CompareTo(object obj) | OpenCVForUnity.UnityUtils.Vec5d | |
CompareTo(Vec5d other) | OpenCVForUnity.UnityUtils.Vec5d | |
CompareTo(object other, IComparer comparer) | OpenCVForUnity.UnityUtils.Vec5d | |
Equals(Vec5d other) | OpenCVForUnity.UnityUtils.Vec5d | |
Equals(object obj) | OpenCVForUnity.UnityUtils.Vec5d | |
Equals(object other, IEqualityComparer comparer) | OpenCVForUnity.UnityUtils.Vec5d | |
GetHashCode() | OpenCVForUnity.UnityUtils.Vec5d | |
GetHashCode(IEqualityComparer comparer) | OpenCVForUnity.UnityUtils.Vec5d | |
Item1 | OpenCVForUnity.UnityUtils.Vec5d | |
Item2 | OpenCVForUnity.UnityUtils.Vec5d | |
Item3 | OpenCVForUnity.UnityUtils.Vec5d | |
Item4 | OpenCVForUnity.UnityUtils.Vec5d | |
Item5 | OpenCVForUnity.UnityUtils.Vec5d | |
operator(double, double, double, double, double)(in Vec5d vec) | OpenCVForUnity.UnityUtils.Vec5d | explicitstatic |
operator RotatedRect(in Vec5d vec) | OpenCVForUnity.UnityUtils.Vec5d | explicitstatic |
operator Vec5d(in(double, double, double, double, double) valueTuple) | OpenCVForUnity.UnityUtils.Vec5d | explicitstatic |
operator!=(Vec5d left, Vec5d right) | OpenCVForUnity.UnityUtils.Vec5d | static |
operator==(Vec5d left, Vec5d right) | OpenCVForUnity.UnityUtils.Vec5d | static |
readonly(double, double, double, double, double) ToValueTuple() | OpenCVForUnity.UnityUtils.Vec5d | |
ToRotatedRect() | OpenCVForUnity.UnityUtils.Vec5d | |
ToString() | OpenCVForUnity.UnityUtils.Vec5d | |
ToVec5f() | OpenCVForUnity.UnityUtils.Vec5d | |
Vec5d(double item1=0, double item2=0, double item3=0, double item4=0, double item5=0) | OpenCVForUnity.UnityUtils.Vec5d | |