4-Vector struct of int [CvType.CV_32SC4, Rect]
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4-Vector struct of int [CvType.CV_32SC4, Rect]
◆ Vec4i()
OpenCVForUnity.UnityUtils.Vec4i.Vec4i |
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int | item1 = 0, |
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int | item2 = 0, |
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int | item3 = 0, |
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int | item4 = 0 ) |
◆ CompareTo() [1/3]
readonly int OpenCVForUnity.UnityUtils.Vec4i.CompareTo |
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object | obj | ) |
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◆ CompareTo() [2/3]
readonly int OpenCVForUnity.UnityUtils.Vec4i.CompareTo |
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object | other, |
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IComparer | comparer ) |
◆ CompareTo() [3/3]
readonly int OpenCVForUnity.UnityUtils.Vec4i.CompareTo |
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Vec4i | other | ) |
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◆ Equals() [1/3]
override readonly bool OpenCVForUnity.UnityUtils.Vec4i.Equals |
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object | obj | ) |
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◆ Equals() [2/3]
readonly bool OpenCVForUnity.UnityUtils.Vec4i.Equals |
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object | other, |
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IEqualityComparer | comparer ) |
◆ Equals() [3/3]
readonly bool OpenCVForUnity.UnityUtils.Vec4i.Equals |
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Vec4i | other | ) |
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◆ GetHashCode() [1/2]
override readonly int OpenCVForUnity.UnityUtils.Vec4i.GetHashCode |
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◆ GetHashCode() [2/2]
readonly int OpenCVForUnity.UnityUtils.Vec4i.GetHashCode |
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IEqualityComparer | comparer | ) |
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◆ operator()
static OpenCVForUnity.UnityUtils.Vec4i.operator |
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int | , |
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int | , |
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int | , |
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int | ) |
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explicitstatic |
◆ operator Rect()
◆ operator Vec4i()
◆ operator!=()
static bool OpenCVForUnity.UnityUtils.Vec4i.operator!= |
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Vec4i | left, |
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Vec4i | right ) |
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◆ operator==()
◆ readonly()
OpenCVForUnity.UnityUtils.Vec4i.readonly |
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int | , |
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int | , |
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int | , |
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int | ) |
◆ ToRect()
◆ ToString()
override readonly string OpenCVForUnity.UnityUtils.Vec4i.ToString |
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◆ ToVec4b()
◆ ToVec4c()
◆ ToVec4d()
◆ ToVec4f()
◆ ToVec4s()
◆ ToVec4w()
◆ Item1
int OpenCVForUnity.UnityUtils.Vec4i.Item1 |
◆ Item2
int OpenCVForUnity.UnityUtils.Vec4i.Item2 |
◆ Item3
int OpenCVForUnity.UnityUtils.Vec4i.Item3 |
◆ Item4
int OpenCVForUnity.UnityUtils.Vec4i.Item4 |
The documentation for this struct was generated from the following file:
- OpenCVForUnity/Assets/OpenCVForUnity/org/opencv/unity/Vec/Vec4i.cs