CompareTo(object obj) | OpenCVForUnity.UnityUtils.Vec4d | |
CompareTo(Vec4d other) | OpenCVForUnity.UnityUtils.Vec4d | |
CompareTo(object other, IComparer comparer) | OpenCVForUnity.UnityUtils.Vec4d | |
Equals(Vec4d other) | OpenCVForUnity.UnityUtils.Vec4d | |
Equals(object obj) | OpenCVForUnity.UnityUtils.Vec4d | |
Equals(object other, IEqualityComparer comparer) | OpenCVForUnity.UnityUtils.Vec4d | |
GetHashCode() | OpenCVForUnity.UnityUtils.Vec4d | |
GetHashCode(IEqualityComparer comparer) | OpenCVForUnity.UnityUtils.Vec4d | |
Item1 | OpenCVForUnity.UnityUtils.Vec4d | |
Item2 | OpenCVForUnity.UnityUtils.Vec4d | |
Item3 | OpenCVForUnity.UnityUtils.Vec4d | |
Item4 | OpenCVForUnity.UnityUtils.Vec4d | |
operator(double, double, double, double)(in Vec4d vec) | OpenCVForUnity.UnityUtils.Vec4d | explicitstatic |
operator Rect2d(in Vec4d vec) | OpenCVForUnity.UnityUtils.Vec4d | explicitstatic |
operator Scalar(in Vec4d vec) | OpenCVForUnity.UnityUtils.Vec4d | explicitstatic |
operator Vec4d(in(double, double, double, double) valueTuple) | OpenCVForUnity.UnityUtils.Vec4d | explicitstatic |
operator!=(Vec4d left, Vec4d right) | OpenCVForUnity.UnityUtils.Vec4d | static |
operator==(Vec4d left, Vec4d right) | OpenCVForUnity.UnityUtils.Vec4d | static |
readonly(double, double, double, double) ToValueTuple() | OpenCVForUnity.UnityUtils.Vec4d | |
ToRect2d() | OpenCVForUnity.UnityUtils.Vec4d | |
ToScalar() | OpenCVForUnity.UnityUtils.Vec4d | |
ToString() | OpenCVForUnity.UnityUtils.Vec4d | |
ToVec4b() | OpenCVForUnity.UnityUtils.Vec4d | |
ToVec4c() | OpenCVForUnity.UnityUtils.Vec4d | |
ToVec4f() | OpenCVForUnity.UnityUtils.Vec4d | |
ToVec4i() | OpenCVForUnity.UnityUtils.Vec4d | |
ToVec4s() | OpenCVForUnity.UnityUtils.Vec4d | |
ToVec4w() | OpenCVForUnity.UnityUtils.Vec4d | |
Vec4d(double item1=0, double item2=0, double item3=0, double item4=0) | OpenCVForUnity.UnityUtils.Vec4d | |