OpenCV for Unity 2.6.5
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
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OpenCVForUnity.UnityUtils.Vec3f Struct Reference

3-Vector struct of float [CvType.CV_32FC3] More...

Public Member Functions

 Vec3f (float item1=0, float item2=0, float item3=0)
 
readonly int CompareTo (object obj)
 
readonly int CompareTo (object other, IComparer comparer)
 
readonly int CompareTo (Vec3f other)
 
override readonly bool Equals (object obj)
 
readonly bool Equals (object other, IEqualityComparer comparer)
 
readonly bool Equals (Vec3f other)
 
override readonly int GetHashCode ()
 
readonly int GetHashCode (IEqualityComparer comparer)
 
 readonly (float, float, float) ToValueTuple()
 
override readonly string ToString ()
 
readonly Vec3b ToVec3b ()
 
readonly Vec3c ToVec3c ()
 
readonly Vec3d ToVec3d ()
 
readonly Vec3i ToVec3i ()
 
readonly Vec3s ToVec3s ()
 
readonly Vec3w ToVec3w ()
 
readonly UnityEngine.Vector3 ToVector3 ()
 

Static Public Member Functions

static operator (float, float, float)(in Vec3f vec)
 
static operator UnityEngine.Vector3 (in Vec3f vec)
 
static operator Vec3f (in(float, float, float) valueTuple)
 
static bool operator!= (Vec3f left, Vec3f right)
 
static bool operator== (Vec3f left, Vec3f right)
 

Public Attributes

float Item1
 
float Item2
 
float Item3
 

Detailed Description

3-Vector struct of float [CvType.CV_32FC3]

Constructor & Destructor Documentation

◆ Vec3f()

OpenCVForUnity.UnityUtils.Vec3f.Vec3f ( float item1 = 0,
float item2 = 0,
float item3 = 0 )

Member Function Documentation

◆ CompareTo() [1/3]

readonly int OpenCVForUnity.UnityUtils.Vec3f.CompareTo ( object obj)

◆ CompareTo() [2/3]

readonly int OpenCVForUnity.UnityUtils.Vec3f.CompareTo ( object other,
IComparer comparer )

◆ CompareTo() [3/3]

readonly int OpenCVForUnity.UnityUtils.Vec3f.CompareTo ( Vec3f other)

◆ Equals() [1/3]

override readonly bool OpenCVForUnity.UnityUtils.Vec3f.Equals ( object obj)

◆ Equals() [2/3]

readonly bool OpenCVForUnity.UnityUtils.Vec3f.Equals ( object other,
IEqualityComparer comparer )

◆ Equals() [3/3]

readonly bool OpenCVForUnity.UnityUtils.Vec3f.Equals ( Vec3f other)

◆ GetHashCode() [1/2]

override readonly int OpenCVForUnity.UnityUtils.Vec3f.GetHashCode ( )

◆ GetHashCode() [2/2]

readonly int OpenCVForUnity.UnityUtils.Vec3f.GetHashCode ( IEqualityComparer comparer)

◆ operator()

static OpenCVForUnity.UnityUtils.Vec3f.operator ( float ,
float ,
float  )
explicitstatic

◆ operator UnityEngine.Vector3()

static OpenCVForUnity.UnityUtils.Vec3f.operator UnityEngine.Vector3 ( in Vec3f vec)
explicitstatic

◆ operator Vec3f()

static OpenCVForUnity.UnityUtils.Vec3f.operator Vec3f ( in(float, float, float) valueTuple)
explicitstatic

◆ operator!=()

static bool OpenCVForUnity.UnityUtils.Vec3f.operator!= ( Vec3f left,
Vec3f right )
static

◆ operator==()

static bool OpenCVForUnity.UnityUtils.Vec3f.operator== ( Vec3f left,
Vec3f right )
static

◆ readonly()

OpenCVForUnity.UnityUtils.Vec3f.readonly ( float ,
float ,
float  )

◆ ToString()

override readonly string OpenCVForUnity.UnityUtils.Vec3f.ToString ( )

◆ ToVec3b()

readonly Vec3b OpenCVForUnity.UnityUtils.Vec3f.ToVec3b ( )

◆ ToVec3c()

readonly Vec3c OpenCVForUnity.UnityUtils.Vec3f.ToVec3c ( )

◆ ToVec3d()

readonly Vec3d OpenCVForUnity.UnityUtils.Vec3f.ToVec3d ( )

◆ ToVec3i()

readonly Vec3i OpenCVForUnity.UnityUtils.Vec3f.ToVec3i ( )

◆ ToVec3s()

readonly Vec3s OpenCVForUnity.UnityUtils.Vec3f.ToVec3s ( )

◆ ToVec3w()

readonly Vec3w OpenCVForUnity.UnityUtils.Vec3f.ToVec3w ( )

◆ ToVector3()

readonly UnityEngine.Vector3 OpenCVForUnity.UnityUtils.Vec3f.ToVector3 ( )

Member Data Documentation

◆ Item1

float OpenCVForUnity.UnityUtils.Vec3f.Item1

◆ Item2

float OpenCVForUnity.UnityUtils.Vec3f.Item2

◆ Item3

float OpenCVForUnity.UnityUtils.Vec3f.Item3

The documentation for this struct was generated from the following file: