OpenCV for Unity 2.6.4
Enox Software / Please refer to OpenCV official document ( http://docs.opencv.org/4.10.0/index.html ) for the details of the argument of the method.
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Static Public Member Functions | |
static double | calibrateCamera (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs) |
static double | calibrateCamera (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, int flags) |
static double | calibrateCamera (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, int flags, in Vec3d criteria) |
static double | calibrateCamera (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs) |
static double | calibrateCamera (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, int flags) |
static double | calibrateCamera (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, int flags, in(double type, double maxCount, double epsilon) criteria) |
static double | calibrateCamera (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs) |
static double | calibrateCamera (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, int flags) |
static double | calibrateCamera (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, int flags, TermCriteria criteria) |
static double | calibrateCameraExtended (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat perViewErrors) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraExtended (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat perViewErrors, int flags) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraExtended (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat perViewErrors, int flags, in Vec3d criteria) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraExtended (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat perViewErrors) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraExtended (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat perViewErrors, int flags) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraExtended (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat perViewErrors, int flags, in(double type, double maxCount, double epsilon) criteria) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraExtended (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat perViewErrors) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraExtended (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat perViewErrors, int flags) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraExtended (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat perViewErrors, int flags, TermCriteria criteria) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraRO (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints) |
static double | calibrateCameraRO (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, int flags) |
static double | calibrateCameraRO (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, int flags, in Vec3d criteria) |
static double | calibrateCameraRO (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints) |
static double | calibrateCameraRO (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, int flags) |
static double | calibrateCameraRO (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, int flags, in(double type, double maxCount, double epsilon) criteria) |
static double | calibrateCameraRO (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints) |
static double | calibrateCameraRO (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, int flags) |
static double | calibrateCameraRO (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, int flags, TermCriteria criteria) |
static double | calibrateCameraROExtended (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat stdDeviationsObjPoints, Mat perViewErrors) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraROExtended (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat stdDeviationsObjPoints, Mat perViewErrors, int flags) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraROExtended (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat stdDeviationsObjPoints, Mat perViewErrors, int flags, in Vec3d criteria) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraROExtended (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat stdDeviationsObjPoints, Mat perViewErrors) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraROExtended (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat stdDeviationsObjPoints, Mat perViewErrors, int flags) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraROExtended (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat stdDeviationsObjPoints, Mat perViewErrors, int flags, in(double type, double maxCount, double epsilon) criteria) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraROExtended (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat stdDeviationsObjPoints, Mat perViewErrors) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraROExtended (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat stdDeviationsObjPoints, Mat perViewErrors, int flags) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static double | calibrateCameraROExtended (List< Mat > objectPoints, List< Mat > imagePoints, Size imageSize, int iFixedPoint, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, Mat newObjPoints, Mat stdDeviationsIntrinsics, Mat stdDeviationsExtrinsics, Mat stdDeviationsObjPoints, Mat perViewErrors, int flags, TermCriteria criteria) |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern. | |
static void | calibrateHandEye (List< Mat > R_gripper2base, List< Mat > t_gripper2base, List< Mat > R_target2cam, List< Mat > t_target2cam, Mat R_cam2gripper, Mat t_cam2gripper) |
Computes Hand-Eye calibration: \(_{}^{g}\textrm{T}_c\). | |
static void | calibrateHandEye (List< Mat > R_gripper2base, List< Mat > t_gripper2base, List< Mat > R_target2cam, List< Mat > t_target2cam, Mat R_cam2gripper, Mat t_cam2gripper, int method) |
Computes Hand-Eye calibration: \(_{}^{g}\textrm{T}_c\). | |
static void | calibrateRobotWorldHandEye (List< Mat > R_world2cam, List< Mat > t_world2cam, List< Mat > R_base2gripper, List< Mat > t_base2gripper, Mat R_base2world, Mat t_base2world, Mat R_gripper2cam, Mat t_gripper2cam) |
Computes Robot-World/Hand-Eye calibration: \(_{}^{w}\textrm{T}_b\) and \(_{}^{c}\textrm{T}_g\). | |
static void | calibrateRobotWorldHandEye (List< Mat > R_world2cam, List< Mat > t_world2cam, List< Mat > R_base2gripper, List< Mat > t_base2gripper, Mat R_base2world, Mat t_base2world, Mat R_gripper2cam, Mat t_gripper2cam, int method) |
Computes Robot-World/Hand-Eye calibration: \(_{}^{w}\textrm{T}_b\) and \(_{}^{c}\textrm{T}_g\). | |
static void | calibrationMatrixValues (Mat cameraMatrix, in Vec2d imageSize, double apertureWidth, double apertureHeight, double[] fovx, double[] fovy, double[] focalLength, out Vec2d principalPoint, double[] aspectRatio) |
Computes useful camera characteristics from the camera intrinsic matrix. | |
static void | calibrationMatrixValues (Mat cameraMatrix, in(double width, double height) imageSize, double apertureWidth, double apertureHeight, double[] fovx, double[] fovy, double[] focalLength, out(double x, double y) principalPoint, double[] aspectRatio) |
Computes useful camera characteristics from the camera intrinsic matrix. | |
static void | calibrationMatrixValues (Mat cameraMatrix, Size imageSize, double apertureWidth, double apertureHeight, double[] fovx, double[] fovy, double[] focalLength, Point principalPoint, double[] aspectRatio) |
Computes useful camera characteristics from the camera intrinsic matrix. | |
static bool | checkChessboard (Mat img, in Vec2d size) |
static bool | checkChessboard (Mat img, in(double width, double height) size) |
static bool | checkChessboard (Mat img, Size size) |
static void | composeRT (Mat rvec1, Mat tvec1, Mat rvec2, Mat tvec2, Mat rvec3, Mat tvec3) |
Combines two rotation-and-shift transformations. | |
static void | composeRT (Mat rvec1, Mat tvec1, Mat rvec2, Mat tvec2, Mat rvec3, Mat tvec3, Mat dr3dr1) |
Combines two rotation-and-shift transformations. | |
static void | composeRT (Mat rvec1, Mat tvec1, Mat rvec2, Mat tvec2, Mat rvec3, Mat tvec3, Mat dr3dr1, Mat dr3dt1) |
Combines two rotation-and-shift transformations. | |
static void | composeRT (Mat rvec1, Mat tvec1, Mat rvec2, Mat tvec2, Mat rvec3, Mat tvec3, Mat dr3dr1, Mat dr3dt1, Mat dr3dr2) |
Combines two rotation-and-shift transformations. | |
static void | composeRT (Mat rvec1, Mat tvec1, Mat rvec2, Mat tvec2, Mat rvec3, Mat tvec3, Mat dr3dr1, Mat dr3dt1, Mat dr3dr2, Mat dr3dt2) |
Combines two rotation-and-shift transformations. | |
static void | composeRT (Mat rvec1, Mat tvec1, Mat rvec2, Mat tvec2, Mat rvec3, Mat tvec3, Mat dr3dr1, Mat dr3dt1, Mat dr3dr2, Mat dr3dt2, Mat dt3dr1) |
Combines two rotation-and-shift transformations. | |
static void | composeRT (Mat rvec1, Mat tvec1, Mat rvec2, Mat tvec2, Mat rvec3, Mat tvec3, Mat dr3dr1, Mat dr3dt1, Mat dr3dr2, Mat dr3dt2, Mat dt3dr1, Mat dt3dt1) |
Combines two rotation-and-shift transformations. | |
static void | composeRT (Mat rvec1, Mat tvec1, Mat rvec2, Mat tvec2, Mat rvec3, Mat tvec3, Mat dr3dr1, Mat dr3dt1, Mat dr3dr2, Mat dr3dt2, Mat dt3dr1, Mat dt3dt1, Mat dt3dr2) |
Combines two rotation-and-shift transformations. | |
static void | composeRT (Mat rvec1, Mat tvec1, Mat rvec2, Mat tvec2, Mat rvec3, Mat tvec3, Mat dr3dr1, Mat dr3dt1, Mat dr3dr2, Mat dr3dt2, Mat dt3dr1, Mat dt3dt1, Mat dt3dr2, Mat dt3dt2) |
Combines two rotation-and-shift transformations. | |
static void | computeCorrespondEpilines (Mat points, int whichImage, Mat F, Mat lines) |
For points in an image of a stereo pair, computes the corresponding epilines in the other image. | |
static void | convertPointsFromHomogeneous (Mat src, Mat dst) |
Converts points from homogeneous to Euclidean space. | |
static void | convertPointsToHomogeneous (Mat src, Mat dst) |
Converts points from Euclidean to homogeneous space. | |
static void | correctMatches (Mat F, Mat points1, Mat points2, Mat newPoints1, Mat newPoints2) |
Refines coordinates of corresponding points. | |
static void | decomposeEssentialMat (Mat E, Mat R1, Mat R2, Mat t) |
Decompose an essential matrix to possible rotations and translation. | |
static int | decomposeHomographyMat (Mat H, Mat K, List< Mat > rotations, List< Mat > translations, List< Mat > normals) |
Decompose a homography matrix to rotation(s), translation(s) and plane normal(s). | |
static void | decomposeProjectionMatrix (Mat projMatrix, Mat cameraMatrix, Mat rotMatrix, Mat transVect) |
Decomposes a projection matrix into a rotation matrix and a camera intrinsic matrix. | |
static void | decomposeProjectionMatrix (Mat projMatrix, Mat cameraMatrix, Mat rotMatrix, Mat transVect, Mat rotMatrixX) |
Decomposes a projection matrix into a rotation matrix and a camera intrinsic matrix. | |
static void | decomposeProjectionMatrix (Mat projMatrix, Mat cameraMatrix, Mat rotMatrix, Mat transVect, Mat rotMatrixX, Mat rotMatrixY) |
Decomposes a projection matrix into a rotation matrix and a camera intrinsic matrix. | |
static void | decomposeProjectionMatrix (Mat projMatrix, Mat cameraMatrix, Mat rotMatrix, Mat transVect, Mat rotMatrixX, Mat rotMatrixY, Mat rotMatrixZ) |
Decomposes a projection matrix into a rotation matrix and a camera intrinsic matrix. | |
static void | decomposeProjectionMatrix (Mat projMatrix, Mat cameraMatrix, Mat rotMatrix, Mat transVect, Mat rotMatrixX, Mat rotMatrixY, Mat rotMatrixZ, Mat eulerAngles) |
Decomposes a projection matrix into a rotation matrix and a camera intrinsic matrix. | |
static void | drawChessboardCorners (Mat image, in Vec2d patternSize, MatOfPoint2f corners, bool patternWasFound) |
Renders the detected chessboard corners. | |
static void | drawChessboardCorners (Mat image, in(double width, double height) patternSize, MatOfPoint2f corners, bool patternWasFound) |
Renders the detected chessboard corners. | |
static void | drawChessboardCorners (Mat image, Size patternSize, MatOfPoint2f corners, bool patternWasFound) |
Renders the detected chessboard corners. | |
static void | drawFrameAxes (Mat image, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, float length) |
Draw axes of the world/object coordinate system from pose estimation. | |
static void | drawFrameAxes (Mat image, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, float length, int thickness) |
Draw axes of the world/object coordinate system from pose estimation. | |
static Mat | estimateAffine2D (Mat from, Mat to) |
Computes an optimal affine transformation between two 2D point sets. | |
static Mat | estimateAffine2D (Mat from, Mat to, Mat inliers) |
Computes an optimal affine transformation between two 2D point sets. | |
static Mat | estimateAffine2D (Mat from, Mat to, Mat inliers, int method) |
Computes an optimal affine transformation between two 2D point sets. | |
static Mat | estimateAffine2D (Mat from, Mat to, Mat inliers, int method, double ransacReprojThreshold) |
Computes an optimal affine transformation between two 2D point sets. | |
static Mat | estimateAffine2D (Mat from, Mat to, Mat inliers, int method, double ransacReprojThreshold, long maxIters) |
Computes an optimal affine transformation between two 2D point sets. | |
static Mat | estimateAffine2D (Mat from, Mat to, Mat inliers, int method, double ransacReprojThreshold, long maxIters, double confidence) |
Computes an optimal affine transformation between two 2D point sets. | |
static Mat | estimateAffine2D (Mat from, Mat to, Mat inliers, int method, double ransacReprojThreshold, long maxIters, double confidence, long refineIters) |
Computes an optimal affine transformation between two 2D point sets. | |
static Mat | estimateAffine2D (Mat pts1, Mat pts2, Mat inliers, UsacParams _params) |
static Mat | estimateAffine3D (Mat src, Mat dst) |
Computes an optimal affine transformation between two 3D point sets. | |
static Mat | estimateAffine3D (Mat src, Mat dst, double[] scale) |
Computes an optimal affine transformation between two 3D point sets. | |
static Mat | estimateAffine3D (Mat src, Mat dst, double[] scale, bool force_rotation) |
Computes an optimal affine transformation between two 3D point sets. | |
static int | estimateAffine3D (Mat src, Mat dst, Mat _out, Mat inliers) |
Computes an optimal affine transformation between two 3D point sets. | |
static int | estimateAffine3D (Mat src, Mat dst, Mat _out, Mat inliers, double ransacThreshold) |
Computes an optimal affine transformation between two 3D point sets. | |
static int | estimateAffine3D (Mat src, Mat dst, Mat _out, Mat inliers, double ransacThreshold, double confidence) |
Computes an optimal affine transformation between two 3D point sets. | |
static Mat | estimateAffinePartial2D (Mat from, Mat to) |
Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets. | |
static Mat | estimateAffinePartial2D (Mat from, Mat to, Mat inliers) |
Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets. | |
static Mat | estimateAffinePartial2D (Mat from, Mat to, Mat inliers, int method) |
Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets. | |
static Mat | estimateAffinePartial2D (Mat from, Mat to, Mat inliers, int method, double ransacReprojThreshold) |
Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets. | |
static Mat | estimateAffinePartial2D (Mat from, Mat to, Mat inliers, int method, double ransacReprojThreshold, long maxIters) |
Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets. | |
static Mat | estimateAffinePartial2D (Mat from, Mat to, Mat inliers, int method, double ransacReprojThreshold, long maxIters, double confidence) |
Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets. | |
static Mat | estimateAffinePartial2D (Mat from, Mat to, Mat inliers, int method, double ransacReprojThreshold, long maxIters, double confidence, long refineIters) |
Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets. | |
static Scalar | estimateChessboardSharpness (Mat image, Size patternSize, Mat corners) |
Estimates the sharpness of a detected chessboard. | |
static Scalar | estimateChessboardSharpness (Mat image, Size patternSize, Mat corners, float rise_distance) |
Estimates the sharpness of a detected chessboard. | |
static Scalar | estimateChessboardSharpness (Mat image, Size patternSize, Mat corners, float rise_distance, bool vertical) |
Estimates the sharpness of a detected chessboard. | |
static Scalar | estimateChessboardSharpness (Mat image, Size patternSize, Mat corners, float rise_distance, bool vertical, Mat sharpness) |
Estimates the sharpness of a detected chessboard. | |
static double double double double v3 | estimateChessboardSharpnessAsValueTuple (Mat image, in(double width, double height) patternSize, Mat corners) |
static double double double double v3 | estimateChessboardSharpnessAsValueTuple (Mat image, in(double width, double height) patternSize, Mat corners, float rise_distance) |
static double double double double v3 | estimateChessboardSharpnessAsValueTuple (Mat image, in(double width, double height) patternSize, Mat corners, float rise_distance, bool vertical) |
static double double double double v3 | estimateChessboardSharpnessAsValueTuple (Mat image, in(double width, double height) patternSize, Mat corners, float rise_distance, bool vertical, Mat sharpness) |
static Vec4d | estimateChessboardSharpnessAsVec4d (Mat image, in Vec2d patternSize, Mat corners) |
Estimates the sharpness of a detected chessboard. | |
static Vec4d | estimateChessboardSharpnessAsVec4d (Mat image, in Vec2d patternSize, Mat corners, float rise_distance) |
Estimates the sharpness of a detected chessboard. | |
static Vec4d | estimateChessboardSharpnessAsVec4d (Mat image, in Vec2d patternSize, Mat corners, float rise_distance, bool vertical) |
Estimates the sharpness of a detected chessboard. | |
static Vec4d | estimateChessboardSharpnessAsVec4d (Mat image, in Vec2d patternSize, Mat corners, float rise_distance, bool vertical, Mat sharpness) |
Estimates the sharpness of a detected chessboard. | |
static int | estimateTranslation3D (Mat src, Mat dst, Mat _out, Mat inliers) |
Computes an optimal translation between two 3D point sets. | |
static int | estimateTranslation3D (Mat src, Mat dst, Mat _out, Mat inliers, double ransacThreshold) |
Computes an optimal translation between two 3D point sets. | |
static int | estimateTranslation3D (Mat src, Mat dst, Mat _out, Mat inliers, double ransacThreshold, double confidence) |
Computes an optimal translation between two 3D point sets. | |
static void | filterHomographyDecompByVisibleRefpoints (List< Mat > rotations, List< Mat > normals, Mat beforePoints, Mat afterPoints, Mat possibleSolutions) |
Filters homography decompositions based on additional information. | |
static void | filterHomographyDecompByVisibleRefpoints (List< Mat > rotations, List< Mat > normals, Mat beforePoints, Mat afterPoints, Mat possibleSolutions, Mat pointsMask) |
Filters homography decompositions based on additional information. | |
static void | filterSpeckles (Mat img, double newVal, int maxSpeckleSize, double maxDiff) |
Filters off small noise blobs (speckles) in the disparity map. | |
static void | filterSpeckles (Mat img, double newVal, int maxSpeckleSize, double maxDiff, Mat buf) |
Filters off small noise blobs (speckles) in the disparity map. | |
static bool | find4QuadCornerSubpix (Mat img, Mat corners, in Vec2d region_size) |
static bool | find4QuadCornerSubpix (Mat img, Mat corners, in(double width, double height) region_size) |
static bool | find4QuadCornerSubpix (Mat img, Mat corners, Size region_size) |
static bool | findChessboardCorners (Mat image, in Vec2d patternSize, MatOfPoint2f corners) |
Finds the positions of internal corners of the chessboard. | |
static bool | findChessboardCorners (Mat image, in Vec2d patternSize, MatOfPoint2f corners, int flags) |
Finds the positions of internal corners of the chessboard. | |
static bool | findChessboardCorners (Mat image, in(double width, double height) patternSize, MatOfPoint2f corners) |
Finds the positions of internal corners of the chessboard. | |
static bool | findChessboardCorners (Mat image, in(double width, double height) patternSize, MatOfPoint2f corners, int flags) |
Finds the positions of internal corners of the chessboard. | |
static bool | findChessboardCorners (Mat image, Size patternSize, MatOfPoint2f corners) |
Finds the positions of internal corners of the chessboard. | |
static bool | findChessboardCorners (Mat image, Size patternSize, MatOfPoint2f corners, int flags) |
Finds the positions of internal corners of the chessboard. | |
static bool | findChessboardCornersSB (Mat image, in Vec2d patternSize, Mat corners) |
static bool | findChessboardCornersSB (Mat image, in Vec2d patternSize, Mat corners, int flags) |
static bool | findChessboardCornersSB (Mat image, in(double width, double height) patternSize, Mat corners) |
static bool | findChessboardCornersSB (Mat image, in(double width, double height) patternSize, Mat corners, int flags) |
static bool | findChessboardCornersSB (Mat image, Size patternSize, Mat corners) |
static bool | findChessboardCornersSB (Mat image, Size patternSize, Mat corners, int flags) |
static bool | findChessboardCornersSBWithMeta (Mat image, in Vec2d patternSize, Mat corners, int flags, Mat meta) |
Finds the positions of internal corners of the chessboard using a sector based approach. | |
static bool | findChessboardCornersSBWithMeta (Mat image, in(double width, double height) patternSize, Mat corners, int flags, Mat meta) |
Finds the positions of internal corners of the chessboard using a sector based approach. | |
static bool | findChessboardCornersSBWithMeta (Mat image, Size patternSize, Mat corners, int flags, Mat meta) |
Finds the positions of internal corners of the chessboard using a sector based approach. | |
static bool | findCirclesGrid (Mat image, in Vec2d patternSize, Mat centers) |
static bool | findCirclesGrid (Mat image, in Vec2d patternSize, Mat centers, int flags) |
static bool | findCirclesGrid (Mat image, in(double width, double height) patternSize, Mat centers) |
static bool | findCirclesGrid (Mat image, in(double width, double height) patternSize, Mat centers, int flags) |
static bool | findCirclesGrid (Mat image, Size patternSize, Mat centers) |
static bool | findCirclesGrid (Mat image, Size patternSize, Mat centers, int flags) |
static Mat | findEssentialMat (Mat points1, Mat points2) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in Vec2d pp) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in Vec2d pp, int method) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in Vec2d pp, int method, double prob) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in Vec2d pp, int method, double prob, double threshold) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in Vec2d pp, int method, double prob, double threshold, int maxIters) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in Vec2d pp, int method, double prob, double threshold, int maxIters, Mat mask) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in(double x, double y) pp) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in(double x, double y) pp, int method) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in(double x, double y) pp, int method, double prob) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in(double x, double y) pp, int method, double prob, double threshold) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in(double x, double y) pp, int method, double prob, double threshold, int maxIters) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, in(double x, double y) pp, int method, double prob, double threshold, int maxIters, Mat mask) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, Point pp) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, Point pp, int method) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, Point pp, int method, double prob) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, Point pp, int method, double prob, double threshold) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, Point pp, int method, double prob, double threshold, int maxIters) |
static Mat | findEssentialMat (Mat points1, Mat points2, double focal, Point pp, int method, double prob, double threshold, int maxIters, Mat mask) |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix) |
Calculates an essential matrix from the corresponding points in two images. | |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix, int method) |
Calculates an essential matrix from the corresponding points in two images. | |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix, int method, double prob) |
Calculates an essential matrix from the corresponding points in two images. | |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix, int method, double prob, double threshold) |
Calculates an essential matrix from the corresponding points in two images. | |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix, int method, double prob, double threshold, int maxIters) |
Calculates an essential matrix from the corresponding points in two images. | |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix, int method, double prob, double threshold, int maxIters, Mat mask) |
Calculates an essential matrix from the corresponding points in two images. | |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix1, Mat cameraMatrix2, Mat dist_coeff1, Mat dist_coeff2, Mat mask, UsacParams _params) |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2) |
Calculates an essential matrix from the corresponding points in two images from potentially two different cameras. | |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, int method) |
Calculates an essential matrix from the corresponding points in two images from potentially two different cameras. | |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, int method, double prob) |
Calculates an essential matrix from the corresponding points in two images from potentially two different cameras. | |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, int method, double prob, double threshold) |
Calculates an essential matrix from the corresponding points in two images from potentially two different cameras. | |
static Mat | findEssentialMat (Mat points1, Mat points2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, int method, double prob, double threshold, Mat mask) |
Calculates an essential matrix from the corresponding points in two images from potentially two different cameras. | |
static Mat | findFundamentalMat (MatOfPoint2f points1, MatOfPoint2f points2) |
static Mat | findFundamentalMat (MatOfPoint2f points1, MatOfPoint2f points2, int method) |
static Mat | findFundamentalMat (MatOfPoint2f points1, MatOfPoint2f points2, int method, double ransacReprojThreshold) |
static Mat | findFundamentalMat (MatOfPoint2f points1, MatOfPoint2f points2, int method, double ransacReprojThreshold, double confidence) |
static Mat | findFundamentalMat (MatOfPoint2f points1, MatOfPoint2f points2, int method, double ransacReprojThreshold, double confidence, int maxIters) |
Calculates a fundamental matrix from the corresponding points in two images. | |
static Mat | findFundamentalMat (MatOfPoint2f points1, MatOfPoint2f points2, int method, double ransacReprojThreshold, double confidence, int maxIters, Mat mask) |
Calculates a fundamental matrix from the corresponding points in two images. | |
static Mat | findFundamentalMat (MatOfPoint2f points1, MatOfPoint2f points2, int method, double ransacReprojThreshold, double confidence, Mat mask) |
static Mat | findFundamentalMat (MatOfPoint2f points1, MatOfPoint2f points2, Mat mask, UsacParams _params) |
static Mat | findHomography (MatOfPoint2f srcPoints, MatOfPoint2f dstPoints) |
Finds a perspective transformation between two planes. | |
static Mat | findHomography (MatOfPoint2f srcPoints, MatOfPoint2f dstPoints, int method) |
Finds a perspective transformation between two planes. | |
static Mat | findHomography (MatOfPoint2f srcPoints, MatOfPoint2f dstPoints, int method, double ransacReprojThreshold) |
Finds a perspective transformation between two planes. | |
static Mat | findHomography (MatOfPoint2f srcPoints, MatOfPoint2f dstPoints, int method, double ransacReprojThreshold, Mat mask) |
Finds a perspective transformation between two planes. | |
static Mat | findHomography (MatOfPoint2f srcPoints, MatOfPoint2f dstPoints, int method, double ransacReprojThreshold, Mat mask, int maxIters) |
Finds a perspective transformation between two planes. | |
static Mat | findHomography (MatOfPoint2f srcPoints, MatOfPoint2f dstPoints, int method, double ransacReprojThreshold, Mat mask, int maxIters, double confidence) |
Finds a perspective transformation between two planes. | |
static Mat | findHomography (MatOfPoint2f srcPoints, MatOfPoint2f dstPoints, Mat mask, UsacParams _params) |
static double | fisheye_calibrate (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d image_size, Mat K, Mat D, List< Mat > rvecs, List< Mat > tvecs) |
Performs camera calibration. | |
static double | fisheye_calibrate (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d image_size, Mat K, Mat D, List< Mat > rvecs, List< Mat > tvecs, int flags) |
Performs camera calibration. | |
static double | fisheye_calibrate (List< Mat > objectPoints, List< Mat > imagePoints, in Vec2d image_size, Mat K, Mat D, List< Mat > rvecs, List< Mat > tvecs, int flags, in Vec3d criteria) |
Performs camera calibration. | |
static double | fisheye_calibrate (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) image_size, Mat K, Mat D, List< Mat > rvecs, List< Mat > tvecs) |
Performs camera calibration. | |
static double | fisheye_calibrate (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) image_size, Mat K, Mat D, List< Mat > rvecs, List< Mat > tvecs, int flags) |
Performs camera calibration. | |
static double | fisheye_calibrate (List< Mat > objectPoints, List< Mat > imagePoints, in(double width, double height) image_size, Mat K, Mat D, List< Mat > rvecs, List< Mat > tvecs, int flags, in(double type, double maxCount, double epsilon) criteria) |
Performs camera calibration. | |
static double | fisheye_calibrate (List< Mat > objectPoints, List< Mat > imagePoints, Size image_size, Mat K, Mat D, List< Mat > rvecs, List< Mat > tvecs) |
Performs camera calibration. | |
static double | fisheye_calibrate (List< Mat > objectPoints, List< Mat > imagePoints, Size image_size, Mat K, Mat D, List< Mat > rvecs, List< Mat > tvecs, int flags) |
Performs camera calibration. | |
static double | fisheye_calibrate (List< Mat > objectPoints, List< Mat > imagePoints, Size image_size, Mat K, Mat D, List< Mat > rvecs, List< Mat > tvecs, int flags, TermCriteria criteria) |
Performs camera calibration. | |
static void | fisheye_distortPoints (Mat undistorted, Mat distorted, Mat K, Mat D) |
Distorts 2D points using fisheye model. | |
static void | fisheye_distortPoints (Mat undistorted, Mat distorted, Mat K, Mat D, double alpha) |
Distorts 2D points using fisheye model. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, in Vec2d image_size, Mat R, Mat P) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, in Vec2d image_size, Mat R, Mat P, double balance) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, in Vec2d image_size, Mat R, Mat P, double balance, in Vec2d new_size) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, in Vec2d image_size, Mat R, Mat P, double balance, in Vec2d new_size, double fov_scale) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, in(double width, double height) image_size, Mat R, Mat P) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, in(double width, double height) image_size, Mat R, Mat P, double balance) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, in(double width, double height) image_size, Mat R, Mat P, double balance, in(double width, double height) new_size) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, in(double width, double height) image_size, Mat R, Mat P, double balance, in(double width, double height) new_size, double fov_scale) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, Size image_size, Mat R, Mat P) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, Size image_size, Mat R, Mat P, double balance) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, Size image_size, Mat R, Mat P, double balance, Size new_size) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_estimateNewCameraMatrixForUndistortRectify (Mat K, Mat D, Size image_size, Mat R, Mat P, double balance, Size new_size, double fov_scale) |
Estimates new camera intrinsic matrix for undistortion or rectification. | |
static void | fisheye_initUndistortRectifyMap (Mat K, Mat D, Mat R, Mat P, in Vec2d size, int m1type, Mat map1, Mat map2) |
Computes undistortion and rectification maps for image transform by #remap. If D is empty zero distortion is used, if R or P is empty identity matrixes are used. | |
static void | fisheye_initUndistortRectifyMap (Mat K, Mat D, Mat R, Mat P, in(double width, double height) size, int m1type, Mat map1, Mat map2) |
Computes undistortion and rectification maps for image transform by #remap. If D is empty zero distortion is used, if R or P is empty identity matrixes are used. | |
static void | fisheye_initUndistortRectifyMap (Mat K, Mat D, Mat R, Mat P, Size size, int m1type, Mat map1, Mat map2) |
Computes undistortion and rectification maps for image transform by #remap. If D is empty zero distortion is used, if R or P is empty identity matrixes are used. | |
static void | fisheye_projectPoints (Mat objectPoints, Mat imagePoints, Mat rvec, Mat tvec, Mat K, Mat D) |
static void | fisheye_projectPoints (Mat objectPoints, Mat imagePoints, Mat rvec, Mat tvec, Mat K, Mat D, double alpha) |
static void | fisheye_projectPoints (Mat objectPoints, Mat imagePoints, Mat rvec, Mat tvec, Mat K, Mat D, double alpha, Mat jacobian) |
static bool | fisheye_solvePnP (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec) |
Finds an object pose from 3D-2D point correspondences for fisheye camera moodel. | |
static bool | fisheye_solvePnP (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess) |
Finds an object pose from 3D-2D point correspondences for fisheye camera moodel. | |
static bool | fisheye_solvePnP (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess, int flags) |
Finds an object pose from 3D-2D point correspondences for fisheye camera moodel. | |
static bool | fisheye_solvePnP (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess, int flags, in Vec3d criteria) |
Finds an object pose from 3D-2D point correspondences for fisheye camera moodel. | |
static bool | fisheye_solvePnP (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess, int flags, in(double type, double maxCount, double epsilon) criteria) |
Finds an object pose from 3D-2D point correspondences for fisheye camera moodel. | |
static bool | fisheye_solvePnP (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess, int flags, TermCriteria criteria) |
Finds an object pose from 3D-2D point correspondences for fisheye camera moodel. | |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in Vec2d imageSize, Mat R, Mat T) |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in Vec2d imageSize, Mat R, Mat T, int flags) |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in Vec2d imageSize, Mat R, Mat T, int flags, in Vec3d criteria) |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in Vec2d imageSize, Mat R, Mat T, List< Mat > rvecs, List< Mat > tvecs) |
Performs stereo calibration. | |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in Vec2d imageSize, Mat R, Mat T, List< Mat > rvecs, List< Mat > tvecs, int flags) |
Performs stereo calibration. | |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in Vec2d imageSize, Mat R, Mat T, List< Mat > rvecs, List< Mat > tvecs, int flags, in Vec3d criteria) |
Performs stereo calibration. | |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in(double width, double height) imageSize, Mat R, Mat T) |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in(double width, double height) imageSize, Mat R, Mat T, int flags) |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in(double width, double height) imageSize, Mat R, Mat T, int flags, in(double type, double maxCount, double epsilon) criteria) |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in(double width, double height) imageSize, Mat R, Mat T, List< Mat > rvecs, List< Mat > tvecs) |
Performs stereo calibration. | |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in(double width, double height) imageSize, Mat R, Mat T, List< Mat > rvecs, List< Mat > tvecs, int flags) |
Performs stereo calibration. | |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, in(double width, double height) imageSize, Mat R, Mat T, List< Mat > rvecs, List< Mat > tvecs, int flags, in(double type, double maxCount, double epsilon) criteria) |
Performs stereo calibration. | |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, Size imageSize, Mat R, Mat T) |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, Size imageSize, Mat R, Mat T, int flags) |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, Size imageSize, Mat R, Mat T, int flags, TermCriteria criteria) |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, Size imageSize, Mat R, Mat T, List< Mat > rvecs, List< Mat > tvecs) |
Performs stereo calibration. | |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, Size imageSize, Mat R, Mat T, List< Mat > rvecs, List< Mat > tvecs, int flags) |
Performs stereo calibration. | |
static double | fisheye_stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat K1, Mat D1, Mat K2, Mat D2, Size imageSize, Mat R, Mat T, List< Mat > rvecs, List< Mat > tvecs, int flags, TermCriteria criteria) |
Performs stereo calibration. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, in Vec2d imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, in Vec2d imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, in Vec2d newImageSize) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, in Vec2d imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, in Vec2d newImageSize, double balance) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, in Vec2d imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, in Vec2d newImageSize, double balance, double fov_scale) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, in(double width, double height) imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, in(double width, double height) imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, in(double width, double height) newImageSize) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, in(double width, double height) imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, in(double width, double height) newImageSize, double balance) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, in(double width, double height) imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, in(double width, double height) newImageSize, double balance, double fov_scale) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, Size imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, Size imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, Size newImageSize) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, Size imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, Size newImageSize, double balance) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_stereoRectify (Mat K1, Mat D1, Mat K2, Mat D2, Size imageSize, Mat R, Mat tvec, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, Size newImageSize, double balance, double fov_scale) |
Stereo rectification for fisheye camera model. | |
static void | fisheye_undistortImage (Mat distorted, Mat undistorted, Mat K, Mat D) |
Transforms an image to compensate for fisheye lens distortion. | |
static void | fisheye_undistortImage (Mat distorted, Mat undistorted, Mat K, Mat D, Mat Knew) |
Transforms an image to compensate for fisheye lens distortion. | |
static void | fisheye_undistortImage (Mat distorted, Mat undistorted, Mat K, Mat D, Mat Knew, in Vec2d new_size) |
Transforms an image to compensate for fisheye lens distortion. | |
static void | fisheye_undistortImage (Mat distorted, Mat undistorted, Mat K, Mat D, Mat Knew, in(double width, double height) new_size) |
Transforms an image to compensate for fisheye lens distortion. | |
static void | fisheye_undistortImage (Mat distorted, Mat undistorted, Mat K, Mat D, Mat Knew, Size new_size) |
Transforms an image to compensate for fisheye lens distortion. | |
static void | fisheye_undistortPoints (Mat distorted, Mat undistorted, Mat K, Mat D) |
Undistorts 2D points using fisheye model. | |
static void | fisheye_undistortPoints (Mat distorted, Mat undistorted, Mat K, Mat D, Mat R) |
Undistorts 2D points using fisheye model. | |
static void | fisheye_undistortPoints (Mat distorted, Mat undistorted, Mat K, Mat D, Mat R, Mat P) |
Undistorts 2D points using fisheye model. | |
static void | fisheye_undistortPoints (Mat distorted, Mat undistorted, Mat K, Mat D, Mat R, Mat P, in Vec3d criteria) |
Undistorts 2D points using fisheye model. | |
static void | fisheye_undistortPoints (Mat distorted, Mat undistorted, Mat K, Mat D, Mat R, Mat P, in(double type, double maxCount, double epsilon) criteria) |
Undistorts 2D points using fisheye model. | |
static void | fisheye_undistortPoints (Mat distorted, Mat undistorted, Mat K, Mat D, Mat R, Mat P, TermCriteria criteria) |
Undistorts 2D points using fisheye model. | |
static Mat | getDefaultNewCameraMatrix (Mat cameraMatrix) |
Returns the default new camera matrix. | |
static Mat | getDefaultNewCameraMatrix (Mat cameraMatrix, in Vec2d imgsize) |
Returns the default new camera matrix. | |
static Mat | getDefaultNewCameraMatrix (Mat cameraMatrix, in Vec2d imgsize, bool centerPrincipalPoint) |
Returns the default new camera matrix. | |
static Mat | getDefaultNewCameraMatrix (Mat cameraMatrix, in(double width, double height) imgsize) |
Returns the default new camera matrix. | |
static Mat | getDefaultNewCameraMatrix (Mat cameraMatrix, in(double width, double height) imgsize, bool centerPrincipalPoint) |
Returns the default new camera matrix. | |
static Mat | getDefaultNewCameraMatrix (Mat cameraMatrix, Size imgsize) |
Returns the default new camera matrix. | |
static Mat | getDefaultNewCameraMatrix (Mat cameraMatrix, Size imgsize, bool centerPrincipalPoint) |
Returns the default new camera matrix. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, in Vec2d imageSize, double alpha) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, in Vec2d imageSize, double alpha, in Vec2d newImgSize) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, in Vec2d imageSize, double alpha, in Vec2d newImgSize, out Vec4i validPixROI) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, in Vec2d imageSize, double alpha, in Vec2d newImgSize, out Vec4i validPixROI, bool centerPrincipalPoint) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, in(double width, double height) imageSize, double alpha) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, in(double width, double height) imageSize, double alpha, in(double width, double height) newImgSize) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, in(double width, double height) imageSize, double alpha, in(double width, double height) newImgSize, out(int x, int y, int width, int height) validPixROI) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, in(double width, double height) imageSize, double alpha, in(double width, double height) newImgSize, out(int x, int y, int width, int height) validPixROI, bool centerPrincipalPoint) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, Size imageSize, double alpha) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, Size imageSize, double alpha, Size newImgSize) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, Size imageSize, double alpha, Size newImgSize, Rect validPixROI) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Mat | getOptimalNewCameraMatrix (Mat cameraMatrix, Mat distCoeffs, Size imageSize, double alpha, Size newImgSize, Rect validPixROI, bool centerPrincipalPoint) |
Returns the new camera intrinsic matrix based on the free scaling parameter. | |
static Rect | getValidDisparityROI (Rect roi1, Rect roi2, int minDisparity, int numberOfDisparities, int blockSize) |
static int int int int height | getValidDisparityROIAsValueTuple (in(int x, int y, int width, int height) roi1,(int x, int y, int width, int height) roi2, int minDisparity, int numberOfDisparities, int blockSize) |
static Vec4i | getValidDisparityROIAsVec4i (in Vec4i roi1, Vec4i roi2, int minDisparity, int numberOfDisparities, int blockSize) |
static Mat | initCameraMatrix2D (List< MatOfPoint3f > objectPoints, List< MatOfPoint2f > imagePoints, in Vec2d imageSize) |
Finds an initial camera intrinsic matrix from 3D-2D point correspondences. | |
static Mat | initCameraMatrix2D (List< MatOfPoint3f > objectPoints, List< MatOfPoint2f > imagePoints, in Vec2d imageSize, double aspectRatio) |
Finds an initial camera intrinsic matrix from 3D-2D point correspondences. | |
static Mat | initCameraMatrix2D (List< MatOfPoint3f > objectPoints, List< MatOfPoint2f > imagePoints, in(double width, double height) imageSize) |
Finds an initial camera intrinsic matrix from 3D-2D point correspondences. | |
static Mat | initCameraMatrix2D (List< MatOfPoint3f > objectPoints, List< MatOfPoint2f > imagePoints, in(double width, double height) imageSize, double aspectRatio) |
Finds an initial camera intrinsic matrix from 3D-2D point correspondences. | |
static Mat | initCameraMatrix2D (List< MatOfPoint3f > objectPoints, List< MatOfPoint2f > imagePoints, Size imageSize) |
Finds an initial camera intrinsic matrix from 3D-2D point correspondences. | |
static Mat | initCameraMatrix2D (List< MatOfPoint3f > objectPoints, List< MatOfPoint2f > imagePoints, Size imageSize, double aspectRatio) |
Finds an initial camera intrinsic matrix from 3D-2D point correspondences. | |
static void | initInverseRectificationMap (Mat cameraMatrix, Mat distCoeffs, Mat R, Mat newCameraMatrix, in Vec2d size, int m1type, Mat map1, Mat map2) |
Computes the projection and inverse-rectification transformation map. In essense, this is the inverse of initUndistortRectifyMap to accomodate stereo-rectification of projectors ('inverse-cameras') in projector-camera pairs. | |
static void | initInverseRectificationMap (Mat cameraMatrix, Mat distCoeffs, Mat R, Mat newCameraMatrix, in(double width, double height) size, int m1type, Mat map1, Mat map2) |
Computes the projection and inverse-rectification transformation map. In essense, this is the inverse of initUndistortRectifyMap to accomodate stereo-rectification of projectors ('inverse-cameras') in projector-camera pairs. | |
static void | initInverseRectificationMap (Mat cameraMatrix, Mat distCoeffs, Mat R, Mat newCameraMatrix, Size size, int m1type, Mat map1, Mat map2) |
Computes the projection and inverse-rectification transformation map. In essense, this is the inverse of initUndistortRectifyMap to accomodate stereo-rectification of projectors ('inverse-cameras') in projector-camera pairs. | |
static void | initUndistortRectifyMap (Mat cameraMatrix, Mat distCoeffs, Mat R, Mat newCameraMatrix, in Vec2d size, int m1type, Mat map1, Mat map2) |
Computes the undistortion and rectification transformation map. | |
static void | initUndistortRectifyMap (Mat cameraMatrix, Mat distCoeffs, Mat R, Mat newCameraMatrix, in(double width, double height) size, int m1type, Mat map1, Mat map2) |
Computes the undistortion and rectification transformation map. | |
static void | initUndistortRectifyMap (Mat cameraMatrix, Mat distCoeffs, Mat R, Mat newCameraMatrix, Size size, int m1type, Mat map1, Mat map2) |
Computes the undistortion and rectification transformation map. | |
static void | matMulDeriv (Mat A, Mat B, Mat dABdA, Mat dABdB) |
Computes partial derivatives of the matrix product for each multiplied matrix. | |
static void | projectPoints (MatOfPoint3f objectPoints, Mat rvec, Mat tvec, Mat cameraMatrix, MatOfDouble distCoeffs, MatOfPoint2f imagePoints) |
Projects 3D points to an image plane. | |
static void | projectPoints (MatOfPoint3f objectPoints, Mat rvec, Mat tvec, Mat cameraMatrix, MatOfDouble distCoeffs, MatOfPoint2f imagePoints, Mat jacobian) |
Projects 3D points to an image plane. | |
static void | projectPoints (MatOfPoint3f objectPoints, Mat rvec, Mat tvec, Mat cameraMatrix, MatOfDouble distCoeffs, MatOfPoint2f imagePoints, Mat jacobian, double aspectRatio) |
Projects 3D points to an image plane. | |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat cameraMatrix, Mat R, Mat t) |
Recovers the relative camera rotation and the translation from an estimated essential matrix and the corresponding points in two images, using chirality check. Returns the number of inliers that pass the check. | |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat cameraMatrix, Mat R, Mat t, double distanceThresh) |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat cameraMatrix, Mat R, Mat t, double distanceThresh, Mat mask) |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat cameraMatrix, Mat R, Mat t, double distanceThresh, Mat mask, Mat triangulatedPoints) |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat cameraMatrix, Mat R, Mat t, Mat mask) |
Recovers the relative camera rotation and the translation from an estimated essential matrix and the corresponding points in two images, using chirality check. Returns the number of inliers that pass the check. | |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat R, Mat t) |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat R, Mat t, double focal) |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat R, Mat t, double focal, in Vec2d pp) |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat R, Mat t, double focal, in Vec2d pp, Mat mask) |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat R, Mat t, double focal, in(double x, double y) pp) |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat R, Mat t, double focal, in(double x, double y) pp, Mat mask) |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat R, Mat t, double focal, Point pp) |
static int | recoverPose (Mat E, Mat points1, Mat points2, Mat R, Mat t, double focal, Point pp, Mat mask) |
static int | recoverPose (Mat points1, Mat points2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Mat E, Mat R, Mat t) |
Recovers the relative camera rotation and the translation from corresponding points in two images from two different cameras, using cheirality check. Returns the number of inliers that pass the check. | |
static int | recoverPose (Mat points1, Mat points2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Mat E, Mat R, Mat t, int method) |
Recovers the relative camera rotation and the translation from corresponding points in two images from two different cameras, using cheirality check. Returns the number of inliers that pass the check. | |
static int | recoverPose (Mat points1, Mat points2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Mat E, Mat R, Mat t, int method, double prob) |
Recovers the relative camera rotation and the translation from corresponding points in two images from two different cameras, using cheirality check. Returns the number of inliers that pass the check. | |
static int | recoverPose (Mat points1, Mat points2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Mat E, Mat R, Mat t, int method, double prob, double threshold) |
Recovers the relative camera rotation and the translation from corresponding points in two images from two different cameras, using cheirality check. Returns the number of inliers that pass the check. | |
static int | recoverPose (Mat points1, Mat points2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Mat E, Mat R, Mat t, int method, double prob, double threshold, Mat mask) |
Recovers the relative camera rotation and the translation from corresponding points in two images from two different cameras, using cheirality check. Returns the number of inliers that pass the check. | |
static float | rectify3Collinear (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Mat cameraMatrix3, Mat distCoeffs3, List< Mat > imgpt1, List< Mat > imgpt3, in Vec2d imageSize, Mat R12, Mat T12, Mat R13, Mat T13, Mat R1, Mat R2, Mat R3, Mat P1, Mat P2, Mat P3, Mat Q, double alpha, in Vec2d newImgSize, out Vec4i roi1, out Vec4i roi2, int flags) |
static float | rectify3Collinear (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Mat cameraMatrix3, Mat distCoeffs3, List< Mat > imgpt1, List< Mat > imgpt3, in(double width, double height) imageSize, Mat R12, Mat T12, Mat R13, Mat T13, Mat R1, Mat R2, Mat R3, Mat P1, Mat P2, Mat P3, Mat Q, double alpha, in(double width, double height) newImgSize, out(int x, int y, int width, int height) roi1, out(int x, int y, int width, int height) roi2, int flags) |
static float | rectify3Collinear (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Mat cameraMatrix3, Mat distCoeffs3, List< Mat > imgpt1, List< Mat > imgpt3, Size imageSize, Mat R12, Mat T12, Mat R13, Mat T13, Mat R1, Mat R2, Mat R3, Mat P1, Mat P2, Mat P3, Mat Q, double alpha, Size newImgSize, Rect roi1, Rect roi2, int flags) |
static void | reprojectImageTo3D (Mat disparity, Mat _3dImage, Mat Q) |
Reprojects a disparity image to 3D space. | |
static void | reprojectImageTo3D (Mat disparity, Mat _3dImage, Mat Q, bool handleMissingValues) |
Reprojects a disparity image to 3D space. | |
static void | reprojectImageTo3D (Mat disparity, Mat _3dImage, Mat Q, bool handleMissingValues, int ddepth) |
Reprojects a disparity image to 3D space. | |
static void | Rodrigues (Mat src, Mat dst) |
Converts a rotation matrix to a rotation vector or vice versa. | |
static void | Rodrigues (Mat src, Mat dst, Mat jacobian) |
Converts a rotation matrix to a rotation vector or vice versa. | |
static double[] | RQDecomp3x3 (Mat src, Mat mtxR, Mat mtxQ) |
Computes an RQ decomposition of 3x3 matrices. | |
static double[] | RQDecomp3x3 (Mat src, Mat mtxR, Mat mtxQ, Mat Qx) |
Computes an RQ decomposition of 3x3 matrices. | |
static double[] | RQDecomp3x3 (Mat src, Mat mtxR, Mat mtxQ, Mat Qx, Mat Qy) |
Computes an RQ decomposition of 3x3 matrices. | |
static double[] | RQDecomp3x3 (Mat src, Mat mtxR, Mat mtxQ, Mat Qx, Mat Qy, Mat Qz) |
Computes an RQ decomposition of 3x3 matrices. | |
static double | sampsonDistance (Mat pt1, Mat pt2, Mat F) |
Calculates the Sampson Distance between two points. | |
static int | solveP3P (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, int flags) |
Finds an object pose from 3 3D-2D point correspondences. | |
static bool | solvePnP (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec) |
Finds an object pose from 3D-2D point correspondences. | |
static bool | solvePnP (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess) |
Finds an object pose from 3D-2D point correspondences. | |
static bool | solvePnP (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess, int flags) |
Finds an object pose from 3D-2D point correspondences. | |
static int | solvePnPGeneric (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs) |
Finds an object pose from 3D-2D point correspondences. | |
static int | solvePnPGeneric (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, bool useExtrinsicGuess) |
Finds an object pose from 3D-2D point correspondences. | |
static int | solvePnPGeneric (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, bool useExtrinsicGuess, int flags) |
Finds an object pose from 3D-2D point correspondences. | |
static int | solvePnPGeneric (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, bool useExtrinsicGuess, int flags, Mat rvec) |
Finds an object pose from 3D-2D point correspondences. | |
static int | solvePnPGeneric (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, bool useExtrinsicGuess, int flags, Mat rvec, Mat tvec) |
Finds an object pose from 3D-2D point correspondences. | |
static int | solvePnPGeneric (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, List< Mat > rvecs, List< Mat > tvecs, bool useExtrinsicGuess, int flags, Mat rvec, Mat tvec, Mat reprojectionError) |
Finds an object pose from 3D-2D point correspondences. | |
static bool | solvePnPRansac (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec) |
Finds an object pose from 3D-2D point correspondences using the RANSAC scheme. | |
static bool | solvePnPRansac (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess) |
Finds an object pose from 3D-2D point correspondences using the RANSAC scheme. | |
static bool | solvePnPRansac (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess, int iterationsCount) |
Finds an object pose from 3D-2D point correspondences using the RANSAC scheme. | |
static bool | solvePnPRansac (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess, int iterationsCount, float reprojectionError) |
Finds an object pose from 3D-2D point correspondences using the RANSAC scheme. | |
static bool | solvePnPRansac (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess, int iterationsCount, float reprojectionError, double confidence) |
Finds an object pose from 3D-2D point correspondences using the RANSAC scheme. | |
static bool | solvePnPRansac (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess, int iterationsCount, float reprojectionError, double confidence, Mat inliers) |
Finds an object pose from 3D-2D point correspondences using the RANSAC scheme. | |
static bool | solvePnPRansac (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec, bool useExtrinsicGuess, int iterationsCount, float reprojectionError, double confidence, Mat inliers, int flags) |
Finds an object pose from 3D-2D point correspondences using the RANSAC scheme. | |
static bool | solvePnPRansac (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec, Mat inliers) |
static bool | solvePnPRansac (MatOfPoint3f objectPoints, MatOfPoint2f imagePoints, Mat cameraMatrix, MatOfDouble distCoeffs, Mat rvec, Mat tvec, Mat inliers, UsacParams _params) |
static void | solvePnPRefineLM (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec) |
Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution. | |
static void | solvePnPRefineLM (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, in Vec3d criteria) |
Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution. | |
static void | solvePnPRefineLM (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, in(double type, double maxCount, double epsilon) criteria) |
Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution. | |
static void | solvePnPRefineLM (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, TermCriteria criteria) |
Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution. | |
static void | solvePnPRefineVVS (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec) |
Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution. | |
static void | solvePnPRefineVVS (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, in Vec3d criteria) |
Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution. | |
static void | solvePnPRefineVVS (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, in Vec3d criteria, double VVSlambda) |
Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution. | |
static void | solvePnPRefineVVS (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, in(double type, double maxCount, double epsilon) criteria) |
Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution. | |
static void | solvePnPRefineVVS (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, in(double type, double maxCount, double epsilon) criteria, double VVSlambda) |
Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution. | |
static void | solvePnPRefineVVS (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, TermCriteria criteria) |
Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution. | |
static void | solvePnPRefineVVS (Mat objectPoints, Mat imagePoints, Mat cameraMatrix, Mat distCoeffs, Mat rvec, Mat tvec, TermCriteria criteria, double VVSlambda) |
Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution. | |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat E, Mat F) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat E, Mat F, int flags) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat E, Mat F, int flags, in Vec3d criteria) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat E, Mat F, Mat perViewErrors) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat E, Mat F, Mat perViewErrors, int flags) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat E, Mat F, Mat perViewErrors, int flags, in Vec3d criteria) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat E, Mat F) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat E, Mat F, int flags) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat E, Mat F, int flags, in(double type, double maxCount, double epsilon) criteria) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat E, Mat F, Mat perViewErrors) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat E, Mat F, Mat perViewErrors, int flags) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat E, Mat F, Mat perViewErrors, int flags, in(double type, double maxCount, double epsilon) criteria) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat E, Mat F) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat E, Mat F, int flags) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat E, Mat F, int flags, TermCriteria criteria) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat E, Mat F, Mat perViewErrors) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat E, Mat F, Mat perViewErrors, int flags) |
static double | stereoCalibrate (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat E, Mat F, Mat perViewErrors, int flags, TermCriteria criteria) |
static double | stereoCalibrateExtended (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat E, Mat F, List< Mat > rvecs, List< Mat > tvecs, Mat perViewErrors) |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras. | |
static double | stereoCalibrateExtended (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat E, Mat F, List< Mat > rvecs, List< Mat > tvecs, Mat perViewErrors, int flags) |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras. | |
static double | stereoCalibrateExtended (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat E, Mat F, List< Mat > rvecs, List< Mat > tvecs, Mat perViewErrors, int flags, in Vec3d criteria) |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras. | |
static double | stereoCalibrateExtended (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat E, Mat F, List< Mat > rvecs, List< Mat > tvecs, Mat perViewErrors) |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras. | |
static double | stereoCalibrateExtended (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat E, Mat F, List< Mat > rvecs, List< Mat > tvecs, Mat perViewErrors, int flags) |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras. | |
static double | stereoCalibrateExtended (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat E, Mat F, List< Mat > rvecs, List< Mat > tvecs, Mat perViewErrors, int flags, in(double type, double maxCount, double epsilon) criteria) |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras. | |
static double | stereoCalibrateExtended (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat E, Mat F, List< Mat > rvecs, List< Mat > tvecs, Mat perViewErrors) |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras. | |
static double | stereoCalibrateExtended (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat E, Mat F, List< Mat > rvecs, List< Mat > tvecs, Mat perViewErrors, int flags) |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras. | |
static double | stereoCalibrateExtended (List< Mat > objectPoints, List< Mat > imagePoints1, List< Mat > imagePoints2, Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat E, Mat F, List< Mat > rvecs, List< Mat > tvecs, Mat perViewErrors, int flags, TermCriteria criteria) |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha, in Vec2d newImageSize) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha, in Vec2d newImageSize, out Vec4i validPixROI1) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in Vec2d imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha, in Vec2d newImageSize, out Vec4i validPixROI1, out Vec4i validPixROI2) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha, in(double width, double height) newImageSize) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha, in(double width, double height) newImageSize, out(int x, int y, int width, int height) validPixROI1) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, in(double width, double height) imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha, in(double width, double height) newImageSize, out(int x, int y, int width, int height) validPixROI1, out(int x, int y, int width, int height) validPixROI2) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha, Size newImageSize) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha, Size newImageSize, Rect validPixROI1) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static void | stereoRectify (Mat cameraMatrix1, Mat distCoeffs1, Mat cameraMatrix2, Mat distCoeffs2, Size imageSize, Mat R, Mat T, Mat R1, Mat R2, Mat P1, Mat P2, Mat Q, int flags, double alpha, Size newImageSize, Rect validPixROI1, Rect validPixROI2) |
Computes rectification transforms for each head of a calibrated stereo camera. | |
static bool | stereoRectifyUncalibrated (Mat points1, Mat points2, Mat F, in Vec2d imgSize, Mat H1, Mat H2) |
Computes a rectification transform for an uncalibrated stereo camera. | |
static bool | stereoRectifyUncalibrated (Mat points1, Mat points2, Mat F, in Vec2d imgSize, Mat H1, Mat H2, double threshold) |
Computes a rectification transform for an uncalibrated stereo camera. | |
static bool | stereoRectifyUncalibrated (Mat points1, Mat points2, Mat F, in(double width, double height) imgSize, Mat H1, Mat H2) |
Computes a rectification transform for an uncalibrated stereo camera. | |
static bool | stereoRectifyUncalibrated (Mat points1, Mat points2, Mat F, in(double width, double height) imgSize, Mat H1, Mat H2, double threshold) |
Computes a rectification transform for an uncalibrated stereo camera. | |
static bool | stereoRectifyUncalibrated (Mat points1, Mat points2, Mat F, Size imgSize, Mat H1, Mat H2) |
Computes a rectification transform for an uncalibrated stereo camera. | |
static bool | stereoRectifyUncalibrated (Mat points1, Mat points2, Mat F, Size imgSize, Mat H1, Mat H2, double threshold) |
Computes a rectification transform for an uncalibrated stereo camera. | |
static void | triangulatePoints (Mat projMatr1, Mat projMatr2, Mat projPoints1, Mat projPoints2, Mat points4D) |
This function reconstructs 3-dimensional points (in homogeneous coordinates) by using their observations with a stereo camera. | |
static void | undistort (Mat src, Mat dst, Mat cameraMatrix, Mat distCoeffs) |
Transforms an image to compensate for lens distortion. | |
static void | undistort (Mat src, Mat dst, Mat cameraMatrix, Mat distCoeffs, Mat newCameraMatrix) |
Transforms an image to compensate for lens distortion. | |
static void | undistortImagePoints (Mat src, Mat dst, Mat cameraMatrix, Mat distCoeffs) |
Compute undistorted image points position. | |
static void | undistortImagePoints (Mat src, Mat dst, Mat cameraMatrix, Mat distCoeffs, in Vec3d arg1) |
Compute undistorted image points position. | |
static void | undistortImagePoints (Mat src, Mat dst, Mat cameraMatrix, Mat distCoeffs, in(double type, double maxCount, double epsilon) arg1) |
Compute undistorted image points position. | |
static void | undistortImagePoints (Mat src, Mat dst, Mat cameraMatrix, Mat distCoeffs, TermCriteria arg1) |
Compute undistorted image points position. | |
static void | undistortPoints (MatOfPoint2f src, MatOfPoint2f dst, Mat cameraMatrix, Mat distCoeffs) |
Computes the ideal point coordinates from the observed point coordinates. | |
static void | undistortPoints (MatOfPoint2f src, MatOfPoint2f dst, Mat cameraMatrix, Mat distCoeffs, Mat R) |
Computes the ideal point coordinates from the observed point coordinates. | |
static void | undistortPoints (MatOfPoint2f src, MatOfPoint2f dst, Mat cameraMatrix, Mat distCoeffs, Mat R, Mat P) |
Computes the ideal point coordinates from the observed point coordinates. | |
static void | undistortPointsIter (Mat src, Mat dst, Mat cameraMatrix, Mat distCoeffs, Mat R, Mat P, in Vec3d criteria) |
static void | undistortPointsIter (Mat src, Mat dst, Mat cameraMatrix, Mat distCoeffs, Mat R, Mat P, in(double type, double maxCount, double epsilon) criteria) |
static void | undistortPointsIter (Mat src, Mat dst, Mat cameraMatrix, Mat distCoeffs, Mat R, Mat P, TermCriteria criteria) |
static void | validateDisparity (Mat disparity, Mat cost, int minDisparity, int numberOfDisparities) |
static void | validateDisparity (Mat disparity, Mat cost, int minDisparity, int numberOfDisparities, int disp12MaxDisp) |
Static Public Attributes | |
const int | CALIB_CB_ACCURACY = 32 |
const int | CALIB_CB_ADAPTIVE_THRESH = 1 |
const int | CALIB_CB_ASYMMETRIC_GRID = 2 |
const int | CALIB_CB_CLUSTERING = 4 |
const int | CALIB_CB_EXHAUSTIVE = 16 |
const int | CALIB_CB_FAST_CHECK = 8 |
const int | CALIB_CB_FILTER_QUADS = 4 |
const int | CALIB_CB_LARGER = 64 |
const int | CALIB_CB_MARKER = 128 |
const int | CALIB_CB_NORMALIZE_IMAGE = 2 |
const int | CALIB_CB_PLAIN = 256 |
const int | CALIB_CB_SYMMETRIC_GRID = 1 |
const int | CALIB_FIX_ASPECT_RATIO = 0x00002 |
const int | CALIB_FIX_FOCAL_LENGTH = 0x00010 |
const int | CALIB_FIX_INTRINSIC = 0x00100 |
const int | CALIB_FIX_K1 = 0x00020 |
const int | CALIB_FIX_K2 = 0x00040 |
const int | CALIB_FIX_K3 = 0x00080 |
const int | CALIB_FIX_K4 = 0x00800 |
const int | CALIB_FIX_K5 = 0x01000 |
const int | CALIB_FIX_K6 = 0x02000 |
const int | CALIB_FIX_PRINCIPAL_POINT = 0x00004 |
const int | CALIB_FIX_S1_S2_S3_S4 = 0x10000 |
const int | CALIB_FIX_TANGENT_DIST = 0x200000 |
const int | CALIB_FIX_TAUX_TAUY = 0x80000 |
const int | CALIB_HAND_EYE_ANDREFF = 3 |
const int | CALIB_HAND_EYE_DANIILIDIS = 4 |
const int | CALIB_HAND_EYE_HORAUD = 2 |
const int | CALIB_HAND_EYE_PARK = 1 |
const int | CALIB_HAND_EYE_TSAI = 0 |
const int | CALIB_NINTRINSIC = 18 |
const int | CALIB_RATIONAL_MODEL = 0x04000 |
const int | CALIB_ROBOT_WORLD_HAND_EYE_LI = 1 |
const int | CALIB_ROBOT_WORLD_HAND_EYE_SHAH = 0 |
const int | CALIB_SAME_FOCAL_LENGTH = 0x00200 |
const int | CALIB_THIN_PRISM_MODEL = 0x08000 |
const int | CALIB_TILTED_MODEL = 0x40000 |
const int | CALIB_USE_EXTRINSIC_GUESS = (1 << 22) |
const int | CALIB_USE_INTRINSIC_GUESS = 0x00001 |
const int | CALIB_USE_LU = (1 << 17) |
const int | CALIB_USE_QR = 0x100000 |
const int | CALIB_ZERO_DISPARITY = 0x00400 |
const int | CALIB_ZERO_TANGENT_DIST = 0x00008 |
const int | CirclesGridFinderParameters_ASYMMETRIC_GRID = 1 |
const int | CirclesGridFinderParameters_SYMMETRIC_GRID = 0 |
const int | COV_POLISHER = 3 |
const int | CV_DLS = 3 |
const int | CV_EPNP = 1 |
const int | CV_ITERATIVE = 0 |
const int | CV_P3P = 2 |
const int | CvLevMarq_CALC_J = 2 |
const int | CvLevMarq_CHECK_ERR = 3 |
const int | CvLevMarq_DONE = 0 |
const int | CvLevMarq_STARTED = 1 |
const int | fisheye_CALIB_CHECK_COND = 1 << 2 |
const int | fisheye_CALIB_FIX_FOCAL_LENGTH = 1 << 11 |
const int | fisheye_CALIB_FIX_INTRINSIC = 1 << 8 |
const int | fisheye_CALIB_FIX_K1 = 1 << 4 |
const int | fisheye_CALIB_FIX_K2 = 1 << 5 |
const int | fisheye_CALIB_FIX_K3 = 1 << 6 |
const int | fisheye_CALIB_FIX_K4 = 1 << 7 |
const int | fisheye_CALIB_FIX_PRINCIPAL_POINT = 1 << 9 |
const int | fisheye_CALIB_FIX_SKEW = 1 << 3 |
const int | fisheye_CALIB_RECOMPUTE_EXTRINSIC = 1 << 1 |
const int | fisheye_CALIB_USE_INTRINSIC_GUESS = 1 << 0 |
const int | fisheye_CALIB_ZERO_DISPARITY = 1 << 10 |
const int | FM_7POINT = 1 |
const int | FM_8POINT = 2 |
const int | FM_LMEDS = 4 |
const int | FM_RANSAC = 8 |
const int | LMEDS = 4 |
const int | LOCAL_OPTIM_GC = 3 |
const int | LOCAL_OPTIM_INNER_AND_ITER_LO = 2 |
const int | LOCAL_OPTIM_INNER_LO = 1 |
const int | LOCAL_OPTIM_NULL = 0 |
const int | LOCAL_OPTIM_SIGMA = 4 |
const int | LSQ_POLISHER = 1 |
const int | MAGSAC = 2 |
const int | NEIGH_FLANN_KNN = 0 |
const int | NEIGH_FLANN_RADIUS = 2 |
const int | NEIGH_GRID = 1 |
const int | NONE_POLISHER = 0 |
const int | PROJ_SPHERICAL_EQRECT = 1 |
const int | PROJ_SPHERICAL_ORTHO = 0 |
const int | RANSAC = 8 |
const int | RHO = 16 |
const int | SAMPLING_NAPSAC = 2 |
const int | SAMPLING_PROGRESSIVE_NAPSAC = 1 |
const int | SAMPLING_PROSAC = 3 |
const int | SAMPLING_UNIFORM = 0 |
const int | SCORE_METHOD_LMEDS = 3 |
const int | SCORE_METHOD_MAGSAC = 2 |
const int | SCORE_METHOD_MSAC = 1 |
const int | SCORE_METHOD_RANSAC = 0 |
const int | SOLVEPNP_AP3P = 5 |
const int | SOLVEPNP_DLS = 3 |
const int | SOLVEPNP_EPNP = 1 |
const int | SOLVEPNP_IPPE = 6 |
const int | SOLVEPNP_IPPE_SQUARE = 7 |
const int | SOLVEPNP_ITERATIVE = 0 |
const int | SOLVEPNP_MAX_COUNT = 8 + 1 |
const int | SOLVEPNP_P3P = 2 |
const int | SOLVEPNP_SQPNP = 8 |
const int | SOLVEPNP_UPNP = 4 |
const int | USAC_ACCURATE = 36 |
const int | USAC_DEFAULT = 32 |
const int | USAC_FAST = 35 |
const int | USAC_FM_8PTS = 34 |
const int | USAC_MAGSAC = 38 |
const int | USAC_PARALLEL = 33 |
const int | USAC_PROSAC = 37 |
static double | v0 |
Estimates the sharpness of a detected chessboard. | |
static double double | v1 |
static double double double | v2 |
static int int int | width |
static int | x |
static int int | y |
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
objectPoints | In the new interface it is a vector of vectors of calibration pattern points in the calibration pattern coordinate space (e.g. std::vector<std::vector<cv::Vec3f>>). The outer vector contains as many elements as the number of pattern views. If the same calibration pattern is shown in each view and it is fully visible, all the vectors will be the same. Although, it is possible to use partially occluded patterns or even different patterns in different views. Then, the vectors will be different. Although the points are 3D, they all lie in the calibration pattern's XY coordinate plane (thus 0 in the Z-coordinate), if the used calibration pattern is a planar rig. In the old interface all the vectors of object points from different views are concatenated together. |
imagePoints | In the new interface it is a vector of vectors of the projections of calibration pattern points (e.g. std::vector<std::vector<cv::Vec2f>>). imagePoints.size() and objectPoints.size(), and imagePoints[i].size() and objectPoints[i].size() for each i, must be equal, respectively. In the old interface all the vectors of object points from different views are concatenated together. |
imageSize | Size of the image used only to initialize the camera intrinsic matrix. |
cameraMatrix | Input/output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If CALIB_USE_INTRINSIC_GUESS and/or CALIB_FIX_ASPECT_RATIO, CALIB_FIX_PRINCIPAL_POINT or CALIB_FIX_FOCAL_LENGTH are specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
distCoeffs | Input/output vector of distortion coefficients \(\distcoeffs\). |
rvecs | Output vector of rotation vectors (Rodrigues ) estimated for each pattern view (e.g. std::vector<cv::Mat>>). That is, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space. Due to its duality, this tuple is equivalent to the position of the calibration pattern with respect to the camera coordinate space. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter describtion above. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. Order of deviations values: \((f_x, f_y, c_x, c_y, k_1, k_2, p_1, p_2, k_3, k_4, k_5, k_6 , s_1, s_2, s_3, s_4, \tau_x, \tau_y)\) If one of parameters is not estimated, it's deviation is equals to zero. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. Order of deviations values: \((R_0, T_0, \dotsc , R_{M - 1}, T_{M - 1})\) where M is the number of pattern views. \(R_i, T_i\) are concatenated 1x3 vectors. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000] and [BouguetMCT] . The coordinates of 3D object points and their corresponding 2D projections in each view must be specified. That may be achieved by using an object with known geometry and easily detectable feature points. Such an object is called a calibration rig or calibration pattern, and OpenCV has built-in support for a chessboard as a calibration rig (see findChessboardCorners). Currently, initialization of intrinsic parameters (when CALIB_USE_INTRINSIC_GUESS is not set) is only implemented for planar calibration patterns (where Z-coordinates of the object points must be all zeros). 3D calibration rigs can also be used as long as initial cameraMatrix is provided.
The algorithm performs the following steps:
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Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
objectPoints | In the new interface it is a vector of vectors of calibration pattern points in the calibration pattern coordinate space (e.g. std::vector<std::vector<cv::Vec3f>>). The outer vector contains as many elements as the number of pattern views. If the same calibration pattern is shown in each view and it is fully visible, all the vectors will be the same. Although, it is possible to use partially occluded patterns or even different patterns in different views. Then, the vectors will be different. Although the points are 3D, they all lie in the calibration pattern's XY coordinate plane (thus 0 in the Z-coordinate), if the used calibration pattern is a planar rig. In the old interface all the vectors of object points from different views are concatenated together. |
imagePoints | In the new interface it is a vector of vectors of the projections of calibration pattern points (e.g. std::vector<std::vector<cv::Vec2f>>). imagePoints.size() and objectPoints.size(), and imagePoints[i].size() and objectPoints[i].size() for each i, must be equal, respectively. In the old interface all the vectors of object points from different views are concatenated together. |
imageSize | Size of the image used only to initialize the camera intrinsic matrix. |
cameraMatrix | Input/output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If CALIB_USE_INTRINSIC_GUESS and/or CALIB_FIX_ASPECT_RATIO, CALIB_FIX_PRINCIPAL_POINT or CALIB_FIX_FOCAL_LENGTH are specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
distCoeffs | Input/output vector of distortion coefficients \(\distcoeffs\). |
rvecs | Output vector of rotation vectors (Rodrigues ) estimated for each pattern view (e.g. std::vector<cv::Mat>>). That is, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space. Due to its duality, this tuple is equivalent to the position of the calibration pattern with respect to the camera coordinate space. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter describtion above. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. Order of deviations values: \((f_x, f_y, c_x, c_y, k_1, k_2, p_1, p_2, k_3, k_4, k_5, k_6 , s_1, s_2, s_3, s_4, \tau_x, \tau_y)\) If one of parameters is not estimated, it's deviation is equals to zero. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. Order of deviations values: \((R_0, T_0, \dotsc , R_{M - 1}, T_{M - 1})\) where M is the number of pattern views. \(R_i, T_i\) are concatenated 1x3 vectors. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000] and [BouguetMCT] . The coordinates of 3D object points and their corresponding 2D projections in each view must be specified. That may be achieved by using an object with known geometry and easily detectable feature points. Such an object is called a calibration rig or calibration pattern, and OpenCV has built-in support for a chessboard as a calibration rig (see findChessboardCorners). Currently, initialization of intrinsic parameters (when CALIB_USE_INTRINSIC_GUESS is not set) is only implemented for planar calibration patterns (where Z-coordinates of the object points must be all zeros). 3D calibration rigs can also be used as long as initial cameraMatrix is provided.
The algorithm performs the following steps:
|
static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
objectPoints | In the new interface it is a vector of vectors of calibration pattern points in the calibration pattern coordinate space (e.g. std::vector<std::vector<cv::Vec3f>>). The outer vector contains as many elements as the number of pattern views. If the same calibration pattern is shown in each view and it is fully visible, all the vectors will be the same. Although, it is possible to use partially occluded patterns or even different patterns in different views. Then, the vectors will be different. Although the points are 3D, they all lie in the calibration pattern's XY coordinate plane (thus 0 in the Z-coordinate), if the used calibration pattern is a planar rig. In the old interface all the vectors of object points from different views are concatenated together. |
imagePoints | In the new interface it is a vector of vectors of the projections of calibration pattern points (e.g. std::vector<std::vector<cv::Vec2f>>). imagePoints.size() and objectPoints.size(), and imagePoints[i].size() and objectPoints[i].size() for each i, must be equal, respectively. In the old interface all the vectors of object points from different views are concatenated together. |
imageSize | Size of the image used only to initialize the camera intrinsic matrix. |
cameraMatrix | Input/output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If CALIB_USE_INTRINSIC_GUESS and/or CALIB_FIX_ASPECT_RATIO, CALIB_FIX_PRINCIPAL_POINT or CALIB_FIX_FOCAL_LENGTH are specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
distCoeffs | Input/output vector of distortion coefficients \(\distcoeffs\). |
rvecs | Output vector of rotation vectors (Rodrigues ) estimated for each pattern view (e.g. std::vector<cv::Mat>>). That is, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space. Due to its duality, this tuple is equivalent to the position of the calibration pattern with respect to the camera coordinate space. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter describtion above. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. Order of deviations values: \((f_x, f_y, c_x, c_y, k_1, k_2, p_1, p_2, k_3, k_4, k_5, k_6 , s_1, s_2, s_3, s_4, \tau_x, \tau_y)\) If one of parameters is not estimated, it's deviation is equals to zero. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. Order of deviations values: \((R_0, T_0, \dotsc , R_{M - 1}, T_{M - 1})\) where M is the number of pattern views. \(R_i, T_i\) are concatenated 1x3 vectors. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000] and [BouguetMCT] . The coordinates of 3D object points and their corresponding 2D projections in each view must be specified. That may be achieved by using an object with known geometry and easily detectable feature points. Such an object is called a calibration rig or calibration pattern, and OpenCV has built-in support for a chessboard as a calibration rig (see findChessboardCorners). Currently, initialization of intrinsic parameters (when CALIB_USE_INTRINSIC_GUESS is not set) is only implemented for planar calibration patterns (where Z-coordinates of the object points must be all zeros). 3D calibration rigs can also be used as long as initial cameraMatrix is provided.
The algorithm performs the following steps:
|
static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
objectPoints | In the new interface it is a vector of vectors of calibration pattern points in the calibration pattern coordinate space (e.g. std::vector<std::vector<cv::Vec3f>>). The outer vector contains as many elements as the number of pattern views. If the same calibration pattern is shown in each view and it is fully visible, all the vectors will be the same. Although, it is possible to use partially occluded patterns or even different patterns in different views. Then, the vectors will be different. Although the points are 3D, they all lie in the calibration pattern's XY coordinate plane (thus 0 in the Z-coordinate), if the used calibration pattern is a planar rig. In the old interface all the vectors of object points from different views are concatenated together. |
imagePoints | In the new interface it is a vector of vectors of the projections of calibration pattern points (e.g. std::vector<std::vector<cv::Vec2f>>). imagePoints.size() and objectPoints.size(), and imagePoints[i].size() and objectPoints[i].size() for each i, must be equal, respectively. In the old interface all the vectors of object points from different views are concatenated together. |
imageSize | Size of the image used only to initialize the camera intrinsic matrix. |
cameraMatrix | Input/output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If CALIB_USE_INTRINSIC_GUESS and/or CALIB_FIX_ASPECT_RATIO, CALIB_FIX_PRINCIPAL_POINT or CALIB_FIX_FOCAL_LENGTH are specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
distCoeffs | Input/output vector of distortion coefficients \(\distcoeffs\). |
rvecs | Output vector of rotation vectors (Rodrigues ) estimated for each pattern view (e.g. std::vector<cv::Mat>>). That is, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space. Due to its duality, this tuple is equivalent to the position of the calibration pattern with respect to the camera coordinate space. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter describtion above. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. Order of deviations values: \((f_x, f_y, c_x, c_y, k_1, k_2, p_1, p_2, k_3, k_4, k_5, k_6 , s_1, s_2, s_3, s_4, \tau_x, \tau_y)\) If one of parameters is not estimated, it's deviation is equals to zero. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. Order of deviations values: \((R_0, T_0, \dotsc , R_{M - 1}, T_{M - 1})\) where M is the number of pattern views. \(R_i, T_i\) are concatenated 1x3 vectors. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000] and [BouguetMCT] . The coordinates of 3D object points and their corresponding 2D projections in each view must be specified. That may be achieved by using an object with known geometry and easily detectable feature points. Such an object is called a calibration rig or calibration pattern, and OpenCV has built-in support for a chessboard as a calibration rig (see findChessboardCorners). Currently, initialization of intrinsic parameters (when CALIB_USE_INTRINSIC_GUESS is not set) is only implemented for planar calibration patterns (where Z-coordinates of the object points must be all zeros). 3D calibration rigs can also be used as long as initial cameraMatrix is provided.
The algorithm performs the following steps:
|
static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
objectPoints | In the new interface it is a vector of vectors of calibration pattern points in the calibration pattern coordinate space (e.g. std::vector<std::vector<cv::Vec3f>>). The outer vector contains as many elements as the number of pattern views. If the same calibration pattern is shown in each view and it is fully visible, all the vectors will be the same. Although, it is possible to use partially occluded patterns or even different patterns in different views. Then, the vectors will be different. Although the points are 3D, they all lie in the calibration pattern's XY coordinate plane (thus 0 in the Z-coordinate), if the used calibration pattern is a planar rig. In the old interface all the vectors of object points from different views are concatenated together. |
imagePoints | In the new interface it is a vector of vectors of the projections of calibration pattern points (e.g. std::vector<std::vector<cv::Vec2f>>). imagePoints.size() and objectPoints.size(), and imagePoints[i].size() and objectPoints[i].size() for each i, must be equal, respectively. In the old interface all the vectors of object points from different views are concatenated together. |
imageSize | Size of the image used only to initialize the camera intrinsic matrix. |
cameraMatrix | Input/output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If CALIB_USE_INTRINSIC_GUESS and/or CALIB_FIX_ASPECT_RATIO, CALIB_FIX_PRINCIPAL_POINT or CALIB_FIX_FOCAL_LENGTH are specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
distCoeffs | Input/output vector of distortion coefficients \(\distcoeffs\). |
rvecs | Output vector of rotation vectors (Rodrigues ) estimated for each pattern view (e.g. std::vector<cv::Mat>>). That is, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space. Due to its duality, this tuple is equivalent to the position of the calibration pattern with respect to the camera coordinate space. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter describtion above. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. Order of deviations values: \((f_x, f_y, c_x, c_y, k_1, k_2, p_1, p_2, k_3, k_4, k_5, k_6 , s_1, s_2, s_3, s_4, \tau_x, \tau_y)\) If one of parameters is not estimated, it's deviation is equals to zero. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. Order of deviations values: \((R_0, T_0, \dotsc , R_{M - 1}, T_{M - 1})\) where M is the number of pattern views. \(R_i, T_i\) are concatenated 1x3 vectors. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000] and [BouguetMCT] . The coordinates of 3D object points and their corresponding 2D projections in each view must be specified. That may be achieved by using an object with known geometry and easily detectable feature points. Such an object is called a calibration rig or calibration pattern, and OpenCV has built-in support for a chessboard as a calibration rig (see findChessboardCorners). Currently, initialization of intrinsic parameters (when CALIB_USE_INTRINSIC_GUESS is not set) is only implemented for planar calibration patterns (where Z-coordinates of the object points must be all zeros). 3D calibration rigs can also be used as long as initial cameraMatrix is provided.
The algorithm performs the following steps:
|
static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
objectPoints | In the new interface it is a vector of vectors of calibration pattern points in the calibration pattern coordinate space (e.g. std::vector<std::vector<cv::Vec3f>>). The outer vector contains as many elements as the number of pattern views. If the same calibration pattern is shown in each view and it is fully visible, all the vectors will be the same. Although, it is possible to use partially occluded patterns or even different patterns in different views. Then, the vectors will be different. Although the points are 3D, they all lie in the calibration pattern's XY coordinate plane (thus 0 in the Z-coordinate), if the used calibration pattern is a planar rig. In the old interface all the vectors of object points from different views are concatenated together. |
imagePoints | In the new interface it is a vector of vectors of the projections of calibration pattern points (e.g. std::vector<std::vector<cv::Vec2f>>). imagePoints.size() and objectPoints.size(), and imagePoints[i].size() and objectPoints[i].size() for each i, must be equal, respectively. In the old interface all the vectors of object points from different views are concatenated together. |
imageSize | Size of the image used only to initialize the camera intrinsic matrix. |
cameraMatrix | Input/output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If CALIB_USE_INTRINSIC_GUESS and/or CALIB_FIX_ASPECT_RATIO, CALIB_FIX_PRINCIPAL_POINT or CALIB_FIX_FOCAL_LENGTH are specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
distCoeffs | Input/output vector of distortion coefficients \(\distcoeffs\). |
rvecs | Output vector of rotation vectors (Rodrigues ) estimated for each pattern view (e.g. std::vector<cv::Mat>>). That is, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space. Due to its duality, this tuple is equivalent to the position of the calibration pattern with respect to the camera coordinate space. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter describtion above. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. Order of deviations values: \((f_x, f_y, c_x, c_y, k_1, k_2, p_1, p_2, k_3, k_4, k_5, k_6 , s_1, s_2, s_3, s_4, \tau_x, \tau_y)\) If one of parameters is not estimated, it's deviation is equals to zero. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. Order of deviations values: \((R_0, T_0, \dotsc , R_{M - 1}, T_{M - 1})\) where M is the number of pattern views. \(R_i, T_i\) are concatenated 1x3 vectors. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000] and [BouguetMCT] . The coordinates of 3D object points and their corresponding 2D projections in each view must be specified. That may be achieved by using an object with known geometry and easily detectable feature points. Such an object is called a calibration rig or calibration pattern, and OpenCV has built-in support for a chessboard as a calibration rig (see findChessboardCorners). Currently, initialization of intrinsic parameters (when CALIB_USE_INTRINSIC_GUESS is not set) is only implemented for planar calibration patterns (where Z-coordinates of the object points must be all zeros). 3D calibration rigs can also be used as long as initial cameraMatrix is provided.
The algorithm performs the following steps:
|
static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
objectPoints | In the new interface it is a vector of vectors of calibration pattern points in the calibration pattern coordinate space (e.g. std::vector<std::vector<cv::Vec3f>>). The outer vector contains as many elements as the number of pattern views. If the same calibration pattern is shown in each view and it is fully visible, all the vectors will be the same. Although, it is possible to use partially occluded patterns or even different patterns in different views. Then, the vectors will be different. Although the points are 3D, they all lie in the calibration pattern's XY coordinate plane (thus 0 in the Z-coordinate), if the used calibration pattern is a planar rig. In the old interface all the vectors of object points from different views are concatenated together. |
imagePoints | In the new interface it is a vector of vectors of the projections of calibration pattern points (e.g. std::vector<std::vector<cv::Vec2f>>). imagePoints.size() and objectPoints.size(), and imagePoints[i].size() and objectPoints[i].size() for each i, must be equal, respectively. In the old interface all the vectors of object points from different views are concatenated together. |
imageSize | Size of the image used only to initialize the camera intrinsic matrix. |
cameraMatrix | Input/output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If CALIB_USE_INTRINSIC_GUESS and/or CALIB_FIX_ASPECT_RATIO, CALIB_FIX_PRINCIPAL_POINT or CALIB_FIX_FOCAL_LENGTH are specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
distCoeffs | Input/output vector of distortion coefficients \(\distcoeffs\). |
rvecs | Output vector of rotation vectors (Rodrigues ) estimated for each pattern view (e.g. std::vector<cv::Mat>>). That is, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space. Due to its duality, this tuple is equivalent to the position of the calibration pattern with respect to the camera coordinate space. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter describtion above. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. Order of deviations values: \((f_x, f_y, c_x, c_y, k_1, k_2, p_1, p_2, k_3, k_4, k_5, k_6 , s_1, s_2, s_3, s_4, \tau_x, \tau_y)\) If one of parameters is not estimated, it's deviation is equals to zero. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. Order of deviations values: \((R_0, T_0, \dotsc , R_{M - 1}, T_{M - 1})\) where M is the number of pattern views. \(R_i, T_i\) are concatenated 1x3 vectors. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000] and [BouguetMCT] . The coordinates of 3D object points and their corresponding 2D projections in each view must be specified. That may be achieved by using an object with known geometry and easily detectable feature points. Such an object is called a calibration rig or calibration pattern, and OpenCV has built-in support for a chessboard as a calibration rig (see findChessboardCorners). Currently, initialization of intrinsic parameters (when CALIB_USE_INTRINSIC_GUESS is not set) is only implemented for planar calibration patterns (where Z-coordinates of the object points must be all zeros). 3D calibration rigs can also be used as long as initial cameraMatrix is provided.
The algorithm performs the following steps:
|
static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
objectPoints | In the new interface it is a vector of vectors of calibration pattern points in the calibration pattern coordinate space (e.g. std::vector<std::vector<cv::Vec3f>>). The outer vector contains as many elements as the number of pattern views. If the same calibration pattern is shown in each view and it is fully visible, all the vectors will be the same. Although, it is possible to use partially occluded patterns or even different patterns in different views. Then, the vectors will be different. Although the points are 3D, they all lie in the calibration pattern's XY coordinate plane (thus 0 in the Z-coordinate), if the used calibration pattern is a planar rig. In the old interface all the vectors of object points from different views are concatenated together. |
imagePoints | In the new interface it is a vector of vectors of the projections of calibration pattern points (e.g. std::vector<std::vector<cv::Vec2f>>). imagePoints.size() and objectPoints.size(), and imagePoints[i].size() and objectPoints[i].size() for each i, must be equal, respectively. In the old interface all the vectors of object points from different views are concatenated together. |
imageSize | Size of the image used only to initialize the camera intrinsic matrix. |
cameraMatrix | Input/output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If CALIB_USE_INTRINSIC_GUESS and/or CALIB_FIX_ASPECT_RATIO, CALIB_FIX_PRINCIPAL_POINT or CALIB_FIX_FOCAL_LENGTH are specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
distCoeffs | Input/output vector of distortion coefficients \(\distcoeffs\). |
rvecs | Output vector of rotation vectors (Rodrigues ) estimated for each pattern view (e.g. std::vector<cv::Mat>>). That is, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space. Due to its duality, this tuple is equivalent to the position of the calibration pattern with respect to the camera coordinate space. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter describtion above. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. Order of deviations values: \((f_x, f_y, c_x, c_y, k_1, k_2, p_1, p_2, k_3, k_4, k_5, k_6 , s_1, s_2, s_3, s_4, \tau_x, \tau_y)\) If one of parameters is not estimated, it's deviation is equals to zero. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. Order of deviations values: \((R_0, T_0, \dotsc , R_{M - 1}, T_{M - 1})\) where M is the number of pattern views. \(R_i, T_i\) are concatenated 1x3 vectors. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000] and [BouguetMCT] . The coordinates of 3D object points and their corresponding 2D projections in each view must be specified. That may be achieved by using an object with known geometry and easily detectable feature points. Such an object is called a calibration rig or calibration pattern, and OpenCV has built-in support for a chessboard as a calibration rig (see findChessboardCorners). Currently, initialization of intrinsic parameters (when CALIB_USE_INTRINSIC_GUESS is not set) is only implemented for planar calibration patterns (where Z-coordinates of the object points must be all zeros). 3D calibration rigs can also be used as long as initial cameraMatrix is provided.
