OpenCV for Unity 2.6.5
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
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3-Vector struct of float [CvType.CV_32FC3] More...
Public Member Functions | |
Vec3f (float item1=0, float item2=0, float item3=0) | |
readonly int | CompareTo (object obj) |
readonly int | CompareTo (object other, IComparer comparer) |
readonly int | CompareTo (Vec3f other) |
override readonly bool | Equals (object obj) |
readonly bool | Equals (object other, IEqualityComparer comparer) |
readonly bool | Equals (Vec3f other) |
override readonly int | GetHashCode () |
readonly int | GetHashCode (IEqualityComparer comparer) |
readonly (float, float, float) ToValueTuple() | |
override readonly string | ToString () |
readonly Vec3b | ToVec3b () |
readonly Vec3c | ToVec3c () |
readonly Vec3d | ToVec3d () |
readonly Vec3i | ToVec3i () |
readonly Vec3s | ToVec3s () |
readonly Vec3w | ToVec3w () |
readonly UnityEngine.Vector3 | ToVector3 () |
Static Public Member Functions | |
static | operator (float, float, float)(in Vec3f vec) |
static | operator UnityEngine.Vector3 (in Vec3f vec) |
static | operator Vec3f (in(float, float, float) valueTuple) |
static bool | operator!= (Vec3f left, Vec3f right) |
static bool | operator== (Vec3f left, Vec3f right) |
Public Attributes | |
float | Item1 |
float | Item2 |
float | Item3 |
3-Vector struct of float [CvType.CV_32FC3]
OpenCVForUnity.UnityUtils.Vec3f.Vec3f | ( | float | item1 = 0, |
float | item2 = 0, | ||
float | item3 = 0 ) |
readonly int OpenCVForUnity.UnityUtils.Vec3f.CompareTo | ( | object | obj | ) |
readonly int OpenCVForUnity.UnityUtils.Vec3f.CompareTo | ( | object | other, |
IComparer | comparer ) |
override readonly bool OpenCVForUnity.UnityUtils.Vec3f.Equals | ( | object | obj | ) |
readonly bool OpenCVForUnity.UnityUtils.Vec3f.Equals | ( | object | other, |
IEqualityComparer | comparer ) |
override readonly int OpenCVForUnity.UnityUtils.Vec3f.GetHashCode | ( | ) |
readonly int OpenCVForUnity.UnityUtils.Vec3f.GetHashCode | ( | IEqualityComparer | comparer | ) |
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explicitstatic |
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explicitstatic |
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explicitstatic |
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static |
OpenCVForUnity.UnityUtils.Vec3f.readonly | ( | float | , |
float | , | ||
float | ) |
override readonly string OpenCVForUnity.UnityUtils.Vec3f.ToString | ( | ) |
readonly UnityEngine.Vector3 OpenCVForUnity.UnityUtils.Vec3f.ToVector3 | ( | ) |
float OpenCVForUnity.UnityUtils.Vec3f.Item1 |
float OpenCVForUnity.UnityUtils.Vec3f.Item2 |
float OpenCVForUnity.UnityUtils.Vec3f.Item3 |