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Dlib FaceLandmark Detector 2.0.3
Enox Software
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| ▼NDlibFaceLandmarkDetector | |
| ▼NExtensions | |
| CDlibDebug | Dlib Debug utilities |
| CDlibOpenCVUtils | Utility class for the integration of DlibFaceLandmarkDetector and OpenCVForUnity |
| ▼NUnityIntegration | |
| ▼NHelper | |
| ▼NInteraction | |
| CDragRotationController | DragRotationController A component that rotates a target GameObject based on pointer drag input. The rotation is calculated from the pointer delta movement, allowing intuitive drag-to-rotate interaction. Supports both mouse and touch input through Unity's Pointer Events system |
| ▼NUI | |
| CFpsMonitor | FpsMonitor Displays FPS and optional key-value diagnostics in a screen overlay, plus a bottom console bar for status messages. UI is created at runtime from a Canvas prefab and scales with screen resolution via Canvas Scaler |
| CDlibEnv | Dlib Environment utilities |
| CDisposableDlibObject | Base class for Dlib C++ wrapper objects that hold a native pointer in _nativeObj |
| CDisposableObject | Base class for disposable Dlib wrapper types implementing the standard dispose pattern |
| CDlibException | The exception that is thrown by DlibFaceLandmarkDetector |
| CEngineLog | Centralizes engine-specific log output |
| ▼CFaceLandmarkDetector | Face landmark detector |
| CRectDetection | Represents the detection result of an object, including its bounding rectangle, detection confidence, and weight index |
| CILogger | Abstraction for engine-specific log output |
| CNativeLibraryName | Centralizes the native Dlib library name used by DllImport |
| CApplicationException | |
| CICancelHandler | |
| CIDisposable | |
| CIDragHandler | |
| CIPointerDownHandler | |
| CIPointerUpHandler | |
| CMonoBehaviour |