OpenCV for Unity 2.6.5
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
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OpenCVForUnity.UnityUtils.Vec4w Struct Reference

4-Vector struct of ushort [CvType.CV_16UC4, Rect2d, Scalar] More...

Public Member Functions

 Vec4w (ushort item1=0, ushort item2=0, ushort item3=0, ushort item4=0)
 
readonly int CompareTo (object obj)
 
readonly int CompareTo (object other, IComparer comparer)
 
readonly int CompareTo (Vec4w other)
 
override readonly bool Equals (object obj)
 
readonly bool Equals (object other, IEqualityComparer comparer)
 
readonly bool Equals (Vec4w other)
 
override readonly int GetHashCode ()
 
readonly int GetHashCode (IEqualityComparer comparer)
 
 readonly (ushort, ushort, ushort, ushort) ToValueTuple()
 
override readonly string ToString ()
 
readonly Vec4b ToVec4b ()
 
readonly Vec4c ToVec4c ()
 
readonly Vec4d ToVec4d ()
 
readonly Vec4f ToVec4f ()
 
readonly Vec4i ToVec4i ()
 
readonly Vec4s ToVec4s ()
 

Static Public Member Functions

static operator (ushort, ushort, ushort, ushort)(in Vec4w vec)
 
static operator Vec4w (in(ushort, ushort, ushort, ushort) valueTuple)
 
static bool operator!= (Vec4w left, Vec4w right)
 
static bool operator== (Vec4w left, Vec4w right)
 

Public Attributes

ushort Item1
 
ushort Item2
 
ushort Item3
 
ushort Item4
 

Detailed Description

4-Vector struct of ushort [CvType.CV_16UC4, Rect2d, Scalar]

Constructor & Destructor Documentation

◆ Vec4w()

OpenCVForUnity.UnityUtils.Vec4w.Vec4w ( ushort item1 = 0,
ushort item2 = 0,
ushort item3 = 0,
ushort item4 = 0 )

Member Function Documentation

◆ CompareTo() [1/3]

readonly int OpenCVForUnity.UnityUtils.Vec4w.CompareTo ( object obj)

◆ CompareTo() [2/3]

readonly int OpenCVForUnity.UnityUtils.Vec4w.CompareTo ( object other,
IComparer comparer )

◆ CompareTo() [3/3]

readonly int OpenCVForUnity.UnityUtils.Vec4w.CompareTo ( Vec4w other)

◆ Equals() [1/3]

override readonly bool OpenCVForUnity.UnityUtils.Vec4w.Equals ( object obj)

◆ Equals() [2/3]

readonly bool OpenCVForUnity.UnityUtils.Vec4w.Equals ( object other,
IEqualityComparer comparer )

◆ Equals() [3/3]

readonly bool OpenCVForUnity.UnityUtils.Vec4w.Equals ( Vec4w other)

◆ GetHashCode() [1/2]

override readonly int OpenCVForUnity.UnityUtils.Vec4w.GetHashCode ( )

◆ GetHashCode() [2/2]

readonly int OpenCVForUnity.UnityUtils.Vec4w.GetHashCode ( IEqualityComparer comparer)

◆ operator()

static OpenCVForUnity.UnityUtils.Vec4w.operator ( ushort ,
ushort ,
ushort ,
ushort  )
explicitstatic

◆ operator Vec4w()

static OpenCVForUnity.UnityUtils.Vec4w.operator Vec4w ( in(ushort, ushort, ushort, ushort) valueTuple)
explicitstatic

◆ operator!=()

static bool OpenCVForUnity.UnityUtils.Vec4w.operator!= ( Vec4w left,
Vec4w right )
static

◆ operator==()

static bool OpenCVForUnity.UnityUtils.Vec4w.operator== ( Vec4w left,
Vec4w right )
static

◆ readonly()

OpenCVForUnity.UnityUtils.Vec4w.readonly ( ushort ,
ushort ,
ushort ,
ushort  )

◆ ToString()

override readonly string OpenCVForUnity.UnityUtils.Vec4w.ToString ( )

◆ ToVec4b()

readonly Vec4b OpenCVForUnity.UnityUtils.Vec4w.ToVec4b ( )

◆ ToVec4c()

readonly Vec4c OpenCVForUnity.UnityUtils.Vec4w.ToVec4c ( )

◆ ToVec4d()

readonly Vec4d OpenCVForUnity.UnityUtils.Vec4w.ToVec4d ( )

◆ ToVec4f()

readonly Vec4f OpenCVForUnity.UnityUtils.Vec4w.ToVec4f ( )

◆ ToVec4i()

readonly Vec4i OpenCVForUnity.UnityUtils.Vec4w.ToVec4i ( )

◆ ToVec4s()

readonly Vec4s OpenCVForUnity.UnityUtils.Vec4w.ToVec4s ( )

Member Data Documentation

◆ Item1

ushort OpenCVForUnity.UnityUtils.Vec4w.Item1

◆ Item2

ushort OpenCVForUnity.UnityUtils.Vec4w.Item2

◆ Item3

ushort OpenCVForUnity.UnityUtils.Vec4w.Item3

◆ Item4

ushort OpenCVForUnity.UnityUtils.Vec4w.Item4

The documentation for this struct was generated from the following file: