CompareTo(object obj) | OpenCVForUnity.UnityUtils.Vec10d | |
CompareTo(Vec10d other) | OpenCVForUnity.UnityUtils.Vec10d | |
CompareTo(object other, IComparer comparer) | OpenCVForUnity.UnityUtils.Vec10d | |
Equals(Vec10d other) | OpenCVForUnity.UnityUtils.Vec10d | |
Equals(object obj) | OpenCVForUnity.UnityUtils.Vec10d | |
Equals(object other, IEqualityComparer comparer) | OpenCVForUnity.UnityUtils.Vec10d | |
GetHashCode() | OpenCVForUnity.UnityUtils.Vec10d | |
GetHashCode(IEqualityComparer comparer) | OpenCVForUnity.UnityUtils.Vec10d | |
Item1 | OpenCVForUnity.UnityUtils.Vec10d | |
Item10 | OpenCVForUnity.UnityUtils.Vec10d | |
Item2 | OpenCVForUnity.UnityUtils.Vec10d | |
Item3 | OpenCVForUnity.UnityUtils.Vec10d | |
Item4 | OpenCVForUnity.UnityUtils.Vec10d | |
Item5 | OpenCVForUnity.UnityUtils.Vec10d | |
Item6 | OpenCVForUnity.UnityUtils.Vec10d | |
Item7 | OpenCVForUnity.UnityUtils.Vec10d | |
Item8 | OpenCVForUnity.UnityUtils.Vec10d | |
Item9 | OpenCVForUnity.UnityUtils.Vec10d | |
operator(double, double, double, double, double, double, double, double, double, double)(in Vec10d vec) | OpenCVForUnity.UnityUtils.Vec10d | explicitstatic |
operator Moments(in Vec10d vec) | OpenCVForUnity.UnityUtils.Vec10d | explicitstatic |
operator Vec10d(in(double, double, double, double, double, double, double, double, double, double) valueTuple) | OpenCVForUnity.UnityUtils.Vec10d | explicitstatic |
operator!=(Vec10d left, Vec10d right) | OpenCVForUnity.UnityUtils.Vec10d | static |
operator==(Vec10d left, Vec10d right) | OpenCVForUnity.UnityUtils.Vec10d | static |
readonly(double, double, double, double, double, double, double, double, double, double) ToValueTuple() | OpenCVForUnity.UnityUtils.Vec10d | |
ToMoments() | OpenCVForUnity.UnityUtils.Vec10d | |
ToString() | OpenCVForUnity.UnityUtils.Vec10d | |
Vec10d(double item1=0, double item2=0, double item3=0, double item4=0, double item5=0, double item6=0, double item7=0, double item8=0, double item9=0, double item10=0) | OpenCVForUnity.UnityUtils.Vec10d | |