▼NInteraction
 CDragRotationControllerDragRotationController A component that rotates a target GameObject based on pointer drag input. The rotation is calculated from the pointer delta movement, allowing intuitive drag-to-rotate interaction. Supports both mouse and touch input through Unity's Pointer Events system
 ▼NUI
 CFpsMonitorFpsMonitor Displays FPS and optional key-value diagnostics in a screen overlay, plus a bottom console bar for status messages. UI is created at runtime from a Canvas prefab and scales with screen resolution via Canvas Scaler
 CDlibEnvDlib Environment utilities
 CDisposableDlibObjectBase class for Dlib C++ wrapper objects that hold a native pointer in _nativeObj
 CDisposableObjectBase class for disposable Dlib wrapper types implementing the standard dispose pattern
 CDlibExceptionThe exception that is thrown by DlibFaceLandmarkDetector
 CEngineLogCentralizes engine-specific log output
 ▼CFaceLandmarkDetectorFace landmark detector
 CRectDetectionRepresents the detection result of an object, including its bounding rectangle, detection confidence, and weight index
 CILoggerAbstraction for engine-specific log output
 CNativeLibraryNameCentralizes the native Dlib library name used by DllImport
 CApplicationException
 CICancelHandler
 CIDisposable
 CIDragHandler
 CIPointerDownHandler
 CIPointerUpHandler
 CMonoBehaviour