CompareTo(object obj) | OpenCVForUnity.UnityUtils.Vec3d | |
CompareTo(Vec3d other) | OpenCVForUnity.UnityUtils.Vec3d | |
CompareTo(object other, IComparer comparer) | OpenCVForUnity.UnityUtils.Vec3d | |
Equals(Vec3d other) | OpenCVForUnity.UnityUtils.Vec3d | |
Equals(object obj) | OpenCVForUnity.UnityUtils.Vec3d | |
Equals(object other, IEqualityComparer comparer) | OpenCVForUnity.UnityUtils.Vec3d | |
GetHashCode() | OpenCVForUnity.UnityUtils.Vec3d | |
GetHashCode(IEqualityComparer comparer) | OpenCVForUnity.UnityUtils.Vec3d | |
Item1 | OpenCVForUnity.UnityUtils.Vec3d | |
Item2 | OpenCVForUnity.UnityUtils.Vec3d | |
Item3 | OpenCVForUnity.UnityUtils.Vec3d | |
operator(double, double, double)(in Vec3d vec) | OpenCVForUnity.UnityUtils.Vec3d | explicitstatic |
operator Point3(in Vec3d vec) | OpenCVForUnity.UnityUtils.Vec3d | explicitstatic |
operator TermCriteria(in Vec3d vec) | OpenCVForUnity.UnityUtils.Vec3d | explicitstatic |
operator Vec3d(in(double, double, double) valueTuple) | OpenCVForUnity.UnityUtils.Vec3d | explicitstatic |
operator!=(Vec3d left, Vec3d right) | OpenCVForUnity.UnityUtils.Vec3d | static |
operator==(Vec3d left, Vec3d right) | OpenCVForUnity.UnityUtils.Vec3d | static |
readonly(double, double, double) ToValueTuple() | OpenCVForUnity.UnityUtils.Vec3d | |
ToPoint3() | OpenCVForUnity.UnityUtils.Vec3d | |
ToString() | OpenCVForUnity.UnityUtils.Vec3d | |
ToTermCriteria() | OpenCVForUnity.UnityUtils.Vec3d | |
ToVec3b() | OpenCVForUnity.UnityUtils.Vec3d | |
ToVec3c() | OpenCVForUnity.UnityUtils.Vec3d | |
ToVec3f() | OpenCVForUnity.UnityUtils.Vec3d | |
ToVec3i() | OpenCVForUnity.UnityUtils.Vec3d | |
ToVec3s() | OpenCVForUnity.UnityUtils.Vec3d | |
ToVec3w() | OpenCVForUnity.UnityUtils.Vec3d | |
Vec3d(double item1=0, double item2=0, double item3=0) | OpenCVForUnity.UnityUtils.Vec3d | |