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OpenCV for Unity 3.0.0
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.12.0/index.html ) for the details of the argument of the method.
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Gaussian Mixture-based Background/Foreground Segmentation Algorithm. More...
Public Member Functions | |
| override void | apply (Mat image, Mat fgmask) |
| Computes a foreground mask. | |
| override void | apply (Mat image, Mat fgmask, double learningRate) |
| Computes a foreground mask. | |
| double | getBackgroundRatio () |
| Returns the "background ratio" parameter of the algorithm. | |
| double | getComplexityReductionThreshold () |
| Returns the complexity reduction threshold. | |
| bool | getDetectShadows () |
| Returns the shadow detection flag. | |
| int | getHistory () |
| Returns the number of last frames that affect the background model. | |
| int | getNMixtures () |
| Returns the number of gaussian components in the background model. | |
| double | getShadowThreshold () |
| Returns the shadow threshold. | |
| int | getShadowValue () |
| Returns the shadow value. | |
| double | getVarInit () |
| Returns the initial variance of each gaussian component. | |
| double | getVarMax () |
| double | getVarMin () |
| double | getVarThreshold () |
| Returns the variance threshold for the pixel-model match. | |
| double | getVarThresholdGen () |
| Returns the variance threshold for the pixel-model match used for new mixture component generation. | |
| void | setBackgroundRatio (double ratio) |
| Sets the "background ratio" parameter of the algorithm. | |
| void | setComplexityReductionThreshold (double ct) |
| Sets the complexity reduction threshold. | |
| void | setDetectShadows (bool detectShadows) |
| Enables or disables shadow detection. | |
| void | setHistory (int history) |
| Sets the number of last frames that affect the background model. | |
| void | setNMixtures (int nmixtures) |
| Sets the number of gaussian components in the background model. | |
| void | setShadowThreshold (double threshold) |
| Sets the shadow threshold. | |
| void | setShadowValue (int value) |
| Sets the shadow value. | |
| void | setVarInit (double varInit) |
| Sets the initial variance of each gaussian component. | |
| void | setVarMax (double varMax) |
| void | setVarMin (double varMin) |
| void | setVarThreshold (double varThreshold) |
| Sets the variance threshold for the pixel-model match. | |
| void | setVarThresholdGen (double varThresholdGen) |
| Sets the variance threshold for the pixel-model match used for new mixture component generation. | |
Public Member Functions inherited from OpenCVForUnity.VideoModule.BackgroundSubtractor | |
| virtual void | getBackgroundImage (Mat backgroundImage) |
| Computes a background image. | |
Public Member Functions inherited from OpenCVForUnity.CoreModule.Algorithm | |
| virtual void | clear () |
| Clears the algorithm state. | |
| virtual bool | empty () |
| Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read. | |
| virtual string | getDefaultName () |
| IntPtr | getNativeObjAddr () |
| void | save (string filename) |
Public Member Functions inherited from OpenCVForUnity.DisposableObject | |
| void | Dispose () |
| void | ThrowIfDisposed () |
Static Public Member Functions | |
| static new BackgroundSubtractorMOG2 | __fromPtr__ (IntPtr addr) |
Static Public Member Functions inherited from OpenCVForUnity.VideoModule.BackgroundSubtractor | |
| static new BackgroundSubtractor | __fromPtr__ (IntPtr addr) |
Static Public Member Functions inherited from OpenCVForUnity.CoreModule.Algorithm | |
| static Algorithm | __fromPtr__ (IntPtr addr) |
Static Public Member Functions inherited from OpenCVForUnity.DisposableObject | |
| static IntPtr | ThrowIfNullIntPtr (IntPtr ptr) |
Protected Member Functions | |
| override void | Dispose (bool disposing) |
Protected Member Functions inherited from OpenCVForUnity.VideoModule.BackgroundSubtractor | |
Protected Member Functions inherited from OpenCVForUnity.CoreModule.Algorithm | |
Protected Member Functions inherited from OpenCVForUnity.DisposableOpenCVObject | |
| DisposableOpenCVObject () | |
| DisposableOpenCVObject (bool isEnabledDispose) | |
| DisposableOpenCVObject (IntPtr ptr) | |
| DisposableOpenCVObject (IntPtr ptr, bool isEnabledDispose) | |
| override void | Dispose (bool disposing) |
Protected Member Functions inherited from OpenCVForUnity.DisposableObject | |
| DisposableObject () | |
| DisposableObject (bool isEnabledDispose) | |
Additional Inherited Members | |
Package Functions inherited from OpenCVForUnity.VideoModule.BackgroundSubtractor | |
Package Functions inherited from OpenCVForUnity.CoreModule.Algorithm | |
Package Attributes inherited from OpenCVForUnity.DisposableOpenCVObject | |
Properties inherited from OpenCVForUnity.DisposableObject | |
| bool | IsDisposed [get, protected set] |
| bool | IsEnabledDispose [get, set] |
Gaussian Mixture-based Background/Foreground Segmentation Algorithm.
The class implements the Gaussian mixture model background subtraction described in [Zivkovic2004] and [Zivkovic2006] .
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static |
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virtual |
Computes a foreground mask.
| image | Next video frame. Floating point frame will be used without scaling and should be in range \([0,255]\). |
| fgmask | The output foreground mask as an 8-bit binary image. |
| learningRate | The value between 0 and 1 that indicates how fast the background model is learnt. Negative parameter value makes the algorithm to use some automatically chosen learning rate. 0 means that the background model is not updated at all, 1 means that the background model is completely reinitialized from the last frame. |
Reimplemented from OpenCVForUnity.VideoModule.BackgroundSubtractor.
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virtual |
Computes a foreground mask.
| image | Next video frame. Floating point frame will be used without scaling and should be in range \([0,255]\). |
| fgmask | The output foreground mask as an 8-bit binary image. |
| learningRate | The value between 0 and 1 that indicates how fast the background model is learnt. Negative parameter value makes the algorithm to use some automatically chosen learning rate. 0 means that the background model is not updated at all, 1 means that the background model is completely reinitialized from the last frame. |
Reimplemented from OpenCVForUnity.VideoModule.BackgroundSubtractor.
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protectedvirtual |
Reimplemented from OpenCVForUnity.VideoModule.BackgroundSubtractor.
| double OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getBackgroundRatio | ( | ) |
Returns the "background ratio" parameter of the algorithm.
If a foreground pixel keeps semi-constant value for about backgroundRatio*history frames, it's considered background and added to the model as a center of a new component. It corresponds to TB parameter in the paper.
| double OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getComplexityReductionThreshold | ( | ) |
Returns the complexity reduction threshold.
This parameter defines the number of samples needed to accept to prove the component exists. CT=0.05 is a default value for all the samples. By setting CT=0 you get an algorithm very similar to the standard Stauffer&Grimson algorithm.
| bool OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getDetectShadows | ( | ) |
Returns the shadow detection flag.
If true, the algorithm detects shadows and marks them. See createBackgroundSubtractorMOG2 for details.
| int OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getHistory | ( | ) |
Returns the number of last frames that affect the background model.
| int OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getNMixtures | ( | ) |
Returns the number of gaussian components in the background model.
| double OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getShadowThreshold | ( | ) |
Returns the shadow threshold.
A shadow is detected if pixel is a darker version of the background. The shadow threshold (Tau in the paper) is a threshold defining how much darker the shadow can be. Tau= 0.5 means that if a pixel is more than twice darker then it is not shadow. See Prati, Mikic, Trivedi and Cucchiara, Detecting Moving Shadows...*, IEEE PAMI,2003.
| int OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getShadowValue | ( | ) |
Returns the shadow value.
Shadow value is the value used to mark shadows in the foreground mask. Default value is 127. Value 0 in the mask always means background, 255 means foreground.
| double OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getVarInit | ( | ) |
Returns the initial variance of each gaussian component.
| double OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getVarMax | ( | ) |
| double OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getVarMin | ( | ) |
| double OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getVarThreshold | ( | ) |
Returns the variance threshold for the pixel-model match.
The main threshold on the squared Mahalanobis distance to decide if the sample is well described by the background model or not. Related to Cthr from the paper.
| double OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.getVarThresholdGen | ( | ) |
Returns the variance threshold for the pixel-model match used for new mixture component generation.
Threshold for the squared Mahalanobis distance that helps decide when a sample is close to the existing components (corresponds to Tg in the paper). If a pixel is not close to any component, it is considered foreground or added as a new component. 3 sigma => Tg=3*3=9 is default. A smaller Tg value generates more components. A higher Tg value may result in a small number of components but they can grow too large.
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setBackgroundRatio | ( | double | ratio | ) |
Sets the "background ratio" parameter of the algorithm.
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setComplexityReductionThreshold | ( | double | ct | ) |
Sets the complexity reduction threshold.
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setDetectShadows | ( | bool | detectShadows | ) |
Enables or disables shadow detection.
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setHistory | ( | int | history | ) |
Sets the number of last frames that affect the background model.
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setNMixtures | ( | int | nmixtures | ) |
Sets the number of gaussian components in the background model.
The model needs to be reinitalized to reserve memory.
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setShadowThreshold | ( | double | threshold | ) |
Sets the shadow threshold.
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setShadowValue | ( | int | value | ) |
Sets the shadow value.
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setVarInit | ( | double | varInit | ) |
Sets the initial variance of each gaussian component.
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setVarMax | ( | double | varMax | ) |
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setVarMin | ( | double | varMin | ) |
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setVarThreshold | ( | double | varThreshold | ) |
Sets the variance threshold for the pixel-model match.
| void OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2.setVarThresholdGen | ( | double | varThresholdGen | ) |
Sets the variance threshold for the pixel-model match used for new mixture component generation.