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OpenCV for Unity 3.0.0
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.12.0/index.html ) for the details of the argument of the method.
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3-Vector struct of float [CvType.CV_32FC3] More...
Public Member Functions | |
| Vec3f (float item1=0, float item2=0, float item3=0) | |
| readonly int | CompareTo (object obj) |
| readonly int | CompareTo (object other, IComparer comparer) |
| readonly int | CompareTo (Vec3f other) |
| override readonly bool | Equals (object obj) |
| readonly bool | Equals (object other, IEqualityComparer comparer) |
| readonly bool | Equals (Vec3f other) |
| override readonly int | GetHashCode () |
| readonly int | GetHashCode (IEqualityComparer comparer) |
| readonly (float, float, float) ToValueTuple() | |
| override readonly string | ToString () |
| readonly Vec3b | ToVec3b () |
| readonly Vec3c | ToVec3c () |
| readonly Vec3d | ToVec3d () |
| readonly Vec3i | ToVec3i () |
| readonly Vec3s | ToVec3s () |
| readonly Vec3w | ToVec3w () |
| readonly UnityEngine.Vector3 | ToVector3 () |
Static Public Member Functions | |
| static | operator (float, float, float)(in Vec3f vec) |
| static | operator UnityEngine.Vector3 (in Vec3f vec) |
| static | operator Vec3f (in(float, float, float) valueTuple) |
| static bool | operator!= (Vec3f left, Vec3f right) |
| static bool | operator== (Vec3f left, Vec3f right) |
Public Attributes | |
| float | Item1 |
| float | Item2 |
| float | Item3 |
3-Vector struct of float [CvType.CV_32FC3]
| OpenCVForUnity.UnityIntegration.Vec3f.Vec3f | ( | float | item1 = 0, |
| float | item2 = 0, | ||
| float | item3 = 0 ) |
| readonly int OpenCVForUnity.UnityIntegration.Vec3f.CompareTo | ( | object | obj | ) |
| readonly int OpenCVForUnity.UnityIntegration.Vec3f.CompareTo | ( | object | other, |
| IComparer | comparer ) |
| override readonly bool OpenCVForUnity.UnityIntegration.Vec3f.Equals | ( | object | obj | ) |
| readonly bool OpenCVForUnity.UnityIntegration.Vec3f.Equals | ( | object | other, |
| IEqualityComparer | comparer ) |
| override readonly int OpenCVForUnity.UnityIntegration.Vec3f.GetHashCode | ( | ) |
| readonly int OpenCVForUnity.UnityIntegration.Vec3f.GetHashCode | ( | IEqualityComparer | comparer | ) |
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explicitstatic |
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explicitstatic |
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explicitstatic |
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static |
| OpenCVForUnity.UnityIntegration.Vec3f.readonly | ( | float | , |
| float | , | ||
| float | ) |
| override readonly string OpenCVForUnity.UnityIntegration.Vec3f.ToString | ( | ) |
| readonly UnityEngine.Vector3 OpenCVForUnity.UnityIntegration.Vec3f.ToVector3 | ( | ) |
| float OpenCVForUnity.UnityIntegration.Vec3f.Item1 |
| float OpenCVForUnity.UnityIntegration.Vec3f.Item2 |
| float OpenCVForUnity.UnityIntegration.Vec3f.Item3 |