◆ DisposableObject() [1/2]
DlibFaceLandmarkDetector.DisposableObject.DisposableObject |
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protected |
◆ DisposableObject() [2/2]
DlibFaceLandmarkDetector.DisposableObject.DisposableObject |
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bool |
isEnabledDispose | ) |
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protected |
◆ Dispose() [1/2]
void DlibFaceLandmarkDetector.DisposableObject.Dispose |
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◆ Dispose() [2/2]
virtual void DlibFaceLandmarkDetector.DisposableObject.Dispose |
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bool |
disposing | ) |
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protectedvirtual |
◆ ThrowIfDisposed()
void DlibFaceLandmarkDetector.DisposableObject.ThrowIfDisposed |
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◆ IsDisposed
bool DlibFaceLandmarkDetector.DisposableObject.IsDisposed |
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getprotected set |
◆ IsEnabledDispose
bool DlibFaceLandmarkDetector.DisposableObject.IsEnabledDispose |
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getset |
The documentation for this class was generated from the following file: