OpenCV for Unity 3.0.4
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/5.0/index.html ) for the details of the argument of the method.
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OpenCVForUnity.Extensions.SourceToMat.DerivedFrame Namespace Reference

Classes

class  DerivedFrameCollection
 Manages named DerivedFrameProcessor instances and drives them each tick. More...
 
struct  DerivedFrameContext
 Read-only per-tick metadata passed to derived frame processors. Input OpenCVForUnity.CoreModule.Mat data is supplied separately to IDerivedFrameProcessor.Apply. More...
 
class  DerivedFrameCoordinateUtils
 Coordinate restoration helpers for detections computed on a scaled derived frame. More...
 
class  DerivedFrameProcessor
 Default implementation of IDerivedFrameProcessor for a single named derived frame. More...
 
class  DerivedFrameSettings
 Configuration for a single derived frame (spatial scale, color, and frame/tick rate control). More...
 
struct  FrameMatLayoutSignature
 Immutable layout identity for a OpenCVForUnity.CoreModule.Mat frame buffer (columns, rows, OpenCV type). More...
 
interface  IDerivedFrame
 Read-only view of a derived frame's published buffer and layout metadata. Configuration lives on IDerivedFrameProcessor; obtain it via DerivedFrameCollection.GetProcessor(string). More...
 
interface  IDerivedFrameProcessor
 Processes the source layer Mat into a named derived frame with optional thinning. Extends IDerivedFrame so the same instance exposes both configuration and the published output view. More...
 

Enumerations

enum  DerivedFrameDecision {
  Skip = 0 ,
  Recompute
}
 Per-tick action for a derived frame. More...
 

Enumeration Type Documentation

◆ DerivedFrameDecision

Per-tick action for a derived frame.

Enumerator
Skip 

Do not publish an update this tick; keep the previous output buffer.

Recompute 

Recompute the derived frame output from the current source OpenCVForUnity.CoreModule.Mat.