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OpenCV for Unity 3.0.4
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/5.0/index.html ) for the details of the argument of the method.
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Classes | |
| class | DerivedFrameCollection |
| Manages named DerivedFrameProcessor instances and drives them each tick. More... | |
| struct | DerivedFrameContext |
| Read-only per-tick metadata passed to derived frame processors. Input OpenCVForUnity.CoreModule.Mat data is supplied separately to IDerivedFrameProcessor.Apply. More... | |
| class | DerivedFrameCoordinateUtils |
| Coordinate restoration helpers for detections computed on a scaled derived frame. More... | |
| class | DerivedFrameProcessor |
| Default implementation of IDerivedFrameProcessor for a single named derived frame. More... | |
| class | DerivedFrameSettings |
| Configuration for a single derived frame (spatial scale, color, and frame/tick rate control). More... | |
| struct | FrameMatLayoutSignature |
| Immutable layout identity for a OpenCVForUnity.CoreModule.Mat frame buffer (columns, rows, OpenCV type). More... | |
| interface | IDerivedFrame |
| Read-only view of a derived frame's published buffer and layout metadata. Configuration lives on IDerivedFrameProcessor; obtain it via DerivedFrameCollection.GetProcessor(string). More... | |
| interface | IDerivedFrameProcessor |
| Processes the source layer Mat into a named derived frame with optional thinning. Extends IDerivedFrame so the same instance exposes both configuration and the published output view. More... | |
Enumerations | |
| enum | DerivedFrameDecision { Skip = 0 , Recompute } |
| Per-tick action for a derived frame. More... | |
Per-tick action for a derived frame.
| Enumerator | |
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| Skip | Do not publish an update this tick; keep the previous output buffer. |
| Recompute | Recompute the derived frame output from the current source OpenCVForUnity.CoreModule.Mat. |