The algorithm performs the following steps:
|
static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
objectPoints | In the new interface it is a vector of vectors of calibration pattern points in the calibration pattern coordinate space (e.g. std::vector<std::vector<cv::Vec3f>>). The outer vector contains as many elements as the number of pattern views. If the same calibration pattern is shown in each view and it is fully visible, all the vectors will be the same. Although, it is possible to use partially occluded patterns or even different patterns in different views. Then, the vectors will be different. Although the points are 3D, they all lie in the calibration pattern's XY coordinate plane (thus 0 in the Z-coordinate), if the used calibration pattern is a planar rig. In the old interface all the vectors of object points from different views are concatenated together. |
imagePoints | In the new interface it is a vector of vectors of the projections of calibration pattern points (e.g. std::vector<std::vector<cv::Vec2f>>). imagePoints.size() and objectPoints.size(), and imagePoints[i].size() and objectPoints[i].size() for each i, must be equal, respectively. In the old interface all the vectors of object points from different views are concatenated together. |
imageSize | Size of the image used only to initialize the camera intrinsic matrix. |
cameraMatrix | Input/output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If CALIB_USE_INTRINSIC_GUESS and/or CALIB_FIX_ASPECT_RATIO, CALIB_FIX_PRINCIPAL_POINT or CALIB_FIX_FOCAL_LENGTH are specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
distCoeffs | Input/output vector of distortion coefficients \(\distcoeffs\). |
rvecs | Output vector of rotation vectors (Rodrigues ) estimated for each pattern view (e.g. std::vector<cv::Mat>>). That is, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space. Due to its duality, this tuple is equivalent to the position of the calibration pattern with respect to the camera coordinate space. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter describtion above. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. Order of deviations values: \((f_x, f_y, c_x, c_y, k_1, k_2, p_1, p_2, k_3, k_4, k_5, k_6 , s_1, s_2, s_3, s_4, \tau_x, \tau_y)\) If one of parameters is not estimated, it's deviation is equals to zero. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. Order of deviations values: \((R_0, T_0, \dotsc , R_{M - 1}, T_{M - 1})\) where M is the number of pattern views. \(R_i, T_i\) are concatenated 1x3 vectors. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000] and [BouguetMCT] . The coordinates of 3D object points and their corresponding 2D projections in each view must be specified. That may be achieved by using an object with known geometry and easily detectable feature points. Such an object is called a calibration rig or calibration pattern, and OpenCV has built-in support for a chessboard as a calibration rig (see findChessboardCorners). Currently, initialization of intrinsic parameters (when CALIB_USE_INTRINSIC_GUESS is not set) is only implemented for planar calibration patterns (where Z-coordinates of the object points must be all zeros). 3D calibration rigs can also be used as long as initial cameraMatrix is provided.
The algorithm performs the following steps:
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
This function is an extension of calibrateCamera with the method of releasing object which was proposed in [strobl2011iccv]. In many common cases with inaccurate, unmeasured, roughly planar targets (calibration plates), this method can dramatically improve the precision of the estimated camera parameters. Both the object-releasing method and standard method are supported by this function. Use the parameter iFixedPoint for method selection. In the internal implementation, calibrateCamera is a wrapper for this function.
objectPoints | Vector of vectors of calibration pattern points in the calibration pattern coordinate space. See calibrateCamera for details. If the method of releasing object to be used, the identical calibration board must be used in each view and it must be fully visible, and all objectPoints[i] must be the same and all points should be roughly close to a plane. The calibration target has to be rigid, or at least static if the camera (rather than the calibration target) is shifted for grabbing images. |
imagePoints | Vector of vectors of the projections of calibration pattern points. See calibrateCamera for details. |
imageSize | Size of the image used only to initialize the intrinsic camera matrix. |
iFixedPoint | The index of the 3D object point in objectPoints[0] to be fixed. It also acts as a switch for calibration method selection. If object-releasing method to be used, pass in the parameter in the range of [1, objectPoints[0].size()-2], otherwise a value out of this range will make standard calibration method selected. Usually the top-right corner point of the calibration board grid is recommended to be fixed when object-releasing method being utilized. According to [strobl2011iccv], two other points are also fixed. In this implementation, objectPoints[0].front and objectPoints[0].back.z are used. With object-releasing method, accurate rvecs, tvecs and newObjPoints are only possible if coordinates of these three fixed points are accurate enough. |
cameraMatrix | Output 3x3 floating-point camera matrix. See calibrateCamera for details. |
distCoeffs | Output vector of distortion coefficients. See calibrateCamera for details. |
rvecs | Output vector of rotation vectors estimated for each pattern view. See calibrateCamera for details. |
tvecs | Output vector of translation vectors estimated for each pattern view. |
newObjPoints | The updated output vector of calibration pattern points. The coordinates might be scaled based on three fixed points. The returned coordinates are accurate only if the above mentioned three fixed points are accurate. If not needed, noArray() can be passed in. This parameter is ignored with standard calibration method. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. See calibrateCamera for details. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. See calibrateCamera for details. |
stdDeviationsObjPoints | Output vector of standard deviations estimated for refined coordinates of calibration pattern points. It has the same size and order as objectPoints[0] vector. This parameter is ignored with standard calibration method. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of some predefined values. See calibrateCamera for details. If the method of releasing object is used, the calibration time may be much longer. CALIB_USE_QR or CALIB_USE_LU could be used for faster calibration with potentially less precise and less stable in some rare cases. |
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000], [BouguetMCT] and [strobl2011iccv]. See calibrateCamera for other detailed explanations.
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static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
This function is an extension of calibrateCamera with the method of releasing object which was proposed in [strobl2011iccv]. In many common cases with inaccurate, unmeasured, roughly planar targets (calibration plates), this method can dramatically improve the precision of the estimated camera parameters. Both the object-releasing method and standard method are supported by this function. Use the parameter iFixedPoint for method selection. In the internal implementation, calibrateCamera is a wrapper for this function.
objectPoints | Vector of vectors of calibration pattern points in the calibration pattern coordinate space. See calibrateCamera for details. If the method of releasing object to be used, the identical calibration board must be used in each view and it must be fully visible, and all objectPoints[i] must be the same and all points should be roughly close to a plane. The calibration target has to be rigid, or at least static if the camera (rather than the calibration target) is shifted for grabbing images. |
imagePoints | Vector of vectors of the projections of calibration pattern points. See calibrateCamera for details. |
imageSize | Size of the image used only to initialize the intrinsic camera matrix. |
iFixedPoint | The index of the 3D object point in objectPoints[0] to be fixed. It also acts as a switch for calibration method selection. If object-releasing method to be used, pass in the parameter in the range of [1, objectPoints[0].size()-2], otherwise a value out of this range will make standard calibration method selected. Usually the top-right corner point of the calibration board grid is recommended to be fixed when object-releasing method being utilized. According to [strobl2011iccv], two other points are also fixed. In this implementation, objectPoints[0].front and objectPoints[0].back.z are used. With object-releasing method, accurate rvecs, tvecs and newObjPoints are only possible if coordinates of these three fixed points are accurate enough. |
cameraMatrix | Output 3x3 floating-point camera matrix. See calibrateCamera for details. |
distCoeffs | Output vector of distortion coefficients. See calibrateCamera for details. |
rvecs | Output vector of rotation vectors estimated for each pattern view. See calibrateCamera for details. |
tvecs | Output vector of translation vectors estimated for each pattern view. |
newObjPoints | The updated output vector of calibration pattern points. The coordinates might be scaled based on three fixed points. The returned coordinates are accurate only if the above mentioned three fixed points are accurate. If not needed, noArray() can be passed in. This parameter is ignored with standard calibration method. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. See calibrateCamera for details. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. See calibrateCamera for details. |
stdDeviationsObjPoints | Output vector of standard deviations estimated for refined coordinates of calibration pattern points. It has the same size and order as objectPoints[0] vector. This parameter is ignored with standard calibration method. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of some predefined values. See calibrateCamera for details. If the method of releasing object is used, the calibration time may be much longer. CALIB_USE_QR or CALIB_USE_LU could be used for faster calibration with potentially less precise and less stable in some rare cases. |
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000], [BouguetMCT] and [strobl2011iccv]. See calibrateCamera for other detailed explanations.
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static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
This function is an extension of calibrateCamera with the method of releasing object which was proposed in [strobl2011iccv]. In many common cases with inaccurate, unmeasured, roughly planar targets (calibration plates), this method can dramatically improve the precision of the estimated camera parameters. Both the object-releasing method and standard method are supported by this function. Use the parameter iFixedPoint for method selection. In the internal implementation, calibrateCamera is a wrapper for this function.
objectPoints | Vector of vectors of calibration pattern points in the calibration pattern coordinate space. See calibrateCamera for details. If the method of releasing object to be used, the identical calibration board must be used in each view and it must be fully visible, and all objectPoints[i] must be the same and all points should be roughly close to a plane. The calibration target has to be rigid, or at least static if the camera (rather than the calibration target) is shifted for grabbing images. |
imagePoints | Vector of vectors of the projections of calibration pattern points. See calibrateCamera for details. |
imageSize | Size of the image used only to initialize the intrinsic camera matrix. |
iFixedPoint | The index of the 3D object point in objectPoints[0] to be fixed. It also acts as a switch for calibration method selection. If object-releasing method to be used, pass in the parameter in the range of [1, objectPoints[0].size()-2], otherwise a value out of this range will make standard calibration method selected. Usually the top-right corner point of the calibration board grid is recommended to be fixed when object-releasing method being utilized. According to [strobl2011iccv], two other points are also fixed. In this implementation, objectPoints[0].front and objectPoints[0].back.z are used. With object-releasing method, accurate rvecs, tvecs and newObjPoints are only possible if coordinates of these three fixed points are accurate enough. |
cameraMatrix | Output 3x3 floating-point camera matrix. See calibrateCamera for details. |
distCoeffs | Output vector of distortion coefficients. See calibrateCamera for details. |
rvecs | Output vector of rotation vectors estimated for each pattern view. See calibrateCamera for details. |
tvecs | Output vector of translation vectors estimated for each pattern view. |
newObjPoints | The updated output vector of calibration pattern points. The coordinates might be scaled based on three fixed points. The returned coordinates are accurate only if the above mentioned three fixed points are accurate. If not needed, noArray() can be passed in. This parameter is ignored with standard calibration method. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. See calibrateCamera for details. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. See calibrateCamera for details. |
stdDeviationsObjPoints | Output vector of standard deviations estimated for refined coordinates of calibration pattern points. It has the same size and order as objectPoints[0] vector. This parameter is ignored with standard calibration method. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of some predefined values. See calibrateCamera for details. If the method of releasing object is used, the calibration time may be much longer. CALIB_USE_QR or CALIB_USE_LU could be used for faster calibration with potentially less precise and less stable in some rare cases. |
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000], [BouguetMCT] and [strobl2011iccv]. See calibrateCamera for other detailed explanations.
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static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
This function is an extension of calibrateCamera with the method of releasing object which was proposed in [strobl2011iccv]. In many common cases with inaccurate, unmeasured, roughly planar targets (calibration plates), this method can dramatically improve the precision of the estimated camera parameters. Both the object-releasing method and standard method are supported by this function. Use the parameter iFixedPoint for method selection. In the internal implementation, calibrateCamera is a wrapper for this function.
objectPoints | Vector of vectors of calibration pattern points in the calibration pattern coordinate space. See calibrateCamera for details. If the method of releasing object to be used, the identical calibration board must be used in each view and it must be fully visible, and all objectPoints[i] must be the same and all points should be roughly close to a plane. The calibration target has to be rigid, or at least static if the camera (rather than the calibration target) is shifted for grabbing images. |
imagePoints | Vector of vectors of the projections of calibration pattern points. See calibrateCamera for details. |
imageSize | Size of the image used only to initialize the intrinsic camera matrix. |
iFixedPoint | The index of the 3D object point in objectPoints[0] to be fixed. It also acts as a switch for calibration method selection. If object-releasing method to be used, pass in the parameter in the range of [1, objectPoints[0].size()-2], otherwise a value out of this range will make standard calibration method selected. Usually the top-right corner point of the calibration board grid is recommended to be fixed when object-releasing method being utilized. According to [strobl2011iccv], two other points are also fixed. In this implementation, objectPoints[0].front and objectPoints[0].back.z are used. With object-releasing method, accurate rvecs, tvecs and newObjPoints are only possible if coordinates of these three fixed points are accurate enough. |
cameraMatrix | Output 3x3 floating-point camera matrix. See calibrateCamera for details. |
distCoeffs | Output vector of distortion coefficients. See calibrateCamera for details. |
rvecs | Output vector of rotation vectors estimated for each pattern view. See calibrateCamera for details. |
tvecs | Output vector of translation vectors estimated for each pattern view. |
newObjPoints | The updated output vector of calibration pattern points. The coordinates might be scaled based on three fixed points. The returned coordinates are accurate only if the above mentioned three fixed points are accurate. If not needed, noArray() can be passed in. This parameter is ignored with standard calibration method. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. See calibrateCamera for details. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. See calibrateCamera for details. |
stdDeviationsObjPoints | Output vector of standard deviations estimated for refined coordinates of calibration pattern points. It has the same size and order as objectPoints[0] vector. This parameter is ignored with standard calibration method. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of some predefined values. See calibrateCamera for details. If the method of releasing object is used, the calibration time may be much longer. CALIB_USE_QR or CALIB_USE_LU could be used for faster calibration with potentially less precise and less stable in some rare cases. |
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000], [BouguetMCT] and [strobl2011iccv]. See calibrateCamera for other detailed explanations.
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static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
This function is an extension of calibrateCamera with the method of releasing object which was proposed in [strobl2011iccv]. In many common cases with inaccurate, unmeasured, roughly planar targets (calibration plates), this method can dramatically improve the precision of the estimated camera parameters. Both the object-releasing method and standard method are supported by this function. Use the parameter iFixedPoint for method selection. In the internal implementation, calibrateCamera is a wrapper for this function.
objectPoints | Vector of vectors of calibration pattern points in the calibration pattern coordinate space. See calibrateCamera for details. If the method of releasing object to be used, the identical calibration board must be used in each view and it must be fully visible, and all objectPoints[i] must be the same and all points should be roughly close to a plane. The calibration target has to be rigid, or at least static if the camera (rather than the calibration target) is shifted for grabbing images. |
imagePoints | Vector of vectors of the projections of calibration pattern points. See calibrateCamera for details. |
imageSize | Size of the image used only to initialize the intrinsic camera matrix. |
iFixedPoint | The index of the 3D object point in objectPoints[0] to be fixed. It also acts as a switch for calibration method selection. If object-releasing method to be used, pass in the parameter in the range of [1, objectPoints[0].size()-2], otherwise a value out of this range will make standard calibration method selected. Usually the top-right corner point of the calibration board grid is recommended to be fixed when object-releasing method being utilized. According to [strobl2011iccv], two other points are also fixed. In this implementation, objectPoints[0].front and objectPoints[0].back.z are used. With object-releasing method, accurate rvecs, tvecs and newObjPoints are only possible if coordinates of these three fixed points are accurate enough. |
cameraMatrix | Output 3x3 floating-point camera matrix. See calibrateCamera for details. |
distCoeffs | Output vector of distortion coefficients. See calibrateCamera for details. |
rvecs | Output vector of rotation vectors estimated for each pattern view. See calibrateCamera for details. |
tvecs | Output vector of translation vectors estimated for each pattern view. |
newObjPoints | The updated output vector of calibration pattern points. The coordinates might be scaled based on three fixed points. The returned coordinates are accurate only if the above mentioned three fixed points are accurate. If not needed, noArray() can be passed in. This parameter is ignored with standard calibration method. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. See calibrateCamera for details. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. See calibrateCamera for details. |
stdDeviationsObjPoints | Output vector of standard deviations estimated for refined coordinates of calibration pattern points. It has the same size and order as objectPoints[0] vector. This parameter is ignored with standard calibration method. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of some predefined values. See calibrateCamera for details. If the method of releasing object is used, the calibration time may be much longer. CALIB_USE_QR or CALIB_USE_LU could be used for faster calibration with potentially less precise and less stable in some rare cases. |
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000], [BouguetMCT] and [strobl2011iccv]. See calibrateCamera for other detailed explanations.
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static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
This function is an extension of calibrateCamera with the method of releasing object which was proposed in [strobl2011iccv]. In many common cases with inaccurate, unmeasured, roughly planar targets (calibration plates), this method can dramatically improve the precision of the estimated camera parameters. Both the object-releasing method and standard method are supported by this function. Use the parameter iFixedPoint for method selection. In the internal implementation, calibrateCamera is a wrapper for this function.
objectPoints | Vector of vectors of calibration pattern points in the calibration pattern coordinate space. See calibrateCamera for details. If the method of releasing object to be used, the identical calibration board must be used in each view and it must be fully visible, and all objectPoints[i] must be the same and all points should be roughly close to a plane. The calibration target has to be rigid, or at least static if the camera (rather than the calibration target) is shifted for grabbing images. |
imagePoints | Vector of vectors of the projections of calibration pattern points. See calibrateCamera for details. |
imageSize | Size of the image used only to initialize the intrinsic camera matrix. |
iFixedPoint | The index of the 3D object point in objectPoints[0] to be fixed. It also acts as a switch for calibration method selection. If object-releasing method to be used, pass in the parameter in the range of [1, objectPoints[0].size()-2], otherwise a value out of this range will make standard calibration method selected. Usually the top-right corner point of the calibration board grid is recommended to be fixed when object-releasing method being utilized. According to [strobl2011iccv], two other points are also fixed. In this implementation, objectPoints[0].front and objectPoints[0].back.z are used. With object-releasing method, accurate rvecs, tvecs and newObjPoints are only possible if coordinates of these three fixed points are accurate enough. |
cameraMatrix | Output 3x3 floating-point camera matrix. See calibrateCamera for details. |
distCoeffs | Output vector of distortion coefficients. See calibrateCamera for details. |
rvecs | Output vector of rotation vectors estimated for each pattern view. See calibrateCamera for details. |
tvecs | Output vector of translation vectors estimated for each pattern view. |
newObjPoints | The updated output vector of calibration pattern points. The coordinates might be scaled based on three fixed points. The returned coordinates are accurate only if the above mentioned three fixed points are accurate. If not needed, noArray() can be passed in. This parameter is ignored with standard calibration method. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. See calibrateCamera for details. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. See calibrateCamera for details. |
stdDeviationsObjPoints | Output vector of standard deviations estimated for refined coordinates of calibration pattern points. It has the same size and order as objectPoints[0] vector. This parameter is ignored with standard calibration method. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of some predefined values. See calibrateCamera for details. If the method of releasing object is used, the calibration time may be much longer. CALIB_USE_QR or CALIB_USE_LU could be used for faster calibration with potentially less precise and less stable in some rare cases. |
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000], [BouguetMCT] and [strobl2011iccv]. See calibrateCamera for other detailed explanations.
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static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
This function is an extension of calibrateCamera with the method of releasing object which was proposed in [strobl2011iccv]. In many common cases with inaccurate, unmeasured, roughly planar targets (calibration plates), this method can dramatically improve the precision of the estimated camera parameters. Both the object-releasing method and standard method are supported by this function. Use the parameter iFixedPoint for method selection. In the internal implementation, calibrateCamera is a wrapper for this function.
objectPoints | Vector of vectors of calibration pattern points in the calibration pattern coordinate space. See calibrateCamera for details. If the method of releasing object to be used, the identical calibration board must be used in each view and it must be fully visible, and all objectPoints[i] must be the same and all points should be roughly close to a plane. The calibration target has to be rigid, or at least static if the camera (rather than the calibration target) is shifted for grabbing images. |
imagePoints | Vector of vectors of the projections of calibration pattern points. See calibrateCamera for details. |
imageSize | Size of the image used only to initialize the intrinsic camera matrix. |
iFixedPoint | The index of the 3D object point in objectPoints[0] to be fixed. It also acts as a switch for calibration method selection. If object-releasing method to be used, pass in the parameter in the range of [1, objectPoints[0].size()-2], otherwise a value out of this range will make standard calibration method selected. Usually the top-right corner point of the calibration board grid is recommended to be fixed when object-releasing method being utilized. According to [strobl2011iccv], two other points are also fixed. In this implementation, objectPoints[0].front and objectPoints[0].back.z are used. With object-releasing method, accurate rvecs, tvecs and newObjPoints are only possible if coordinates of these three fixed points are accurate enough. |
cameraMatrix | Output 3x3 floating-point camera matrix. See calibrateCamera for details. |
distCoeffs | Output vector of distortion coefficients. See calibrateCamera for details. |
rvecs | Output vector of rotation vectors estimated for each pattern view. See calibrateCamera for details. |
tvecs | Output vector of translation vectors estimated for each pattern view. |
newObjPoints | The updated output vector of calibration pattern points. The coordinates might be scaled based on three fixed points. The returned coordinates are accurate only if the above mentioned three fixed points are accurate. If not needed, noArray() can be passed in. This parameter is ignored with standard calibration method. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. See calibrateCamera for details. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. See calibrateCamera for details. |
stdDeviationsObjPoints | Output vector of standard deviations estimated for refined coordinates of calibration pattern points. It has the same size and order as objectPoints[0] vector. This parameter is ignored with standard calibration method. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of some predefined values. See calibrateCamera for details. If the method of releasing object is used, the calibration time may be much longer. CALIB_USE_QR or CALIB_USE_LU could be used for faster calibration with potentially less precise and less stable in some rare cases. |
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000], [BouguetMCT] and [strobl2011iccv]. See calibrateCamera for other detailed explanations.
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static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
This function is an extension of calibrateCamera with the method of releasing object which was proposed in [strobl2011iccv]. In many common cases with inaccurate, unmeasured, roughly planar targets (calibration plates), this method can dramatically improve the precision of the estimated camera parameters. Both the object-releasing method and standard method are supported by this function. Use the parameter iFixedPoint for method selection. In the internal implementation, calibrateCamera is a wrapper for this function.
objectPoints | Vector of vectors of calibration pattern points in the calibration pattern coordinate space. See calibrateCamera for details. If the method of releasing object to be used, the identical calibration board must be used in each view and it must be fully visible, and all objectPoints[i] must be the same and all points should be roughly close to a plane. The calibration target has to be rigid, or at least static if the camera (rather than the calibration target) is shifted for grabbing images. |
imagePoints | Vector of vectors of the projections of calibration pattern points. See calibrateCamera for details. |
imageSize | Size of the image used only to initialize the intrinsic camera matrix. |
iFixedPoint | The index of the 3D object point in objectPoints[0] to be fixed. It also acts as a switch for calibration method selection. If object-releasing method to be used, pass in the parameter in the range of [1, objectPoints[0].size()-2], otherwise a value out of this range will make standard calibration method selected. Usually the top-right corner point of the calibration board grid is recommended to be fixed when object-releasing method being utilized. According to [strobl2011iccv], two other points are also fixed. In this implementation, objectPoints[0].front and objectPoints[0].back.z are used. With object-releasing method, accurate rvecs, tvecs and newObjPoints are only possible if coordinates of these three fixed points are accurate enough. |
cameraMatrix | Output 3x3 floating-point camera matrix. See calibrateCamera for details. |
distCoeffs | Output vector of distortion coefficients. See calibrateCamera for details. |
rvecs | Output vector of rotation vectors estimated for each pattern view. See calibrateCamera for details. |
tvecs | Output vector of translation vectors estimated for each pattern view. |
newObjPoints | The updated output vector of calibration pattern points. The coordinates might be scaled based on three fixed points. The returned coordinates are accurate only if the above mentioned three fixed points are accurate. If not needed, noArray() can be passed in. This parameter is ignored with standard calibration method. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. See calibrateCamera for details. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. See calibrateCamera for details. |
stdDeviationsObjPoints | Output vector of standard deviations estimated for refined coordinates of calibration pattern points. It has the same size and order as objectPoints[0] vector. This parameter is ignored with standard calibration method. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of some predefined values. See calibrateCamera for details. If the method of releasing object is used, the calibration time may be much longer. CALIB_USE_QR or CALIB_USE_LU could be used for faster calibration with potentially less precise and less stable in some rare cases. |
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000], [BouguetMCT] and [strobl2011iccv]. See calibrateCamera for other detailed explanations.
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static |
Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
This function is an extension of calibrateCamera with the method of releasing object which was proposed in [strobl2011iccv]. In many common cases with inaccurate, unmeasured, roughly planar targets (calibration plates), this method can dramatically improve the precision of the estimated camera parameters. Both the object-releasing method and standard method are supported by this function. Use the parameter iFixedPoint for method selection. In the internal implementation, calibrateCamera is a wrapper for this function.
objectPoints | Vector of vectors of calibration pattern points in the calibration pattern coordinate space. See calibrateCamera for details. If the method of releasing object to be used, the identical calibration board must be used in each view and it must be fully visible, and all objectPoints[i] must be the same and all points should be roughly close to a plane. The calibration target has to be rigid, or at least static if the camera (rather than the calibration target) is shifted for grabbing images. |
imagePoints | Vector of vectors of the projections of calibration pattern points. See calibrateCamera for details. |
imageSize | Size of the image used only to initialize the intrinsic camera matrix. |
iFixedPoint | The index of the 3D object point in objectPoints[0] to be fixed. It also acts as a switch for calibration method selection. If object-releasing method to be used, pass in the parameter in the range of [1, objectPoints[0].size()-2], otherwise a value out of this range will make standard calibration method selected. Usually the top-right corner point of the calibration board grid is recommended to be fixed when object-releasing method being utilized. According to [strobl2011iccv], two other points are also fixed. In this implementation, objectPoints[0].front and objectPoints[0].back.z are used. With object-releasing method, accurate rvecs, tvecs and newObjPoints are only possible if coordinates of these three fixed points are accurate enough. |
cameraMatrix | Output 3x3 floating-point camera matrix. See calibrateCamera for details. |
distCoeffs | Output vector of distortion coefficients. See calibrateCamera for details. |
rvecs | Output vector of rotation vectors estimated for each pattern view. See calibrateCamera for details. |
tvecs | Output vector of translation vectors estimated for each pattern view. |
newObjPoints | The updated output vector of calibration pattern points. The coordinates might be scaled based on three fixed points. The returned coordinates are accurate only if the above mentioned three fixed points are accurate. If not needed, noArray() can be passed in. This parameter is ignored with standard calibration method. |
stdDeviationsIntrinsics | Output vector of standard deviations estimated for intrinsic parameters. See calibrateCamera for details. |
stdDeviationsExtrinsics | Output vector of standard deviations estimated for extrinsic parameters. See calibrateCamera for details. |
stdDeviationsObjPoints | Output vector of standard deviations estimated for refined coordinates of calibration pattern points. It has the same size and order as objectPoints[0] vector. This parameter is ignored with standard calibration method. |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of some predefined values. See calibrateCamera for details. If the method of releasing object is used, the calibration time may be much longer. CALIB_USE_QR or CALIB_USE_LU could be used for faster calibration with potentially less precise and less stable in some rare cases. |
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the views. The algorithm is based on [Zhang2000], [BouguetMCT] and [strobl2011iccv]. See calibrateCamera for other detailed explanations.
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static |
Computes Hand-Eye calibration: \(_{}^{g}\textrm{T}_c\).
The function performs the Hand-Eye calibration using various methods. One approach consists in estimating the rotation then the translation (separable solutions) and the following methods are implemented:
Another approach consists in estimating simultaneously the rotation and the translation (simultaneous solutions), with the following implemented methods:
The following picture describes the Hand-Eye calibration problem where the transformation between a camera ("eye") mounted on a robot gripper ("hand") has to be estimated. This configuration is called eye-in-hand.
The eye-to-hand configuration consists in a static camera observing a calibration pattern mounted on the robot end-effector. The transformation from the camera to the robot base frame can then be estimated by inputting the suitable transformations to the function, see below.
The calibration procedure is the following:
\[ \begin{bmatrix} X_b\\ Y_b\\ Z_b\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{b}\textrm{R}_g & _{}^{b}\textrm{t}_g \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_g\\ Y_g\\ Z_g\\ 1 \end{bmatrix} \]
\[ \begin{bmatrix} X_c\\ Y_c\\ Z_c\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{c}\textrm{R}_t & _{}^{c}\textrm{t}_t \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_t\\ Y_t\\ Z_t\\ 1 \end{bmatrix} \]
The Hand-Eye calibration procedure returns the following homogeneous transformation
\[ \begin{bmatrix} X_g\\ Y_g\\ Z_g\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{g}\textrm{R}_c & _{}^{g}\textrm{t}_c \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_c\\ Y_c\\ Z_c\\ 1 \end{bmatrix} \]
This problem is also known as solving the \(\mathbf{A}\mathbf{X}=\mathbf{X}\mathbf{B}\) equation:
\[ \begin{align*} ^{b}{\textrm{T}_g}^{(1)} \hspace{0.2em} ^{g}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(1)} &= \hspace{0.1em} ^{b}{\textrm{T}_g}^{(2)} \hspace{0.2em} ^{g}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(2)} \\ (^{b}{\textrm{T}_g}^{(2)})^{-1} \hspace{0.2em} ^{b}{\textrm{T}_g}^{(1)} \hspace{0.2em} ^{g}\textrm{T}_c &= \hspace{0.1em} ^{g}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(2)} (^{c}{\textrm{T}_t}^{(1)})^{-1} \\ \textrm{A}_i \textrm{X} &= \textrm{X} \textrm{B}_i \\ \end{align*} \]
\[ \begin{align*} ^{g}{\textrm{T}_b}^{(1)} \hspace{0.2em} ^{b}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(1)} &= \hspace{0.1em} ^{g}{\textrm{T}_b}^{(2)} \hspace{0.2em} ^{b}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(2)} \\ (^{g}{\textrm{T}_b}^{(2)})^{-1} \hspace{0.2em} ^{g}{\textrm{T}_b}^{(1)} \hspace{0.2em} ^{b}\textrm{T}_c &= \hspace{0.1em} ^{b}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(2)} (^{c}{\textrm{T}_t}^{(1)})^{-1} \\ \textrm{A}_i \textrm{X} &= \textrm{X} \textrm{B}_i \\ \end{align*} \]
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static |
Computes Hand-Eye calibration: \(_{}^{g}\textrm{T}_c\).
The function performs the Hand-Eye calibration using various methods. One approach consists in estimating the rotation then the translation (separable solutions) and the following methods are implemented:
Another approach consists in estimating simultaneously the rotation and the translation (simultaneous solutions), with the following implemented methods:
The following picture describes the Hand-Eye calibration problem where the transformation between a camera ("eye") mounted on a robot gripper ("hand") has to be estimated. This configuration is called eye-in-hand.
The eye-to-hand configuration consists in a static camera observing a calibration pattern mounted on the robot end-effector. The transformation from the camera to the robot base frame can then be estimated by inputting the suitable transformations to the function, see below.
The calibration procedure is the following:
\[ \begin{bmatrix} X_b\\ Y_b\\ Z_b\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{b}\textrm{R}_g & _{}^{b}\textrm{t}_g \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_g\\ Y_g\\ Z_g\\ 1 \end{bmatrix} \]
\[ \begin{bmatrix} X_c\\ Y_c\\ Z_c\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{c}\textrm{R}_t & _{}^{c}\textrm{t}_t \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_t\\ Y_t\\ Z_t\\ 1 \end{bmatrix} \]
The Hand-Eye calibration procedure returns the following homogeneous transformation
\[ \begin{bmatrix} X_g\\ Y_g\\ Z_g\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{g}\textrm{R}_c & _{}^{g}\textrm{t}_c \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_c\\ Y_c\\ Z_c\\ 1 \end{bmatrix} \]
This problem is also known as solving the \(\mathbf{A}\mathbf{X}=\mathbf{X}\mathbf{B}\) equation:
\[ \begin{align*} ^{b}{\textrm{T}_g}^{(1)} \hspace{0.2em} ^{g}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(1)} &= \hspace{0.1em} ^{b}{\textrm{T}_g}^{(2)} \hspace{0.2em} ^{g}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(2)} \\ (^{b}{\textrm{T}_g}^{(2)})^{-1} \hspace{0.2em} ^{b}{\textrm{T}_g}^{(1)} \hspace{0.2em} ^{g}\textrm{T}_c &= \hspace{0.1em} ^{g}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(2)} (^{c}{\textrm{T}_t}^{(1)})^{-1} \\ \textrm{A}_i \textrm{X} &= \textrm{X} \textrm{B}_i \\ \end{align*} \]
\[ \begin{align*} ^{g}{\textrm{T}_b}^{(1)} \hspace{0.2em} ^{b}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(1)} &= \hspace{0.1em} ^{g}{\textrm{T}_b}^{(2)} \hspace{0.2em} ^{b}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(2)} \\ (^{g}{\textrm{T}_b}^{(2)})^{-1} \hspace{0.2em} ^{g}{\textrm{T}_b}^{(1)} \hspace{0.2em} ^{b}\textrm{T}_c &= \hspace{0.1em} ^{b}\textrm{T}_c \hspace{0.2em} ^{c}{\textrm{T}_t}^{(2)} (^{c}{\textrm{T}_t}^{(1)})^{-1} \\ \textrm{A}_i \textrm{X} &= \textrm{X} \textrm{B}_i \\ \end{align*} \]
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static |
Computes Robot-World/Hand-Eye calibration: \(_{}^{w}\textrm{T}_b\) and \(_{}^{c}\textrm{T}_g\).
The function performs the Robot-World/Hand-Eye calibration using various methods. One approach consists in estimating the rotation then the translation (separable solutions):
Another approach consists in estimating simultaneously the rotation and the translation (simultaneous solutions), with the following implemented method:
The following picture describes the Robot-World/Hand-Eye calibration problem where the transformations between a robot and a world frame and between a robot gripper ("hand") and a camera ("eye") mounted at the robot end-effector have to be estimated.
The calibration procedure is the following:
\[ \begin{bmatrix} X_g\\ Y_g\\ Z_g\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{g}\textrm{R}_b & _{}^{g}\textrm{t}_b \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_b\\ Y_b\\ Z_b\\ 1 \end{bmatrix} \]
\[ \begin{bmatrix} X_c\\ Y_c\\ Z_c\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{c}\textrm{R}_w & _{}^{c}\textrm{t}_w \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_w\\ Y_w\\ Z_w\\ 1 \end{bmatrix} \]
The Robot-World/Hand-Eye calibration procedure returns the following homogeneous transformations
\[ \begin{bmatrix} X_w\\ Y_w\\ Z_w\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{w}\textrm{R}_b & _{}^{w}\textrm{t}_b \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_b\\ Y_b\\ Z_b\\ 1 \end{bmatrix} \]
\[ \begin{bmatrix} X_c\\ Y_c\\ Z_c\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{c}\textrm{R}_g & _{}^{c}\textrm{t}_g \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_g\\ Y_g\\ Z_g\\ 1 \end{bmatrix} \]
This problem is also known as solving the \(\mathbf{A}\mathbf{X}=\mathbf{Z}\mathbf{B}\) equation, with:
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static |
Computes Robot-World/Hand-Eye calibration: \(_{}^{w}\textrm{T}_b\) and \(_{}^{c}\textrm{T}_g\).
The function performs the Robot-World/Hand-Eye calibration using various methods. One approach consists in estimating the rotation then the translation (separable solutions):
Another approach consists in estimating simultaneously the rotation and the translation (simultaneous solutions), with the following implemented method:
The following picture describes the Robot-World/Hand-Eye calibration problem where the transformations between a robot and a world frame and between a robot gripper ("hand") and a camera ("eye") mounted at the robot end-effector have to be estimated.
The calibration procedure is the following:
\[ \begin{bmatrix} X_g\\ Y_g\\ Z_g\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{g}\textrm{R}_b & _{}^{g}\textrm{t}_b \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_b\\ Y_b\\ Z_b\\ 1 \end{bmatrix} \]
\[ \begin{bmatrix} X_c\\ Y_c\\ Z_c\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{c}\textrm{R}_w & _{}^{c}\textrm{t}_w \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_w\\ Y_w\\ Z_w\\ 1 \end{bmatrix} \]
The Robot-World/Hand-Eye calibration procedure returns the following homogeneous transformations
\[ \begin{bmatrix} X_w\\ Y_w\\ Z_w\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{w}\textrm{R}_b & _{}^{w}\textrm{t}_b \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_b\\ Y_b\\ Z_b\\ 1 \end{bmatrix} \]
\[ \begin{bmatrix} X_c\\ Y_c\\ Z_c\\ 1 \end{bmatrix} = \begin{bmatrix} _{}^{c}\textrm{R}_g & _{}^{c}\textrm{t}_g \\ 0_{1 \times 3} & 1 \end{bmatrix} \begin{bmatrix} X_g\\ Y_g\\ Z_g\\ 1 \end{bmatrix} \]
This problem is also known as solving the \(\mathbf{A}\mathbf{X}=\mathbf{Z}\mathbf{B}\) equation, with:
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static |
Computes useful camera characteristics from the camera intrinsic matrix.
cameraMatrix | Input camera intrinsic matrix that can be estimated by calibrateCamera or stereoCalibrate . |
imageSize | Input image size in pixels. |
apertureWidth | Physical width in mm of the sensor. |
apertureHeight | Physical height in mm of the sensor. |
fovx | Output field of view in degrees along the horizontal sensor axis. |
fovy | Output field of view in degrees along the vertical sensor axis. |
focalLength | Focal length of the lens in mm. |
principalPoint | Principal point in mm. |
aspectRatio | \(f_y/f_x\) |
The function computes various useful camera characteristics from the previously estimated camera matrix.
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static |
Computes useful camera characteristics from the camera intrinsic matrix.
cameraMatrix | Input camera intrinsic matrix that can be estimated by calibrateCamera or stereoCalibrate . |
imageSize | Input image size in pixels. |
apertureWidth | Physical width in mm of the sensor. |
apertureHeight | Physical height in mm of the sensor. |
fovx | Output field of view in degrees along the horizontal sensor axis. |
fovy | Output field of view in degrees along the vertical sensor axis. |
focalLength | Focal length of the lens in mm. |
principalPoint | Principal point in mm. |
aspectRatio | \(f_y/f_x\) |
The function computes various useful camera characteristics from the previously estimated camera matrix.
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static |
Computes useful camera characteristics from the camera intrinsic matrix.
cameraMatrix | Input camera intrinsic matrix that can be estimated by calibrateCamera or stereoCalibrate . |
imageSize | Input image size in pixels. |
apertureWidth | Physical width in mm of the sensor. |
apertureHeight | Physical height in mm of the sensor. |
fovx | Output field of view in degrees along the horizontal sensor axis. |
fovy | Output field of view in degrees along the vertical sensor axis. |
focalLength | Focal length of the lens in mm. |
principalPoint | Principal point in mm. |
aspectRatio | \(f_y/f_x\) |
The function computes various useful camera characteristics from the previously estimated camera matrix.
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static |
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static |
Combines two rotation-and-shift transformations.
rvec1 | First rotation vector. |
tvec1 | First translation vector. |
rvec2 | Second rotation vector. |
tvec2 | Second translation vector. |
rvec3 | Output rotation vector of the superposition. |
tvec3 | Output translation vector of the superposition. |
dr3dr1 | Optional output derivative of rvec3 with regard to rvec1 |
dr3dt1 | Optional output derivative of rvec3 with regard to tvec1 |
dr3dr2 | Optional output derivative of rvec3 with regard to rvec2 |
dr3dt2 | Optional output derivative of rvec3 with regard to tvec2 |
dt3dr1 | Optional output derivative of tvec3 with regard to rvec1 |
dt3dt1 | Optional output derivative of tvec3 with regard to tvec1 |
dt3dr2 | Optional output derivative of tvec3 with regard to rvec2 |
dt3dt2 | Optional output derivative of tvec3 with regard to tvec2 |
The functions compute:
\[\begin{array}{l} \texttt{rvec3} = \mathrm{rodrigues} ^{-1} \left ( \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \mathrm{rodrigues} ( \texttt{rvec1} ) \right ) \\ \texttt{tvec3} = \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \texttt{tvec1} + \texttt{tvec2} \end{array} ,\]
where \(\mathrm{rodrigues}\) denotes a rotation vector to a rotation matrix transformation, and \(\mathrm{rodrigues}^{-1}\) denotes the inverse transformation. See Rodrigues for details.
Also, the functions can compute the derivatives of the output vectors with regards to the input vectors (see matMulDeriv ). The functions are used inside stereoCalibrate but can also be used in your own code where Levenberg-Marquardt or another gradient-based solver is used to optimize a function that contains a matrix multiplication.
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static |
Combines two rotation-and-shift transformations.
rvec1 | First rotation vector. |
tvec1 | First translation vector. |
rvec2 | Second rotation vector. |
tvec2 | Second translation vector. |
rvec3 | Output rotation vector of the superposition. |
tvec3 | Output translation vector of the superposition. |
dr3dr1 | Optional output derivative of rvec3 with regard to rvec1 |
dr3dt1 | Optional output derivative of rvec3 with regard to tvec1 |
dr3dr2 | Optional output derivative of rvec3 with regard to rvec2 |
dr3dt2 | Optional output derivative of rvec3 with regard to tvec2 |
dt3dr1 | Optional output derivative of tvec3 with regard to rvec1 |
dt3dt1 | Optional output derivative of tvec3 with regard to tvec1 |
dt3dr2 | Optional output derivative of tvec3 with regard to rvec2 |
dt3dt2 | Optional output derivative of tvec3 with regard to tvec2 |
The functions compute:
\[\begin{array}{l} \texttt{rvec3} = \mathrm{rodrigues} ^{-1} \left ( \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \mathrm{rodrigues} ( \texttt{rvec1} ) \right ) \\ \texttt{tvec3} = \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \texttt{tvec1} + \texttt{tvec2} \end{array} ,\]
where \(\mathrm{rodrigues}\) denotes a rotation vector to a rotation matrix transformation, and \(\mathrm{rodrigues}^{-1}\) denotes the inverse transformation. See Rodrigues for details.
Also, the functions can compute the derivatives of the output vectors with regards to the input vectors (see matMulDeriv ). The functions are used inside stereoCalibrate but can also be used in your own code where Levenberg-Marquardt or another gradient-based solver is used to optimize a function that contains a matrix multiplication.
|
static |
Combines two rotation-and-shift transformations.
rvec1 | First rotation vector. |
tvec1 | First translation vector. |
rvec2 | Second rotation vector. |
tvec2 | Second translation vector. |
rvec3 | Output rotation vector of the superposition. |
tvec3 | Output translation vector of the superposition. |
dr3dr1 | Optional output derivative of rvec3 with regard to rvec1 |
dr3dt1 | Optional output derivative of rvec3 with regard to tvec1 |
dr3dr2 | Optional output derivative of rvec3 with regard to rvec2 |
dr3dt2 | Optional output derivative of rvec3 with regard to tvec2 |
dt3dr1 | Optional output derivative of tvec3 with regard to rvec1 |
dt3dt1 | Optional output derivative of tvec3 with regard to tvec1 |
dt3dr2 | Optional output derivative of tvec3 with regard to rvec2 |
dt3dt2 | Optional output derivative of tvec3 with regard to tvec2 |
The functions compute:
\[\begin{array}{l} \texttt{rvec3} = \mathrm{rodrigues} ^{-1} \left ( \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \mathrm{rodrigues} ( \texttt{rvec1} ) \right ) \\ \texttt{tvec3} = \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \texttt{tvec1} + \texttt{tvec2} \end{array} ,\]
where \(\mathrm{rodrigues}\) denotes a rotation vector to a rotation matrix transformation, and \(\mathrm{rodrigues}^{-1}\) denotes the inverse transformation. See Rodrigues for details.
Also, the functions can compute the derivatives of the output vectors with regards to the input vectors (see matMulDeriv ). The functions are used inside stereoCalibrate but can also be used in your own code where Levenberg-Marquardt or another gradient-based solver is used to optimize a function that contains a matrix multiplication.
|
static |
Combines two rotation-and-shift transformations.
rvec1 | First rotation vector. |
tvec1 | First translation vector. |
rvec2 | Second rotation vector. |
tvec2 | Second translation vector. |
rvec3 | Output rotation vector of the superposition. |
tvec3 | Output translation vector of the superposition. |
dr3dr1 | Optional output derivative of rvec3 with regard to rvec1 |
dr3dt1 | Optional output derivative of rvec3 with regard to tvec1 |
dr3dr2 | Optional output derivative of rvec3 with regard to rvec2 |
dr3dt2 | Optional output derivative of rvec3 with regard to tvec2 |
dt3dr1 | Optional output derivative of tvec3 with regard to rvec1 |
dt3dt1 | Optional output derivative of tvec3 with regard to tvec1 |
dt3dr2 | Optional output derivative of tvec3 with regard to rvec2 |
dt3dt2 | Optional output derivative of tvec3 with regard to tvec2 |
The functions compute:
\[\begin{array}{l} \texttt{rvec3} = \mathrm{rodrigues} ^{-1} \left ( \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \mathrm{rodrigues} ( \texttt{rvec1} ) \right ) \\ \texttt{tvec3} = \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \texttt{tvec1} + \texttt{tvec2} \end{array} ,\]
where \(\mathrm{rodrigues}\) denotes a rotation vector to a rotation matrix transformation, and \(\mathrm{rodrigues}^{-1}\) denotes the inverse transformation. See Rodrigues for details.
Also, the functions can compute the derivatives of the output vectors with regards to the input vectors (see matMulDeriv ). The functions are used inside stereoCalibrate but can also be used in your own code where Levenberg-Marquardt or another gradient-based solver is used to optimize a function that contains a matrix multiplication.
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static |
Combines two rotation-and-shift transformations.
rvec1 | First rotation vector. |
tvec1 | First translation vector. |
rvec2 | Second rotation vector. |
tvec2 | Second translation vector. |
rvec3 | Output rotation vector of the superposition. |
tvec3 | Output translation vector of the superposition. |
dr3dr1 | Optional output derivative of rvec3 with regard to rvec1 |
dr3dt1 | Optional output derivative of rvec3 with regard to tvec1 |
dr3dr2 | Optional output derivative of rvec3 with regard to rvec2 |
dr3dt2 | Optional output derivative of rvec3 with regard to tvec2 |
dt3dr1 | Optional output derivative of tvec3 with regard to rvec1 |
dt3dt1 | Optional output derivative of tvec3 with regard to tvec1 |
dt3dr2 | Optional output derivative of tvec3 with regard to rvec2 |
dt3dt2 | Optional output derivative of tvec3 with regard to tvec2 |
The functions compute:
\[\begin{array}{l} \texttt{rvec3} = \mathrm{rodrigues} ^{-1} \left ( \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \mathrm{rodrigues} ( \texttt{rvec1} ) \right ) \\ \texttt{tvec3} = \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \texttt{tvec1} + \texttt{tvec2} \end{array} ,\]
where \(\mathrm{rodrigues}\) denotes a rotation vector to a rotation matrix transformation, and \(\mathrm{rodrigues}^{-1}\) denotes the inverse transformation. See Rodrigues for details.
Also, the functions can compute the derivatives of the output vectors with regards to the input vectors (see matMulDeriv ). The functions are used inside stereoCalibrate but can also be used in your own code where Levenberg-Marquardt or another gradient-based solver is used to optimize a function that contains a matrix multiplication.
|
static |
Combines two rotation-and-shift transformations.
rvec1 | First rotation vector. |
tvec1 | First translation vector. |
rvec2 | Second rotation vector. |
tvec2 | Second translation vector. |
rvec3 | Output rotation vector of the superposition. |
tvec3 | Output translation vector of the superposition. |
dr3dr1 | Optional output derivative of rvec3 with regard to rvec1 |
dr3dt1 | Optional output derivative of rvec3 with regard to tvec1 |
dr3dr2 | Optional output derivative of rvec3 with regard to rvec2 |
dr3dt2 | Optional output derivative of rvec3 with regard to tvec2 |
dt3dr1 | Optional output derivative of tvec3 with regard to rvec1 |
dt3dt1 | Optional output derivative of tvec3 with regard to tvec1 |
dt3dr2 | Optional output derivative of tvec3 with regard to rvec2 |
dt3dt2 | Optional output derivative of tvec3 with regard to tvec2 |
The functions compute:
\[\begin{array}{l} \texttt{rvec3} = \mathrm{rodrigues} ^{-1} \left ( \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \mathrm{rodrigues} ( \texttt{rvec1} ) \right ) \\ \texttt{tvec3} = \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \texttt{tvec1} + \texttt{tvec2} \end{array} ,\]
where \(\mathrm{rodrigues}\) denotes a rotation vector to a rotation matrix transformation, and \(\mathrm{rodrigues}^{-1}\) denotes the inverse transformation. See Rodrigues for details.
Also, the functions can compute the derivatives of the output vectors with regards to the input vectors (see matMulDeriv ). The functions are used inside stereoCalibrate but can also be used in your own code where Levenberg-Marquardt or another gradient-based solver is used to optimize a function that contains a matrix multiplication.
|
static |
Combines two rotation-and-shift transformations.
rvec1 | First rotation vector. |
tvec1 | First translation vector. |
rvec2 | Second rotation vector. |
tvec2 | Second translation vector. |
rvec3 | Output rotation vector of the superposition. |
tvec3 | Output translation vector of the superposition. |
dr3dr1 | Optional output derivative of rvec3 with regard to rvec1 |
dr3dt1 | Optional output derivative of rvec3 with regard to tvec1 |
dr3dr2 | Optional output derivative of rvec3 with regard to rvec2 |
dr3dt2 | Optional output derivative of rvec3 with regard to tvec2 |
dt3dr1 | Optional output derivative of tvec3 with regard to rvec1 |
dt3dt1 | Optional output derivative of tvec3 with regard to tvec1 |
dt3dr2 | Optional output derivative of tvec3 with regard to rvec2 |
dt3dt2 | Optional output derivative of tvec3 with regard to tvec2 |
The functions compute:
\[\begin{array}{l} \texttt{rvec3} = \mathrm{rodrigues} ^{-1} \left ( \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \mathrm{rodrigues} ( \texttt{rvec1} ) \right ) \\ \texttt{tvec3} = \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \texttt{tvec1} + \texttt{tvec2} \end{array} ,\]
where \(\mathrm{rodrigues}\) denotes a rotation vector to a rotation matrix transformation, and \(\mathrm{rodrigues}^{-1}\) denotes the inverse transformation. See Rodrigues for details.
Also, the functions can compute the derivatives of the output vectors with regards to the input vectors (see matMulDeriv ). The functions are used inside stereoCalibrate but can also be used in your own code where Levenberg-Marquardt or another gradient-based solver is used to optimize a function that contains a matrix multiplication.
|
static |
Combines two rotation-and-shift transformations.
rvec1 | First rotation vector. |
tvec1 | First translation vector. |
rvec2 | Second rotation vector. |
tvec2 | Second translation vector. |
rvec3 | Output rotation vector of the superposition. |
tvec3 | Output translation vector of the superposition. |
dr3dr1 | Optional output derivative of rvec3 with regard to rvec1 |
dr3dt1 | Optional output derivative of rvec3 with regard to tvec1 |
dr3dr2 | Optional output derivative of rvec3 with regard to rvec2 |
dr3dt2 | Optional output derivative of rvec3 with regard to tvec2 |
dt3dr1 | Optional output derivative of tvec3 with regard to rvec1 |
dt3dt1 | Optional output derivative of tvec3 with regard to tvec1 |
dt3dr2 | Optional output derivative of tvec3 with regard to rvec2 |
dt3dt2 | Optional output derivative of tvec3 with regard to tvec2 |
The functions compute:
\[\begin{array}{l} \texttt{rvec3} = \mathrm{rodrigues} ^{-1} \left ( \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \mathrm{rodrigues} ( \texttt{rvec1} ) \right ) \\ \texttt{tvec3} = \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \texttt{tvec1} + \texttt{tvec2} \end{array} ,\]
where \(\mathrm{rodrigues}\) denotes a rotation vector to a rotation matrix transformation, and \(\mathrm{rodrigues}^{-1}\) denotes the inverse transformation. See Rodrigues for details.
Also, the functions can compute the derivatives of the output vectors with regards to the input vectors (see matMulDeriv ). The functions are used inside stereoCalibrate but can also be used in your own code where Levenberg-Marquardt or another gradient-based solver is used to optimize a function that contains a matrix multiplication.
|
static |
Combines two rotation-and-shift transformations.
rvec1 | First rotation vector. |
tvec1 | First translation vector. |
rvec2 | Second rotation vector. |
tvec2 | Second translation vector. |
rvec3 | Output rotation vector of the superposition. |
tvec3 | Output translation vector of the superposition. |
dr3dr1 | Optional output derivative of rvec3 with regard to rvec1 |
dr3dt1 | Optional output derivative of rvec3 with regard to tvec1 |
dr3dr2 | Optional output derivative of rvec3 with regard to rvec2 |
dr3dt2 | Optional output derivative of rvec3 with regard to tvec2 |
dt3dr1 | Optional output derivative of tvec3 with regard to rvec1 |
dt3dt1 | Optional output derivative of tvec3 with regard to tvec1 |
dt3dr2 | Optional output derivative of tvec3 with regard to rvec2 |
dt3dt2 | Optional output derivative of tvec3 with regard to tvec2 |
The functions compute:
\[\begin{array}{l} \texttt{rvec3} = \mathrm{rodrigues} ^{-1} \left ( \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \mathrm{rodrigues} ( \texttt{rvec1} ) \right ) \\ \texttt{tvec3} = \mathrm{rodrigues} ( \texttt{rvec2} ) \cdot \texttt{tvec1} + \texttt{tvec2} \end{array} ,\]
where \(\mathrm{rodrigues}\) denotes a rotation vector to a rotation matrix transformation, and \(\mathrm{rodrigues}^{-1}\) denotes the inverse transformation. See Rodrigues for details.
Also, the functions can compute the derivatives of the output vectors with regards to the input vectors (see matMulDeriv ). The functions are used inside stereoCalibrate but can also be used in your own code where Levenberg-Marquardt or another gradient-based solver is used to optimize a function that contains a matrix multiplication.
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For points in an image of a stereo pair, computes the corresponding epilines in the other image.
points | Input points. \(N \times 1\) or \(1 \times N\) matrix of type CV_32FC2 or vector<Point2f> . |
whichImage | Index of the image (1 or 2) that contains the points . |
F | Fundamental matrix that can be estimated using findFundamentalMat or stereoRectify . |
lines | Output vector of the epipolar lines corresponding to the points in the other image. Each line \(ax + by + c=0\) is encoded by 3 numbers \((a, b, c)\) . |
For every point in one of the two images of a stereo pair, the function finds the equation of the corresponding epipolar line in the other image.
From the fundamental matrix definition (see findFundamentalMat ), line \(l^{(2)}_i\) in the second image for the point \(p^{(1)}_i\) in the first image (when whichImage=1 ) is computed as:
\[l^{(2)}_i = F p^{(1)}_i\]
And vice versa, when whichImage=2, \(l^{(1)}_i\) is computed from \(p^{(2)}_i\) as:
\[l^{(1)}_i = F^T p^{(2)}_i\]
Line coefficients are defined up to a scale. They are normalized so that \(a_i^2+b_i^2=1\) .
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Converts points from homogeneous to Euclidean space.
src | Input vector of N-dimensional points. |
dst | Output vector of N-1-dimensional points. |
The function converts points homogeneous to Euclidean space using perspective projection. That is, each point (x1, x2, ... x(n-1), xn) is converted to (x1/xn, x2/xn, ..., x(n-1)/xn). When xn=0, the output point coordinates will be (0,0,0,...).
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Converts points from Euclidean to homogeneous space.
src | Input vector of N-dimensional points. |
dst | Output vector of N+1-dimensional points. |
The function converts points from Euclidean to homogeneous space by appending 1's to the tuple of point coordinates. That is, each point (x1, x2, ..., xn) is converted to (x1, x2, ..., xn, 1).
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Refines coordinates of corresponding points.
F | 3x3 fundamental matrix. |
points1 | 1xN array containing the first set of points. |
points2 | 1xN array containing the second set of points. |
newPoints1 | The optimized points1. |
newPoints2 | The optimized points2. |
The function implements the Optimal Triangulation Method (see Multiple View Geometry [HartleyZ00] for details). For each given point correspondence points1[i] <-> points2[i], and a fundamental matrix F, it computes the corrected correspondences newPoints1[i] <-> newPoints2[i] that minimize the geometric error \(d(points1[i], newPoints1[i])^2 + d(points2[i],newPoints2[i])^2\) (where \(d(a,b)\) is the geometric distance between points \(a\) and \(b\) ) subject to the epipolar constraint \(newPoints2^T \cdot F \cdot newPoints1 = 0\) .
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Decompose an essential matrix to possible rotations and translation.
E | The input essential matrix. |
R1 | One possible rotation matrix. |
R2 | Another possible rotation matrix. |
t | One possible translation. |
This function decomposes the essential matrix E using svd decomposition [HartleyZ00]. In general, four possible poses exist for the decomposition of E. They are \([R_1, t]\), \([R_1, -t]\), \([R_2, t]\), \([R_2, -t]\).
If E gives the epipolar constraint \([p_2; 1]^T A^{-T} E A^{-1} [p_1; 1] = 0\) between the image points \(p_1\) in the first image and \(p_2\) in second image, then any of the tuples \([R_1, t]\), \([R_1, -t]\), \([R_2, t]\), \([R_2, -t]\) is a change of basis from the first camera's coordinate system to the second camera's coordinate system. However, by decomposing E, one can only get the direction of the translation. For this reason, the translation t is returned with unit length.
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Decompose a homography matrix to rotation(s), translation(s) and plane normal(s).
H | The input homography matrix between two images. |
K | The input camera intrinsic matrix. |
rotations | Array of rotation matrices. |
translations | Array of translation matrices. |
normals | Array of plane normal matrices. |
This function extracts relative camera motion between two views of a planar object and returns up to four mathematical solution tuples of rotation, translation, and plane normal. The decomposition of the homography matrix H is described in detail in [Malis2007].
If the homography H, induced by the plane, gives the constraint
\[s_i \vecthree{x'_i}{y'_i}{1} \sim H \vecthree{x_i}{y_i}{1}\]
on the source image points \(p_i\) and the destination image points \(p'_i\), then the tuple of rotations[k] and translations[k] is a change of basis from the source camera's coordinate system to the destination camera's coordinate system. However, by decomposing H, one can only get the translation normalized by the (typically unknown) depth of the scene, i.e. its direction but with normalized length.
If point correspondences are available, at least two solutions may further be invalidated, by applying positive depth constraint, i.e. all points must be in front of the camera.
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Decomposes a projection matrix into a rotation matrix and a camera intrinsic matrix.
projMatrix | 3x4 input projection matrix P. |
cameraMatrix | Output 3x3 camera intrinsic matrix \(\cameramatrix{A}\). |
rotMatrix | Output 3x3 external rotation matrix R. |
transVect | Output 4x1 translation vector T. |
rotMatrixX | Optional 3x3 rotation matrix around x-axis. |
rotMatrixY | Optional 3x3 rotation matrix around y-axis. |
rotMatrixZ | Optional 3x3 rotation matrix around z-axis. |
eulerAngles | Optional three-element vector containing three Euler angles of rotation in degrees. |
The function computes a decomposition of a projection matrix into a calibration and a rotation matrix and the position of a camera.
It optionally returns three rotation matrices, one for each axis, and three Euler angles that could be used in OpenGL. Note, there is always more than one sequence of rotations about the three principal axes that results in the same orientation of an object, e.g. see [Slabaugh] . Returned three rotation matrices and corresponding three Euler angles are only one of the possible solutions.
The function is based on RQDecomp3x3 .
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Decomposes a projection matrix into a rotation matrix and a camera intrinsic matrix.
projMatrix | 3x4 input projection matrix P. |
cameraMatrix | Output 3x3 camera intrinsic matrix \(\cameramatrix{A}\). |
rotMatrix | Output 3x3 external rotation matrix R. |
transVect | Output 4x1 translation vector T. |
rotMatrixX | Optional 3x3 rotation matrix around x-axis. |
rotMatrixY | Optional 3x3 rotation matrix around y-axis. |
rotMatrixZ | Optional 3x3 rotation matrix around z-axis. |
eulerAngles | Optional three-element vector containing three Euler angles of rotation in degrees. |
The function computes a decomposition of a projection matrix into a calibration and a rotation matrix and the position of a camera.
It optionally returns three rotation matrices, one for each axis, and three Euler angles that could be used in OpenGL. Note, there is always more than one sequence of rotations about the three principal axes that results in the same orientation of an object, e.g. see [Slabaugh] . Returned three rotation matrices and corresponding three Euler angles are only one of the possible solutions.
The function is based on RQDecomp3x3 .
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Decomposes a projection matrix into a rotation matrix and a camera intrinsic matrix.
projMatrix | 3x4 input projection matrix P. |
cameraMatrix | Output 3x3 camera intrinsic matrix \(\cameramatrix{A}\). |
rotMatrix | Output 3x3 external rotation matrix R. |
transVect | Output 4x1 translation vector T. |
rotMatrixX | Optional 3x3 rotation matrix around x-axis. |
rotMatrixY | Optional 3x3 rotation matrix around y-axis. |
rotMatrixZ | Optional 3x3 rotation matrix around z-axis. |
eulerAngles | Optional three-element vector containing three Euler angles of rotation in degrees. |
The function computes a decomposition of a projection matrix into a calibration and a rotation matrix and the position of a camera.
It optionally returns three rotation matrices, one for each axis, and three Euler angles that could be used in OpenGL. Note, there is always more than one sequence of rotations about the three principal axes that results in the same orientation of an object, e.g. see [Slabaugh] . Returned three rotation matrices and corresponding three Euler angles are only one of the possible solutions.
The function is based on RQDecomp3x3 .
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Decomposes a projection matrix into a rotation matrix and a camera intrinsic matrix.
projMatrix | 3x4 input projection matrix P. |
cameraMatrix | Output 3x3 camera intrinsic matrix \(\cameramatrix{A}\). |
rotMatrix | Output 3x3 external rotation matrix R. |
transVect | Output 4x1 translation vector T. |
rotMatrixX | Optional 3x3 rotation matrix around x-axis. |
rotMatrixY | Optional 3x3 rotation matrix around y-axis. |
rotMatrixZ | Optional 3x3 rotation matrix around z-axis. |
eulerAngles | Optional three-element vector containing three Euler angles of rotation in degrees. |
The function computes a decomposition of a projection matrix into a calibration and a rotation matrix and the position of a camera.
It optionally returns three rotation matrices, one for each axis, and three Euler angles that could be used in OpenGL. Note, there is always more than one sequence of rotations about the three principal axes that results in the same orientation of an object, e.g. see [Slabaugh] . Returned three rotation matrices and corresponding three Euler angles are only one of the possible solutions.
The function is based on RQDecomp3x3 .
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Decomposes a projection matrix into a rotation matrix and a camera intrinsic matrix.
projMatrix | 3x4 input projection matrix P. |
cameraMatrix | Output 3x3 camera intrinsic matrix \(\cameramatrix{A}\). |
rotMatrix | Output 3x3 external rotation matrix R. |
transVect | Output 4x1 translation vector T. |
rotMatrixX | Optional 3x3 rotation matrix around x-axis. |
rotMatrixY | Optional 3x3 rotation matrix around y-axis. |
rotMatrixZ | Optional 3x3 rotation matrix around z-axis. |
eulerAngles | Optional three-element vector containing three Euler angles of rotation in degrees. |
The function computes a decomposition of a projection matrix into a calibration and a rotation matrix and the position of a camera.
It optionally returns three rotation matrices, one for each axis, and three Euler angles that could be used in OpenGL. Note, there is always more than one sequence of rotations about the three principal axes that results in the same orientation of an object, e.g. see [Slabaugh] . Returned three rotation matrices and corresponding three Euler angles are only one of the possible solutions.
The function is based on RQDecomp3x3 .
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Renders the detected chessboard corners.
image | Destination image. It must be an 8-bit color image. |
patternSize | Number of inner corners per a chessboard row and column (patternSize = cv::Size(points_per_row,points_per_column)). |
corners | Array of detected corners, the output of findChessboardCorners. |
patternWasFound | Parameter indicating whether the complete board was found or not. The return value of findChessboardCorners should be passed here. |
The function draws individual chessboard corners detected either as red circles if the board was not found, or as colored corners connected with lines if the board was found.
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Renders the detected chessboard corners.
image | Destination image. It must be an 8-bit color image. |
patternSize | Number of inner corners per a chessboard row and column (patternSize = cv::Size(points_per_row,points_per_column)). |
corners | Array of detected corners, the output of findChessboardCorners. |
patternWasFound | Parameter indicating whether the complete board was found or not. The return value of findChessboardCorners should be passed here. |
The function draws individual chessboard corners detected either as red circles if the board was not found, or as colored corners connected with lines if the board was found.
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Renders the detected chessboard corners.
image | Destination image. It must be an 8-bit color image. |
patternSize | Number of inner corners per a chessboard row and column (patternSize = cv::Size(points_per_row,points_per_column)). |
corners | Array of detected corners, the output of findChessboardCorners. |
patternWasFound | Parameter indicating whether the complete board was found or not. The return value of findChessboardCorners should be passed here. |
The function draws individual chessboard corners detected either as red circles if the board was not found, or as colored corners connected with lines if the board was found.
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Draw axes of the world/object coordinate system from pose estimation.
image | Input/output image. It must have 1 or 3 channels. The number of channels is not altered. |
cameraMatrix | Input 3x3 floating-point matrix of camera intrinsic parameters. \(\cameramatrix{A}\) |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is empty, the zero distortion coefficients are assumed. |
rvec | Rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Translation vector. |
length | Length of the painted axes in the same unit than tvec (usually in meters). |
thickness | Line thickness of the painted axes. |
This function draws the axes of the world/object coordinate system w.r.t. to the camera frame. OX is drawn in red, OY in green and OZ in blue.
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Draw axes of the world/object coordinate system from pose estimation.
image | Input/output image. It must have 1 or 3 channels. The number of channels is not altered. |
cameraMatrix | Input 3x3 floating-point matrix of camera intrinsic parameters. \(\cameramatrix{A}\) |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is empty, the zero distortion coefficients are assumed. |
rvec | Rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Translation vector. |
length | Length of the painted axes in the same unit than tvec (usually in meters). |
thickness | Line thickness of the painted axes. |
This function draws the axes of the world/object coordinate system w.r.t. to the camera frame. OX is drawn in red, OY in green and OZ in blue.
Computes an optimal affine transformation between two 2D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ \end{bmatrix} = \begin{bmatrix} a_{11} & a_{12}\\ a_{21} & a_{22}\\ \end{bmatrix} \begin{bmatrix} X\\ Y\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ \end{bmatrix} \]
from | First input 2D point set containing \((X,Y)\). |
to | Second input 2D point set containing \((x,y)\). |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
\[ \begin{bmatrix} a_{11} & a_{12} & b_1\\ a_{21} & a_{22} & b_2\\ \end{bmatrix} \]
The function estimates an optimal 2D affine transformation between two 2D point sets using the selected robust algorithm.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
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Computes an optimal affine transformation between two 2D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ \end{bmatrix} = \begin{bmatrix} a_{11} & a_{12}\\ a_{21} & a_{22}\\ \end{bmatrix} \begin{bmatrix} X\\ Y\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ \end{bmatrix} \]
from | First input 2D point set containing \((X,Y)\). |
to | Second input 2D point set containing \((x,y)\). |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
\[ \begin{bmatrix} a_{11} & a_{12} & b_1\\ a_{21} & a_{22} & b_2\\ \end{bmatrix} \]
The function estimates an optimal 2D affine transformation between two 2D point sets using the selected robust algorithm.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
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Computes an optimal affine transformation between two 2D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ \end{bmatrix} = \begin{bmatrix} a_{11} & a_{12}\\ a_{21} & a_{22}\\ \end{bmatrix} \begin{bmatrix} X\\ Y\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ \end{bmatrix} \]
from | First input 2D point set containing \((X,Y)\). |
to | Second input 2D point set containing \((x,y)\). |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
\[ \begin{bmatrix} a_{11} & a_{12} & b_1\\ a_{21} & a_{22} & b_2\\ \end{bmatrix} \]
The function estimates an optimal 2D affine transformation between two 2D point sets using the selected robust algorithm.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
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Computes an optimal affine transformation between two 2D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ \end{bmatrix} = \begin{bmatrix} a_{11} & a_{12}\\ a_{21} & a_{22}\\ \end{bmatrix} \begin{bmatrix} X\\ Y\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ \end{bmatrix} \]
from | First input 2D point set containing \((X,Y)\). |
to | Second input 2D point set containing \((x,y)\). |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
\[ \begin{bmatrix} a_{11} & a_{12} & b_1\\ a_{21} & a_{22} & b_2\\ \end{bmatrix} \]
The function estimates an optimal 2D affine transformation between two 2D point sets using the selected robust algorithm.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
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Computes an optimal affine transformation between two 2D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ \end{bmatrix} = \begin{bmatrix} a_{11} & a_{12}\\ a_{21} & a_{22}\\ \end{bmatrix} \begin{bmatrix} X\\ Y\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ \end{bmatrix} \]
from | First input 2D point set containing \((X,Y)\). |
to | Second input 2D point set containing \((x,y)\). |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
\[ \begin{bmatrix} a_{11} & a_{12} & b_1\\ a_{21} & a_{22} & b_2\\ \end{bmatrix} \]
The function estimates an optimal 2D affine transformation between two 2D point sets using the selected robust algorithm.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
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Computes an optimal affine transformation between two 2D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ \end{bmatrix} = \begin{bmatrix} a_{11} & a_{12}\\ a_{21} & a_{22}\\ \end{bmatrix} \begin{bmatrix} X\\ Y\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ \end{bmatrix} \]
from | First input 2D point set containing \((X,Y)\). |
to | Second input 2D point set containing \((x,y)\). |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
\[ \begin{bmatrix} a_{11} & a_{12} & b_1\\ a_{21} & a_{22} & b_2\\ \end{bmatrix} \]
The function estimates an optimal 2D affine transformation between two 2D point sets using the selected robust algorithm.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
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static |
Computes an optimal affine transformation between two 2D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ \end{bmatrix} = \begin{bmatrix} a_{11} & a_{12}\\ a_{21} & a_{22}\\ \end{bmatrix} \begin{bmatrix} X\\ Y\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ \end{bmatrix} \]
from | First input 2D point set containing \((X,Y)\). |
to | Second input 2D point set containing \((x,y)\). |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
\[ \begin{bmatrix} a_{11} & a_{12} & b_1\\ a_{21} & a_{22} & b_2\\ \end{bmatrix} \]
The function estimates an optimal 2D affine transformation between two 2D point sets using the selected robust algorithm.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
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Computes an optimal affine transformation between two 3D point sets.
It computes \(R,s,t\) minimizing \(\sum{i} dst_i - c \cdot R \cdot src_i \) where \(R\) is a 3x3 rotation matrix, \(t\) is a 3x1 translation vector and \(s\) is a scalar size value. This is an implementation of the algorithm by Umeyama [umeyama1991least] . The estimated affine transform has a homogeneous scale which is a subclass of affine transformations with 7 degrees of freedom. The paired point sets need to comprise at least 3 points each.
src | First input 3D point set. |
dst | Second input 3D point set. |
scale | If null is passed, the scale parameter c will be assumed to be 1.0. Else the pointed-to variable will be set to the optimal scale. |
force_rotation | If true, the returned rotation will never be a reflection. This might be unwanted, e.g. when optimizing a transform between a right- and a left-handed coordinate system. |
\[T = \begin{bmatrix} R & t\\ \end{bmatrix} \]
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Computes an optimal affine transformation between two 3D point sets.
It computes \(R,s,t\) minimizing \(\sum{i} dst_i - c \cdot R \cdot src_i \) where \(R\) is a 3x3 rotation matrix, \(t\) is a 3x1 translation vector and \(s\) is a scalar size value. This is an implementation of the algorithm by Umeyama [umeyama1991least] . The estimated affine transform has a homogeneous scale which is a subclass of affine transformations with 7 degrees of freedom. The paired point sets need to comprise at least 3 points each.
src | First input 3D point set. |
dst | Second input 3D point set. |
scale | If null is passed, the scale parameter c will be assumed to be 1.0. Else the pointed-to variable will be set to the optimal scale. |
force_rotation | If true, the returned rotation will never be a reflection. This might be unwanted, e.g. when optimizing a transform between a right- and a left-handed coordinate system. |
\[T = \begin{bmatrix} R & t\\ \end{bmatrix} \]
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Computes an optimal affine transformation between two 3D point sets.
It computes \(R,s,t\) minimizing \(\sum{i} dst_i - c \cdot R \cdot src_i \) where \(R\) is a 3x3 rotation matrix, \(t\) is a 3x1 translation vector and \(s\) is a scalar size value. This is an implementation of the algorithm by Umeyama [umeyama1991least] . The estimated affine transform has a homogeneous scale which is a subclass of affine transformations with 7 degrees of freedom. The paired point sets need to comprise at least 3 points each.
src | First input 3D point set. |
dst | Second input 3D point set. |
scale | If null is passed, the scale parameter c will be assumed to be 1.0. Else the pointed-to variable will be set to the optimal scale. |
force_rotation | If true, the returned rotation will never be a reflection. This might be unwanted, e.g. when optimizing a transform between a right- and a left-handed coordinate system. |
\[T = \begin{bmatrix} R & t\\ \end{bmatrix} \]
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Computes an optimal affine transformation between two 3D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ z\\ \end{bmatrix} = \begin{bmatrix} a_{11} & a_{12} & a_{13}\\ a_{21} & a_{22} & a_{23}\\ a_{31} & a_{32} & a_{33}\\ \end{bmatrix} \begin{bmatrix} X\\ Y\\ Z\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ b_3\\ \end{bmatrix} \]
src | First input 3D point set containing \((X,Y,Z)\). |
dst | Second input 3D point set containing \((x,y,z)\). |
out | Output 3D affine transformation matrix \(3 \times 4\) of the form \[ \begin{bmatrix} a_{11} & a_{12} & a_{13} & b_1\\ a_{21} & a_{22} & a_{23} & b_2\\ a_{31} & a_{32} & a_{33} & b_3\\ \end{bmatrix} \] |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
ransacThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
The function estimates an optimal 3D affine transformation between two 3D point sets using the RANSAC algorithm.
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Computes an optimal affine transformation between two 3D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ z\\ \end{bmatrix} = \begin{bmatrix} a_{11} & a_{12} & a_{13}\\ a_{21} & a_{22} & a_{23}\\ a_{31} & a_{32} & a_{33}\\ \end{bmatrix} \begin{bmatrix} X\\ Y\\ Z\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ b_3\\ \end{bmatrix} \]
src | First input 3D point set containing \((X,Y,Z)\). |
dst | Second input 3D point set containing \((x,y,z)\). |
out | Output 3D affine transformation matrix \(3 \times 4\) of the form \[ \begin{bmatrix} a_{11} & a_{12} & a_{13} & b_1\\ a_{21} & a_{22} & a_{23} & b_2\\ a_{31} & a_{32} & a_{33} & b_3\\ \end{bmatrix} \] |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
ransacThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
The function estimates an optimal 3D affine transformation between two 3D point sets using the RANSAC algorithm.
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Computes an optimal affine transformation between two 3D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ z\\ \end{bmatrix} = \begin{bmatrix} a_{11} & a_{12} & a_{13}\\ a_{21} & a_{22} & a_{23}\\ a_{31} & a_{32} & a_{33}\\ \end{bmatrix} \begin{bmatrix} X\\ Y\\ Z\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ b_3\\ \end{bmatrix} \]
src | First input 3D point set containing \((X,Y,Z)\). |
dst | Second input 3D point set containing \((x,y,z)\). |
out | Output 3D affine transformation matrix \(3 \times 4\) of the form \[ \begin{bmatrix} a_{11} & a_{12} & a_{13} & b_1\\ a_{21} & a_{22} & a_{23} & b_2\\ a_{31} & a_{32} & a_{33} & b_3\\ \end{bmatrix} \] |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
ransacThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
The function estimates an optimal 3D affine transformation between two 3D point sets using the RANSAC algorithm.
Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets.
from | First input 2D point set. |
to | Second input 2D point set. |
inliers | Output vector indicating which points are inliers. |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
The function estimates an optimal 2D affine transformation with 4 degrees of freedom limited to combinations of translation, rotation, and uniform scaling. Uses the selected algorithm for robust estimation.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
Estimated transformation matrix is:
\[ \begin{bmatrix} \cos(\theta) \cdot s & -\sin(\theta) \cdot s & t_x \\ \sin(\theta) \cdot s & \cos(\theta) \cdot s & t_y \end{bmatrix} \]
Where \( \theta \) is the rotation angle, \( s \) the scaling factor and \( t_x, t_y \) are translations in \( x, y \) axes respectively.
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Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets.
from | First input 2D point set. |
to | Second input 2D point set. |
inliers | Output vector indicating which points are inliers. |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
The function estimates an optimal 2D affine transformation with 4 degrees of freedom limited to combinations of translation, rotation, and uniform scaling. Uses the selected algorithm for robust estimation.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
Estimated transformation matrix is:
\[ \begin{bmatrix} \cos(\theta) \cdot s & -\sin(\theta) \cdot s & t_x \\ \sin(\theta) \cdot s & \cos(\theta) \cdot s & t_y \end{bmatrix} \]
Where \( \theta \) is the rotation angle, \( s \) the scaling factor and \( t_x, t_y \) are translations in \( x, y \) axes respectively.
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Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets.
from | First input 2D point set. |
to | Second input 2D point set. |
inliers | Output vector indicating which points are inliers. |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
The function estimates an optimal 2D affine transformation with 4 degrees of freedom limited to combinations of translation, rotation, and uniform scaling. Uses the selected algorithm for robust estimation.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
Estimated transformation matrix is:
\[ \begin{bmatrix} \cos(\theta) \cdot s & -\sin(\theta) \cdot s & t_x \\ \sin(\theta) \cdot s & \cos(\theta) \cdot s & t_y \end{bmatrix} \]
Where \( \theta \) is the rotation angle, \( s \) the scaling factor and \( t_x, t_y \) are translations in \( x, y \) axes respectively.
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Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets.
from | First input 2D point set. |
to | Second input 2D point set. |
inliers | Output vector indicating which points are inliers. |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
The function estimates an optimal 2D affine transformation with 4 degrees of freedom limited to combinations of translation, rotation, and uniform scaling. Uses the selected algorithm for robust estimation.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
Estimated transformation matrix is:
\[ \begin{bmatrix} \cos(\theta) \cdot s & -\sin(\theta) \cdot s & t_x \\ \sin(\theta) \cdot s & \cos(\theta) \cdot s & t_y \end{bmatrix} \]
Where \( \theta \) is the rotation angle, \( s \) the scaling factor and \( t_x, t_y \) are translations in \( x, y \) axes respectively.
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Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets.
from | First input 2D point set. |
to | Second input 2D point set. |
inliers | Output vector indicating which points are inliers. |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
The function estimates an optimal 2D affine transformation with 4 degrees of freedom limited to combinations of translation, rotation, and uniform scaling. Uses the selected algorithm for robust estimation.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
Estimated transformation matrix is:
\[ \begin{bmatrix} \cos(\theta) \cdot s & -\sin(\theta) \cdot s & t_x \\ \sin(\theta) \cdot s & \cos(\theta) \cdot s & t_y \end{bmatrix} \]
Where \( \theta \) is the rotation angle, \( s \) the scaling factor and \( t_x, t_y \) are translations in \( x, y \) axes respectively.
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Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets.
from | First input 2D point set. |
to | Second input 2D point set. |
inliers | Output vector indicating which points are inliers. |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
The function estimates an optimal 2D affine transformation with 4 degrees of freedom limited to combinations of translation, rotation, and uniform scaling. Uses the selected algorithm for robust estimation.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
Estimated transformation matrix is:
\[ \begin{bmatrix} \cos(\theta) \cdot s & -\sin(\theta) \cdot s & t_x \\ \sin(\theta) \cdot s & \cos(\theta) \cdot s & t_y \end{bmatrix} \]
Where \( \theta \) is the rotation angle, \( s \) the scaling factor and \( t_x, t_y \) are translations in \( x, y \) axes respectively.
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Computes an optimal limited affine transformation with 4 degrees of freedom between two 2D point sets.
from | First input 2D point set. |
to | Second input 2D point set. |
inliers | Output vector indicating which points are inliers. |
method | Robust method used to compute transformation. The following methods are possible: |
ransacReprojThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. Applies only to RANSAC. |
maxIters | The maximum number of robust method iterations. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
refineIters | Maximum number of iterations of refining algorithm (Levenberg-Marquardt). Passing 0 will disable refining, so the output matrix will be output of robust method. |
The function estimates an optimal 2D affine transformation with 4 degrees of freedom limited to combinations of translation, rotation, and uniform scaling. Uses the selected algorithm for robust estimation.
The computed transformation is then refined further (using only inliers) with the Levenberg-Marquardt method to reduce the re-projection error even more.
Estimated transformation matrix is:
\[ \begin{bmatrix} \cos(\theta) \cdot s & -\sin(\theta) \cdot s & t_x \\ \sin(\theta) \cdot s & \cos(\theta) \cdot s & t_y \end{bmatrix} \]
Where \( \theta \) is the rotation angle, \( s \) the scaling factor and \( t_x, t_y \) are translations in \( x, y \) axes respectively.
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Estimates the sharpness of a detected chessboard.
Image sharpness, as well as brightness, are a critical parameter for accuracte camera calibration. For accessing these parameters for filtering out problematic calibraiton images, this method calculates edge profiles by traveling from black to white chessboard cell centers. Based on this, the number of pixels is calculated required to transit from black to white. This width of the transition area is a good indication of how sharp the chessboard is imaged and should be below ~3.0 pixels.
image | Gray image used to find chessboard corners |
patternSize | Size of a found chessboard pattern |
corners | Corners found by findChessboardCornersSB |
rise_distance | Rise distance 0.8 means 10% ... 90% of the final signal strength |
vertical | By default edge responses for horizontal lines are calculated |
sharpness | Optional output array with a sharpness value for calculated edge responses (see description) |
The optional sharpness array is of type CV_32FC1 and has for each calculated profile one row with the following five entries: 0 = x coordinate of the underlying edge in the image 1 = y coordinate of the underlying edge in the image 2 = width of the transition area (sharpness) 3 = signal strength in the black cell (min brightness) 4 = signal strength in the white cell (max brightness)
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Estimates the sharpness of a detected chessboard.
Image sharpness, as well as brightness, are a critical parameter for accuracte camera calibration. For accessing these parameters for filtering out problematic calibraiton images, this method calculates edge profiles by traveling from black to white chessboard cell centers. Based on this, the number of pixels is calculated required to transit from black to white. This width of the transition area is a good indication of how sharp the chessboard is imaged and should be below ~3.0 pixels.
image | Gray image used to find chessboard corners |
patternSize | Size of a found chessboard pattern |
corners | Corners found by findChessboardCornersSB |
rise_distance | Rise distance 0.8 means 10% ... 90% of the final signal strength |
vertical | By default edge responses for horizontal lines are calculated |
sharpness | Optional output array with a sharpness value for calculated edge responses (see description) |
The optional sharpness array is of type CV_32FC1 and has for each calculated profile one row with the following five entries: 0 = x coordinate of the underlying edge in the image 1 = y coordinate of the underlying edge in the image 2 = width of the transition area (sharpness) 3 = signal strength in the black cell (min brightness) 4 = signal strength in the white cell (max brightness)
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Estimates the sharpness of a detected chessboard.
Image sharpness, as well as brightness, are a critical parameter for accuracte camera calibration. For accessing these parameters for filtering out problematic calibraiton images, this method calculates edge profiles by traveling from black to white chessboard cell centers. Based on this, the number of pixels is calculated required to transit from black to white. This width of the transition area is a good indication of how sharp the chessboard is imaged and should be below ~3.0 pixels.
image | Gray image used to find chessboard corners |
patternSize | Size of a found chessboard pattern |
corners | Corners found by findChessboardCornersSB |
rise_distance | Rise distance 0.8 means 10% ... 90% of the final signal strength |
vertical | By default edge responses for horizontal lines are calculated |
sharpness | Optional output array with a sharpness value for calculated edge responses (see description) |
The optional sharpness array is of type CV_32FC1 and has for each calculated profile one row with the following five entries: 0 = x coordinate of the underlying edge in the image 1 = y coordinate of the underlying edge in the image 2 = width of the transition area (sharpness) 3 = signal strength in the black cell (min brightness) 4 = signal strength in the white cell (max brightness)
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Estimates the sharpness of a detected chessboard.
Image sharpness, as well as brightness, are a critical parameter for accuracte camera calibration. For accessing these parameters for filtering out problematic calibraiton images, this method calculates edge profiles by traveling from black to white chessboard cell centers. Based on this, the number of pixels is calculated required to transit from black to white. This width of the transition area is a good indication of how sharp the chessboard is imaged and should be below ~3.0 pixels.
image | Gray image used to find chessboard corners |
patternSize | Size of a found chessboard pattern |
corners | Corners found by findChessboardCornersSB |
rise_distance | Rise distance 0.8 means 10% ... 90% of the final signal strength |
vertical | By default edge responses for horizontal lines are calculated |
sharpness | Optional output array with a sharpness value for calculated edge responses (see description) |
The optional sharpness array is of type CV_32FC1 and has for each calculated profile one row with the following five entries: 0 = x coordinate of the underlying edge in the image 1 = y coordinate of the underlying edge in the image 2 = width of the transition area (sharpness) 3 = signal strength in the black cell (min brightness) 4 = signal strength in the white cell (max brightness)
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Estimates the sharpness of a detected chessboard.
Image sharpness, as well as brightness, are a critical parameter for accuracte camera calibration. For accessing these parameters for filtering out problematic calibraiton images, this method calculates edge profiles by traveling from black to white chessboard cell centers. Based on this, the number of pixels is calculated required to transit from black to white. This width of the transition area is a good indication of how sharp the chessboard is imaged and should be below ~3.0 pixels.
image | Gray image used to find chessboard corners |
patternSize | Size of a found chessboard pattern |
corners | Corners found by findChessboardCornersSB |
rise_distance | Rise distance 0.8 means 10% ... 90% of the final signal strength |
vertical | By default edge responses for horizontal lines are calculated |
sharpness | Optional output array with a sharpness value for calculated edge responses (see description) |
The optional sharpness array is of type CV_32FC1 and has for each calculated profile one row with the following five entries: 0 = x coordinate of the underlying edge in the image 1 = y coordinate of the underlying edge in the image 2 = width of the transition area (sharpness) 3 = signal strength in the black cell (min brightness) 4 = signal strength in the white cell (max brightness)
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Estimates the sharpness of a detected chessboard.
Image sharpness, as well as brightness, are a critical parameter for accuracte camera calibration. For accessing these parameters for filtering out problematic calibraiton images, this method calculates edge profiles by traveling from black to white chessboard cell centers. Based on this, the number of pixels is calculated required to transit from black to white. This width of the transition area is a good indication of how sharp the chessboard is imaged and should be below ~3.0 pixels.
image | Gray image used to find chessboard corners |
patternSize | Size of a found chessboard pattern |
corners | Corners found by findChessboardCornersSB |
rise_distance | Rise distance 0.8 means 10% ... 90% of the final signal strength |
vertical | By default edge responses for horizontal lines are calculated |
sharpness | Optional output array with a sharpness value for calculated edge responses (see description) |
The optional sharpness array is of type CV_32FC1 and has for each calculated profile one row with the following five entries: 0 = x coordinate of the underlying edge in the image 1 = y coordinate of the underlying edge in the image 2 = width of the transition area (sharpness) 3 = signal strength in the black cell (min brightness) 4 = signal strength in the white cell (max brightness)
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Estimates the sharpness of a detected chessboard.
Image sharpness, as well as brightness, are a critical parameter for accuracte camera calibration. For accessing these parameters for filtering out problematic calibraiton images, this method calculates edge profiles by traveling from black to white chessboard cell centers. Based on this, the number of pixels is calculated required to transit from black to white. This width of the transition area is a good indication of how sharp the chessboard is imaged and should be below ~3.0 pixels.
image | Gray image used to find chessboard corners |
patternSize | Size of a found chessboard pattern |
corners | Corners found by findChessboardCornersSB |
rise_distance | Rise distance 0.8 means 10% ... 90% of the final signal strength |
vertical | By default edge responses for horizontal lines are calculated |
sharpness | Optional output array with a sharpness value for calculated edge responses (see description) |
The optional sharpness array is of type CV_32FC1 and has for each calculated profile one row with the following five entries: 0 = x coordinate of the underlying edge in the image 1 = y coordinate of the underlying edge in the image 2 = width of the transition area (sharpness) 3 = signal strength in the black cell (min brightness) 4 = signal strength in the white cell (max brightness)
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Estimates the sharpness of a detected chessboard.
Image sharpness, as well as brightness, are a critical parameter for accuracte camera calibration. For accessing these parameters for filtering out problematic calibraiton images, this method calculates edge profiles by traveling from black to white chessboard cell centers. Based on this, the number of pixels is calculated required to transit from black to white. This width of the transition area is a good indication of how sharp the chessboard is imaged and should be below ~3.0 pixels.
image | Gray image used to find chessboard corners |
patternSize | Size of a found chessboard pattern |
corners | Corners found by findChessboardCornersSB |
rise_distance | Rise distance 0.8 means 10% ... 90% of the final signal strength |
vertical | By default edge responses for horizontal lines are calculated |
sharpness | Optional output array with a sharpness value for calculated edge responses (see description) |
The optional sharpness array is of type CV_32FC1 and has for each calculated profile one row with the following five entries: 0 = x coordinate of the underlying edge in the image 1 = y coordinate of the underlying edge in the image 2 = width of the transition area (sharpness) 3 = signal strength in the black cell (min brightness) 4 = signal strength in the white cell (max brightness)
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Computes an optimal translation between two 3D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ z\\ \end{bmatrix} = \begin{bmatrix} X\\ Y\\ Z\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ b_3\\ \end{bmatrix} \]
src | First input 3D point set containing \((X,Y,Z)\). |
dst | Second input 3D point set containing \((x,y,z)\). |
out | Output 3D translation vector \(3 \times 1\) of the form \[ \begin{bmatrix} b_1 \\ b_2 \\ b_3 \\ \end{bmatrix} \] |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
ransacThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
The function estimates an optimal 3D translation between two 3D point sets using the RANSAC algorithm.
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Computes an optimal translation between two 3D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ z\\ \end{bmatrix} = \begin{bmatrix} X\\ Y\\ Z\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ b_3\\ \end{bmatrix} \]
src | First input 3D point set containing \((X,Y,Z)\). |
dst | Second input 3D point set containing \((x,y,z)\). |
out | Output 3D translation vector \(3 \times 1\) of the form \[ \begin{bmatrix} b_1 \\ b_2 \\ b_3 \\ \end{bmatrix} \] |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
ransacThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
The function estimates an optimal 3D translation between two 3D point sets using the RANSAC algorithm.
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Computes an optimal translation between two 3D point sets.
It computes
\[ \begin{bmatrix} x\\ y\\ z\\ \end{bmatrix} = \begin{bmatrix} X\\ Y\\ Z\\ \end{bmatrix} + \begin{bmatrix} b_1\\ b_2\\ b_3\\ \end{bmatrix} \]
src | First input 3D point set containing \((X,Y,Z)\). |
dst | Second input 3D point set containing \((x,y,z)\). |
out | Output 3D translation vector \(3 \times 1\) of the form \[ \begin{bmatrix} b_1 \\ b_2 \\ b_3 \\ \end{bmatrix} \] |
inliers | Output vector indicating which points are inliers (1-inlier, 0-outlier). |
ransacThreshold | Maximum reprojection error in the RANSAC algorithm to consider a point as an inlier. |
confidence | Confidence level, between 0 and 1, for the estimated transformation. Anything between 0.95 and 0.99 is usually good enough. Values too close to 1 can slow down the estimation significantly. Values lower than 0.8-0.9 can result in an incorrectly estimated transformation. |
The function estimates an optimal 3D translation between two 3D point sets using the RANSAC algorithm.
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Filters homography decompositions based on additional information.
rotations | Vector of rotation matrices. |
normals | Vector of plane normal matrices. |
beforePoints | Vector of (rectified) visible reference points before the homography is applied |
afterPoints | Vector of (rectified) visible reference points after the homography is applied |
possibleSolutions | Vector of int indices representing the viable solution set after filtering |
pointsMask | optional Mat/Vector of 8u type representing the mask for the inliers as given by the findHomography function |
This function is intended to filter the output of the decomposeHomographyMat based on additional information as described in [Malis2007] . The summary of the method: the decomposeHomographyMat function returns 2 unique solutions and their "opposites" for a total of 4 solutions. If we have access to the sets of points visible in the camera frame before and after the homography transformation is applied, we can determine which are the true potential solutions and which are the opposites by verifying which homographies are consistent with all visible reference points being in front of the camera. The inputs are left unchanged; the filtered solution set is returned as indices into the existing one.
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Filters homography decompositions based on additional information.
rotations | Vector of rotation matrices. |
normals | Vector of plane normal matrices. |
beforePoints | Vector of (rectified) visible reference points before the homography is applied |
afterPoints | Vector of (rectified) visible reference points after the homography is applied |
possibleSolutions | Vector of int indices representing the viable solution set after filtering |
pointsMask | optional Mat/Vector of 8u type representing the mask for the inliers as given by the findHomography function |
This function is intended to filter the output of the decomposeHomographyMat based on additional information as described in [Malis2007] . The summary of the method: the decomposeHomographyMat function returns 2 unique solutions and their "opposites" for a total of 4 solutions. If we have access to the sets of points visible in the camera frame before and after the homography transformation is applied, we can determine which are the true potential solutions and which are the opposites by verifying which homographies are consistent with all visible reference points being in front of the camera. The inputs are left unchanged; the filtered solution set is returned as indices into the existing one.
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Filters off small noise blobs (speckles) in the disparity map.
img | The input 16-bit signed disparity image |
newVal | The disparity value used to paint-off the speckles |
maxSpeckleSize | The maximum speckle size to consider it a speckle. Larger blobs are not affected by the algorithm |
maxDiff | Maximum difference between neighbor disparity pixels to put them into the same blob. Note that since StereoBM, StereoSGBM and may be other algorithms return a fixed-point disparity map, where disparity values are multiplied by 16, this scale factor should be taken into account when specifying this parameter value. |
buf | The optional temporary buffer to avoid memory allocation within the function. |
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Filters off small noise blobs (speckles) in the disparity map.
img | The input 16-bit signed disparity image |
newVal | The disparity value used to paint-off the speckles |
maxSpeckleSize | The maximum speckle size to consider it a speckle. Larger blobs are not affected by the algorithm |
maxDiff | Maximum difference between neighbor disparity pixels to put them into the same blob. Note that since StereoBM, StereoSGBM and may be other algorithms return a fixed-point disparity map, where disparity values are multiplied by 16, this scale factor should be taken into account when specifying this parameter value. |
buf | The optional temporary buffer to avoid memory allocation within the function. |
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static |
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static |
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Finds the positions of internal corners of the chessboard.
image | Source chessboard view. It must be an 8-bit grayscale or color image. |
patternSize | Number of inner corners per a chessboard row and column ( patternSize = cv::Size(points_per_row,points_per_colum) = cv::Size(columns,rows) ). |
corners | Output array of detected corners. |
flags | Various operation flags that can be zero or a combination of the following values:
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The function attempts to determine whether the input image is a view of the chessboard pattern and locate the internal chessboard corners. The function returns a non-zero value if all of the corners are found and they are placed in a certain order (row by row, left to right in every row). Otherwise, if the function fails to find all the corners or reorder them, it returns 0. For example, a regular chessboard has 8 x 8 squares and 7 x 7 internal corners, that is, points where the black squares touch each other. The detected coordinates are approximate, and to determine their positions more accurately, the function calls #cornerSubPix. You also may use the function #cornerSubPix with different parameters if returned coordinates are not accurate enough.
Sample usage of detecting and drawing chessboard corners: :
Use gen_pattern.py (tutorial_camera_calibration_pattern) to create checkerboard.
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static |
Finds the positions of internal corners of the chessboard.
image | Source chessboard view. It must be an 8-bit grayscale or color image. |
patternSize | Number of inner corners per a chessboard row and column ( patternSize = cv::Size(points_per_row,points_per_colum) = cv::Size(columns,rows) ). |
corners | Output array of detected corners. |
flags | Various operation flags that can be zero or a combination of the following values:
|
The function attempts to determine whether the input image is a view of the chessboard pattern and locate the internal chessboard corners. The function returns a non-zero value if all of the corners are found and they are placed in a certain order (row by row, left to right in every row). Otherwise, if the function fails to find all the corners or reorder them, it returns 0. For example, a regular chessboard has 8 x 8 squares and 7 x 7 internal corners, that is, points where the black squares touch each other. The detected coordinates are approximate, and to determine their positions more accurately, the function calls #cornerSubPix. You also may use the function #cornerSubPix with different parameters if returned coordinates are not accurate enough.
Sample usage of detecting and drawing chessboard corners: :
Use gen_pattern.py (tutorial_camera_calibration_pattern) to create checkerboard.
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Finds the positions of internal corners of the chessboard.
image | Source chessboard view. It must be an 8-bit grayscale or color image. |
patternSize | Number of inner corners per a chessboard row and column ( patternSize = cv::Size(points_per_row,points_per_colum) = cv::Size(columns,rows) ). |
corners | Output array of detected corners. |
flags | Various operation flags that can be zero or a combination of the following values:
|
The function attempts to determine whether the input image is a view of the chessboard pattern and locate the internal chessboard corners. The function returns a non-zero value if all of the corners are found and they are placed in a certain order (row by row, left to right in every row). Otherwise, if the function fails to find all the corners or reorder them, it returns 0. For example, a regular chessboard has 8 x 8 squares and 7 x 7 internal corners, that is, points where the black squares touch each other. The detected coordinates are approximate, and to determine their positions more accurately, the function calls #cornerSubPix. You also may use the function #cornerSubPix with different parameters if returned coordinates are not accurate enough.
Sample usage of detecting and drawing chessboard corners: :
Use gen_pattern.py (tutorial_camera_calibration_pattern) to create checkerboard.
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static |
Finds the positions of internal corners of the chessboard.
image | Source chessboard view. It must be an 8-bit grayscale or color image. |
patternSize | Number of inner corners per a chessboard row and column ( patternSize = cv::Size(points_per_row,points_per_colum) = cv::Size(columns,rows) ). |
corners | Output array of detected corners. |
flags | Various operation flags that can be zero or a combination of the following values:
|
The function attempts to determine whether the input image is a view of the chessboard pattern and locate the internal chessboard corners. The function returns a non-zero value if all of the corners are found and they are placed in a certain order (row by row, left to right in every row). Otherwise, if the function fails to find all the corners or reorder them, it returns 0. For example, a regular chessboard has 8 x 8 squares and 7 x 7 internal corners, that is, points where the black squares touch each other. The detected coordinates are approximate, and to determine their positions more accurately, the function calls #cornerSubPix. You also may use the function #cornerSubPix with different parameters if returned coordinates are not accurate enough.
Sample usage of detecting and drawing chessboard corners: :
Use gen_pattern.py (tutorial_camera_calibration_pattern) to create checkerboard.
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static |
Finds the positions of internal corners of the chessboard.
image | Source chessboard view. It must be an 8-bit grayscale or color image. |
patternSize | Number of inner corners per a chessboard row and column ( patternSize = cv::Size(points_per_row,points_per_colum) = cv::Size(columns,rows) ). |
corners | Output array of detected corners. |
flags | Various operation flags that can be zero or a combination of the following values:
|
The function attempts to determine whether the input image is a view of the chessboard pattern and locate the internal chessboard corners. The function returns a non-zero value if all of the corners are found and they are placed in a certain order (row by row, left to right in every row). Otherwise, if the function fails to find all the corners or reorder them, it returns 0. For example, a regular chessboard has 8 x 8 squares and 7 x 7 internal corners, that is, points where the black squares touch each other. The detected coordinates are approximate, and to determine their positions more accurately, the function calls #cornerSubPix. You also may use the function #cornerSubPix with different parameters if returned coordinates are not accurate enough.
Sample usage of detecting and drawing chessboard corners: :
Use gen_pattern.py (tutorial_camera_calibration_pattern) to create checkerboard.
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static |
Finds the positions of internal corners of the chessboard.
image | Source chessboard view. It must be an 8-bit grayscale or color image. |
patternSize | Number of inner corners per a chessboard row and column ( patternSize = cv::Size(points_per_row,points_per_colum) = cv::Size(columns,rows) ). |
corners | Output array of detected corners. |
flags | Various operation flags that can be zero or a combination of the following values:
|
The function attempts to determine whether the input image is a view of the chessboard pattern and locate the internal chessboard corners. The function returns a non-zero value if all of the corners are found and they are placed in a certain order (row by row, left to right in every row). Otherwise, if the function fails to find all the corners or reorder them, it returns 0. For example, a regular chessboard has 8 x 8 squares and 7 x 7 internal corners, that is, points where the black squares touch each other. The detected coordinates are approximate, and to determine their positions more accurately, the function calls #cornerSubPix. You also may use the function #cornerSubPix with different parameters if returned coordinates are not accurate enough.
Sample usage of detecting and drawing chessboard corners: :
Use gen_pattern.py (tutorial_camera_calibration_pattern) to create checkerboard.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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static |
Finds the positions of internal corners of the chessboard using a sector based approach.
image | Source chessboard view. It must be an 8-bit grayscale or color image. |
patternSize | Number of inner corners per a chessboard row and column ( patternSize = cv::Size(points_per_row,points_per_colum) = cv::Size(columns,rows) ). |
corners | Output array of detected corners. |
flags | Various operation flags that can be zero or a combination of the following values:
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meta | Optional output arrray of detected corners (CV_8UC1 and size = cv::Size(columns,rows)). Each entry stands for one corner of the pattern and can have one of the following values:
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The function is analog to findChessboardCorners but uses a localized radon transformation approximated by box filters being more robust to all sort of noise, faster on larger images and is able to directly return the sub-pixel position of the internal chessboard corners. The Method is based on the paper [duda2018] "Accurate Detection and Localization of Checkerboard Corners for Calibration" demonstrating that the returned sub-pixel positions are more accurate than the one returned by cornerSubPix allowing a precise camera calibration for demanding applications.
In the case, the flags CALIB_CB_LARGER or CALIB_CB_MARKER are given, the result can be recovered from the optional meta array. Both flags are helpful to use calibration patterns exceeding the field of view of the camera. These oversized patterns allow more accurate calibrations as corners can be utilized, which are as close as possible to the image borders. For a consistent coordinate system across all images, the optional marker (see image below) can be used to move the origin of the board to the location where the black circle is located.
Use gen_pattern.py (tutorial_camera_calibration_pattern) to create checkerboard.
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Finds the positions of internal corners of the chessboard using a sector based approach.
image | Source chessboard view. It must be an 8-bit grayscale or color image. |
patternSize | Number of inner corners per a chessboard row and column ( patternSize = cv::Size(points_per_row,points_per_colum) = cv::Size(columns,rows) ). |
corners | Output array of detected corners. |
flags | Various operation flags that can be zero or a combination of the following values:
|
meta | Optional output arrray of detected corners (CV_8UC1 and size = cv::Size(columns,rows)). Each entry stands for one corner of the pattern and can have one of the following values:
|
The function is analog to findChessboardCorners but uses a localized radon transformation approximated by box filters being more robust to all sort of noise, faster on larger images and is able to directly return the sub-pixel position of the internal chessboard corners. The Method is based on the paper [duda2018] "Accurate Detection and Localization of Checkerboard Corners for Calibration" demonstrating that the returned sub-pixel positions are more accurate than the one returned by cornerSubPix allowing a precise camera calibration for demanding applications.
In the case, the flags CALIB_CB_LARGER or CALIB_CB_MARKER are given, the result can be recovered from the optional meta array. Both flags are helpful to use calibration patterns exceeding the field of view of the camera. These oversized patterns allow more accurate calibrations as corners can be utilized, which are as close as possible to the image borders. For a consistent coordinate system across all images, the optional marker (see image below) can be used to move the origin of the board to the location where the black circle is located.
Use gen_pattern.py (tutorial_camera_calibration_pattern) to create checkerboard.
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static |
Finds the positions of internal corners of the chessboard using a sector based approach.
image | Source chessboard view. It must be an 8-bit grayscale or color image. |
patternSize | Number of inner corners per a chessboard row and column ( patternSize = cv::Size(points_per_row,points_per_colum) = cv::Size(columns,rows) ). |
corners | Output array of detected corners. |
flags | Various operation flags that can be zero or a combination of the following values:
|
meta | Optional output arrray of detected corners (CV_8UC1 and size = cv::Size(columns,rows)). Each entry stands for one corner of the pattern and can have one of the following values:
|
The function is analog to findChessboardCorners but uses a localized radon transformation approximated by box filters being more robust to all sort of noise, faster on larger images and is able to directly return the sub-pixel position of the internal chessboard corners. The Method is based on the paper [duda2018] "Accurate Detection and Localization of Checkerboard Corners for Calibration" demonstrating that the returned sub-pixel positions are more accurate than the one returned by cornerSubPix allowing a precise camera calibration for demanding applications.
In the case, the flags CALIB_CB_LARGER or CALIB_CB_MARKER are given, the result can be recovered from the optional meta array. Both flags are helpful to use calibration patterns exceeding the field of view of the camera. These oversized patterns allow more accurate calibrations as corners can be utilized, which are as close as possible to the image borders. For a consistent coordinate system across all images, the optional marker (see image below) can be used to move the origin of the board to the location where the black circle is located.
Use gen_pattern.py (tutorial_camera_calibration_pattern) to create checkerboard.
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
focal | focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
method | Method for computing a fundamental matrix. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
Calculates an essential matrix from the corresponding points in two images.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . Note that this function assumes that points1 and points2 are feature points from cameras with the same camera intrinsic matrix. If this assumption does not hold for your use case, use another function overload or undistortPoints with P = cv::NoArray() for both cameras to transform image points to normalized image coordinates, which are valid for the identity camera intrinsic matrix. When passing these coordinates, pass the identity matrix for this parameter. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function estimates essential matrix based on the five-point algorithm solver in [Nister03] . [SteweniusCFS] is also a related. The epipolar geometry is described by the following equation:
\[[p_2; 1]^T K^{-T} E K^{-1} [p_1; 1] = 0\]
where \(E\) is an essential matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively. The result of this function may be passed further to decomposeEssentialMat or recoverPose to recover the relative pose between cameras.
|
static |
Calculates an essential matrix from the corresponding points in two images.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . Note that this function assumes that points1 and points2 are feature points from cameras with the same camera intrinsic matrix. If this assumption does not hold for your use case, use another function overload or undistortPoints with P = cv::NoArray() for both cameras to transform image points to normalized image coordinates, which are valid for the identity camera intrinsic matrix. When passing these coordinates, pass the identity matrix for this parameter. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function estimates essential matrix based on the five-point algorithm solver in [Nister03] . [SteweniusCFS] is also a related. The epipolar geometry is described by the following equation:
\[[p_2; 1]^T K^{-T} E K^{-1} [p_1; 1] = 0\]
where \(E\) is an essential matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively. The result of this function may be passed further to decomposeEssentialMat or recoverPose to recover the relative pose between cameras.
|
static |
Calculates an essential matrix from the corresponding points in two images.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . Note that this function assumes that points1 and points2 are feature points from cameras with the same camera intrinsic matrix. If this assumption does not hold for your use case, use another function overload or undistortPoints with P = cv::NoArray() for both cameras to transform image points to normalized image coordinates, which are valid for the identity camera intrinsic matrix. When passing these coordinates, pass the identity matrix for this parameter. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function estimates essential matrix based on the five-point algorithm solver in [Nister03] . [SteweniusCFS] is also a related. The epipolar geometry is described by the following equation:
\[[p_2; 1]^T K^{-T} E K^{-1} [p_1; 1] = 0\]
where \(E\) is an essential matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively. The result of this function may be passed further to decomposeEssentialMat or recoverPose to recover the relative pose between cameras.
|
static |
Calculates an essential matrix from the corresponding points in two images.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . Note that this function assumes that points1 and points2 are feature points from cameras with the same camera intrinsic matrix. If this assumption does not hold for your use case, use another function overload or undistortPoints with P = cv::NoArray() for both cameras to transform image points to normalized image coordinates, which are valid for the identity camera intrinsic matrix. When passing these coordinates, pass the identity matrix for this parameter. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function estimates essential matrix based on the five-point algorithm solver in [Nister03] . [SteweniusCFS] is also a related. The epipolar geometry is described by the following equation:
\[[p_2; 1]^T K^{-T} E K^{-1} [p_1; 1] = 0\]
where \(E\) is an essential matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively. The result of this function may be passed further to decomposeEssentialMat or recoverPose to recover the relative pose between cameras.
|
static |
Calculates an essential matrix from the corresponding points in two images.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . Note that this function assumes that points1 and points2 are feature points from cameras with the same camera intrinsic matrix. If this assumption does not hold for your use case, use another function overload or undistortPoints with P = cv::NoArray() for both cameras to transform image points to normalized image coordinates, which are valid for the identity camera intrinsic matrix. When passing these coordinates, pass the identity matrix for this parameter. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function estimates essential matrix based on the five-point algorithm solver in [Nister03] . [SteweniusCFS] is also a related. The epipolar geometry is described by the following equation:
\[[p_2; 1]^T K^{-T} E K^{-1} [p_1; 1] = 0\]
where \(E\) is an essential matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively. The result of this function may be passed further to decomposeEssentialMat or recoverPose to recover the relative pose between cameras.
|
static |
Calculates an essential matrix from the corresponding points in two images.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . Note that this function assumes that points1 and points2 are feature points from cameras with the same camera intrinsic matrix. If this assumption does not hold for your use case, use another function overload or undistortPoints with P = cv::NoArray() for both cameras to transform image points to normalized image coordinates, which are valid for the identity camera intrinsic matrix. When passing these coordinates, pass the identity matrix for this parameter. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
maxIters | The maximum number of robust method iterations. |
This function estimates essential matrix based on the five-point algorithm solver in [Nister03] . [SteweniusCFS] is also a related. The epipolar geometry is described by the following equation:
\[[p_2; 1]^T K^{-T} E K^{-1} [p_1; 1] = 0\]
where \(E\) is an essential matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively. The result of this function may be passed further to decomposeEssentialMat or recoverPose to recover the relative pose between cameras.
|
static |
|
static |
Calculates an essential matrix from the corresponding points in two images from potentially two different cameras.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix1 | Camera matrix for the first camera \(K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
cameraMatrix2 | Camera matrix for the second camera \(K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs1 | Input vector of distortion coefficients for the first camera \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
distCoeffs2 | Input vector of distortion coefficients for the second camera \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
This function estimates essential matrix based on the five-point algorithm solver in [Nister03] . [SteweniusCFS] is also a related. The epipolar geometry is described by the following equation:
\[[p_2; 1]^T K^{-T} E K^{-1} [p_1; 1] = 0\]
where \(E\) is an essential matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively. The result of this function may be passed further to decomposeEssentialMat or recoverPose to recover the relative pose between cameras.
|
static |
Calculates an essential matrix from the corresponding points in two images from potentially two different cameras.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix1 | Camera matrix for the first camera \(K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
cameraMatrix2 | Camera matrix for the second camera \(K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs1 | Input vector of distortion coefficients for the first camera \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
distCoeffs2 | Input vector of distortion coefficients for the second camera \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
This function estimates essential matrix based on the five-point algorithm solver in [Nister03] . [SteweniusCFS] is also a related. The epipolar geometry is described by the following equation:
\[[p_2; 1]^T K^{-T} E K^{-1} [p_1; 1] = 0\]
where \(E\) is an essential matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively. The result of this function may be passed further to decomposeEssentialMat or recoverPose to recover the relative pose between cameras.
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Calculates an essential matrix from the corresponding points in two images from potentially two different cameras.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix1 | Camera matrix for the first camera \(K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
cameraMatrix2 | Camera matrix for the second camera \(K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs1 | Input vector of distortion coefficients for the first camera \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
distCoeffs2 | Input vector of distortion coefficients for the second camera \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
This function estimates essential matrix based on the five-point algorithm solver in [Nister03] . [SteweniusCFS] is also a related. The epipolar geometry is described by the following equation:
\[[p_2; 1]^T K^{-T} E K^{-1} [p_1; 1] = 0\]
where \(E\) is an essential matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively. The result of this function may be passed further to decomposeEssentialMat or recoverPose to recover the relative pose between cameras.
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static |
Calculates an essential matrix from the corresponding points in two images from potentially two different cameras.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix1 | Camera matrix for the first camera \(K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
cameraMatrix2 | Camera matrix for the second camera \(K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs1 | Input vector of distortion coefficients for the first camera \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
distCoeffs2 | Input vector of distortion coefficients for the second camera \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
This function estimates essential matrix based on the five-point algorithm solver in [Nister03] . [SteweniusCFS] is also a related. The epipolar geometry is described by the following equation:
\[[p_2; 1]^T K^{-T} E K^{-1} [p_1; 1] = 0\]
where \(E\) is an essential matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively. The result of this function may be passed further to decomposeEssentialMat or recoverPose to recover the relative pose between cameras.
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static |
Calculates an essential matrix from the corresponding points in two images from potentially two different cameras.
points1 | Array of N (N >= 5) 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix1 | Camera matrix for the first camera \(K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
cameraMatrix2 | Camera matrix for the second camera \(K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs1 | Input vector of distortion coefficients for the first camera \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
distCoeffs2 | Input vector of distortion coefficients for the second camera \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Output array of N elements, every element of which is set to 0 for outliers and to 1 for the other points. The array is computed only in the RANSAC and LMedS methods. |
This function estimates essential matrix based on the five-point algorithm solver in [Nister03] . [SteweniusCFS] is also a related. The epipolar geometry is described by the following equation:
\[[p_2; 1]^T K^{-T} E K^{-1} [p_1; 1] = 0\]
where \(E\) is an essential matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively. The result of this function may be passed further to decomposeEssentialMat or recoverPose to recover the relative pose between cameras.
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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static |
Calculates a fundamental matrix from the corresponding points in two images.
points1 | Array of N points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
method | Method for computing a fundamental matrix. |
ransacReprojThreshold | Parameter used only for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
confidence | Parameter used for the RANSAC and LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
maxIters | The maximum number of robust method iterations. |
The epipolar geometry is described by the following equation:
\[[p_2; 1]^T F [p_1; 1] = 0\]
where \(F\) is a fundamental matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively.
The function calculates the fundamental matrix using one of four methods listed above and returns the found fundamental matrix. Normally just one matrix is found. But in case of the 7-point algorithm, the function may return up to 3 solutions ( \(9 \times 3\) matrix that stores all 3 matrices sequentially).
The calculated fundamental matrix may be passed further to computeCorrespondEpilines that finds the epipolar lines corresponding to the specified points. It can also be passed to stereoRectifyUncalibrated to compute the rectification transformation. :
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static |
Calculates a fundamental matrix from the corresponding points in two images.
points1 | Array of N points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
method | Method for computing a fundamental matrix. |
ransacReprojThreshold | Parameter used only for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
confidence | Parameter used for the RANSAC and LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
maxIters | The maximum number of robust method iterations. |
The epipolar geometry is described by the following equation:
\[[p_2; 1]^T F [p_1; 1] = 0\]
where \(F\) is a fundamental matrix, \(p_1\) and \(p_2\) are corresponding points in the first and the second images, respectively.
The function calculates the fundamental matrix using one of four methods listed above and returns the found fundamental matrix. Normally just one matrix is found. But in case of the 7-point algorithm, the function may return up to 3 solutions ( \(9 \times 3\) matrix that stores all 3 matrices sequentially).
The calculated fundamental matrix may be passed further to computeCorrespondEpilines that finds the epipolar lines corresponding to the specified points. It can also be passed to stereoRectifyUncalibrated to compute the rectification transformation. :
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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Finds a perspective transformation between two planes.
srcPoints | Coordinates of the points in the original plane, a matrix of the type CV_32FC2 or vector<Point2f> . |
dstPoints | Coordinates of the points in the target plane, a matrix of the type CV_32FC2 or a vector<Point2f> . |
method | Method used to compute a homography matrix. The following methods are possible: |
ransacReprojThreshold | Maximum allowed reprojection error to treat a point pair as an inlier (used in the RANSAC and RHO methods only). That is, if \[\| \texttt{dstPoints} _i - \texttt{convertPointsHomogeneous} ( \texttt{H} \cdot \texttt{srcPoints} _i) \|_2 > \texttt{ransacReprojThreshold}\] then the point \(i\) is considered as an outlier. If srcPoints and dstPoints are measured in pixels, it usually makes sense to set this parameter somewhere in the range of 1 to 10. |
mask | Optional output mask set by a robust method ( RANSAC or LMeDS ). Note that the input mask values are ignored. |
maxIters | The maximum number of RANSAC iterations. |
confidence | Confidence level, between 0 and 1. |
The function finds and returns the perspective transformation \(H\) between the source and the destination planes:
\[s_i \vecthree{x'_i}{y'_i}{1} \sim H \vecthree{x_i}{y_i}{1}\]
so that the back-projection error
\[\sum _i \left ( x'_i- \frac{h_{11} x_i + h_{12} y_i + h_{13}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2+ \left ( y'_i- \frac{h_{21} x_i + h_{22} y_i + h_{23}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2\]
is minimized. If the parameter method is set to the default value 0, the function uses all the point pairs to compute an initial homography estimate with a simple least-squares scheme.
However, if not all of the point pairs ( \(srcPoints_i\), \(dstPoints_i\) ) fit the rigid perspective transformation (that is, there are some outliers), this initial estimate will be poor. In this case, you can use one of the three robust methods. The methods RANSAC, LMeDS and RHO try many different random subsets of the corresponding point pairs (of four pairs each, collinear pairs are discarded), estimate the homography matrix using this subset and a simple least-squares algorithm, and then compute the quality/goodness of the computed homography (which is the number of inliers for RANSAC or the least median re-projection error for LMeDS). The best subset is then used to produce the initial estimate of the homography matrix and the mask of inliers/outliers.
Regardless of the method, robust or not, the computed homography matrix is refined further (using inliers only in case of a robust method) with the Levenberg-Marquardt method to reduce the re-projection error even more.
The methods RANSAC and RHO can handle practically any ratio of outliers but need a threshold to distinguish inliers from outliers. The method LMeDS does not need any threshold but it works correctly only when there are more than 50% of inliers. Finally, if there are no outliers and the noise is rather small, use the default method (method=0).
The function is used to find initial intrinsic and extrinsic matrices. Homography matrix is determined up to a scale. If \(h_{33}\) is non-zero, the matrix is normalized so that \(h_{33}=1\).
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Finds a perspective transformation between two planes.
srcPoints | Coordinates of the points in the original plane, a matrix of the type CV_32FC2 or vector<Point2f> . |
dstPoints | Coordinates of the points in the target plane, a matrix of the type CV_32FC2 or a vector<Point2f> . |
method | Method used to compute a homography matrix. The following methods are possible: |
ransacReprojThreshold | Maximum allowed reprojection error to treat a point pair as an inlier (used in the RANSAC and RHO methods only). That is, if \[\| \texttt{dstPoints} _i - \texttt{convertPointsHomogeneous} ( \texttt{H} \cdot \texttt{srcPoints} _i) \|_2 > \texttt{ransacReprojThreshold}\] then the point \(i\) is considered as an outlier. If srcPoints and dstPoints are measured in pixels, it usually makes sense to set this parameter somewhere in the range of 1 to 10. |
mask | Optional output mask set by a robust method ( RANSAC or LMeDS ). Note that the input mask values are ignored. |
maxIters | The maximum number of RANSAC iterations. |
confidence | Confidence level, between 0 and 1. |
The function finds and returns the perspective transformation \(H\) between the source and the destination planes:
\[s_i \vecthree{x'_i}{y'_i}{1} \sim H \vecthree{x_i}{y_i}{1}\]
so that the back-projection error
\[\sum _i \left ( x'_i- \frac{h_{11} x_i + h_{12} y_i + h_{13}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2+ \left ( y'_i- \frac{h_{21} x_i + h_{22} y_i + h_{23}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2\]
is minimized. If the parameter method is set to the default value 0, the function uses all the point pairs to compute an initial homography estimate with a simple least-squares scheme.
However, if not all of the point pairs ( \(srcPoints_i\), \(dstPoints_i\) ) fit the rigid perspective transformation (that is, there are some outliers), this initial estimate will be poor. In this case, you can use one of the three robust methods. The methods RANSAC, LMeDS and RHO try many different random subsets of the corresponding point pairs (of four pairs each, collinear pairs are discarded), estimate the homography matrix using this subset and a simple least-squares algorithm, and then compute the quality/goodness of the computed homography (which is the number of inliers for RANSAC or the least median re-projection error for LMeDS). The best subset is then used to produce the initial estimate of the homography matrix and the mask of inliers/outliers.
Regardless of the method, robust or not, the computed homography matrix is refined further (using inliers only in case of a robust method) with the Levenberg-Marquardt method to reduce the re-projection error even more.
The methods RANSAC and RHO can handle practically any ratio of outliers but need a threshold to distinguish inliers from outliers. The method LMeDS does not need any threshold but it works correctly only when there are more than 50% of inliers. Finally, if there are no outliers and the noise is rather small, use the default method (method=0).
The function is used to find initial intrinsic and extrinsic matrices. Homography matrix is determined up to a scale. If \(h_{33}\) is non-zero, the matrix is normalized so that \(h_{33}=1\).
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static |
Finds a perspective transformation between two planes.
srcPoints | Coordinates of the points in the original plane, a matrix of the type CV_32FC2 or vector<Point2f> . |
dstPoints | Coordinates of the points in the target plane, a matrix of the type CV_32FC2 or a vector<Point2f> . |
method | Method used to compute a homography matrix. The following methods are possible: |
ransacReprojThreshold | Maximum allowed reprojection error to treat a point pair as an inlier (used in the RANSAC and RHO methods only). That is, if \[\| \texttt{dstPoints} _i - \texttt{convertPointsHomogeneous} ( \texttt{H} \cdot \texttt{srcPoints} _i) \|_2 > \texttt{ransacReprojThreshold}\] then the point \(i\) is considered as an outlier. If srcPoints and dstPoints are measured in pixels, it usually makes sense to set this parameter somewhere in the range of 1 to 10. |
mask | Optional output mask set by a robust method ( RANSAC or LMeDS ). Note that the input mask values are ignored. |
maxIters | The maximum number of RANSAC iterations. |
confidence | Confidence level, between 0 and 1. |
The function finds and returns the perspective transformation \(H\) between the source and the destination planes:
\[s_i \vecthree{x'_i}{y'_i}{1} \sim H \vecthree{x_i}{y_i}{1}\]
so that the back-projection error
\[\sum _i \left ( x'_i- \frac{h_{11} x_i + h_{12} y_i + h_{13}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2+ \left ( y'_i- \frac{h_{21} x_i + h_{22} y_i + h_{23}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2\]
is minimized. If the parameter method is set to the default value 0, the function uses all the point pairs to compute an initial homography estimate with a simple least-squares scheme.
However, if not all of the point pairs ( \(srcPoints_i\), \(dstPoints_i\) ) fit the rigid perspective transformation (that is, there are some outliers), this initial estimate will be poor. In this case, you can use one of the three robust methods. The methods RANSAC, LMeDS and RHO try many different random subsets of the corresponding point pairs (of four pairs each, collinear pairs are discarded), estimate the homography matrix using this subset and a simple least-squares algorithm, and then compute the quality/goodness of the computed homography (which is the number of inliers for RANSAC or the least median re-projection error for LMeDS). The best subset is then used to produce the initial estimate of the homography matrix and the mask of inliers/outliers.
Regardless of the method, robust or not, the computed homography matrix is refined further (using inliers only in case of a robust method) with the Levenberg-Marquardt method to reduce the re-projection error even more.
The methods RANSAC and RHO can handle practically any ratio of outliers but need a threshold to distinguish inliers from outliers. The method LMeDS does not need any threshold but it works correctly only when there are more than 50% of inliers. Finally, if there are no outliers and the noise is rather small, use the default method (method=0).
The function is used to find initial intrinsic and extrinsic matrices. Homography matrix is determined up to a scale. If \(h_{33}\) is non-zero, the matrix is normalized so that \(h_{33}=1\).
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static |
Finds a perspective transformation between two planes.
srcPoints | Coordinates of the points in the original plane, a matrix of the type CV_32FC2 or vector<Point2f> . |
dstPoints | Coordinates of the points in the target plane, a matrix of the type CV_32FC2 or a vector<Point2f> . |
method | Method used to compute a homography matrix. The following methods are possible: |
ransacReprojThreshold | Maximum allowed reprojection error to treat a point pair as an inlier (used in the RANSAC and RHO methods only). That is, if \[\| \texttt{dstPoints} _i - \texttt{convertPointsHomogeneous} ( \texttt{H} \cdot \texttt{srcPoints} _i) \|_2 > \texttt{ransacReprojThreshold}\] then the point \(i\) is considered as an outlier. If srcPoints and dstPoints are measured in pixels, it usually makes sense to set this parameter somewhere in the range of 1 to 10. |
mask | Optional output mask set by a robust method ( RANSAC or LMeDS ). Note that the input mask values are ignored. |
maxIters | The maximum number of RANSAC iterations. |
confidence | Confidence level, between 0 and 1. |
The function finds and returns the perspective transformation \(H\) between the source and the destination planes:
\[s_i \vecthree{x'_i}{y'_i}{1} \sim H \vecthree{x_i}{y_i}{1}\]
so that the back-projection error
\[\sum _i \left ( x'_i- \frac{h_{11} x_i + h_{12} y_i + h_{13}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2+ \left ( y'_i- \frac{h_{21} x_i + h_{22} y_i + h_{23}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2\]
is minimized. If the parameter method is set to the default value 0, the function uses all the point pairs to compute an initial homography estimate with a simple least-squares scheme.
However, if not all of the point pairs ( \(srcPoints_i\), \(dstPoints_i\) ) fit the rigid perspective transformation (that is, there are some outliers), this initial estimate will be poor. In this case, you can use one of the three robust methods. The methods RANSAC, LMeDS and RHO try many different random subsets of the corresponding point pairs (of four pairs each, collinear pairs are discarded), estimate the homography matrix using this subset and a simple least-squares algorithm, and then compute the quality/goodness of the computed homography (which is the number of inliers for RANSAC or the least median re-projection error for LMeDS). The best subset is then used to produce the initial estimate of the homography matrix and the mask of inliers/outliers.
Regardless of the method, robust or not, the computed homography matrix is refined further (using inliers only in case of a robust method) with the Levenberg-Marquardt method to reduce the re-projection error even more.
The methods RANSAC and RHO can handle practically any ratio of outliers but need a threshold to distinguish inliers from outliers. The method LMeDS does not need any threshold but it works correctly only when there are more than 50% of inliers. Finally, if there are no outliers and the noise is rather small, use the default method (method=0).
The function is used to find initial intrinsic and extrinsic matrices. Homography matrix is determined up to a scale. If \(h_{33}\) is non-zero, the matrix is normalized so that \(h_{33}=1\).
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static |
Finds a perspective transformation between two planes.
srcPoints | Coordinates of the points in the original plane, a matrix of the type CV_32FC2 or vector<Point2f> . |
dstPoints | Coordinates of the points in the target plane, a matrix of the type CV_32FC2 or a vector<Point2f> . |
method | Method used to compute a homography matrix. The following methods are possible: |
ransacReprojThreshold | Maximum allowed reprojection error to treat a point pair as an inlier (used in the RANSAC and RHO methods only). That is, if \[\| \texttt{dstPoints} _i - \texttt{convertPointsHomogeneous} ( \texttt{H} \cdot \texttt{srcPoints} _i) \|_2 > \texttt{ransacReprojThreshold}\] then the point \(i\) is considered as an outlier. If srcPoints and dstPoints are measured in pixels, it usually makes sense to set this parameter somewhere in the range of 1 to 10. |
mask | Optional output mask set by a robust method ( RANSAC or LMeDS ). Note that the input mask values are ignored. |
maxIters | The maximum number of RANSAC iterations. |
confidence | Confidence level, between 0 and 1. |
The function finds and returns the perspective transformation \(H\) between the source and the destination planes:
\[s_i \vecthree{x'_i}{y'_i}{1} \sim H \vecthree{x_i}{y_i}{1}\]
so that the back-projection error
\[\sum _i \left ( x'_i- \frac{h_{11} x_i + h_{12} y_i + h_{13}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2+ \left ( y'_i- \frac{h_{21} x_i + h_{22} y_i + h_{23}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2\]
is minimized. If the parameter method is set to the default value 0, the function uses all the point pairs to compute an initial homography estimate with a simple least-squares scheme.
However, if not all of the point pairs ( \(srcPoints_i\), \(dstPoints_i\) ) fit the rigid perspective transformation (that is, there are some outliers), this initial estimate will be poor. In this case, you can use one of the three robust methods. The methods RANSAC, LMeDS and RHO try many different random subsets of the corresponding point pairs (of four pairs each, collinear pairs are discarded), estimate the homography matrix using this subset and a simple least-squares algorithm, and then compute the quality/goodness of the computed homography (which is the number of inliers for RANSAC or the least median re-projection error for LMeDS). The best subset is then used to produce the initial estimate of the homography matrix and the mask of inliers/outliers.
Regardless of the method, robust or not, the computed homography matrix is refined further (using inliers only in case of a robust method) with the Levenberg-Marquardt method to reduce the re-projection error even more.
The methods RANSAC and RHO can handle practically any ratio of outliers but need a threshold to distinguish inliers from outliers. The method LMeDS does not need any threshold but it works correctly only when there are more than 50% of inliers. Finally, if there are no outliers and the noise is rather small, use the default method (method=0).
The function is used to find initial intrinsic and extrinsic matrices. Homography matrix is determined up to a scale. If \(h_{33}\) is non-zero, the matrix is normalized so that \(h_{33}=1\).
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static |
Finds a perspective transformation between two planes.
srcPoints | Coordinates of the points in the original plane, a matrix of the type CV_32FC2 or vector<Point2f> . |
dstPoints | Coordinates of the points in the target plane, a matrix of the type CV_32FC2 or a vector<Point2f> . |
method | Method used to compute a homography matrix. The following methods are possible: |
ransacReprojThreshold | Maximum allowed reprojection error to treat a point pair as an inlier (used in the RANSAC and RHO methods only). That is, if \[\| \texttt{dstPoints} _i - \texttt{convertPointsHomogeneous} ( \texttt{H} \cdot \texttt{srcPoints} _i) \|_2 > \texttt{ransacReprojThreshold}\] then the point \(i\) is considered as an outlier. If srcPoints and dstPoints are measured in pixels, it usually makes sense to set this parameter somewhere in the range of 1 to 10. |
mask | Optional output mask set by a robust method ( RANSAC or LMeDS ). Note that the input mask values are ignored. |
maxIters | The maximum number of RANSAC iterations. |
confidence | Confidence level, between 0 and 1. |
The function finds and returns the perspective transformation \(H\) between the source and the destination planes:
\[s_i \vecthree{x'_i}{y'_i}{1} \sim H \vecthree{x_i}{y_i}{1}\]
so that the back-projection error
\[\sum _i \left ( x'_i- \frac{h_{11} x_i + h_{12} y_i + h_{13}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2+ \left ( y'_i- \frac{h_{21} x_i + h_{22} y_i + h_{23}}{h_{31} x_i + h_{32} y_i + h_{33}} \right )^2\]
is minimized. If the parameter method is set to the default value 0, the function uses all the point pairs to compute an initial homography estimate with a simple least-squares scheme.
However, if not all of the point pairs ( \(srcPoints_i\), \(dstPoints_i\) ) fit the rigid perspective transformation (that is, there are some outliers), this initial estimate will be poor. In this case, you can use one of the three robust methods. The methods RANSAC, LMeDS and RHO try many different random subsets of the corresponding point pairs (of four pairs each, collinear pairs are discarded), estimate the homography matrix using this subset and a simple least-squares algorithm, and then compute the quality/goodness of the computed homography (which is the number of inliers for RANSAC or the least median re-projection error for LMeDS). The best subset is then used to produce the initial estimate of the homography matrix and the mask of inliers/outliers.
Regardless of the method, robust or not, the computed homography matrix is refined further (using inliers only in case of a robust method) with the Levenberg-Marquardt method to reduce the re-projection error even more.
The methods RANSAC and RHO can handle practically any ratio of outliers but need a threshold to distinguish inliers from outliers. The method LMeDS does not need any threshold but it works correctly only when there are more than 50% of inliers. Finally, if there are no outliers and the noise is rather small, use the default method (method=0).
The function is used to find initial intrinsic and extrinsic matrices. Homography matrix is determined up to a scale. If \(h_{33}\) is non-zero, the matrix is normalized so that \(h_{33}=1\).
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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Performs camera calibration.
objectPoints | vector of vectors of calibration pattern points in the calibration pattern coordinate space. |
imagePoints | vector of vectors of the projections of calibration pattern points. imagePoints.size() and objectPoints.size() and imagePoints[i].size() must be equal to objectPoints[i].size() for each i. |
image_size | Size of the image used only to initialize the camera intrinsic matrix. |
K | Output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If fisheye::CALIB_USE_INTRINSIC_GUESS is specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
D | Output vector of distortion coefficients \(\distcoeffsfisheye\). |
rvecs | Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view. That is, each k-th rotation vector together with the corresponding k-th translation vector (see the next output parameter description) brings the calibration pattern from the model coordinate space (in which object points are specified) to the world coordinate space, that is, a real position of the calibration pattern in the k-th pattern view (k=0.. M -1). |
tvecs | Output vector of translation vectors estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs camera calibration.
objectPoints | vector of vectors of calibration pattern points in the calibration pattern coordinate space. |
imagePoints | vector of vectors of the projections of calibration pattern points. imagePoints.size() and objectPoints.size() and imagePoints[i].size() must be equal to objectPoints[i].size() for each i. |
image_size | Size of the image used only to initialize the camera intrinsic matrix. |
K | Output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If fisheye::CALIB_USE_INTRINSIC_GUESS is specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
D | Output vector of distortion coefficients \(\distcoeffsfisheye\). |
rvecs | Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view. That is, each k-th rotation vector together with the corresponding k-th translation vector (see the next output parameter description) brings the calibration pattern from the model coordinate space (in which object points are specified) to the world coordinate space, that is, a real position of the calibration pattern in the k-th pattern view (k=0.. M -1). |
tvecs | Output vector of translation vectors estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs camera calibration.
objectPoints | vector of vectors of calibration pattern points in the calibration pattern coordinate space. |
imagePoints | vector of vectors of the projections of calibration pattern points. imagePoints.size() and objectPoints.size() and imagePoints[i].size() must be equal to objectPoints[i].size() for each i. |
image_size | Size of the image used only to initialize the camera intrinsic matrix. |
K | Output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If fisheye::CALIB_USE_INTRINSIC_GUESS is specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
D | Output vector of distortion coefficients \(\distcoeffsfisheye\). |
rvecs | Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view. That is, each k-th rotation vector together with the corresponding k-th translation vector (see the next output parameter description) brings the calibration pattern from the model coordinate space (in which object points are specified) to the world coordinate space, that is, a real position of the calibration pattern in the k-th pattern view (k=0.. M -1). |
tvecs | Output vector of translation vectors estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs camera calibration.
objectPoints | vector of vectors of calibration pattern points in the calibration pattern coordinate space. |
imagePoints | vector of vectors of the projections of calibration pattern points. imagePoints.size() and objectPoints.size() and imagePoints[i].size() must be equal to objectPoints[i].size() for each i. |
image_size | Size of the image used only to initialize the camera intrinsic matrix. |
K | Output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If fisheye::CALIB_USE_INTRINSIC_GUESS is specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
D | Output vector of distortion coefficients \(\distcoeffsfisheye\). |
rvecs | Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view. That is, each k-th rotation vector together with the corresponding k-th translation vector (see the next output parameter description) brings the calibration pattern from the model coordinate space (in which object points are specified) to the world coordinate space, that is, a real position of the calibration pattern in the k-th pattern view (k=0.. M -1). |
tvecs | Output vector of translation vectors estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs camera calibration.
objectPoints | vector of vectors of calibration pattern points in the calibration pattern coordinate space. |
imagePoints | vector of vectors of the projections of calibration pattern points. imagePoints.size() and objectPoints.size() and imagePoints[i].size() must be equal to objectPoints[i].size() for each i. |
image_size | Size of the image used only to initialize the camera intrinsic matrix. |
K | Output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If fisheye::CALIB_USE_INTRINSIC_GUESS is specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
D | Output vector of distortion coefficients \(\distcoeffsfisheye\). |
rvecs | Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view. That is, each k-th rotation vector together with the corresponding k-th translation vector (see the next output parameter description) brings the calibration pattern from the model coordinate space (in which object points are specified) to the world coordinate space, that is, a real position of the calibration pattern in the k-th pattern view (k=0.. M -1). |
tvecs | Output vector of translation vectors estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs camera calibration.
objectPoints | vector of vectors of calibration pattern points in the calibration pattern coordinate space. |
imagePoints | vector of vectors of the projections of calibration pattern points. imagePoints.size() and objectPoints.size() and imagePoints[i].size() must be equal to objectPoints[i].size() for each i. |
image_size | Size of the image used only to initialize the camera intrinsic matrix. |
K | Output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If fisheye::CALIB_USE_INTRINSIC_GUESS is specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
D | Output vector of distortion coefficients \(\distcoeffsfisheye\). |
rvecs | Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view. That is, each k-th rotation vector together with the corresponding k-th translation vector (see the next output parameter description) brings the calibration pattern from the model coordinate space (in which object points are specified) to the world coordinate space, that is, a real position of the calibration pattern in the k-th pattern view (k=0.. M -1). |
tvecs | Output vector of translation vectors estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs camera calibration.
objectPoints | vector of vectors of calibration pattern points in the calibration pattern coordinate space. |
imagePoints | vector of vectors of the projections of calibration pattern points. imagePoints.size() and objectPoints.size() and imagePoints[i].size() must be equal to objectPoints[i].size() for each i. |
image_size | Size of the image used only to initialize the camera intrinsic matrix. |
K | Output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If fisheye::CALIB_USE_INTRINSIC_GUESS is specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
D | Output vector of distortion coefficients \(\distcoeffsfisheye\). |
rvecs | Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view. That is, each k-th rotation vector together with the corresponding k-th translation vector (see the next output parameter description) brings the calibration pattern from the model coordinate space (in which object points are specified) to the world coordinate space, that is, a real position of the calibration pattern in the k-th pattern view (k=0.. M -1). |
tvecs | Output vector of translation vectors estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs camera calibration.
objectPoints | vector of vectors of calibration pattern points in the calibration pattern coordinate space. |
imagePoints | vector of vectors of the projections of calibration pattern points. imagePoints.size() and objectPoints.size() and imagePoints[i].size() must be equal to objectPoints[i].size() for each i. |
image_size | Size of the image used only to initialize the camera intrinsic matrix. |
K | Output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If fisheye::CALIB_USE_INTRINSIC_GUESS is specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
D | Output vector of distortion coefficients \(\distcoeffsfisheye\). |
rvecs | Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view. That is, each k-th rotation vector together with the corresponding k-th translation vector (see the next output parameter description) brings the calibration pattern from the model coordinate space (in which object points are specified) to the world coordinate space, that is, a real position of the calibration pattern in the k-th pattern view (k=0.. M -1). |
tvecs | Output vector of translation vectors estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs camera calibration.
objectPoints | vector of vectors of calibration pattern points in the calibration pattern coordinate space. |
imagePoints | vector of vectors of the projections of calibration pattern points. imagePoints.size() and objectPoints.size() and imagePoints[i].size() must be equal to objectPoints[i].size() for each i. |
image_size | Size of the image used only to initialize the camera intrinsic matrix. |
K | Output 3x3 floating-point camera intrinsic matrix \(\cameramatrix{A}\) . If fisheye::CALIB_USE_INTRINSIC_GUESS is specified, some or all of fx, fy, cx, cy must be initialized before calling the function. |
D | Output vector of distortion coefficients \(\distcoeffsfisheye\). |
rvecs | Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view. That is, each k-th rotation vector together with the corresponding k-th translation vector (see the next output parameter description) brings the calibration pattern from the model coordinate space (in which object points are specified) to the world coordinate space, that is, a real position of the calibration pattern in the k-th pattern view (k=0.. M -1). |
tvecs | Output vector of translation vectors estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Distorts 2D points using fisheye model.
undistorted | Array of object points, 1xN/Nx1 2-channel (or vector<Point2f> ), where N is the number of points in the view. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
alpha | The skew coefficient. |
distorted | Output array of image points, 1xN/Nx1 2-channel, or vector<Point2f> . |
Note that the function assumes the camera intrinsic matrix of the undistorted points to be identity. This means if you want to distort image points you have to multiply them with \(K^{-1}\).
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Distorts 2D points using fisheye model.
undistorted | Array of object points, 1xN/Nx1 2-channel (or vector<Point2f> ), where N is the number of points in the view. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
alpha | The skew coefficient. |
distorted | Output array of image points, 1xN/Nx1 2-channel, or vector<Point2f> . |
Note that the function assumes the camera intrinsic matrix of the undistorted points to be identity. This means if you want to distort image points you have to multiply them with \(K^{-1}\).
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Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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static |
Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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static |
Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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static |
Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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Estimates new camera intrinsic matrix for undistortion or rectification.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
image_size | Size of the image |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
new_size | the new size |
fov_scale | Divisor for new focal length. |
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Computes undistortion and rectification maps for image transform by #remap. If D is empty zero distortion is used, if R or P is empty identity matrixes are used.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
size | Undistorted image size. |
m1type | Type of the first output map that can be CV_32FC1 or CV_16SC2 . See #convertMaps for details. |
map1 | The first output map. |
map2 | The second output map. |
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Computes undistortion and rectification maps for image transform by #remap. If D is empty zero distortion is used, if R or P is empty identity matrixes are used.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
size | Undistorted image size. |
m1type | Type of the first output map that can be CV_32FC1 or CV_16SC2 . See #convertMaps for details. |
map1 | The first output map. |
map2 | The second output map. |
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Computes undistortion and rectification maps for image transform by #remap. If D is empty zero distortion is used, if R or P is empty identity matrixes are used.
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
size | Undistorted image size. |
m1type | Type of the first output map that can be CV_32FC1 or CV_16SC2 . See #convertMaps for details. |
map1 | The first output map. |
map2 | The second output map. |
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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Finds an object pose from 3D-2D point correspondences for fisheye camera moodel.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients (4x1/1x4). |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags This function returns the rotation and the translation vectors that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame, using different methods:
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criteria | Termination criteria for internal undistortPoints call. The function interally undistorts points with undistortPoints and call cv::solvePnP, thus the input are very similar. Check there and Perspective-n-Points is described in calib3d_solvePnP for more information. |
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Finds an object pose from 3D-2D point correspondences for fisheye camera moodel.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients (4x1/1x4). |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags This function returns the rotation and the translation vectors that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame, using different methods:
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criteria | Termination criteria for internal undistortPoints call. The function interally undistorts points with undistortPoints and call cv::solvePnP, thus the input are very similar. Check there and Perspective-n-Points is described in calib3d_solvePnP for more information. |
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static |
Finds an object pose from 3D-2D point correspondences for fisheye camera moodel.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients (4x1/1x4). |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags This function returns the rotation and the translation vectors that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame, using different methods:
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criteria | Termination criteria for internal undistortPoints call. The function interally undistorts points with undistortPoints and call cv::solvePnP, thus the input are very similar. Check there and Perspective-n-Points is described in calib3d_solvePnP for more information. |
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Finds an object pose from 3D-2D point correspondences for fisheye camera moodel.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients (4x1/1x4). |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags This function returns the rotation and the translation vectors that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame, using different methods:
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criteria | Termination criteria for internal undistortPoints call. The function interally undistorts points with undistortPoints and call cv::solvePnP, thus the input are very similar. Check there and Perspective-n-Points is described in calib3d_solvePnP for more information. |
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Finds an object pose from 3D-2D point correspondences for fisheye camera moodel.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients (4x1/1x4). |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags This function returns the rotation and the translation vectors that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame, using different methods:
|
criteria | Termination criteria for internal undistortPoints call. The function interally undistorts points with undistortPoints and call cv::solvePnP, thus the input are very similar. Check there and Perspective-n-Points is described in calib3d_solvePnP for more information. |
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Finds an object pose from 3D-2D point correspondences for fisheye camera moodel.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients (4x1/1x4). |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags This function returns the rotation and the translation vectors that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame, using different methods:
|
criteria | Termination criteria for internal undistortPoints call. The function interally undistorts points with undistortPoints and call cv::solvePnP, thus the input are very similar. Check there and Perspective-n-Points is described in calib3d_solvePnP for more information. |
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Performs stereo calibration.
objectPoints | Vector of vectors of the calibration pattern points. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. |
K1 | Input/output first camera intrinsic matrix: \(\vecthreethree{f_x^{(j)}}{0}{c_x^{(j)}}{0}{f_y^{(j)}}{c_y^{(j)}}{0}{0}{1}\) , \(j = 0,\, 1\) . If any of fisheye::CALIB_USE_INTRINSIC_GUESS , fisheye::CALIB_FIX_INTRINSIC are specified, some or all of the matrix components must be initialized. |
D1 | Input/output vector of distortion coefficients \(\distcoeffsfisheye\) of 4 elements. |
K2 | Input/output second camera intrinsic matrix. The parameter is similar to K1 . |
D2 | Input/output lens distortion coefficients for the second camera. The parameter is similar to D1 . |
imageSize | Size of the image used only to initialize camera intrinsic matrix. |
R | Output rotation matrix between the 1st and the 2nd camera coordinate systems. |
T | Output translation vector between the coordinate systems of the cameras. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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static |
Performs stereo calibration.
objectPoints | Vector of vectors of the calibration pattern points. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. |
K1 | Input/output first camera intrinsic matrix: \(\vecthreethree{f_x^{(j)}}{0}{c_x^{(j)}}{0}{f_y^{(j)}}{c_y^{(j)}}{0}{0}{1}\) , \(j = 0,\, 1\) . If any of fisheye::CALIB_USE_INTRINSIC_GUESS , fisheye::CALIB_FIX_INTRINSIC are specified, some or all of the matrix components must be initialized. |
D1 | Input/output vector of distortion coefficients \(\distcoeffsfisheye\) of 4 elements. |
K2 | Input/output second camera intrinsic matrix. The parameter is similar to K1 . |
D2 | Input/output lens distortion coefficients for the second camera. The parameter is similar to D1 . |
imageSize | Size of the image used only to initialize camera intrinsic matrix. |
R | Output rotation matrix between the 1st and the 2nd camera coordinate systems. |
T | Output translation vector between the coordinate systems of the cameras. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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static |
Performs stereo calibration.
objectPoints | Vector of vectors of the calibration pattern points. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. |
K1 | Input/output first camera intrinsic matrix: \(\vecthreethree{f_x^{(j)}}{0}{c_x^{(j)}}{0}{f_y^{(j)}}{c_y^{(j)}}{0}{0}{1}\) , \(j = 0,\, 1\) . If any of fisheye::CALIB_USE_INTRINSIC_GUESS , fisheye::CALIB_FIX_INTRINSIC are specified, some or all of the matrix components must be initialized. |
D1 | Input/output vector of distortion coefficients \(\distcoeffsfisheye\) of 4 elements. |
K2 | Input/output second camera intrinsic matrix. The parameter is similar to K1 . |
D2 | Input/output lens distortion coefficients for the second camera. The parameter is similar to D1 . |
imageSize | Size of the image used only to initialize camera intrinsic matrix. |
R | Output rotation matrix between the 1st and the 2nd camera coordinate systems. |
T | Output translation vector between the coordinate systems of the cameras. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs stereo calibration.
objectPoints | Vector of vectors of the calibration pattern points. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. |
K1 | Input/output first camera intrinsic matrix: \(\vecthreethree{f_x^{(j)}}{0}{c_x^{(j)}}{0}{f_y^{(j)}}{c_y^{(j)}}{0}{0}{1}\) , \(j = 0,\, 1\) . If any of fisheye::CALIB_USE_INTRINSIC_GUESS , fisheye::CALIB_FIX_INTRINSIC are specified, some or all of the matrix components must be initialized. |
D1 | Input/output vector of distortion coefficients \(\distcoeffsfisheye\) of 4 elements. |
K2 | Input/output second camera intrinsic matrix. The parameter is similar to K1 . |
D2 | Input/output lens distortion coefficients for the second camera. The parameter is similar to D1 . |
imageSize | Size of the image used only to initialize camera intrinsic matrix. |
R | Output rotation matrix between the 1st and the 2nd camera coordinate systems. |
T | Output translation vector between the coordinate systems of the cameras. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs stereo calibration.
objectPoints | Vector of vectors of the calibration pattern points. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. |
K1 | Input/output first camera intrinsic matrix: \(\vecthreethree{f_x^{(j)}}{0}{c_x^{(j)}}{0}{f_y^{(j)}}{c_y^{(j)}}{0}{0}{1}\) , \(j = 0,\, 1\) . If any of fisheye::CALIB_USE_INTRINSIC_GUESS , fisheye::CALIB_FIX_INTRINSIC are specified, some or all of the matrix components must be initialized. |
D1 | Input/output vector of distortion coefficients \(\distcoeffsfisheye\) of 4 elements. |
K2 | Input/output second camera intrinsic matrix. The parameter is similar to K1 . |
D2 | Input/output lens distortion coefficients for the second camera. The parameter is similar to D1 . |
imageSize | Size of the image used only to initialize camera intrinsic matrix. |
R | Output rotation matrix between the 1st and the 2nd camera coordinate systems. |
T | Output translation vector between the coordinate systems of the cameras. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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static |
Performs stereo calibration.
objectPoints | Vector of vectors of the calibration pattern points. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. |
K1 | Input/output first camera intrinsic matrix: \(\vecthreethree{f_x^{(j)}}{0}{c_x^{(j)}}{0}{f_y^{(j)}}{c_y^{(j)}}{0}{0}{1}\) , \(j = 0,\, 1\) . If any of fisheye::CALIB_USE_INTRINSIC_GUESS , fisheye::CALIB_FIX_INTRINSIC are specified, some or all of the matrix components must be initialized. |
D1 | Input/output vector of distortion coefficients \(\distcoeffsfisheye\) of 4 elements. |
K2 | Input/output second camera intrinsic matrix. The parameter is similar to K1 . |
D2 | Input/output lens distortion coefficients for the second camera. The parameter is similar to D1 . |
imageSize | Size of the image used only to initialize camera intrinsic matrix. |
R | Output rotation matrix between the 1st and the 2nd camera coordinate systems. |
T | Output translation vector between the coordinate systems of the cameras. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs stereo calibration.
objectPoints | Vector of vectors of the calibration pattern points. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. |
K1 | Input/output first camera intrinsic matrix: \(\vecthreethree{f_x^{(j)}}{0}{c_x^{(j)}}{0}{f_y^{(j)}}{c_y^{(j)}}{0}{0}{1}\) , \(j = 0,\, 1\) . If any of fisheye::CALIB_USE_INTRINSIC_GUESS , fisheye::CALIB_FIX_INTRINSIC are specified, some or all of the matrix components must be initialized. |
D1 | Input/output vector of distortion coefficients \(\distcoeffsfisheye\) of 4 elements. |
K2 | Input/output second camera intrinsic matrix. The parameter is similar to K1 . |
D2 | Input/output lens distortion coefficients for the second camera. The parameter is similar to D1 . |
imageSize | Size of the image used only to initialize camera intrinsic matrix. |
R | Output rotation matrix between the 1st and the 2nd camera coordinate systems. |
T | Output translation vector between the coordinate systems of the cameras. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs stereo calibration.
objectPoints | Vector of vectors of the calibration pattern points. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. |
K1 | Input/output first camera intrinsic matrix: \(\vecthreethree{f_x^{(j)}}{0}{c_x^{(j)}}{0}{f_y^{(j)}}{c_y^{(j)}}{0}{0}{1}\) , \(j = 0,\, 1\) . If any of fisheye::CALIB_USE_INTRINSIC_GUESS , fisheye::CALIB_FIX_INTRINSIC are specified, some or all of the matrix components must be initialized. |
D1 | Input/output vector of distortion coefficients \(\distcoeffsfisheye\) of 4 elements. |
K2 | Input/output second camera intrinsic matrix. The parameter is similar to K1 . |
D2 | Input/output lens distortion coefficients for the second camera. The parameter is similar to D1 . |
imageSize | Size of the image used only to initialize camera intrinsic matrix. |
R | Output rotation matrix between the 1st and the 2nd camera coordinate systems. |
T | Output translation vector between the coordinate systems of the cameras. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Performs stereo calibration.
objectPoints | Vector of vectors of the calibration pattern points. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. |
K1 | Input/output first camera intrinsic matrix: \(\vecthreethree{f_x^{(j)}}{0}{c_x^{(j)}}{0}{f_y^{(j)}}{c_y^{(j)}}{0}{0}{1}\) , \(j = 0,\, 1\) . If any of fisheye::CALIB_USE_INTRINSIC_GUESS , fisheye::CALIB_FIX_INTRINSIC are specified, some or all of the matrix components must be initialized. |
D1 | Input/output vector of distortion coefficients \(\distcoeffsfisheye\) of 4 elements. |
K2 | Input/output second camera intrinsic matrix. The parameter is similar to K1 . |
D2 | Input/output lens distortion coefficients for the second camera. The parameter is similar to D1 . |
imageSize | Size of the image used only to initialize camera intrinsic matrix. |
R | Output rotation matrix between the 1st and the 2nd camera coordinate systems. |
T | Output translation vector between the coordinate systems of the cameras. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
flags | Different flags that may be zero or a combination of the following values:
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criteria | Termination criteria for the iterative optimization algorithm. |
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Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
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Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
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static |
Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
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static |
Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
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static |
Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
|
static |
Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
|
static |
Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
|
static |
Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
|
static |
Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
|
static |
Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
|
static |
Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
|
static |
Stereo rectification for fisheye camera model.
K1 | First camera intrinsic matrix. |
D1 | First camera distortion parameters. |
K2 | Second camera intrinsic matrix. |
D2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix between the coordinate systems of the first and the second cameras. |
tvec | Translation vector between coordinate systems of the cameras. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
flags | Operation flags that may be zero or fisheye::CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
balance | Sets the new focal length in range between the min focal length and the max focal length. Balance is in range of [0, 1]. |
fov_scale | Divisor for new focal length. |
|
static |
Transforms an image to compensate for fisheye lens distortion.
distorted | image with fisheye lens distortion. |
undistorted | Output image with compensated fisheye lens distortion. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
Knew | Camera intrinsic matrix of the distorted image. By default, it is the identity matrix but you may additionally scale and shift the result by using a different matrix. |
new_size | the new size |
The function transforms an image to compensate radial and tangential lens distortion.
The function is simply a combination of #fisheye::initUndistortRectifyMap (with unity R ) and #remap (with bilinear interpolation). See the former function for details of the transformation being performed.
See below the results of undistortImage.
Pictures a) and b) almost the same. But if we consider points of image located far from the center of image, we can notice that on image a) these points are distorted.
|
static |
Transforms an image to compensate for fisheye lens distortion.
distorted | image with fisheye lens distortion. |
undistorted | Output image with compensated fisheye lens distortion. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
Knew | Camera intrinsic matrix of the distorted image. By default, it is the identity matrix but you may additionally scale and shift the result by using a different matrix. |
new_size | the new size |
The function transforms an image to compensate radial and tangential lens distortion.
The function is simply a combination of #fisheye::initUndistortRectifyMap (with unity R ) and #remap (with bilinear interpolation). See the former function for details of the transformation being performed.
See below the results of undistortImage.
Pictures a) and b) almost the same. But if we consider points of image located far from the center of image, we can notice that on image a) these points are distorted.
|
static |
Transforms an image to compensate for fisheye lens distortion.
distorted | image with fisheye lens distortion. |
undistorted | Output image with compensated fisheye lens distortion. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
Knew | Camera intrinsic matrix of the distorted image. By default, it is the identity matrix but you may additionally scale and shift the result by using a different matrix. |
new_size | the new size |
The function transforms an image to compensate radial and tangential lens distortion.
The function is simply a combination of #fisheye::initUndistortRectifyMap (with unity R ) and #remap (with bilinear interpolation). See the former function for details of the transformation being performed.
See below the results of undistortImage.
Pictures a) and b) almost the same. But if we consider points of image located far from the center of image, we can notice that on image a) these points are distorted.
|
static |
Transforms an image to compensate for fisheye lens distortion.
distorted | image with fisheye lens distortion. |
undistorted | Output image with compensated fisheye lens distortion. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
Knew | Camera intrinsic matrix of the distorted image. By default, it is the identity matrix but you may additionally scale and shift the result by using a different matrix. |
new_size | the new size |
The function transforms an image to compensate radial and tangential lens distortion.
The function is simply a combination of #fisheye::initUndistortRectifyMap (with unity R ) and #remap (with bilinear interpolation). See the former function for details of the transformation being performed.
See below the results of undistortImage.
Pictures a) and b) almost the same. But if we consider points of image located far from the center of image, we can notice that on image a) these points are distorted.
|
static |
Transforms an image to compensate for fisheye lens distortion.
distorted | image with fisheye lens distortion. |
undistorted | Output image with compensated fisheye lens distortion. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
Knew | Camera intrinsic matrix of the distorted image. By default, it is the identity matrix but you may additionally scale and shift the result by using a different matrix. |
new_size | the new size |
The function transforms an image to compensate radial and tangential lens distortion.
The function is simply a combination of #fisheye::initUndistortRectifyMap (with unity R ) and #remap (with bilinear interpolation). See the former function for details of the transformation being performed.
See below the results of undistortImage.
Pictures a) and b) almost the same. But if we consider points of image located far from the center of image, we can notice that on image a) these points are distorted.
|
static |
Undistorts 2D points using fisheye model.
distorted | Array of object points, 1xN/Nx1 2-channel (or vector<Point2f> ), where N is the number of points in the view. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
criteria | Termination criteria |
undistorted | Output array of image points, 1xN/Nx1 2-channel, or vector<Point2f> . |
|
static |
Undistorts 2D points using fisheye model.
distorted | Array of object points, 1xN/Nx1 2-channel (or vector<Point2f> ), where N is the number of points in the view. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
criteria | Termination criteria |
undistorted | Output array of image points, 1xN/Nx1 2-channel, or vector<Point2f> . |
|
static |
Undistorts 2D points using fisheye model.
distorted | Array of object points, 1xN/Nx1 2-channel (or vector<Point2f> ), where N is the number of points in the view. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
criteria | Termination criteria |
undistorted | Output array of image points, 1xN/Nx1 2-channel, or vector<Point2f> . |
|
static |
Undistorts 2D points using fisheye model.
distorted | Array of object points, 1xN/Nx1 2-channel (or vector<Point2f> ), where N is the number of points in the view. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
criteria | Termination criteria |
undistorted | Output array of image points, 1xN/Nx1 2-channel, or vector<Point2f> . |
|
static |
Undistorts 2D points using fisheye model.
distorted | Array of object points, 1xN/Nx1 2-channel (or vector<Point2f> ), where N is the number of points in the view. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
criteria | Termination criteria |
undistorted | Output array of image points, 1xN/Nx1 2-channel, or vector<Point2f> . |
|
static |
Undistorts 2D points using fisheye model.
distorted | Array of object points, 1xN/Nx1 2-channel (or vector<Point2f> ), where N is the number of points in the view. |
K | Camera intrinsic matrix \(cameramatrix{K}\). |
D | Input vector of distortion coefficients \(\distcoeffsfisheye\). |
R | Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel |
P | New camera intrinsic matrix (3x3) or new projection matrix (3x4) |
criteria | Termination criteria |
undistorted | Output array of image points, 1xN/Nx1 2-channel, or vector<Point2f> . |
|
static |
Returns the default new camera matrix.
The function returns the camera matrix that is either an exact copy of the input cameraMatrix (when centerPrinicipalPoint=false ), or the modified one (when centerPrincipalPoint=true).
In the latter case, the new camera matrix will be:
\[\begin{bmatrix} f_x && 0 && ( \texttt{imgSize.width} -1)*0.5 \\ 0 && f_y && ( \texttt{imgSize.height} -1)*0.5 \\ 0 && 0 && 1 \end{bmatrix} ,\]
where \(f_x\) and \(f_y\) are \((0,0)\) and \((1,1)\) elements of cameraMatrix, respectively.
By default, the undistortion functions in OpenCV (see initUndistortRectifyMap, undistort) do not move the principal point. However, when you work with stereo, it is important to move the principal points in both views to the same y-coordinate (which is required by most of stereo correspondence algorithms), and may be to the same x-coordinate too. So, you can form the new camera matrix for each view where the principal points are located at the center.
cameraMatrix | Input camera matrix. |
imgsize | Camera view image size in pixels. |
centerPrincipalPoint | Location of the principal point in the new camera matrix. The parameter indicates whether this location should be at the image center or not. |
|
static |
Returns the default new camera matrix.
The function returns the camera matrix that is either an exact copy of the input cameraMatrix (when centerPrinicipalPoint=false ), or the modified one (when centerPrincipalPoint=true).
In the latter case, the new camera matrix will be:
\[\begin{bmatrix} f_x && 0 && ( \texttt{imgSize.width} -1)*0.5 \\ 0 && f_y && ( \texttt{imgSize.height} -1)*0.5 \\ 0 && 0 && 1 \end{bmatrix} ,\]
where \(f_x\) and \(f_y\) are \((0,0)\) and \((1,1)\) elements of cameraMatrix, respectively.
By default, the undistortion functions in OpenCV (see initUndistortRectifyMap, undistort) do not move the principal point. However, when you work with stereo, it is important to move the principal points in both views to the same y-coordinate (which is required by most of stereo correspondence algorithms), and may be to the same x-coordinate too. So, you can form the new camera matrix for each view where the principal points are located at the center.
cameraMatrix | Input camera matrix. |
imgsize | Camera view image size in pixels. |
centerPrincipalPoint | Location of the principal point in the new camera matrix. The parameter indicates whether this location should be at the image center or not. |
|
static |
Returns the default new camera matrix.
The function returns the camera matrix that is either an exact copy of the input cameraMatrix (when centerPrinicipalPoint=false ), or the modified one (when centerPrincipalPoint=true).
In the latter case, the new camera matrix will be:
\[\begin{bmatrix} f_x && 0 && ( \texttt{imgSize.width} -1)*0.5 \\ 0 && f_y && ( \texttt{imgSize.height} -1)*0.5 \\ 0 && 0 && 1 \end{bmatrix} ,\]
where \(f_x\) and \(f_y\) are \((0,0)\) and \((1,1)\) elements of cameraMatrix, respectively.
By default, the undistortion functions in OpenCV (see initUndistortRectifyMap, undistort) do not move the principal point. However, when you work with stereo, it is important to move the principal points in both views to the same y-coordinate (which is required by most of stereo correspondence algorithms), and may be to the same x-coordinate too. So, you can form the new camera matrix for each view where the principal points are located at the center.
cameraMatrix | Input camera matrix. |
imgsize | Camera view image size in pixels. |
centerPrincipalPoint | Location of the principal point in the new camera matrix. The parameter indicates whether this location should be at the image center or not. |
|
static |
Returns the default new camera matrix.
The function returns the camera matrix that is either an exact copy of the input cameraMatrix (when centerPrinicipalPoint=false ), or the modified one (when centerPrincipalPoint=true).
In the latter case, the new camera matrix will be:
\[\begin{bmatrix} f_x && 0 && ( \texttt{imgSize.width} -1)*0.5 \\ 0 && f_y && ( \texttt{imgSize.height} -1)*0.5 \\ 0 && 0 && 1 \end{bmatrix} ,\]
where \(f_x\) and \(f_y\) are \((0,0)\) and \((1,1)\) elements of cameraMatrix, respectively.
By default, the undistortion functions in OpenCV (see initUndistortRectifyMap, undistort) do not move the principal point. However, when you work with stereo, it is important to move the principal points in both views to the same y-coordinate (which is required by most of stereo correspondence algorithms), and may be to the same x-coordinate too. So, you can form the new camera matrix for each view where the principal points are located at the center.
cameraMatrix | Input camera matrix. |
imgsize | Camera view image size in pixels. |
centerPrincipalPoint | Location of the principal point in the new camera matrix. The parameter indicates whether this location should be at the image center or not. |
|
static |
Returns the default new camera matrix.
The function returns the camera matrix that is either an exact copy of the input cameraMatrix (when centerPrinicipalPoint=false ), or the modified one (when centerPrincipalPoint=true).
In the latter case, the new camera matrix will be:
\[\begin{bmatrix} f_x && 0 && ( \texttt{imgSize.width} -1)*0.5 \\ 0 && f_y && ( \texttt{imgSize.height} -1)*0.5 \\ 0 && 0 && 1 \end{bmatrix} ,\]
where \(f_x\) and \(f_y\) are \((0,0)\) and \((1,1)\) elements of cameraMatrix, respectively.
By default, the undistortion functions in OpenCV (see initUndistortRectifyMap, undistort) do not move the principal point. However, when you work with stereo, it is important to move the principal points in both views to the same y-coordinate (which is required by most of stereo correspondence algorithms), and may be to the same x-coordinate too. So, you can form the new camera matrix for each view where the principal points are located at the center.
cameraMatrix | Input camera matrix. |
imgsize | Camera view image size in pixels. |
centerPrincipalPoint | Location of the principal point in the new camera matrix. The parameter indicates whether this location should be at the image center or not. |
|
static |
Returns the default new camera matrix.
The function returns the camera matrix that is either an exact copy of the input cameraMatrix (when centerPrinicipalPoint=false ), or the modified one (when centerPrincipalPoint=true).
In the latter case, the new camera matrix will be:
\[\begin{bmatrix} f_x && 0 && ( \texttt{imgSize.width} -1)*0.5 \\ 0 && f_y && ( \texttt{imgSize.height} -1)*0.5 \\ 0 && 0 && 1 \end{bmatrix} ,\]
where \(f_x\) and \(f_y\) are \((0,0)\) and \((1,1)\) elements of cameraMatrix, respectively.
By default, the undistortion functions in OpenCV (see initUndistortRectifyMap, undistort) do not move the principal point. However, when you work with stereo, it is important to move the principal points in both views to the same y-coordinate (which is required by most of stereo correspondence algorithms), and may be to the same x-coordinate too. So, you can form the new camera matrix for each view where the principal points are located at the center.
cameraMatrix | Input camera matrix. |
imgsize | Camera view image size in pixels. |
centerPrincipalPoint | Location of the principal point in the new camera matrix. The parameter indicates whether this location should be at the image center or not. |
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Returns the default new camera matrix.
The function returns the camera matrix that is either an exact copy of the input cameraMatrix (when centerPrinicipalPoint=false ), or the modified one (when centerPrincipalPoint=true).
In the latter case, the new camera matrix will be:
\[\begin{bmatrix} f_x && 0 && ( \texttt{imgSize.width} -1)*0.5 \\ 0 && f_y && ( \texttt{imgSize.height} -1)*0.5 \\ 0 && 0 && 1 \end{bmatrix} ,\]
where \(f_x\) and \(f_y\) are \((0,0)\) and \((1,1)\) elements of cameraMatrix, respectively.
By default, the undistortion functions in OpenCV (see initUndistortRectifyMap, undistort) do not move the principal point. However, when you work with stereo, it is important to move the principal points in both views to the same y-coordinate (which is required by most of stereo correspondence algorithms), and may be to the same x-coordinate too. So, you can form the new camera matrix for each view where the principal points are located at the center.
cameraMatrix | Input camera matrix. |
imgsize | Camera view image size in pixels. |
centerPrincipalPoint | Location of the principal point in the new camera matrix. The parameter indicates whether this location should be at the image center or not. |
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Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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static |
Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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static |
Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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static |
Returns the new camera intrinsic matrix based on the free scaling parameter.
cameraMatrix | Input camera intrinsic matrix. |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
imageSize | Original image size. |
alpha | Free scaling parameter between 0 (when all the pixels in the undistorted image are valid) and 1 (when all the source image pixels are retained in the undistorted image). See stereoRectify for details. |
newImgSize | Image size after rectification. By default, it is set to imageSize . |
validPixROI | Optional output rectangle that outlines all-good-pixels region in the undistorted image. See roi1, roi2 description in stereoRectify . |
centerPrincipalPoint | Optional flag that indicates whether in the new camera intrinsic matrix the principal point should be at the image center or not. By default, the principal point is chosen to best fit a subset of the source image (determined by alpha) to the corrected image. |
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter. By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original image pixels if there is valuable information in the corners alpha=1 , or get something in between. When alpha>0 , the undistorted result is likely to have some black pixels corresponding to "virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to initUndistortRectifyMap to produce the maps for #remap .
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Finds an initial camera intrinsic matrix from 3D-2D point correspondences.
objectPoints | Vector of vectors of the calibration pattern points in the calibration pattern coordinate space. In the old interface all the per-view vectors are concatenated. See calibrateCamera for details. |
imagePoints | Vector of vectors of the projections of the calibration pattern points. In the old interface all the per-view vectors are concatenated. |
imageSize | Image size in pixels used to initialize the principal point. |
aspectRatio | If it is zero or negative, both \(f_x\) and \(f_y\) are estimated independently. Otherwise, \(f_x = f_y \cdot \texttt{aspectRatio}\) . |
The function estimates and returns an initial camera intrinsic matrix for the camera calibration process. Currently, the function only supports planar calibration patterns, which are patterns where each object point has z-coordinate =0.
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Finds an initial camera intrinsic matrix from 3D-2D point correspondences.
objectPoints | Vector of vectors of the calibration pattern points in the calibration pattern coordinate space. In the old interface all the per-view vectors are concatenated. See calibrateCamera for details. |
imagePoints | Vector of vectors of the projections of the calibration pattern points. In the old interface all the per-view vectors are concatenated. |
imageSize | Image size in pixels used to initialize the principal point. |
aspectRatio | If it is zero or negative, both \(f_x\) and \(f_y\) are estimated independently. Otherwise, \(f_x = f_y \cdot \texttt{aspectRatio}\) . |
The function estimates and returns an initial camera intrinsic matrix for the camera calibration process. Currently, the function only supports planar calibration patterns, which are patterns where each object point has z-coordinate =0.
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Finds an initial camera intrinsic matrix from 3D-2D point correspondences.
objectPoints | Vector of vectors of the calibration pattern points in the calibration pattern coordinate space. In the old interface all the per-view vectors are concatenated. See calibrateCamera for details. |
imagePoints | Vector of vectors of the projections of the calibration pattern points. In the old interface all the per-view vectors are concatenated. |
imageSize | Image size in pixels used to initialize the principal point. |
aspectRatio | If it is zero or negative, both \(f_x\) and \(f_y\) are estimated independently. Otherwise, \(f_x = f_y \cdot \texttt{aspectRatio}\) . |
The function estimates and returns an initial camera intrinsic matrix for the camera calibration process. Currently, the function only supports planar calibration patterns, which are patterns where each object point has z-coordinate =0.
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Finds an initial camera intrinsic matrix from 3D-2D point correspondences.
objectPoints | Vector of vectors of the calibration pattern points in the calibration pattern coordinate space. In the old interface all the per-view vectors are concatenated. See calibrateCamera for details. |
imagePoints | Vector of vectors of the projections of the calibration pattern points. In the old interface all the per-view vectors are concatenated. |
imageSize | Image size in pixels used to initialize the principal point. |
aspectRatio | If it is zero or negative, both \(f_x\) and \(f_y\) are estimated independently. Otherwise, \(f_x = f_y \cdot \texttt{aspectRatio}\) . |
The function estimates and returns an initial camera intrinsic matrix for the camera calibration process. Currently, the function only supports planar calibration patterns, which are patterns where each object point has z-coordinate =0.
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static |
Finds an initial camera intrinsic matrix from 3D-2D point correspondences.
objectPoints | Vector of vectors of the calibration pattern points in the calibration pattern coordinate space. In the old interface all the per-view vectors are concatenated. See calibrateCamera for details. |
imagePoints | Vector of vectors of the projections of the calibration pattern points. In the old interface all the per-view vectors are concatenated. |
imageSize | Image size in pixels used to initialize the principal point. |
aspectRatio | If it is zero or negative, both \(f_x\) and \(f_y\) are estimated independently. Otherwise, \(f_x = f_y \cdot \texttt{aspectRatio}\) . |
The function estimates and returns an initial camera intrinsic matrix for the camera calibration process. Currently, the function only supports planar calibration patterns, which are patterns where each object point has z-coordinate =0.
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static |
Finds an initial camera intrinsic matrix from 3D-2D point correspondences.
objectPoints | Vector of vectors of the calibration pattern points in the calibration pattern coordinate space. In the old interface all the per-view vectors are concatenated. See calibrateCamera for details. |
imagePoints | Vector of vectors of the projections of the calibration pattern points. In the old interface all the per-view vectors are concatenated. |
imageSize | Image size in pixels used to initialize the principal point. |
aspectRatio | If it is zero or negative, both \(f_x\) and \(f_y\) are estimated independently. Otherwise, \(f_x = f_y \cdot \texttt{aspectRatio}\) . |
The function estimates and returns an initial camera intrinsic matrix for the camera calibration process. Currently, the function only supports planar calibration patterns, which are patterns where each object point has z-coordinate =0.
