OpenCV for Unity 2.6.5
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
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3-Vector struct of short [CvType.CV_16SC3] More...
Public Member Functions | |
Vec3s (short item1=0, short item2=0, short item3=0) | |
readonly int | CompareTo (object obj) |
readonly int | CompareTo (object other, IComparer comparer) |
readonly int | CompareTo (Vec3s other) |
override readonly bool | Equals (object obj) |
readonly bool | Equals (object other, IEqualityComparer comparer) |
readonly bool | Equals (Vec3s other) |
override readonly int | GetHashCode () |
readonly int | GetHashCode (IEqualityComparer comparer) |
readonly (short, short, short) ToValueTuple() | |
override readonly string | ToString () |
readonly Vec3b | ToVec3b () |
readonly Vec3c | ToVec3c () |
readonly Vec3d | ToVec3d () |
readonly Vec3f | ToVec3f () |
readonly Vec3i | ToVec3i () |
readonly Vec3w | ToVec3w () |
Static Public Member Functions | |
static | operator (short, short, short)(in Vec3s vec) |
static | operator Vec3s (in(short, short, short) valueTuple) |
static bool | operator!= (Vec3s left, Vec3s right) |
static bool | operator== (Vec3s left, Vec3s right) |
Public Attributes | |
short | Item1 |
short | Item2 |
short | Item3 |
3-Vector struct of short [CvType.CV_16SC3]
OpenCVForUnity.UnityUtils.Vec3s.Vec3s | ( | short | item1 = 0, |
short | item2 = 0, | ||
short | item3 = 0 ) |
readonly int OpenCVForUnity.UnityUtils.Vec3s.CompareTo | ( | object | obj | ) |
readonly int OpenCVForUnity.UnityUtils.Vec3s.CompareTo | ( | object | other, |
IComparer | comparer ) |
override readonly bool OpenCVForUnity.UnityUtils.Vec3s.Equals | ( | object | obj | ) |
readonly bool OpenCVForUnity.UnityUtils.Vec3s.Equals | ( | object | other, |
IEqualityComparer | comparer ) |
override readonly int OpenCVForUnity.UnityUtils.Vec3s.GetHashCode | ( | ) |
readonly int OpenCVForUnity.UnityUtils.Vec3s.GetHashCode | ( | IEqualityComparer | comparer | ) |
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explicitstatic |
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explicitstatic |
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static |
OpenCVForUnity.UnityUtils.Vec3s.readonly | ( | short | , |
short | , | ||
short | ) |
override readonly string OpenCVForUnity.UnityUtils.Vec3s.ToString | ( | ) |
short OpenCVForUnity.UnityUtils.Vec3s.Item1 |
short OpenCVForUnity.UnityUtils.Vec3s.Item2 |
short OpenCVForUnity.UnityUtils.Vec3s.Item3 |