OpenCV for Unity 2.6.4
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
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OpenCVForUnity.Structured_lightModule.StructuredLightPattern Class Reference

Abstract base class for generating and decoding structured light patterns. More...

Public Member Functions

bool generate (List< Mat > patternImages)
 Generates the structured light pattern to project.
 
- Public Member Functions inherited from OpenCVForUnity.CoreModule.Algorithm
virtual void clear ()
 Clears the algorithm state.
 
virtual bool empty ()
 Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read.
 
virtual string getDefaultName ()
 
IntPtr getNativeObjAddr ()
 
void save (string filename)
 
- Public Member Functions inherited from OpenCVForUnity.DisposableObject
void Dispose ()
 
void ThrowIfDisposed ()
 

Static Public Member Functions

static new StructuredLightPattern __fromPtr__ (IntPtr addr)
 
- Static Public Member Functions inherited from OpenCVForUnity.CoreModule.Algorithm
static Algorithm __fromPtr__ (IntPtr addr)
 
- Static Public Member Functions inherited from OpenCVForUnity.DisposableObject
static IntPtr ThrowIfNullIntPtr (IntPtr ptr)
 

Protected Member Functions

override void Dispose (bool disposing)
 
- Protected Member Functions inherited from OpenCVForUnity.CoreModule.Algorithm
- Protected Member Functions inherited from OpenCVForUnity.DisposableOpenCVObject
 DisposableOpenCVObject ()
 
 DisposableOpenCVObject (bool isEnabledDispose)
 
 DisposableOpenCVObject (IntPtr ptr)
 
 DisposableOpenCVObject (IntPtr ptr, bool isEnabledDispose)
 
- Protected Member Functions inherited from OpenCVForUnity.DisposableObject
 DisposableObject ()
 
 DisposableObject (bool isEnabledDispose)
 

Additional Inherited Members

- Package Functions inherited from OpenCVForUnity.CoreModule.Algorithm
- Package Attributes inherited from OpenCVForUnity.DisposableOpenCVObject
- Properties inherited from OpenCVForUnity.DisposableObject
bool IsDisposed [get, protected set]
 
bool IsEnabledDispose [get, set]
 

Detailed Description

Abstract base class for generating and decoding structured light patterns.

Member Function Documentation

◆ __fromPtr__()

static new StructuredLightPattern OpenCVForUnity.Structured_lightModule.StructuredLightPattern.__fromPtr__ ( IntPtr addr)
static

◆ Dispose()

override void OpenCVForUnity.Structured_lightModule.StructuredLightPattern.Dispose ( bool disposing)
protectedvirtual

◆ generate()

bool OpenCVForUnity.Structured_lightModule.StructuredLightPattern.generate ( List< Mat > patternImages)

Generates the structured light pattern to project.

Parameters
patternImagesThe generated pattern: a vector<Mat>, in which each image is a CV_8U Mat at projector's resolution.

The documentation for this class was generated from the following file: