OpenCV for Unity 2.6.5
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
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3-Vector struct of int [CvType.CV_32SC3] More...
Public Member Functions | |
Vec3i (int item1=0, int item2=0, int item3=0) | |
readonly int | CompareTo (object obj) |
readonly int | CompareTo (object other, IComparer comparer) |
readonly int | CompareTo (Vec3i other) |
override readonly bool | Equals (object obj) |
readonly bool | Equals (object other, IEqualityComparer comparer) |
readonly bool | Equals (Vec3i other) |
override readonly int | GetHashCode () |
readonly int | GetHashCode (IEqualityComparer comparer) |
readonly (int, int, int) ToValueTuple() | |
override readonly string | ToString () |
readonly Vec3b | ToVec3b () |
readonly Vec3c | ToVec3c () |
readonly Vec3d | ToVec3d () |
readonly Vec3f | ToVec3f () |
readonly Vec3s | ToVec3s () |
readonly Vec3w | ToVec3w () |
Static Public Member Functions | |
static | operator (int, int, int)(in Vec3i vec) |
static | operator Vec3i (in(int, int, int) valueTuple) |
static bool | operator!= (Vec3i left, Vec3i right) |
static bool | operator== (Vec3i left, Vec3i right) |
Public Attributes | |
int | Item1 |
int | Item2 |
int | Item3 |
3-Vector struct of int [CvType.CV_32SC3]
OpenCVForUnity.UnityUtils.Vec3i.Vec3i | ( | int | item1 = 0, |
int | item2 = 0, | ||
int | item3 = 0 ) |
readonly int OpenCVForUnity.UnityUtils.Vec3i.CompareTo | ( | object | obj | ) |
readonly int OpenCVForUnity.UnityUtils.Vec3i.CompareTo | ( | object | other, |
IComparer | comparer ) |
override readonly bool OpenCVForUnity.UnityUtils.Vec3i.Equals | ( | object | obj | ) |
readonly bool OpenCVForUnity.UnityUtils.Vec3i.Equals | ( | object | other, |
IEqualityComparer | comparer ) |
override readonly int OpenCVForUnity.UnityUtils.Vec3i.GetHashCode | ( | ) |
readonly int OpenCVForUnity.UnityUtils.Vec3i.GetHashCode | ( | IEqualityComparer | comparer | ) |
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explicitstatic |
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explicitstatic |
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static |
OpenCVForUnity.UnityUtils.Vec3i.readonly | ( | int | , |
int | , | ||
int | ) |
override readonly string OpenCVForUnity.UnityUtils.Vec3i.ToString | ( | ) |
int OpenCVForUnity.UnityUtils.Vec3i.Item1 |
int OpenCVForUnity.UnityUtils.Vec3i.Item2 |
int OpenCVForUnity.UnityUtils.Vec3i.Item3 |