| CompareTo(object obj) | OpenCVForUnity.UnityIntegration.Vec3f | |
| CompareTo(Vec3f other) | OpenCVForUnity.UnityIntegration.Vec3f | |
| CompareTo(object other, IComparer comparer) | OpenCVForUnity.UnityIntegration.Vec3f | |
| Equals(Vec3f other) | OpenCVForUnity.UnityIntegration.Vec3f | |
| Equals(object obj) | OpenCVForUnity.UnityIntegration.Vec3f | |
| Equals(object other, IEqualityComparer comparer) | OpenCVForUnity.UnityIntegration.Vec3f | |
| GetHashCode() | OpenCVForUnity.UnityIntegration.Vec3f | |
| GetHashCode(IEqualityComparer comparer) | OpenCVForUnity.UnityIntegration.Vec3f | |
| Item1 | OpenCVForUnity.UnityIntegration.Vec3f | |
| Item2 | OpenCVForUnity.UnityIntegration.Vec3f | |
| Item3 | OpenCVForUnity.UnityIntegration.Vec3f | |
| operator(float, float, float)(in Vec3f vec) | OpenCVForUnity.UnityIntegration.Vec3f | explicitstatic |
| operator UnityEngine.Vector3(in Vec3f vec) | OpenCVForUnity.UnityIntegration.Vec3f | explicitstatic |
| operator Vec3f(in(float, float, float) valueTuple) | OpenCVForUnity.UnityIntegration.Vec3f | explicitstatic |
| operator!=(Vec3f left, Vec3f right) | OpenCVForUnity.UnityIntegration.Vec3f | static |
| operator==(Vec3f left, Vec3f right) | OpenCVForUnity.UnityIntegration.Vec3f | static |
| readonly(float, float, float) ToValueTuple() | OpenCVForUnity.UnityIntegration.Vec3f | |
| ToString() | OpenCVForUnity.UnityIntegration.Vec3f | |
| ToVec3b() | OpenCVForUnity.UnityIntegration.Vec3f | |
| ToVec3c() | OpenCVForUnity.UnityIntegration.Vec3f | |
| ToVec3d() | OpenCVForUnity.UnityIntegration.Vec3f | |
| ToVec3i() | OpenCVForUnity.UnityIntegration.Vec3f | |
| ToVec3s() | OpenCVForUnity.UnityIntegration.Vec3f | |
| ToVec3w() | OpenCVForUnity.UnityIntegration.Vec3f | |
| ToVector3() | OpenCVForUnity.UnityIntegration.Vec3f | |
| Vec3f(float item1=0, float item2=0, float item3=0) | OpenCVForUnity.UnityIntegration.Vec3f | |