OpenCV for Unity 2.6.5
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
Loading...
Searching...
No Matches
OpenCVForUnity.UnityUtils.Vec3d Struct Reference

3-Vector struct of double [CvType.CV_64FC3, Point3] More...

Public Member Functions

 Vec3d (double item1=0, double item2=0, double item3=0)
 
readonly int CompareTo (object obj)
 
readonly int CompareTo (object other, IComparer comparer)
 
readonly int CompareTo (Vec3d other)
 
override readonly bool Equals (object obj)
 
readonly bool Equals (object other, IEqualityComparer comparer)
 
readonly bool Equals (Vec3d other)
 
override readonly int GetHashCode ()
 
readonly int GetHashCode (IEqualityComparer comparer)
 
 readonly (double, double, double) ToValueTuple()
 
readonly Point3 ToPoint3 ()
 
override readonly string ToString ()
 
readonly TermCriteria ToTermCriteria ()
 
readonly Vec3b ToVec3b ()
 
readonly Vec3c ToVec3c ()
 
readonly Vec3f ToVec3f ()
 
readonly Vec3i ToVec3i ()
 
readonly Vec3s ToVec3s ()
 
readonly Vec3w ToVec3w ()
 

Static Public Member Functions

static operator (double, double, double)(in Vec3d vec)
 
static operator Point3 (in Vec3d vec)
 
static operator TermCriteria (in Vec3d vec)
 
static operator Vec3d (in(double, double, double) valueTuple)
 
static bool operator!= (Vec3d left, Vec3d right)
 
static bool operator== (Vec3d left, Vec3d right)
 

Public Attributes

double Item1
 
double Item2
 
double Item3
 

Detailed Description

3-Vector struct of double [CvType.CV_64FC3, Point3]

Constructor & Destructor Documentation

◆ Vec3d()

OpenCVForUnity.UnityUtils.Vec3d.Vec3d ( double item1 = 0,
double item2 = 0,
double item3 = 0 )

Member Function Documentation

◆ CompareTo() [1/3]

readonly int OpenCVForUnity.UnityUtils.Vec3d.CompareTo ( object obj)

◆ CompareTo() [2/3]

readonly int OpenCVForUnity.UnityUtils.Vec3d.CompareTo ( object other,
IComparer comparer )

◆ CompareTo() [3/3]

readonly int OpenCVForUnity.UnityUtils.Vec3d.CompareTo ( Vec3d other)

◆ Equals() [1/3]

override readonly bool OpenCVForUnity.UnityUtils.Vec3d.Equals ( object obj)

◆ Equals() [2/3]

readonly bool OpenCVForUnity.UnityUtils.Vec3d.Equals ( object other,
IEqualityComparer comparer )

◆ Equals() [3/3]

readonly bool OpenCVForUnity.UnityUtils.Vec3d.Equals ( Vec3d other)

◆ GetHashCode() [1/2]

override readonly int OpenCVForUnity.UnityUtils.Vec3d.GetHashCode ( )

◆ GetHashCode() [2/2]

readonly int OpenCVForUnity.UnityUtils.Vec3d.GetHashCode ( IEqualityComparer comparer)

◆ operator()

static OpenCVForUnity.UnityUtils.Vec3d.operator ( double ,
double ,
double  )
explicitstatic

◆ operator Point3()

static OpenCVForUnity.UnityUtils.Vec3d.operator Point3 ( in Vec3d vec)
explicitstatic

◆ operator TermCriteria()

◆ operator Vec3d()

static OpenCVForUnity.UnityUtils.Vec3d.operator Vec3d ( in(double, double, double) valueTuple)
explicitstatic

◆ operator!=()

static bool OpenCVForUnity.UnityUtils.Vec3d.operator!= ( Vec3d left,
Vec3d right )
static

◆ operator==()

static bool OpenCVForUnity.UnityUtils.Vec3d.operator== ( Vec3d left,
Vec3d right )
static

◆ readonly()

OpenCVForUnity.UnityUtils.Vec3d.readonly ( double ,
double ,
double  )

◆ ToPoint3()

readonly Point3 OpenCVForUnity.UnityUtils.Vec3d.ToPoint3 ( )

◆ ToString()

override readonly string OpenCVForUnity.UnityUtils.Vec3d.ToString ( )

◆ ToTermCriteria()

readonly TermCriteria OpenCVForUnity.UnityUtils.Vec3d.ToTermCriteria ( )

◆ ToVec3b()

readonly Vec3b OpenCVForUnity.UnityUtils.Vec3d.ToVec3b ( )

◆ ToVec3c()

readonly Vec3c OpenCVForUnity.UnityUtils.Vec3d.ToVec3c ( )

◆ ToVec3f()

readonly Vec3f OpenCVForUnity.UnityUtils.Vec3d.ToVec3f ( )

◆ ToVec3i()

readonly Vec3i OpenCVForUnity.UnityUtils.Vec3d.ToVec3i ( )

◆ ToVec3s()

readonly Vec3s OpenCVForUnity.UnityUtils.Vec3d.ToVec3s ( )

◆ ToVec3w()

readonly Vec3w OpenCVForUnity.UnityUtils.Vec3d.ToVec3w ( )

Member Data Documentation

◆ Item1

double OpenCVForUnity.UnityUtils.Vec3d.Item1

◆ Item2

double OpenCVForUnity.UnityUtils.Vec3d.Item2

◆ Item3

double OpenCVForUnity.UnityUtils.Vec3d.Item3

The documentation for this struct was generated from the following file: