_flipHorizontal | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_flipVertical | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_Initialize() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protectedvirtual |
_onDisposed | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_onErrorOccurred | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_onInitialized | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_outputColorFormat | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_requestedDeviceName | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_requestedFPS | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_requestedHeight | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_requestedIsFrontFacing | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_requestedWidth | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_rotate90Degree | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
_timeoutFrameCount | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
autoPlayAfterInitialize | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
baseColorFormat | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
baseMat | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
CancelInitCoroutine() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protectedvirtual |
colors | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
didUpdateImageBufferInCurrentFrame | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
DidUpdateThisFrame() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
didUpdateThisFrame | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
Dispose() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
flipHorizontal | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
FlipMat(Mat mat, bool flipVertical, bool flipHorizontal) | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protectedvirtual |
flipVertical | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
frameMat | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
GetBaseColorFormat() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
GetBufferColors() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
GetCameraToWorldMatrix() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
GetDeviceName() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
GetFPS() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
GetHeight() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
GetMat() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
GetProjectionMatrix() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
GetWebCamDevice() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
GetWebCamTexture() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
GetWidth() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
hasInitDone | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
hasUserAuthorizedCameraPermission() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protectedvirtual |
initCoroutine | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
Initialize(bool autoPlay=true) | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
Initialize(int requestedWidth, int requestedHeight, bool autoPlay=true) | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
Initialize(bool requestedIsFrontFacing, float requestedFPS=30f, bool rotate90Degree=false, bool autoPlay=true) | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
Initialize(string deviceName, int requestedWidth, int requestedHeight, bool requestedIsFrontFacing=false, float requestedFPS=30f, bool rotate90Degree=false, bool autoPlay=true) | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
IsFrontFacing() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
IsInitialized() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
isInitWaiting | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
IsPaused() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
IsPlaying() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
isScreenSizeChangeWaiting | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
LateUpdate() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protectedvirtual |
OnApplicationFocus(bool hasFocus) | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protectedvirtual |
OnDestroy() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protectedvirtual |
onDisposed | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
onErrorOccurred | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
onInitialized | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
OnValidate() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protectedvirtual |
outputColorFormat | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
Pause() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
Play() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
ReleaseResources() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protectedvirtual |
renderTexture | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
requestedDeviceName | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
requestedFPS | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
requestedHeight | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
requestedIsFrontFacing | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
requestedWidth | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
rotate90Degree | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
rotatedFrameMat | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
screenHeight | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
screenOrientation | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
screenWidth | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
Stop() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | virtual |
timeoutFrameCount | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | |
Update() | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protectedvirtual |
webCamDevice | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |
webCamTexture | OpenCVForUnity.UnityUtils.Helper.WebCamTexture2MatAsyncGPUHelper | protected |