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OpenCV for Unity 3.0.4
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/5.0/index.html ) for the details of the argument of the method.
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Position and rotation pose data for AR utilities. Rotation is a unit quaternion stored as (x, y, z, w). More...
Public Member Functions | |
| readonly Quaternion | ToQuaternion () |
| Converts Rotation (x, y, z, w) to Unity Quaternion. | |
| readonly Vector3 | ToVector3 () |
| Converts Translation to Unity Vector3. | |
Public Attributes | |
| Vec4d | Rotation |
| Unit quaternion rotation (x, y, z, w). | |
| Vec3d | Translation |
| Translation vector. | |
Position and rotation pose data for AR utilities. Rotation is a unit quaternion stored as (x, y, z, w).
Position and rotation pose data for AR utilities (Unity-typed helpers).
| readonly Quaternion OpenCVForUnity.Extensions.OpenCVARUtils.PoseData.ToQuaternion | ( | ) |
Converts Rotation (x, y, z, w) to Unity Quaternion.
| readonly Vector3 OpenCVForUnity.Extensions.OpenCVARUtils.PoseData.ToVector3 | ( | ) |
Converts Translation to Unity Vector3.
| Vec4d OpenCVForUnity.Extensions.OpenCVARUtils.PoseData.Rotation |
Unit quaternion rotation (x, y, z, w).
| Vec3d OpenCVForUnity.Extensions.OpenCVARUtils.PoseData.Translation |
Translation vector.