|
OpenCV for Unity 3.0.0
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.12.0/index.html ) for the details of the argument of the method.
|
Abstract base class for all facemark models. More...
Public Member Functions | |
| bool | fit (Mat image, MatOfRect faces, List< MatOfPoint2f > landmarks) |
| Detect facial landmarks from an image. | |
| void | loadModel (string model) |
| A function to load the trained model before the fitting process. | |
Public Member Functions inherited from OpenCVForUnity.CoreModule.Algorithm | |
| virtual void | clear () |
| Clears the algorithm state. | |
| virtual bool | empty () |
| Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read. | |
| virtual string | getDefaultName () |
| IntPtr | getNativeObjAddr () |
| void | save (string filename) |
Public Member Functions inherited from OpenCVForUnity.DisposableObject | |
| void | Dispose () |
| void | ThrowIfDisposed () |
Static Public Member Functions | |
| static new Facemark | __fromPtr__ (IntPtr addr) |
Static Public Member Functions inherited from OpenCVForUnity.CoreModule.Algorithm | |
| static Algorithm | __fromPtr__ (IntPtr addr) |
Static Public Member Functions inherited from OpenCVForUnity.DisposableObject | |
| static IntPtr | ThrowIfNullIntPtr (IntPtr ptr) |
Protected Member Functions | |
| override void | Dispose (bool disposing) |
Protected Member Functions inherited from OpenCVForUnity.CoreModule.Algorithm | |
Protected Member Functions inherited from OpenCVForUnity.DisposableOpenCVObject | |
| DisposableOpenCVObject () | |
| DisposableOpenCVObject (bool isEnabledDispose) | |
| DisposableOpenCVObject (IntPtr ptr) | |
| DisposableOpenCVObject (IntPtr ptr, bool isEnabledDispose) | |
Protected Member Functions inherited from OpenCVForUnity.DisposableObject | |
| DisposableObject () | |
| DisposableObject (bool isEnabledDispose) | |
Additional Inherited Members | |
Package Functions inherited from OpenCVForUnity.CoreModule.Algorithm | |
Package Attributes inherited from OpenCVForUnity.DisposableOpenCVObject | |
Properties inherited from OpenCVForUnity.DisposableObject | |
| bool | IsDisposed [get, protected set] |
| bool | IsEnabledDispose [get, set] |
Abstract base class for all facemark models.
To utilize this API in your program, please take a look at the tutorial_table_of_content_facemark
Facemark is a base class which provides universal access to any specific facemark algorithm. Therefore, the users should declare a desired algorithm before they can use it in their application.
Here is an example on how to declare a facemark algorithm:
The typical pipeline for facemark detection is as follows:
|
static |
|
protectedvirtual |
Reimplemented from OpenCVForUnity.CoreModule.Algorithm.
Reimplemented in OpenCVForUnity.FaceModule.FacemarkAAM, OpenCVForUnity.FaceModule.FacemarkKazemi, OpenCVForUnity.FaceModule.FacemarkLBF, and OpenCVForUnity.FaceModule.FacemarkTrain.
| bool OpenCVForUnity.FaceModule.Facemark.fit | ( | Mat | image, |
| MatOfRect | faces, | ||
| List< MatOfPoint2f > | landmarks ) |
Detect facial landmarks from an image.
| image | Input image. |
| faces | Output of the function which represent region of interest of the detected faces. Each face is stored in cv::Rect container. |
| landmarks | The detected landmark points for each faces. |
Example of usage
| void OpenCVForUnity.FaceModule.Facemark.loadModel | ( | string | model | ) |
A function to load the trained model before the fitting process.
| model | A string represent the filename of a trained model. |
Example of usage