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bool | init (Mat image, in Vec4d boundingBox) |
| Initialize the tracker with a known bounding box that surrounded the target.
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bool | init (Mat image, in(double x, double y, double width, double height) boundingBox) |
| Initialize the tracker with a known bounding box that surrounded the target.
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bool | init (Mat image, Rect2d boundingBox) |
| Initialize the tracker with a known bounding box that surrounded the target.
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bool | update (Mat image, out Vec4d boundingBox) |
| Update the tracker, find the new most likely bounding box for the target.
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bool | update (Mat image, out(double x, double y, double width, double height) boundingBox) |
| Update the tracker, find the new most likely bounding box for the target.
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bool | update (Mat image, Rect2d boundingBox) |
| Update the tracker, find the new most likely bounding box for the target.
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virtual void | clear () |
| Clears the algorithm state.
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virtual bool | empty () |
| Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read.
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virtual string | getDefaultName () |
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IntPtr | getNativeObjAddr () |
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void | save (string filename) |
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void | Dispose () |
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void | ThrowIfDisposed () |
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bool | IsDisposed [get, protected set] |
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bool | IsEnabledDispose [get, set] |
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the Median Flow tracker
Implementation of a paper [MedianFlow] .
The tracker is suitable for very smooth and predictable movements when object is visible throughout the whole sequence. It's quite and accurate for this type of problems (in particular, it was shown by authors to outperform MIL). During the implementation period the code at <http://www.aonsquared.co.uk/node/5>, the courtesy of the author Arthur Amarra, was used for the reference purpose.