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Computes the projection and inverse-rectification transformation map. In essense, this is the inverse of initUndistortRectifyMap to accomodate stereo-rectification of projectors ('inverse-cameras') in projector-camera pairs.
The function computes the joint projection and inverse rectification transformation and represents the result in the form of maps for #remap. The projected image looks like a distorted version of the original which, once projected by a projector, should visually match the original. In case of a monocular camera, newCameraMatrix is usually equal to cameraMatrix, or it can be computed by getOptimalNewCameraMatrix for a better control over scaling. In case of a projector-camera pair, newCameraMatrix is normally set to P1 or P2 computed by stereoRectify .
The projector is oriented differently in the coordinate space, according to R. In case of projector-camera pairs, this helps align the projector (in the same manner as initUndistortRectifyMap for the camera) to create a stereo-rectified pair. This allows epipolar lines on both images to become horizontal and have the same y-coordinate (in case of a horizontally aligned projector-camera pair).
The function builds the maps for the inverse mapping algorithm that is used by #remap. That is, for each pixel \((u, v)\) in the destination (projected and inverse-rectified) image, the function computes the corresponding coordinates in the source image (that is, in the original digital image). The following process is applied:
\[ \begin{array}{l} \text{newCameraMatrix}\\ x \leftarrow (u - {c'}_x)/{f'}_x \\ y \leftarrow (v - {c'}_y)/{f'}_y \\ \\\text{Undistortion} \\\scriptsize{\textit{though equation shown is for radial undistortion, function implements cv::undistortPoints()}}\\ r^2 \leftarrow x^2 + y^2 \\ \theta \leftarrow \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6}\\ x' \leftarrow \frac{x}{\theta} \\ y' \leftarrow \frac{y}{\theta} \\ \\\text{Rectification}\\ {[X\,Y\,W]} ^T \leftarrow R*[x' \, y' \, 1]^T \\ x'' \leftarrow X/W \\ y'' \leftarrow Y/W \\ \\\text{cameraMatrix}\\ map_x(u,v) \leftarrow x'' f_x + c_x \\ map_y(u,v) \leftarrow y'' f_y + c_y \end{array} \]
where \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) are the distortion coefficients vector distCoeffs.
In case of a stereo-rectified projector-camera pair, this function is called for the projector while initUndistortRectifyMap is called for the camera head. This is done after stereoRectify, which in turn is called after stereoCalibrate. If the projector-camera pair is not calibrated, it is still possible to compute the rectification transformations directly from the fundamental matrix using stereoRectifyUncalibrated. For the projector and camera, the function computes homography H as the rectification transformation in a pixel domain, not a rotation matrix R in 3D space. R can be computed from H as
\[\texttt{R} = \texttt{cameraMatrix} ^{-1} \cdot \texttt{H} \cdot \texttt{cameraMatrix}\]
where cameraMatrix can be chosen arbitrarily.
cameraMatrix | Input camera matrix \(A=\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Input vector of distortion coefficients \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
R | Optional rectification transformation in the object space (3x3 matrix). R1 or R2, computed by stereoRectify can be passed here. If the matrix is empty, the identity transformation is assumed. |
newCameraMatrix | New camera matrix \(A'=\vecthreethree{f_x'}{0}{c_x'}{0}{f_y'}{c_y'}{0}{0}{1}\). |
size | Distorted image size. |
m1type | Type of the first output map. Can be CV_32FC1, CV_32FC2 or CV_16SC2, see #convertMaps |
map1 | The first output map for #remap. |
map2 | The second output map for #remap. |
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Computes the projection and inverse-rectification transformation map. In essense, this is the inverse of initUndistortRectifyMap to accomodate stereo-rectification of projectors ('inverse-cameras') in projector-camera pairs.
The function computes the joint projection and inverse rectification transformation and represents the result in the form of maps for #remap. The projected image looks like a distorted version of the original which, once projected by a projector, should visually match the original. In case of a monocular camera, newCameraMatrix is usually equal to cameraMatrix, or it can be computed by getOptimalNewCameraMatrix for a better control over scaling. In case of a projector-camera pair, newCameraMatrix is normally set to P1 or P2 computed by stereoRectify .
The projector is oriented differently in the coordinate space, according to R. In case of projector-camera pairs, this helps align the projector (in the same manner as initUndistortRectifyMap for the camera) to create a stereo-rectified pair. This allows epipolar lines on both images to become horizontal and have the same y-coordinate (in case of a horizontally aligned projector-camera pair).
The function builds the maps for the inverse mapping algorithm that is used by #remap. That is, for each pixel \((u, v)\) in the destination (projected and inverse-rectified) image, the function computes the corresponding coordinates in the source image (that is, in the original digital image). The following process is applied:
\[ \begin{array}{l} \text{newCameraMatrix}\\ x \leftarrow (u - {c'}_x)/{f'}_x \\ y \leftarrow (v - {c'}_y)/{f'}_y \\ \\\text{Undistortion} \\\scriptsize{\textit{though equation shown is for radial undistortion, function implements cv::undistortPoints()}}\\ r^2 \leftarrow x^2 + y^2 \\ \theta \leftarrow \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6}\\ x' \leftarrow \frac{x}{\theta} \\ y' \leftarrow \frac{y}{\theta} \\ \\\text{Rectification}\\ {[X\,Y\,W]} ^T \leftarrow R*[x' \, y' \, 1]^T \\ x'' \leftarrow X/W \\ y'' \leftarrow Y/W \\ \\\text{cameraMatrix}\\ map_x(u,v) \leftarrow x'' f_x + c_x \\ map_y(u,v) \leftarrow y'' f_y + c_y \end{array} \]
where \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) are the distortion coefficients vector distCoeffs.
In case of a stereo-rectified projector-camera pair, this function is called for the projector while initUndistortRectifyMap is called for the camera head. This is done after stereoRectify, which in turn is called after stereoCalibrate. If the projector-camera pair is not calibrated, it is still possible to compute the rectification transformations directly from the fundamental matrix using stereoRectifyUncalibrated. For the projector and camera, the function computes homography H as the rectification transformation in a pixel domain, not a rotation matrix R in 3D space. R can be computed from H as
\[\texttt{R} = \texttt{cameraMatrix} ^{-1} \cdot \texttt{H} \cdot \texttt{cameraMatrix}\]
where cameraMatrix can be chosen arbitrarily.
cameraMatrix | Input camera matrix \(A=\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Input vector of distortion coefficients \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
R | Optional rectification transformation in the object space (3x3 matrix). R1 or R2, computed by stereoRectify can be passed here. If the matrix is empty, the identity transformation is assumed. |
newCameraMatrix | New camera matrix \(A'=\vecthreethree{f_x'}{0}{c_x'}{0}{f_y'}{c_y'}{0}{0}{1}\). |
size | Distorted image size. |
m1type | Type of the first output map. Can be CV_32FC1, CV_32FC2 or CV_16SC2, see #convertMaps |
map1 | The first output map for #remap. |
map2 | The second output map for #remap. |
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Computes the projection and inverse-rectification transformation map. In essense, this is the inverse of initUndistortRectifyMap to accomodate stereo-rectification of projectors ('inverse-cameras') in projector-camera pairs.
The function computes the joint projection and inverse rectification transformation and represents the result in the form of maps for #remap. The projected image looks like a distorted version of the original which, once projected by a projector, should visually match the original. In case of a monocular camera, newCameraMatrix is usually equal to cameraMatrix, or it can be computed by getOptimalNewCameraMatrix for a better control over scaling. In case of a projector-camera pair, newCameraMatrix is normally set to P1 or P2 computed by stereoRectify .
The projector is oriented differently in the coordinate space, according to R. In case of projector-camera pairs, this helps align the projector (in the same manner as initUndistortRectifyMap for the camera) to create a stereo-rectified pair. This allows epipolar lines on both images to become horizontal and have the same y-coordinate (in case of a horizontally aligned projector-camera pair).
The function builds the maps for the inverse mapping algorithm that is used by #remap. That is, for each pixel \((u, v)\) in the destination (projected and inverse-rectified) image, the function computes the corresponding coordinates in the source image (that is, in the original digital image). The following process is applied:
\[ \begin{array}{l} \text{newCameraMatrix}\\ x \leftarrow (u - {c'}_x)/{f'}_x \\ y \leftarrow (v - {c'}_y)/{f'}_y \\ \\\text{Undistortion} \\\scriptsize{\textit{though equation shown is for radial undistortion, function implements cv::undistortPoints()}}\\ r^2 \leftarrow x^2 + y^2 \\ \theta \leftarrow \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6}\\ x' \leftarrow \frac{x}{\theta} \\ y' \leftarrow \frac{y}{\theta} \\ \\\text{Rectification}\\ {[X\,Y\,W]} ^T \leftarrow R*[x' \, y' \, 1]^T \\ x'' \leftarrow X/W \\ y'' \leftarrow Y/W \\ \\\text{cameraMatrix}\\ map_x(u,v) \leftarrow x'' f_x + c_x \\ map_y(u,v) \leftarrow y'' f_y + c_y \end{array} \]
where \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) are the distortion coefficients vector distCoeffs.
In case of a stereo-rectified projector-camera pair, this function is called for the projector while initUndistortRectifyMap is called for the camera head. This is done after stereoRectify, which in turn is called after stereoCalibrate. If the projector-camera pair is not calibrated, it is still possible to compute the rectification transformations directly from the fundamental matrix using stereoRectifyUncalibrated. For the projector and camera, the function computes homography H as the rectification transformation in a pixel domain, not a rotation matrix R in 3D space. R can be computed from H as
\[\texttt{R} = \texttt{cameraMatrix} ^{-1} \cdot \texttt{H} \cdot \texttt{cameraMatrix}\]
where cameraMatrix can be chosen arbitrarily.
cameraMatrix | Input camera matrix \(A=\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Input vector of distortion coefficients \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
R | Optional rectification transformation in the object space (3x3 matrix). R1 or R2, computed by stereoRectify can be passed here. If the matrix is empty, the identity transformation is assumed. |
newCameraMatrix | New camera matrix \(A'=\vecthreethree{f_x'}{0}{c_x'}{0}{f_y'}{c_y'}{0}{0}{1}\). |
size | Distorted image size. |
m1type | Type of the first output map. Can be CV_32FC1, CV_32FC2 or CV_16SC2, see #convertMaps |
map1 | The first output map for #remap. |
map2 | The second output map for #remap. |
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Computes the undistortion and rectification transformation map.
The function computes the joint undistortion and rectification transformation and represents the result in the form of maps for #remap. The undistorted image looks like original, as if it is captured with a camera using the camera matrix =newCameraMatrix and zero distortion. In case of a monocular camera, newCameraMatrix is usually equal to cameraMatrix, or it can be computed by getOptimalNewCameraMatrix for a better control over scaling. In case of a stereo camera, newCameraMatrix is normally set to P1 or P2 computed by stereoRectify .
Also, this new camera is oriented differently in the coordinate space, according to R. That, for example, helps to align two heads of a stereo camera so that the epipolar lines on both images become horizontal and have the same y- coordinate (in case of a horizontally aligned stereo camera).
The function actually builds the maps for the inverse mapping algorithm that is used by #remap. That is, for each pixel \((u, v)\) in the destination (corrected and rectified) image, the function computes the corresponding coordinates in the source image (that is, in the original image from camera). The following process is applied:
\[ \begin{array}{l} x \leftarrow (u - {c'}_x)/{f'}_x \\ y \leftarrow (v - {c'}_y)/{f'}_y \\ {[X\,Y\,W]} ^T \leftarrow R^{-1}*[x \, y \, 1]^T \\ x' \leftarrow X/W \\ y' \leftarrow Y/W \\ r^2 \leftarrow x'^2 + y'^2 \\ x'' \leftarrow x' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6} + 2p_1 x' y' + p_2(r^2 + 2 x'^2) + s_1 r^2 + s_2 r^4\\ y'' \leftarrow y' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6} + p_1 (r^2 + 2 y'^2) + 2 p_2 x' y' + s_3 r^2 + s_4 r^4 \\ s\vecthree{x'''}{y'''}{1} = \vecthreethree{R_{33}(\tau_x, \tau_y)}{0}{-R_{13}((\tau_x, \tau_y)} {0}{R_{33}(\tau_x, \tau_y)}{-R_{23}(\tau_x, \tau_y)} {0}{0}{1} R(\tau_x, \tau_y) \vecthree{x''}{y''}{1}\\ map_x(u,v) \leftarrow x''' f_x + c_x \\ map_y(u,v) \leftarrow y''' f_y + c_y \end{array} \]
where \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) are the distortion coefficients.
In case of a stereo camera, this function is called twice: once for each camera head, after stereoRectify, which in its turn is called after stereoCalibrate. But if the stereo camera was not calibrated, it is still possible to compute the rectification transformations directly from the fundamental matrix using stereoRectifyUncalibrated. For each camera, the function computes homography H as the rectification transformation in a pixel domain, not a rotation matrix R in 3D space. R can be computed from H as
\[\texttt{R} = \texttt{cameraMatrix} ^{-1} \cdot \texttt{H} \cdot \texttt{cameraMatrix}\]
where cameraMatrix can be chosen arbitrarily.
cameraMatrix | Input camera matrix \(A=\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Input vector of distortion coefficients \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
R | Optional rectification transformation in the object space (3x3 matrix). R1 or R2 , computed by stereoRectify can be passed here. If the matrix is empty, the identity transformation is assumed. In initUndistortRectifyMap R assumed to be an identity matrix. |
newCameraMatrix | New camera matrix \(A'=\vecthreethree{f_x'}{0}{c_x'}{0}{f_y'}{c_y'}{0}{0}{1}\). |
size | Undistorted image size. |
m1type | Type of the first output map that can be CV_32FC1, CV_32FC2 or CV_16SC2, see #convertMaps |
map1 | The first output map. |
map2 | The second output map. |
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Computes the undistortion and rectification transformation map.
The function computes the joint undistortion and rectification transformation and represents the result in the form of maps for #remap. The undistorted image looks like original, as if it is captured with a camera using the camera matrix =newCameraMatrix and zero distortion. In case of a monocular camera, newCameraMatrix is usually equal to cameraMatrix, or it can be computed by getOptimalNewCameraMatrix for a better control over scaling. In case of a stereo camera, newCameraMatrix is normally set to P1 or P2 computed by stereoRectify .
Also, this new camera is oriented differently in the coordinate space, according to R. That, for example, helps to align two heads of a stereo camera so that the epipolar lines on both images become horizontal and have the same y- coordinate (in case of a horizontally aligned stereo camera).
The function actually builds the maps for the inverse mapping algorithm that is used by #remap. That is, for each pixel \((u, v)\) in the destination (corrected and rectified) image, the function computes the corresponding coordinates in the source image (that is, in the original image from camera). The following process is applied:
\[ \begin{array}{l} x \leftarrow (u - {c'}_x)/{f'}_x \\ y \leftarrow (v - {c'}_y)/{f'}_y \\ {[X\,Y\,W]} ^T \leftarrow R^{-1}*[x \, y \, 1]^T \\ x' \leftarrow X/W \\ y' \leftarrow Y/W \\ r^2 \leftarrow x'^2 + y'^2 \\ x'' \leftarrow x' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6} + 2p_1 x' y' + p_2(r^2 + 2 x'^2) + s_1 r^2 + s_2 r^4\\ y'' \leftarrow y' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6} + p_1 (r^2 + 2 y'^2) + 2 p_2 x' y' + s_3 r^2 + s_4 r^4 \\ s\vecthree{x'''}{y'''}{1} = \vecthreethree{R_{33}(\tau_x, \tau_y)}{0}{-R_{13}((\tau_x, \tau_y)} {0}{R_{33}(\tau_x, \tau_y)}{-R_{23}(\tau_x, \tau_y)} {0}{0}{1} R(\tau_x, \tau_y) \vecthree{x''}{y''}{1}\\ map_x(u,v) \leftarrow x''' f_x + c_x \\ map_y(u,v) \leftarrow y''' f_y + c_y \end{array} \]
where \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) are the distortion coefficients.
In case of a stereo camera, this function is called twice: once for each camera head, after stereoRectify, which in its turn is called after stereoCalibrate. But if the stereo camera was not calibrated, it is still possible to compute the rectification transformations directly from the fundamental matrix using stereoRectifyUncalibrated. For each camera, the function computes homography H as the rectification transformation in a pixel domain, not a rotation matrix R in 3D space. R can be computed from H as
\[\texttt{R} = \texttt{cameraMatrix} ^{-1} \cdot \texttt{H} \cdot \texttt{cameraMatrix}\]
where cameraMatrix can be chosen arbitrarily.
cameraMatrix | Input camera matrix \(A=\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Input vector of distortion coefficients \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
R | Optional rectification transformation in the object space (3x3 matrix). R1 or R2 , computed by stereoRectify can be passed here. If the matrix is empty, the identity transformation is assumed. In initUndistortRectifyMap R assumed to be an identity matrix. |
newCameraMatrix | New camera matrix \(A'=\vecthreethree{f_x'}{0}{c_x'}{0}{f_y'}{c_y'}{0}{0}{1}\). |
size | Undistorted image size. |
m1type | Type of the first output map that can be CV_32FC1, CV_32FC2 or CV_16SC2, see #convertMaps |
map1 | The first output map. |
map2 | The second output map. |
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Computes the undistortion and rectification transformation map.
The function computes the joint undistortion and rectification transformation and represents the result in the form of maps for #remap. The undistorted image looks like original, as if it is captured with a camera using the camera matrix =newCameraMatrix and zero distortion. In case of a monocular camera, newCameraMatrix is usually equal to cameraMatrix, or it can be computed by getOptimalNewCameraMatrix for a better control over scaling. In case of a stereo camera, newCameraMatrix is normally set to P1 or P2 computed by stereoRectify .
Also, this new camera is oriented differently in the coordinate space, according to R. That, for example, helps to align two heads of a stereo camera so that the epipolar lines on both images become horizontal and have the same y- coordinate (in case of a horizontally aligned stereo camera).
The function actually builds the maps for the inverse mapping algorithm that is used by #remap. That is, for each pixel \((u, v)\) in the destination (corrected and rectified) image, the function computes the corresponding coordinates in the source image (that is, in the original image from camera). The following process is applied:
\[ \begin{array}{l} x \leftarrow (u - {c'}_x)/{f'}_x \\ y \leftarrow (v - {c'}_y)/{f'}_y \\ {[X\,Y\,W]} ^T \leftarrow R^{-1}*[x \, y \, 1]^T \\ x' \leftarrow X/W \\ y' \leftarrow Y/W \\ r^2 \leftarrow x'^2 + y'^2 \\ x'' \leftarrow x' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6} + 2p_1 x' y' + p_2(r^2 + 2 x'^2) + s_1 r^2 + s_2 r^4\\ y'' \leftarrow y' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6} + p_1 (r^2 + 2 y'^2) + 2 p_2 x' y' + s_3 r^2 + s_4 r^4 \\ s\vecthree{x'''}{y'''}{1} = \vecthreethree{R_{33}(\tau_x, \tau_y)}{0}{-R_{13}((\tau_x, \tau_y)} {0}{R_{33}(\tau_x, \tau_y)}{-R_{23}(\tau_x, \tau_y)} {0}{0}{1} R(\tau_x, \tau_y) \vecthree{x''}{y''}{1}\\ map_x(u,v) \leftarrow x''' f_x + c_x \\ map_y(u,v) \leftarrow y''' f_y + c_y \end{array} \]
where \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) are the distortion coefficients.
In case of a stereo camera, this function is called twice: once for each camera head, after stereoRectify, which in its turn is called after stereoCalibrate. But if the stereo camera was not calibrated, it is still possible to compute the rectification transformations directly from the fundamental matrix using stereoRectifyUncalibrated. For each camera, the function computes homography H as the rectification transformation in a pixel domain, not a rotation matrix R in 3D space. R can be computed from H as
\[\texttt{R} = \texttt{cameraMatrix} ^{-1} \cdot \texttt{H} \cdot \texttt{cameraMatrix}\]
where cameraMatrix can be chosen arbitrarily.
cameraMatrix | Input camera matrix \(A=\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Input vector of distortion coefficients \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
R | Optional rectification transformation in the object space (3x3 matrix). R1 or R2 , computed by stereoRectify can be passed here. If the matrix is empty, the identity transformation is assumed. In initUndistortRectifyMap R assumed to be an identity matrix. |
newCameraMatrix | New camera matrix \(A'=\vecthreethree{f_x'}{0}{c_x'}{0}{f_y'}{c_y'}{0}{0}{1}\). |
size | Undistorted image size. |
m1type | Type of the first output map that can be CV_32FC1, CV_32FC2 or CV_16SC2, see #convertMaps |
map1 | The first output map. |
map2 | The second output map. |
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Computes partial derivatives of the matrix product for each multiplied matrix.
A | First multiplied matrix. |
B | Second multiplied matrix. |
dABdA | First output derivative matrix d(A*B)/dA of size \(\texttt{A.rows*B.cols} \times {A.rows*A.cols}\) . |
dABdB | Second output derivative matrix d(A*B)/dB of size \(\texttt{A.rows*B.cols} \times {B.rows*B.cols}\) . |
The function computes partial derivatives of the elements of the matrix product \(A*B\) with regard to the elements of each of the two input matrices. The function is used to compute the Jacobian matrices in stereoCalibrate but can also be used in any other similar optimization function.
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Projects 3D points to an image plane.
objectPoints | Array of object points expressed wrt. the world coordinate frame. A 3xN/Nx3 1-channel or 1xN/Nx1 3-channel (or vector<Point3f> ), where N is the number of points in the view. |
rvec | The rotation vector (Rodrigues) that, together with tvec, performs a change of basis from world to camera coordinate system, see calibrateCamera for details. |
tvec | The translation vector, see parameter description above. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\) . If the vector is empty, the zero distortion coefficients are assumed. |
imagePoints | Output array of image points, 1xN/Nx1 2-channel, or vector<Point2f> . |
jacobian | Optional output 2Nx(10+<numDistCoeffs>) jacobian matrix of derivatives of image points with respect to components of the rotation vector, translation vector, focal lengths, coordinates of the principal point and the distortion coefficients. In the old interface different components of the jacobian are returned via different output parameters. |
aspectRatio | Optional "fixed aspect ratio" parameter. If the parameter is not 0, the function assumes that the aspect ratio ( \(f_x / f_y\)) is fixed and correspondingly adjusts the jacobian matrix. |
The function computes the 2D projections of 3D points to the image plane, given intrinsic and extrinsic camera parameters. Optionally, the function computes Jacobians -matrices of partial derivatives of image points coordinates (as functions of all the input parameters) with respect to the particular parameters, intrinsic and/or extrinsic. The Jacobians are used during the global optimization in calibrateCamera, solvePnP, and stereoCalibrate. The function itself can also be used to compute a re-projection error, given the current intrinsic and extrinsic parameters.
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Projects 3D points to an image plane.
objectPoints | Array of object points expressed wrt. the world coordinate frame. A 3xN/Nx3 1-channel or 1xN/Nx1 3-channel (or vector<Point3f> ), where N is the number of points in the view. |
rvec | The rotation vector (Rodrigues) that, together with tvec, performs a change of basis from world to camera coordinate system, see calibrateCamera for details. |
tvec | The translation vector, see parameter description above. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\) . If the vector is empty, the zero distortion coefficients are assumed. |
imagePoints | Output array of image points, 1xN/Nx1 2-channel, or vector<Point2f> . |
jacobian | Optional output 2Nx(10+<numDistCoeffs>) jacobian matrix of derivatives of image points with respect to components of the rotation vector, translation vector, focal lengths, coordinates of the principal point and the distortion coefficients. In the old interface different components of the jacobian are returned via different output parameters. |
aspectRatio | Optional "fixed aspect ratio" parameter. If the parameter is not 0, the function assumes that the aspect ratio ( \(f_x / f_y\)) is fixed and correspondingly adjusts the jacobian matrix. |
The function computes the 2D projections of 3D points to the image plane, given intrinsic and extrinsic camera parameters. Optionally, the function computes Jacobians -matrices of partial derivatives of image points coordinates (as functions of all the input parameters) with respect to the particular parameters, intrinsic and/or extrinsic. The Jacobians are used during the global optimization in calibrateCamera, solvePnP, and stereoCalibrate. The function itself can also be used to compute a re-projection error, given the current intrinsic and extrinsic parameters.
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Projects 3D points to an image plane.
objectPoints | Array of object points expressed wrt. the world coordinate frame. A 3xN/Nx3 1-channel or 1xN/Nx1 3-channel (or vector<Point3f> ), where N is the number of points in the view. |
rvec | The rotation vector (Rodrigues) that, together with tvec, performs a change of basis from world to camera coordinate system, see calibrateCamera for details. |
tvec | The translation vector, see parameter description above. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\) . If the vector is empty, the zero distortion coefficients are assumed. |
imagePoints | Output array of image points, 1xN/Nx1 2-channel, or vector<Point2f> . |
jacobian | Optional output 2Nx(10+<numDistCoeffs>) jacobian matrix of derivatives of image points with respect to components of the rotation vector, translation vector, focal lengths, coordinates of the principal point and the distortion coefficients. In the old interface different components of the jacobian are returned via different output parameters. |
aspectRatio | Optional "fixed aspect ratio" parameter. If the parameter is not 0, the function assumes that the aspect ratio ( \(f_x / f_y\)) is fixed and correspondingly adjusts the jacobian matrix. |
The function computes the 2D projections of 3D points to the image plane, given intrinsic and extrinsic camera parameters. Optionally, the function computes Jacobians -matrices of partial derivatives of image points coordinates (as functions of all the input parameters) with respect to the particular parameters, intrinsic and/or extrinsic. The Jacobians are used during the global optimization in calibrateCamera, solvePnP, and stereoCalibrate. The function itself can also be used to compute a re-projection error, given the current intrinsic and extrinsic parameters.
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Recovers the relative camera rotation and the translation from an estimated essential matrix and the corresponding points in two images, using chirality check. Returns the number of inliers that pass the check.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . Note that this function assumes that points1 and points2 are feature points from cameras with the same camera intrinsic matrix. |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter described below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
This function decomposes an essential matrix using decomposeEssentialMat and then verifies possible pose hypotheses by doing chirality check. The chirality check means that the triangulated 3D points should have positive depth. Some details can be found in [Nister03].
This function can be used to process the output E and mask from findEssentialMat. In this scenario, points1 and points2 are the same input for findEssentialMat :
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . Note that this function assumes that points1 and points2 are feature points from cameras with the same camera intrinsic matrix. |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter description below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
distanceThresh | threshold distance which is used to filter out far away points (i.e. infinite points). |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
triangulatedPoints | 3D points which were reconstructed by triangulation. |
This function differs from the one above that it outputs the triangulated 3D point that are used for the chirality check.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . Note that this function assumes that points1 and points2 are feature points from cameras with the same camera intrinsic matrix. |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter description below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
distanceThresh | threshold distance which is used to filter out far away points (i.e. infinite points). |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
triangulatedPoints | 3D points which were reconstructed by triangulation. |
This function differs from the one above that it outputs the triangulated 3D point that are used for the chirality check.
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1. |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . Note that this function assumes that points1 and points2 are feature points from cameras with the same camera intrinsic matrix. |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter description below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
distanceThresh | threshold distance which is used to filter out far away points (i.e. infinite points). |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
triangulatedPoints | 3D points which were reconstructed by triangulation. |
This function differs from the one above that it outputs the triangulated 3D point that are used for the chirality check.
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Recovers the relative camera rotation and the translation from an estimated essential matrix and the corresponding points in two images, using chirality check. Returns the number of inliers that pass the check.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
cameraMatrix | Camera intrinsic matrix \(\cameramatrix{A}\) . Note that this function assumes that points1 and points2 are feature points from cameras with the same camera intrinsic matrix. |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter described below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
This function decomposes an essential matrix using decomposeEssentialMat and then verifies possible pose hypotheses by doing chirality check. The chirality check means that the triangulated 3D points should have positive depth. Some details can be found in [Nister03].
This function can be used to process the output E and mask from findEssentialMat. In this scenario, points1 and points2 are the same input for findEssentialMat :
|
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter description below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
focal | Focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter description below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
focal | Focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter description below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
focal | Focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
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static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter description below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
focal | Focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
|
static |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter description below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
focal | Focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter description below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
focal | Focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter description below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
focal | Focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
E | The input essential matrix. |
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter description below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
focal | Focal length of the camera. Note that this function assumes that points1 and points2 are feature points from cameras with same focal length and principal point. |
pp | principal point of the camera. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for the given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the chirality check. |
This function differs from the one above that it computes camera intrinsic matrix from focal length and principal point:
\[A = \begin{bmatrix} f & 0 & x_{pp} \\ 0 & f & y_{pp} \\ 0 & 0 & 1 \end{bmatrix}\]
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Recovers the relative camera rotation and the translation from corresponding points in two images from two different cameras, using cheirality check. Returns the number of inliers that pass the check.
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
cameraMatrix1 | Input/output camera matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output camera matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs2 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
E | The output essential matrix. |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter described below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for then given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the cheirality check. |
This function decomposes an essential matrix using decomposeEssentialMat and then verifies possible pose hypotheses by doing cheirality check. The cheirality check means that the triangulated 3D points should have positive depth. Some details can be found in [Nister03].
This function can be used to process the output E and mask from findEssentialMat. In this scenario, points1 and points2 are the same input for findEssentialMat.:
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Recovers the relative camera rotation and the translation from corresponding points in two images from two different cameras, using cheirality check. Returns the number of inliers that pass the check.
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
cameraMatrix1 | Input/output camera matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output camera matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs2 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
E | The output essential matrix. |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter described below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for then given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the cheirality check. |
This function decomposes an essential matrix using decomposeEssentialMat and then verifies possible pose hypotheses by doing cheirality check. The cheirality check means that the triangulated 3D points should have positive depth. Some details can be found in [Nister03].
This function can be used to process the output E and mask from findEssentialMat. In this scenario, points1 and points2 are the same input for findEssentialMat.:
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Recovers the relative camera rotation and the translation from corresponding points in two images from two different cameras, using cheirality check. Returns the number of inliers that pass the check.
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
cameraMatrix1 | Input/output camera matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output camera matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs2 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
E | The output essential matrix. |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter described below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for then given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the cheirality check. |
This function decomposes an essential matrix using decomposeEssentialMat and then verifies possible pose hypotheses by doing cheirality check. The cheirality check means that the triangulated 3D points should have positive depth. Some details can be found in [Nister03].
This function can be used to process the output E and mask from findEssentialMat. In this scenario, points1 and points2 are the same input for findEssentialMat.:
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Recovers the relative camera rotation and the translation from corresponding points in two images from two different cameras, using cheirality check. Returns the number of inliers that pass the check.
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
cameraMatrix1 | Input/output camera matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output camera matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs2 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
E | The output essential matrix. |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter described below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for then given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the cheirality check. |
This function decomposes an essential matrix using decomposeEssentialMat and then verifies possible pose hypotheses by doing cheirality check. The cheirality check means that the triangulated 3D points should have positive depth. Some details can be found in [Nister03].
This function can be used to process the output E and mask from findEssentialMat. In this scenario, points1 and points2 are the same input for findEssentialMat.:
|
static |
Recovers the relative camera rotation and the translation from corresponding points in two images from two different cameras, using cheirality check. Returns the number of inliers that pass the check.
points1 | Array of N 2D points from the first image. The point coordinates should be floating-point (single or double precision). |
points2 | Array of the second image points of the same size and format as points1 . |
cameraMatrix1 | Input/output camera matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output camera matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs2 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
E | The output essential matrix. |
R | Output rotation matrix. Together with the translation vector, this matrix makes up a tuple that performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Note that, in general, t can not be used for this tuple, see the parameter described below. |
t | Output translation vector. This vector is obtained by decomposeEssentialMat and therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit length. |
method | Method for computing an essential matrix. |
prob | Parameter used for the RANSAC or LMedS methods only. It specifies a desirable level of confidence (probability) that the estimated matrix is correct. |
threshold | Parameter used for RANSAC. It is the maximum distance from a point to an epipolar line in pixels, beyond which the point is considered an outlier and is not used for computing the final fundamental matrix. It can be set to something like 1-3, depending on the accuracy of the point localization, image resolution, and the image noise. |
mask | Input/output mask for inliers in points1 and points2. If it is not empty, then it marks inliers in points1 and points2 for then given essential matrix E. Only these inliers will be used to recover pose. In the output mask only inliers which pass the cheirality check. |
This function decomposes an essential matrix using decomposeEssentialMat and then verifies possible pose hypotheses by doing cheirality check. The cheirality check means that the triangulated 3D points should have positive depth. Some details can be found in [Nister03].
This function can be used to process the output E and mask from findEssentialMat. In this scenario, points1 and points2 are the same input for findEssentialMat.:
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Reprojects a disparity image to 3D space.
disparity | Input single-channel 8-bit unsigned, 16-bit signed, 32-bit signed or 32-bit floating-point disparity image. The values of 8-bit / 16-bit signed formats are assumed to have no fractional bits. If the disparity is 16-bit signed format, as computed by StereoBM or StereoSGBM and maybe other algorithms, it should be divided by 16 (and scaled to float) before being used here. |
_3dImage | Output 3-channel floating-point image of the same size as disparity. Each element of _3dImage(x,y) contains 3D coordinates of the point (x,y) computed from the disparity map. If one uses Q obtained by stereoRectify, then the returned points are represented in the first camera's rectified coordinate system. |
Q | \(4 \times 4\) perspective transformation matrix that can be obtained with stereoRectify. |
handleMissingValues | Indicates, whether the function should handle missing values (i.e. points where the disparity was not computed). If handleMissingValues=true, then pixels with the minimal disparity that corresponds to the outliers (see StereoMatcher.compute ) are transformed to 3D points with a very large Z value (currently set to 10000). |
ddepth | The optional output array depth. If it is -1, the output image will have CV_32F depth. ddepth can also be set to CV_16S, CV_32S or CV_32F. |
The function transforms a single-channel disparity map to a 3-channel image representing a 3D surface. That is, for each pixel (x,y) and the corresponding disparity d=disparity(x,y) , it computes:
\[\begin{bmatrix} X \\ Y \\ Z \\ W \end{bmatrix} = Q \begin{bmatrix} x \\ y \\ \texttt{disparity} (x,y) \\ 1 \end{bmatrix}.\]
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Reprojects a disparity image to 3D space.
disparity | Input single-channel 8-bit unsigned, 16-bit signed, 32-bit signed or 32-bit floating-point disparity image. The values of 8-bit / 16-bit signed formats are assumed to have no fractional bits. If the disparity is 16-bit signed format, as computed by StereoBM or StereoSGBM and maybe other algorithms, it should be divided by 16 (and scaled to float) before being used here. |
_3dImage | Output 3-channel floating-point image of the same size as disparity. Each element of _3dImage(x,y) contains 3D coordinates of the point (x,y) computed from the disparity map. If one uses Q obtained by stereoRectify, then the returned points are represented in the first camera's rectified coordinate system. |
Q | \(4 \times 4\) perspective transformation matrix that can be obtained with stereoRectify. |
handleMissingValues | Indicates, whether the function should handle missing values (i.e. points where the disparity was not computed). If handleMissingValues=true, then pixels with the minimal disparity that corresponds to the outliers (see StereoMatcher.compute ) are transformed to 3D points with a very large Z value (currently set to 10000). |
ddepth | The optional output array depth. If it is -1, the output image will have CV_32F depth. ddepth can also be set to CV_16S, CV_32S or CV_32F. |
The function transforms a single-channel disparity map to a 3-channel image representing a 3D surface. That is, for each pixel (x,y) and the corresponding disparity d=disparity(x,y) , it computes:
\[\begin{bmatrix} X \\ Y \\ Z \\ W \end{bmatrix} = Q \begin{bmatrix} x \\ y \\ \texttt{disparity} (x,y) \\ 1 \end{bmatrix}.\]
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static |
Reprojects a disparity image to 3D space.
disparity | Input single-channel 8-bit unsigned, 16-bit signed, 32-bit signed or 32-bit floating-point disparity image. The values of 8-bit / 16-bit signed formats are assumed to have no fractional bits. If the disparity is 16-bit signed format, as computed by StereoBM or StereoSGBM and maybe other algorithms, it should be divided by 16 (and scaled to float) before being used here. |
_3dImage | Output 3-channel floating-point image of the same size as disparity. Each element of _3dImage(x,y) contains 3D coordinates of the point (x,y) computed from the disparity map. If one uses Q obtained by stereoRectify, then the returned points are represented in the first camera's rectified coordinate system. |
Q | \(4 \times 4\) perspective transformation matrix that can be obtained with stereoRectify. |
handleMissingValues | Indicates, whether the function should handle missing values (i.e. points where the disparity was not computed). If handleMissingValues=true, then pixels with the minimal disparity that corresponds to the outliers (see StereoMatcher.compute ) are transformed to 3D points with a very large Z value (currently set to 10000). |
ddepth | The optional output array depth. If it is -1, the output image will have CV_32F depth. ddepth can also be set to CV_16S, CV_32S or CV_32F. |
The function transforms a single-channel disparity map to a 3-channel image representing a 3D surface. That is, for each pixel (x,y) and the corresponding disparity d=disparity(x,y) , it computes:
\[\begin{bmatrix} X \\ Y \\ Z \\ W \end{bmatrix} = Q \begin{bmatrix} x \\ y \\ \texttt{disparity} (x,y) \\ 1 \end{bmatrix}.\]
Converts a rotation matrix to a rotation vector or vice versa.
src | Input rotation vector (3x1 or 1x3) or rotation matrix (3x3). |
dst | Output rotation matrix (3x3) or rotation vector (3x1 or 1x3), respectively. |
jacobian | Optional output Jacobian matrix, 3x9 or 9x3, which is a matrix of partial derivatives of the output array components with respect to the input array components. |
\[\begin{array}{l} \theta \leftarrow norm(r) \\ r \leftarrow r/ \theta \\ R = \cos(\theta) I + (1- \cos{\theta} ) r r^T + \sin(\theta) \vecthreethree{0}{-r_z}{r_y}{r_z}{0}{-r_x}{-r_y}{r_x}{0} \end{array}\]
Inverse transformation can be also done easily, since
\[\sin ( \theta ) \vecthreethree{0}{-r_z}{r_y}{r_z}{0}{-r_x}{-r_y}{r_x}{0} = \frac{R - R^T}{2}\]
A rotation vector is a convenient and most compact representation of a rotation matrix (since any rotation matrix has just 3 degrees of freedom). The representation is used in the global 3D geometry optimization procedures like calibrateCamera, stereoCalibrate, or solvePnP .
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static |
Converts a rotation matrix to a rotation vector or vice versa.
src | Input rotation vector (3x1 or 1x3) or rotation matrix (3x3). |
dst | Output rotation matrix (3x3) or rotation vector (3x1 or 1x3), respectively. |
jacobian | Optional output Jacobian matrix, 3x9 or 9x3, which is a matrix of partial derivatives of the output array components with respect to the input array components. |
\[\begin{array}{l} \theta \leftarrow norm(r) \\ r \leftarrow r/ \theta \\ R = \cos(\theta) I + (1- \cos{\theta} ) r r^T + \sin(\theta) \vecthreethree{0}{-r_z}{r_y}{r_z}{0}{-r_x}{-r_y}{r_x}{0} \end{array}\]
Inverse transformation can be also done easily, since
\[\sin ( \theta ) \vecthreethree{0}{-r_z}{r_y}{r_z}{0}{-r_x}{-r_y}{r_x}{0} = \frac{R - R^T}{2}\]
A rotation vector is a convenient and most compact representation of a rotation matrix (since any rotation matrix has just 3 degrees of freedom). The representation is used in the global 3D geometry optimization procedures like calibrateCamera, stereoCalibrate, or solvePnP .
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Computes an RQ decomposition of 3x3 matrices.
src | 3x3 input matrix. |
mtxR | Output 3x3 upper-triangular matrix. |
mtxQ | Output 3x3 orthogonal matrix. |
Qx | Optional output 3x3 rotation matrix around x-axis. |
Qy | Optional output 3x3 rotation matrix around y-axis. |
Qz | Optional output 3x3 rotation matrix around z-axis. |
The function computes a RQ decomposition using the given rotations. This function is used in decomposeProjectionMatrix to decompose the left 3x3 submatrix of a projection matrix into a camera and a rotation matrix.
It optionally returns three rotation matrices, one for each axis, and the three Euler angles in degrees (as the return value) that could be used in OpenGL. Note, there is always more than one sequence of rotations about the three principal axes that results in the same orientation of an object, e.g. see [Slabaugh] . Returned three rotation matrices and corresponding three Euler angles are only one of the possible solutions.
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Computes an RQ decomposition of 3x3 matrices.
src | 3x3 input matrix. |
mtxR | Output 3x3 upper-triangular matrix. |
mtxQ | Output 3x3 orthogonal matrix. |
Qx | Optional output 3x3 rotation matrix around x-axis. |
Qy | Optional output 3x3 rotation matrix around y-axis. |
Qz | Optional output 3x3 rotation matrix around z-axis. |
The function computes a RQ decomposition using the given rotations. This function is used in decomposeProjectionMatrix to decompose the left 3x3 submatrix of a projection matrix into a camera and a rotation matrix.
It optionally returns three rotation matrices, one for each axis, and the three Euler angles in degrees (as the return value) that could be used in OpenGL. Note, there is always more than one sequence of rotations about the three principal axes that results in the same orientation of an object, e.g. see [Slabaugh] . Returned three rotation matrices and corresponding three Euler angles are only one of the possible solutions.
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Computes an RQ decomposition of 3x3 matrices.
src | 3x3 input matrix. |
mtxR | Output 3x3 upper-triangular matrix. |
mtxQ | Output 3x3 orthogonal matrix. |
Qx | Optional output 3x3 rotation matrix around x-axis. |
Qy | Optional output 3x3 rotation matrix around y-axis. |
Qz | Optional output 3x3 rotation matrix around z-axis. |
The function computes a RQ decomposition using the given rotations. This function is used in decomposeProjectionMatrix to decompose the left 3x3 submatrix of a projection matrix into a camera and a rotation matrix.
It optionally returns three rotation matrices, one for each axis, and the three Euler angles in degrees (as the return value) that could be used in OpenGL. Note, there is always more than one sequence of rotations about the three principal axes that results in the same orientation of an object, e.g. see [Slabaugh] . Returned three rotation matrices and corresponding three Euler angles are only one of the possible solutions.
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Computes an RQ decomposition of 3x3 matrices.
src | 3x3 input matrix. |
mtxR | Output 3x3 upper-triangular matrix. |
mtxQ | Output 3x3 orthogonal matrix. |
Qx | Optional output 3x3 rotation matrix around x-axis. |
Qy | Optional output 3x3 rotation matrix around y-axis. |
Qz | Optional output 3x3 rotation matrix around z-axis. |
The function computes a RQ decomposition using the given rotations. This function is used in decomposeProjectionMatrix to decompose the left 3x3 submatrix of a projection matrix into a camera and a rotation matrix.
It optionally returns three rotation matrices, one for each axis, and the three Euler angles in degrees (as the return value) that could be used in OpenGL. Note, there is always more than one sequence of rotations about the three principal axes that results in the same orientation of an object, e.g. see [Slabaugh] . Returned three rotation matrices and corresponding three Euler angles are only one of the possible solutions.
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Calculates the Sampson Distance between two points.
The function cv::sampsonDistance calculates and returns the first order approximation of the geometric error as:
\[ sd( \texttt{pt1} , \texttt{pt2} )= \frac{(\texttt{pt2}^t \cdot \texttt{F} \cdot \texttt{pt1})^2} {((\texttt{F} \cdot \texttt{pt1})(0))^2 + ((\texttt{F} \cdot \texttt{pt1})(1))^2 + ((\texttt{F}^t \cdot \texttt{pt2})(0))^2 + ((\texttt{F}^t \cdot \texttt{pt2})(1))^2} \]
The fundamental matrix may be calculated using the findFundamentalMat function. See [HartleyZ00] 11.4.3 for details.
pt1 | first homogeneous 2d point |
pt2 | second homogeneous 2d point |
F | fundamental matrix |
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Finds an object pose from 3 3D-2D point correspondences.
objectPoints | Array of object points in the object coordinate space, 3x3 1-channel or 1x3/3x1 3-channel. vector<Point3f> can be also passed here. |
imagePoints | Array of corresponding image points, 3x2 1-channel or 1x3/3x1 2-channel. vector<Point2f> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvecs | Output rotation vectors (see Rodrigues ) that, together with tvecs, brings points from the model coordinate system to the camera coordinate system. A P3P problem has up to 4 solutions. |
tvecs | Output translation vectors. |
flags | Method for solving a P3P problem:
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The function estimates the object pose given 3 object points, their corresponding image projections, as well as the camera intrinsic matrix and the distortion coefficients.
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Finds an object pose from 3D-2D point correspondences.
This function returns the rotation and the translation vectors that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame, using different methods:
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags |
More information about Perspective-n-Points is described in calib3d_solvePnP
useExtrinsicGuess=true
, the minimum number of points is 3 (3 points are sufficient to compute a pose but there are up to 4 solutions). The initial solution should be close to the global solution to converge.
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static |
Finds an object pose from 3D-2D point correspondences.
This function returns the rotation and the translation vectors that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame, using different methods:
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags |
More information about Perspective-n-Points is described in calib3d_solvePnP
useExtrinsicGuess=true
, the minimum number of points is 3 (3 points are sufficient to compute a pose but there are up to 4 solutions). The initial solution should be close to the global solution to converge.
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static |
Finds an object pose from 3D-2D point correspondences.
This function returns the rotation and the translation vectors that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame, using different methods:
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags |
More information about Perspective-n-Points is described in calib3d_solvePnP
useExtrinsicGuess=true
, the minimum number of points is 3 (3 points are sufficient to compute a pose but there are up to 4 solutions). The initial solution should be close to the global solution to converge.
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static |
Finds an object pose from 3D-2D point correspondences.
This function returns a list of all the possible solutions (a solution is a <rotation vector, translation vector> couple), depending on the number of input points and the chosen method:
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvecs | Vector of output rotation vectors (see Rodrigues ) that, together with tvecs, brings points from the model coordinate system to the camera coordinate system. |
tvecs | Vector of output translation vectors. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags |
rvec | Rotation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
tvec | Translation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
reprojectionError | Optional vector of reprojection error, that is the RMS error ( \( \text{RMSE} = \sqrt{\frac{\sum_{i}^{N} \left ( \hat{y_i} - y_i \right )^2}{N}} \)) between the input image points and the 3D object points projected with the estimated pose. |
More information is described in calib3d_solvePnP
useExtrinsicGuess=true
, the minimum number of points is 3 (3 points are sufficient to compute a pose but there are up to 4 solutions). The initial solution should be close to the global solution to converge.
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static |
Finds an object pose from 3D-2D point correspondences.
This function returns a list of all the possible solutions (a solution is a <rotation vector, translation vector> couple), depending on the number of input points and the chosen method:
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvecs | Vector of output rotation vectors (see Rodrigues ) that, together with tvecs, brings points from the model coordinate system to the camera coordinate system. |
tvecs | Vector of output translation vectors. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags |
rvec | Rotation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
tvec | Translation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
reprojectionError | Optional vector of reprojection error, that is the RMS error ( \( \text{RMSE} = \sqrt{\frac{\sum_{i}^{N} \left ( \hat{y_i} - y_i \right )^2}{N}} \)) between the input image points and the 3D object points projected with the estimated pose. |
More information is described in calib3d_solvePnP
useExtrinsicGuess=true
, the minimum number of points is 3 (3 points are sufficient to compute a pose but there are up to 4 solutions). The initial solution should be close to the global solution to converge.
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static |
Finds an object pose from 3D-2D point correspondences.
This function returns a list of all the possible solutions (a solution is a <rotation vector, translation vector> couple), depending on the number of input points and the chosen method:
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvecs | Vector of output rotation vectors (see Rodrigues ) that, together with tvecs, brings points from the model coordinate system to the camera coordinate system. |
tvecs | Vector of output translation vectors. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags |
rvec | Rotation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
tvec | Translation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
reprojectionError | Optional vector of reprojection error, that is the RMS error ( \( \text{RMSE} = \sqrt{\frac{\sum_{i}^{N} \left ( \hat{y_i} - y_i \right )^2}{N}} \)) between the input image points and the 3D object points projected with the estimated pose. |
More information is described in calib3d_solvePnP
useExtrinsicGuess=true
, the minimum number of points is 3 (3 points are sufficient to compute a pose but there are up to 4 solutions). The initial solution should be close to the global solution to converge.
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static |
Finds an object pose from 3D-2D point correspondences.
This function returns a list of all the possible solutions (a solution is a <rotation vector, translation vector> couple), depending on the number of input points and the chosen method:
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvecs | Vector of output rotation vectors (see Rodrigues ) that, together with tvecs, brings points from the model coordinate system to the camera coordinate system. |
tvecs | Vector of output translation vectors. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags |
rvec | Rotation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
tvec | Translation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
reprojectionError | Optional vector of reprojection error, that is the RMS error ( \( \text{RMSE} = \sqrt{\frac{\sum_{i}^{N} \left ( \hat{y_i} - y_i \right )^2}{N}} \)) between the input image points and the 3D object points projected with the estimated pose. |
More information is described in calib3d_solvePnP
useExtrinsicGuess=true
, the minimum number of points is 3 (3 points are sufficient to compute a pose but there are up to 4 solutions). The initial solution should be close to the global solution to converge.
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static |
Finds an object pose from 3D-2D point correspondences.
This function returns a list of all the possible solutions (a solution is a <rotation vector, translation vector> couple), depending on the number of input points and the chosen method:
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvecs | Vector of output rotation vectors (see Rodrigues ) that, together with tvecs, brings points from the model coordinate system to the camera coordinate system. |
tvecs | Vector of output translation vectors. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags |
rvec | Rotation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
tvec | Translation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
reprojectionError | Optional vector of reprojection error, that is the RMS error ( \( \text{RMSE} = \sqrt{\frac{\sum_{i}^{N} \left ( \hat{y_i} - y_i \right )^2}{N}} \)) between the input image points and the 3D object points projected with the estimated pose. |
More information is described in calib3d_solvePnP
useExtrinsicGuess=true
, the minimum number of points is 3 (3 points are sufficient to compute a pose but there are up to 4 solutions). The initial solution should be close to the global solution to converge.
|
static |
Finds an object pose from 3D-2D point correspondences.
This function returns a list of all the possible solutions (a solution is a <rotation vector, translation vector> couple), depending on the number of input points and the chosen method:
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvecs | Vector of output rotation vectors (see Rodrigues ) that, together with tvecs, brings points from the model coordinate system to the camera coordinate system. |
tvecs | Vector of output translation vectors. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
flags | Method for solving a PnP problem: see calib3d_solvePnP_flags |
rvec | Rotation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
tvec | Translation vector used to initialize an iterative PnP refinement algorithm, when flag is SOLVEPNP_ITERATIVE and useExtrinsicGuess is set to true. |
reprojectionError | Optional vector of reprojection error, that is the RMS error ( \( \text{RMSE} = \sqrt{\frac{\sum_{i}^{N} \left ( \hat{y_i} - y_i \right )^2}{N}} \)) between the input image points and the 3D object points projected with the estimated pose. |
More information is described in calib3d_solvePnP
useExtrinsicGuess=true
, the minimum number of points is 3 (3 points are sufficient to compute a pose but there are up to 4 solutions). The initial solution should be close to the global solution to converge.
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static |
Finds an object pose from 3D-2D point correspondences using the RANSAC scheme.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
iterationsCount | Number of iterations. |
reprojectionError | Inlier threshold value used by the RANSAC procedure. The parameter value is the maximum allowed distance between the observed and computed point projections to consider it an inlier. |
confidence | The probability that the algorithm produces a useful result. |
inliers | Output vector that contains indices of inliers in objectPoints and imagePoints . |
flags | Method for solving a PnP problem (see solvePnP ). |
The function estimates an object pose given a set of object points, their corresponding image projections, as well as the camera intrinsic matrix and the distortion coefficients. This function finds such a pose that minimizes reprojection error, that is, the sum of squared distances between the observed projections imagePoints and the projected (using projectPoints ) objectPoints. The use of RANSAC makes the function resistant to outliers.
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Finds an object pose from 3D-2D point correspondences using the RANSAC scheme.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
iterationsCount | Number of iterations. |
reprojectionError | Inlier threshold value used by the RANSAC procedure. The parameter value is the maximum allowed distance between the observed and computed point projections to consider it an inlier. |
confidence | The probability that the algorithm produces a useful result. |
inliers | Output vector that contains indices of inliers in objectPoints and imagePoints . |
flags | Method for solving a PnP problem (see solvePnP ). |
The function estimates an object pose given a set of object points, their corresponding image projections, as well as the camera intrinsic matrix and the distortion coefficients. This function finds such a pose that minimizes reprojection error, that is, the sum of squared distances between the observed projections imagePoints and the projected (using projectPoints ) objectPoints. The use of RANSAC makes the function resistant to outliers.
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Finds an object pose from 3D-2D point correspondences using the RANSAC scheme.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
iterationsCount | Number of iterations. |
reprojectionError | Inlier threshold value used by the RANSAC procedure. The parameter value is the maximum allowed distance between the observed and computed point projections to consider it an inlier. |
confidence | The probability that the algorithm produces a useful result. |
inliers | Output vector that contains indices of inliers in objectPoints and imagePoints . |
flags | Method for solving a PnP problem (see solvePnP ). |
The function estimates an object pose given a set of object points, their corresponding image projections, as well as the camera intrinsic matrix and the distortion coefficients. This function finds such a pose that minimizes reprojection error, that is, the sum of squared distances between the observed projections imagePoints and the projected (using projectPoints ) objectPoints. The use of RANSAC makes the function resistant to outliers.
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Finds an object pose from 3D-2D point correspondences using the RANSAC scheme.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
iterationsCount | Number of iterations. |
reprojectionError | Inlier threshold value used by the RANSAC procedure. The parameter value is the maximum allowed distance between the observed and computed point projections to consider it an inlier. |
confidence | The probability that the algorithm produces a useful result. |
inliers | Output vector that contains indices of inliers in objectPoints and imagePoints . |
flags | Method for solving a PnP problem (see solvePnP ). |
The function estimates an object pose given a set of object points, their corresponding image projections, as well as the camera intrinsic matrix and the distortion coefficients. This function finds such a pose that minimizes reprojection error, that is, the sum of squared distances between the observed projections imagePoints and the projected (using projectPoints ) objectPoints. The use of RANSAC makes the function resistant to outliers.
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Finds an object pose from 3D-2D point correspondences using the RANSAC scheme.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
iterationsCount | Number of iterations. |
reprojectionError | Inlier threshold value used by the RANSAC procedure. The parameter value is the maximum allowed distance between the observed and computed point projections to consider it an inlier. |
confidence | The probability that the algorithm produces a useful result. |
inliers | Output vector that contains indices of inliers in objectPoints and imagePoints . |
flags | Method for solving a PnP problem (see solvePnP ). |
The function estimates an object pose given a set of object points, their corresponding image projections, as well as the camera intrinsic matrix and the distortion coefficients. This function finds such a pose that minimizes reprojection error, that is, the sum of squared distances between the observed projections imagePoints and the projected (using projectPoints ) objectPoints. The use of RANSAC makes the function resistant to outliers.
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Finds an object pose from 3D-2D point correspondences using the RANSAC scheme.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
iterationsCount | Number of iterations. |
reprojectionError | Inlier threshold value used by the RANSAC procedure. The parameter value is the maximum allowed distance between the observed and computed point projections to consider it an inlier. |
confidence | The probability that the algorithm produces a useful result. |
inliers | Output vector that contains indices of inliers in objectPoints and imagePoints . |
flags | Method for solving a PnP problem (see solvePnP ). |
The function estimates an object pose given a set of object points, their corresponding image projections, as well as the camera intrinsic matrix and the distortion coefficients. This function finds such a pose that minimizes reprojection error, that is, the sum of squared distances between the observed projections imagePoints and the projected (using projectPoints ) objectPoints. The use of RANSAC makes the function resistant to outliers.
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Finds an object pose from 3D-2D point correspondences using the RANSAC scheme.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can be also passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can be also passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. |
tvec | Output translation vector. |
useExtrinsicGuess | Parameter used for SOLVEPNP_ITERATIVE. If true (1), the function uses the provided rvec and tvec values as initial approximations of the rotation and translation vectors, respectively, and further optimizes them. |
iterationsCount | Number of iterations. |
reprojectionError | Inlier threshold value used by the RANSAC procedure. The parameter value is the maximum allowed distance between the observed and computed point projections to consider it an inlier. |
confidence | The probability that the algorithm produces a useful result. |
inliers | Output vector that contains indices of inliers in objectPoints and imagePoints . |
flags | Method for solving a PnP problem (see solvePnP ). |
The function estimates an object pose given a set of object points, their corresponding image projections, as well as the camera intrinsic matrix and the distortion coefficients. This function finds such a pose that minimizes reprojection error, that is, the sum of squared distances between the observed projections imagePoints and the projected (using projectPoints ) objectPoints. The use of RANSAC makes the function resistant to outliers.
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Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can also be passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can also be passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Input/Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. Input values are used as an initial solution. |
tvec | Input/Output translation vector. Input values are used as an initial solution. |
criteria | Criteria when to stop the Levenberg-Marquard iterative algorithm. |
The function refines the object pose given at least 3 object points, their corresponding image projections, an initial solution for the rotation and translation vector, as well as the camera intrinsic matrix and the distortion coefficients. The function minimizes the projection error with respect to the rotation and the translation vectors, according to a Levenberg-Marquardt iterative minimization [Madsen04] [Eade13] process.
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Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can also be passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can also be passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Input/Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. Input values are used as an initial solution. |
tvec | Input/Output translation vector. Input values are used as an initial solution. |
criteria | Criteria when to stop the Levenberg-Marquard iterative algorithm. |
The function refines the object pose given at least 3 object points, their corresponding image projections, an initial solution for the rotation and translation vector, as well as the camera intrinsic matrix and the distortion coefficients. The function minimizes the projection error with respect to the rotation and the translation vectors, according to a Levenberg-Marquardt iterative minimization [Madsen04] [Eade13] process.
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Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can also be passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can also be passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Input/Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. Input values are used as an initial solution. |
tvec | Input/Output translation vector. Input values are used as an initial solution. |
criteria | Criteria when to stop the Levenberg-Marquard iterative algorithm. |
The function refines the object pose given at least 3 object points, their corresponding image projections, an initial solution for the rotation and translation vector, as well as the camera intrinsic matrix and the distortion coefficients. The function minimizes the projection error with respect to the rotation and the translation vectors, according to a Levenberg-Marquardt iterative minimization [Madsen04] [Eade13] process.
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Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can also be passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can also be passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Input/Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. Input values are used as an initial solution. |
tvec | Input/Output translation vector. Input values are used as an initial solution. |
criteria | Criteria when to stop the Levenberg-Marquard iterative algorithm. |
The function refines the object pose given at least 3 object points, their corresponding image projections, an initial solution for the rotation and translation vector, as well as the camera intrinsic matrix and the distortion coefficients. The function minimizes the projection error with respect to the rotation and the translation vectors, according to a Levenberg-Marquardt iterative minimization [Madsen04] [Eade13] process.
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Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can also be passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can also be passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Input/Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. Input values are used as an initial solution. |
tvec | Input/Output translation vector. Input values are used as an initial solution. |
criteria | Criteria when to stop the Levenberg-Marquard iterative algorithm. |
VVSlambda | Gain for the virtual visual servoing control law, equivalent to the \(\alpha\) gain in the Damped Gauss-Newton formulation. |
The function refines the object pose given at least 3 object points, their corresponding image projections, an initial solution for the rotation and translation vector, as well as the camera intrinsic matrix and the distortion coefficients. The function minimizes the projection error with respect to the rotation and the translation vectors, using a virtual visual servoing (VVS) [Chaumette06] [Marchand16] scheme.
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Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can also be passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can also be passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Input/Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. Input values are used as an initial solution. |
tvec | Input/Output translation vector. Input values are used as an initial solution. |
criteria | Criteria when to stop the Levenberg-Marquard iterative algorithm. |
VVSlambda | Gain for the virtual visual servoing control law, equivalent to the \(\alpha\) gain in the Damped Gauss-Newton formulation. |
The function refines the object pose given at least 3 object points, their corresponding image projections, an initial solution for the rotation and translation vector, as well as the camera intrinsic matrix and the distortion coefficients. The function minimizes the projection error with respect to the rotation and the translation vectors, using a virtual visual servoing (VVS) [Chaumette06] [Marchand16] scheme.
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Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can also be passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can also be passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Input/Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. Input values are used as an initial solution. |
tvec | Input/Output translation vector. Input values are used as an initial solution. |
criteria | Criteria when to stop the Levenberg-Marquard iterative algorithm. |
VVSlambda | Gain for the virtual visual servoing control law, equivalent to the \(\alpha\) gain in the Damped Gauss-Newton formulation. |
The function refines the object pose given at least 3 object points, their corresponding image projections, an initial solution for the rotation and translation vector, as well as the camera intrinsic matrix and the distortion coefficients. The function minimizes the projection error with respect to the rotation and the translation vectors, using a virtual visual servoing (VVS) [Chaumette06] [Marchand16] scheme.
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Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can also be passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can also be passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Input/Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. Input values are used as an initial solution. |
tvec | Input/Output translation vector. Input values are used as an initial solution. |
criteria | Criteria when to stop the Levenberg-Marquard iterative algorithm. |
VVSlambda | Gain for the virtual visual servoing control law, equivalent to the \(\alpha\) gain in the Damped Gauss-Newton formulation. |
The function refines the object pose given at least 3 object points, their corresponding image projections, an initial solution for the rotation and translation vector, as well as the camera intrinsic matrix and the distortion coefficients. The function minimizes the projection error with respect to the rotation and the translation vectors, using a virtual visual servoing (VVS) [Chaumette06] [Marchand16] scheme.
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Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can also be passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can also be passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Input/Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. Input values are used as an initial solution. |
tvec | Input/Output translation vector. Input values are used as an initial solution. |
criteria | Criteria when to stop the Levenberg-Marquard iterative algorithm. |
VVSlambda | Gain for the virtual visual servoing control law, equivalent to the \(\alpha\) gain in the Damped Gauss-Newton formulation. |
The function refines the object pose given at least 3 object points, their corresponding image projections, an initial solution for the rotation and translation vector, as well as the camera intrinsic matrix and the distortion coefficients. The function minimizes the projection error with respect to the rotation and the translation vectors, using a virtual visual servoing (VVS) [Chaumette06] [Marchand16] scheme.
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Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can also be passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can also be passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Input/Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. Input values are used as an initial solution. |
tvec | Input/Output translation vector. Input values are used as an initial solution. |
criteria | Criteria when to stop the Levenberg-Marquard iterative algorithm. |
VVSlambda | Gain for the virtual visual servoing control law, equivalent to the \(\alpha\) gain in the Damped Gauss-Newton formulation. |
The function refines the object pose given at least 3 object points, their corresponding image projections, an initial solution for the rotation and translation vector, as well as the camera intrinsic matrix and the distortion coefficients. The function minimizes the projection error with respect to the rotation and the translation vectors, using a virtual visual servoing (VVS) [Chaumette06] [Marchand16] scheme.
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Refine a pose (the translation and the rotation that transform a 3D point expressed in the object coordinate frame to the camera coordinate frame) from a 3D-2D point correspondences and starting from an initial solution.
objectPoints | Array of object points in the object coordinate space, Nx3 1-channel or 1xN/Nx1 3-channel, where N is the number of points. vector<Point3d> can also be passed here. |
imagePoints | Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel, where N is the number of points. vector<Point2d> can also be passed here. |
cameraMatrix | Input camera intrinsic matrix \(\cameramatrix{A}\) . |
distCoeffs | Input vector of distortion coefficients \(\distcoeffs\). If the vector is NULL/empty, the zero distortion coefficients are assumed. |
rvec | Input/Output rotation vector (see Rodrigues ) that, together with tvec, brings points from the model coordinate system to the camera coordinate system. Input values are used as an initial solution. |
tvec | Input/Output translation vector. Input values are used as an initial solution. |
criteria | Criteria when to stop the Levenberg-Marquard iterative algorithm. |
VVSlambda | Gain for the virtual visual servoing control law, equivalent to the \(\alpha\) gain in the Damped Gauss-Newton formulation. |
The function refines the object pose given at least 3 object points, their corresponding image projections, an initial solution for the rotation and translation vector, as well as the camera intrinsic matrix and the distortion coefficients. The function minimizes the projection error with respect to the rotation and the translation vectors, using a virtual visual servoing (VVS) [Chaumette06] [Marchand16] scheme.
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Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras.
objectPoints | Vector of vectors of the calibration pattern points. The same structure as in calibrateCamera. For each pattern view, both cameras need to see the same object points. Therefore, objectPoints.size(), imagePoints1.size(), and imagePoints2.size() need to be equal as well as objectPoints[i].size(), imagePoints1[i].size(), and imagePoints2[i].size() need to be equal for each i. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. The same structure as in calibrateCamera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. The same structure as in calibrateCamera. |
cameraMatrix1 | Input/output camera intrinsic matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output second camera intrinsic matrix for the second camera. See description for cameraMatrix1. |
distCoeffs2 | Input/output lens distortion coefficients for the second camera. See description for distCoeffs1. |
imageSize | Size of the image used only to initialize the camera intrinsic matrices. |
R | Output rotation matrix. Together with the translation vector T, this matrix brings points given in the first camera's coordinate system to points in the second camera's coordinate system. In more technical terms, the tuple of R and T performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Due to its duality, this tuple is equivalent to the position of the first camera with respect to the second camera coordinate system. |
T | Output translation vector, see description above. |
E | Output essential matrix. |
F | Output fundamental matrix. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the transformation between two cameras making a stereo pair. If one computes the poses of an object relative to the first camera and to the second camera, ( \(R_1\), \(T_1\) ) and ( \(R_2\), \(T_2\)), respectively, for a stereo camera where the relative position and orientation between the two cameras are fixed, then those poses definitely relate to each other. This means, if the relative position and orientation ( \(R\), \(T\)) of the two cameras is known, it is possible to compute ( \(R_2\), \(T_2\)) when ( \(R_1\), \(T_1\)) is given. This is what the described function does. It computes ( \(R\), \(T\)) such that:
\[R_2=R R_1\]
\[T_2=R T_1 + T.\]
Therefore, one can compute the coordinate representation of a 3D point for the second camera's coordinate system when given the point's coordinate representation in the first camera's coordinate system:
\[\begin{bmatrix} X_2 \\ Y_2 \\ Z_2 \\ 1 \end{bmatrix} = \begin{bmatrix} R & T \\ 0 & 1 \end{bmatrix} \begin{bmatrix} X_1 \\ Y_1 \\ Z_1 \\ 1 \end{bmatrix}.\]
Optionally, it computes the essential matrix E:
\[E= \vecthreethree{0}{-T_2}{T_1}{T_2}{0}{-T_0}{-T_1}{T_0}{0} R\]
where \(T_i\) are components of the translation vector \(T\) : \(T=[T_0, T_1, T_2]^T\) . And the function can also compute the fundamental matrix F:
\[F = cameraMatrix2^{-T}\cdot E \cdot cameraMatrix1^{-1}\]
Besides the stereo-related information, the function can also perform a full calibration of each of the two cameras. However, due to the high dimensionality of the parameter space and noise in the input data, the function can diverge from the correct solution. If the intrinsic parameters can be estimated with high accuracy for each of the cameras individually (for example, using calibrateCamera ), you are recommended to do so and then pass CALIB_FIX_INTRINSIC flag to the function along with the computed intrinsic parameters. Otherwise, if all the parameters are estimated at once, it makes sense to restrict some parameters, for example, pass CALIB_SAME_FOCAL_LENGTH and CALIB_ZERO_TANGENT_DIST flags, which is usually a reasonable assumption.
Similarly to calibrateCamera, the function minimizes the total re-projection error for all the points in all the available views from both cameras. The function returns the final value of the re-projection error.
|
static |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras.
objectPoints | Vector of vectors of the calibration pattern points. The same structure as in calibrateCamera. For each pattern view, both cameras need to see the same object points. Therefore, objectPoints.size(), imagePoints1.size(), and imagePoints2.size() need to be equal as well as objectPoints[i].size(), imagePoints1[i].size(), and imagePoints2[i].size() need to be equal for each i. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. The same structure as in calibrateCamera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. The same structure as in calibrateCamera. |
cameraMatrix1 | Input/output camera intrinsic matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output second camera intrinsic matrix for the second camera. See description for cameraMatrix1. |
distCoeffs2 | Input/output lens distortion coefficients for the second camera. See description for distCoeffs1. |
imageSize | Size of the image used only to initialize the camera intrinsic matrices. |
R | Output rotation matrix. Together with the translation vector T, this matrix brings points given in the first camera's coordinate system to points in the second camera's coordinate system. In more technical terms, the tuple of R and T performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Due to its duality, this tuple is equivalent to the position of the first camera with respect to the second camera coordinate system. |
T | Output translation vector, see description above. |
E | Output essential matrix. |
F | Output fundamental matrix. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the transformation between two cameras making a stereo pair. If one computes the poses of an object relative to the first camera and to the second camera, ( \(R_1\), \(T_1\) ) and ( \(R_2\), \(T_2\)), respectively, for a stereo camera where the relative position and orientation between the two cameras are fixed, then those poses definitely relate to each other. This means, if the relative position and orientation ( \(R\), \(T\)) of the two cameras is known, it is possible to compute ( \(R_2\), \(T_2\)) when ( \(R_1\), \(T_1\)) is given. This is what the described function does. It computes ( \(R\), \(T\)) such that:
\[R_2=R R_1\]
\[T_2=R T_1 + T.\]
Therefore, one can compute the coordinate representation of a 3D point for the second camera's coordinate system when given the point's coordinate representation in the first camera's coordinate system:
\[\begin{bmatrix} X_2 \\ Y_2 \\ Z_2 \\ 1 \end{bmatrix} = \begin{bmatrix} R & T \\ 0 & 1 \end{bmatrix} \begin{bmatrix} X_1 \\ Y_1 \\ Z_1 \\ 1 \end{bmatrix}.\]
Optionally, it computes the essential matrix E:
\[E= \vecthreethree{0}{-T_2}{T_1}{T_2}{0}{-T_0}{-T_1}{T_0}{0} R\]
where \(T_i\) are components of the translation vector \(T\) : \(T=[T_0, T_1, T_2]^T\) . And the function can also compute the fundamental matrix F:
\[F = cameraMatrix2^{-T}\cdot E \cdot cameraMatrix1^{-1}\]
Besides the stereo-related information, the function can also perform a full calibration of each of the two cameras. However, due to the high dimensionality of the parameter space and noise in the input data, the function can diverge from the correct solution. If the intrinsic parameters can be estimated with high accuracy for each of the cameras individually (for example, using calibrateCamera ), you are recommended to do so and then pass CALIB_FIX_INTRINSIC flag to the function along with the computed intrinsic parameters. Otherwise, if all the parameters are estimated at once, it makes sense to restrict some parameters, for example, pass CALIB_SAME_FOCAL_LENGTH and CALIB_ZERO_TANGENT_DIST flags, which is usually a reasonable assumption.
Similarly to calibrateCamera, the function minimizes the total re-projection error for all the points in all the available views from both cameras. The function returns the final value of the re-projection error.
|
static |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras.
objectPoints | Vector of vectors of the calibration pattern points. The same structure as in calibrateCamera. For each pattern view, both cameras need to see the same object points. Therefore, objectPoints.size(), imagePoints1.size(), and imagePoints2.size() need to be equal as well as objectPoints[i].size(), imagePoints1[i].size(), and imagePoints2[i].size() need to be equal for each i. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. The same structure as in calibrateCamera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. The same structure as in calibrateCamera. |
cameraMatrix1 | Input/output camera intrinsic matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output second camera intrinsic matrix for the second camera. See description for cameraMatrix1. |
distCoeffs2 | Input/output lens distortion coefficients for the second camera. See description for distCoeffs1. |
imageSize | Size of the image used only to initialize the camera intrinsic matrices. |
R | Output rotation matrix. Together with the translation vector T, this matrix brings points given in the first camera's coordinate system to points in the second camera's coordinate system. In more technical terms, the tuple of R and T performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Due to its duality, this tuple is equivalent to the position of the first camera with respect to the second camera coordinate system. |
T | Output translation vector, see description above. |
E | Output essential matrix. |
F | Output fundamental matrix. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the transformation between two cameras making a stereo pair. If one computes the poses of an object relative to the first camera and to the second camera, ( \(R_1\), \(T_1\) ) and ( \(R_2\), \(T_2\)), respectively, for a stereo camera where the relative position and orientation between the two cameras are fixed, then those poses definitely relate to each other. This means, if the relative position and orientation ( \(R\), \(T\)) of the two cameras is known, it is possible to compute ( \(R_2\), \(T_2\)) when ( \(R_1\), \(T_1\)) is given. This is what the described function does. It computes ( \(R\), \(T\)) such that:
\[R_2=R R_1\]
\[T_2=R T_1 + T.\]
Therefore, one can compute the coordinate representation of a 3D point for the second camera's coordinate system when given the point's coordinate representation in the first camera's coordinate system:
\[\begin{bmatrix} X_2 \\ Y_2 \\ Z_2 \\ 1 \end{bmatrix} = \begin{bmatrix} R & T \\ 0 & 1 \end{bmatrix} \begin{bmatrix} X_1 \\ Y_1 \\ Z_1 \\ 1 \end{bmatrix}.\]
Optionally, it computes the essential matrix E:
\[E= \vecthreethree{0}{-T_2}{T_1}{T_2}{0}{-T_0}{-T_1}{T_0}{0} R\]
where \(T_i\) are components of the translation vector \(T\) : \(T=[T_0, T_1, T_2]^T\) . And the function can also compute the fundamental matrix F:
\[F = cameraMatrix2^{-T}\cdot E \cdot cameraMatrix1^{-1}\]
Besides the stereo-related information, the function can also perform a full calibration of each of the two cameras. However, due to the high dimensionality of the parameter space and noise in the input data, the function can diverge from the correct solution. If the intrinsic parameters can be estimated with high accuracy for each of the cameras individually (for example, using calibrateCamera ), you are recommended to do so and then pass CALIB_FIX_INTRINSIC flag to the function along with the computed intrinsic parameters. Otherwise, if all the parameters are estimated at once, it makes sense to restrict some parameters, for example, pass CALIB_SAME_FOCAL_LENGTH and CALIB_ZERO_TANGENT_DIST flags, which is usually a reasonable assumption.
Similarly to calibrateCamera, the function minimizes the total re-projection error for all the points in all the available views from both cameras. The function returns the final value of the re-projection error.
|
static |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras.
objectPoints | Vector of vectors of the calibration pattern points. The same structure as in calibrateCamera. For each pattern view, both cameras need to see the same object points. Therefore, objectPoints.size(), imagePoints1.size(), and imagePoints2.size() need to be equal as well as objectPoints[i].size(), imagePoints1[i].size(), and imagePoints2[i].size() need to be equal for each i. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. The same structure as in calibrateCamera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. The same structure as in calibrateCamera. |
cameraMatrix1 | Input/output camera intrinsic matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output second camera intrinsic matrix for the second camera. See description for cameraMatrix1. |
distCoeffs2 | Input/output lens distortion coefficients for the second camera. See description for distCoeffs1. |
imageSize | Size of the image used only to initialize the camera intrinsic matrices. |
R | Output rotation matrix. Together with the translation vector T, this matrix brings points given in the first camera's coordinate system to points in the second camera's coordinate system. In more technical terms, the tuple of R and T performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Due to its duality, this tuple is equivalent to the position of the first camera with respect to the second camera coordinate system. |
T | Output translation vector, see description above. |
E | Output essential matrix. |
F | Output fundamental matrix. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the transformation between two cameras making a stereo pair. If one computes the poses of an object relative to the first camera and to the second camera, ( \(R_1\), \(T_1\) ) and ( \(R_2\), \(T_2\)), respectively, for a stereo camera where the relative position and orientation between the two cameras are fixed, then those poses definitely relate to each other. This means, if the relative position and orientation ( \(R\), \(T\)) of the two cameras is known, it is possible to compute ( \(R_2\), \(T_2\)) when ( \(R_1\), \(T_1\)) is given. This is what the described function does. It computes ( \(R\), \(T\)) such that:
\[R_2=R R_1\]
\[T_2=R T_1 + T.\]
Therefore, one can compute the coordinate representation of a 3D point for the second camera's coordinate system when given the point's coordinate representation in the first camera's coordinate system:
\[\begin{bmatrix} X_2 \\ Y_2 \\ Z_2 \\ 1 \end{bmatrix} = \begin{bmatrix} R & T \\ 0 & 1 \end{bmatrix} \begin{bmatrix} X_1 \\ Y_1 \\ Z_1 \\ 1 \end{bmatrix}.\]
Optionally, it computes the essential matrix E:
\[E= \vecthreethree{0}{-T_2}{T_1}{T_2}{0}{-T_0}{-T_1}{T_0}{0} R\]
where \(T_i\) are components of the translation vector \(T\) : \(T=[T_0, T_1, T_2]^T\) . And the function can also compute the fundamental matrix F:
\[F = cameraMatrix2^{-T}\cdot E \cdot cameraMatrix1^{-1}\]
Besides the stereo-related information, the function can also perform a full calibration of each of the two cameras. However, due to the high dimensionality of the parameter space and noise in the input data, the function can diverge from the correct solution. If the intrinsic parameters can be estimated with high accuracy for each of the cameras individually (for example, using calibrateCamera ), you are recommended to do so and then pass CALIB_FIX_INTRINSIC flag to the function along with the computed intrinsic parameters. Otherwise, if all the parameters are estimated at once, it makes sense to restrict some parameters, for example, pass CALIB_SAME_FOCAL_LENGTH and CALIB_ZERO_TANGENT_DIST flags, which is usually a reasonable assumption.
Similarly to calibrateCamera, the function minimizes the total re-projection error for all the points in all the available views from both cameras. The function returns the final value of the re-projection error.
|
static |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras.
objectPoints | Vector of vectors of the calibration pattern points. The same structure as in calibrateCamera. For each pattern view, both cameras need to see the same object points. Therefore, objectPoints.size(), imagePoints1.size(), and imagePoints2.size() need to be equal as well as objectPoints[i].size(), imagePoints1[i].size(), and imagePoints2[i].size() need to be equal for each i. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. The same structure as in calibrateCamera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. The same structure as in calibrateCamera. |
cameraMatrix1 | Input/output camera intrinsic matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output second camera intrinsic matrix for the second camera. See description for cameraMatrix1. |
distCoeffs2 | Input/output lens distortion coefficients for the second camera. See description for distCoeffs1. |
imageSize | Size of the image used only to initialize the camera intrinsic matrices. |
R | Output rotation matrix. Together with the translation vector T, this matrix brings points given in the first camera's coordinate system to points in the second camera's coordinate system. In more technical terms, the tuple of R and T performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Due to its duality, this tuple is equivalent to the position of the first camera with respect to the second camera coordinate system. |
T | Output translation vector, see description above. |
E | Output essential matrix. |
F | Output fundamental matrix. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the transformation between two cameras making a stereo pair. If one computes the poses of an object relative to the first camera and to the second camera, ( \(R_1\), \(T_1\) ) and ( \(R_2\), \(T_2\)), respectively, for a stereo camera where the relative position and orientation between the two cameras are fixed, then those poses definitely relate to each other. This means, if the relative position and orientation ( \(R\), \(T\)) of the two cameras is known, it is possible to compute ( \(R_2\), \(T_2\)) when ( \(R_1\), \(T_1\)) is given. This is what the described function does. It computes ( \(R\), \(T\)) such that:
\[R_2=R R_1\]
\[T_2=R T_1 + T.\]
Therefore, one can compute the coordinate representation of a 3D point for the second camera's coordinate system when given the point's coordinate representation in the first camera's coordinate system:
\[\begin{bmatrix} X_2 \\ Y_2 \\ Z_2 \\ 1 \end{bmatrix} = \begin{bmatrix} R & T \\ 0 & 1 \end{bmatrix} \begin{bmatrix} X_1 \\ Y_1 \\ Z_1 \\ 1 \end{bmatrix}.\]
Optionally, it computes the essential matrix E:
\[E= \vecthreethree{0}{-T_2}{T_1}{T_2}{0}{-T_0}{-T_1}{T_0}{0} R\]
where \(T_i\) are components of the translation vector \(T\) : \(T=[T_0, T_1, T_2]^T\) . And the function can also compute the fundamental matrix F:
\[F = cameraMatrix2^{-T}\cdot E \cdot cameraMatrix1^{-1}\]
Besides the stereo-related information, the function can also perform a full calibration of each of the two cameras. However, due to the high dimensionality of the parameter space and noise in the input data, the function can diverge from the correct solution. If the intrinsic parameters can be estimated with high accuracy for each of the cameras individually (for example, using calibrateCamera ), you are recommended to do so and then pass CALIB_FIX_INTRINSIC flag to the function along with the computed intrinsic parameters. Otherwise, if all the parameters are estimated at once, it makes sense to restrict some parameters, for example, pass CALIB_SAME_FOCAL_LENGTH and CALIB_ZERO_TANGENT_DIST flags, which is usually a reasonable assumption.
Similarly to calibrateCamera, the function minimizes the total re-projection error for all the points in all the available views from both cameras. The function returns the final value of the re-projection error.
|
static |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras.
objectPoints | Vector of vectors of the calibration pattern points. The same structure as in calibrateCamera. For each pattern view, both cameras need to see the same object points. Therefore, objectPoints.size(), imagePoints1.size(), and imagePoints2.size() need to be equal as well as objectPoints[i].size(), imagePoints1[i].size(), and imagePoints2[i].size() need to be equal for each i. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. The same structure as in calibrateCamera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. The same structure as in calibrateCamera. |
cameraMatrix1 | Input/output camera intrinsic matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output second camera intrinsic matrix for the second camera. See description for cameraMatrix1. |
distCoeffs2 | Input/output lens distortion coefficients for the second camera. See description for distCoeffs1. |
imageSize | Size of the image used only to initialize the camera intrinsic matrices. |
R | Output rotation matrix. Together with the translation vector T, this matrix brings points given in the first camera's coordinate system to points in the second camera's coordinate system. In more technical terms, the tuple of R and T performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Due to its duality, this tuple is equivalent to the position of the first camera with respect to the second camera coordinate system. |
T | Output translation vector, see description above. |
E | Output essential matrix. |
F | Output fundamental matrix. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the transformation between two cameras making a stereo pair. If one computes the poses of an object relative to the first camera and to the second camera, ( \(R_1\), \(T_1\) ) and ( \(R_2\), \(T_2\)), respectively, for a stereo camera where the relative position and orientation between the two cameras are fixed, then those poses definitely relate to each other. This means, if the relative position and orientation ( \(R\), \(T\)) of the two cameras is known, it is possible to compute ( \(R_2\), \(T_2\)) when ( \(R_1\), \(T_1\)) is given. This is what the described function does. It computes ( \(R\), \(T\)) such that:
\[R_2=R R_1\]
\[T_2=R T_1 + T.\]
Therefore, one can compute the coordinate representation of a 3D point for the second camera's coordinate system when given the point's coordinate representation in the first camera's coordinate system:
\[\begin{bmatrix} X_2 \\ Y_2 \\ Z_2 \\ 1 \end{bmatrix} = \begin{bmatrix} R & T \\ 0 & 1 \end{bmatrix} \begin{bmatrix} X_1 \\ Y_1 \\ Z_1 \\ 1 \end{bmatrix}.\]
Optionally, it computes the essential matrix E:
\[E= \vecthreethree{0}{-T_2}{T_1}{T_2}{0}{-T_0}{-T_1}{T_0}{0} R\]
where \(T_i\) are components of the translation vector \(T\) : \(T=[T_0, T_1, T_2]^T\) . And the function can also compute the fundamental matrix F:
\[F = cameraMatrix2^{-T}\cdot E \cdot cameraMatrix1^{-1}\]
Besides the stereo-related information, the function can also perform a full calibration of each of the two cameras. However, due to the high dimensionality of the parameter space and noise in the input data, the function can diverge from the correct solution. If the intrinsic parameters can be estimated with high accuracy for each of the cameras individually (for example, using calibrateCamera ), you are recommended to do so and then pass CALIB_FIX_INTRINSIC flag to the function along with the computed intrinsic parameters. Otherwise, if all the parameters are estimated at once, it makes sense to restrict some parameters, for example, pass CALIB_SAME_FOCAL_LENGTH and CALIB_ZERO_TANGENT_DIST flags, which is usually a reasonable assumption.
Similarly to calibrateCamera, the function minimizes the total re-projection error for all the points in all the available views from both cameras. The function returns the final value of the re-projection error.
|
static |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras.
objectPoints | Vector of vectors of the calibration pattern points. The same structure as in calibrateCamera. For each pattern view, both cameras need to see the same object points. Therefore, objectPoints.size(), imagePoints1.size(), and imagePoints2.size() need to be equal as well as objectPoints[i].size(), imagePoints1[i].size(), and imagePoints2[i].size() need to be equal for each i. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. The same structure as in calibrateCamera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. The same structure as in calibrateCamera. |
cameraMatrix1 | Input/output camera intrinsic matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output second camera intrinsic matrix for the second camera. See description for cameraMatrix1. |
distCoeffs2 | Input/output lens distortion coefficients for the second camera. See description for distCoeffs1. |
imageSize | Size of the image used only to initialize the camera intrinsic matrices. |
R | Output rotation matrix. Together with the translation vector T, this matrix brings points given in the first camera's coordinate system to points in the second camera's coordinate system. In more technical terms, the tuple of R and T performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Due to its duality, this tuple is equivalent to the position of the first camera with respect to the second camera coordinate system. |
T | Output translation vector, see description above. |
E | Output essential matrix. |
F | Output fundamental matrix. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the transformation between two cameras making a stereo pair. If one computes the poses of an object relative to the first camera and to the second camera, ( \(R_1\), \(T_1\) ) and ( \(R_2\), \(T_2\)), respectively, for a stereo camera where the relative position and orientation between the two cameras are fixed, then those poses definitely relate to each other. This means, if the relative position and orientation ( \(R\), \(T\)) of the two cameras is known, it is possible to compute ( \(R_2\), \(T_2\)) when ( \(R_1\), \(T_1\)) is given. This is what the described function does. It computes ( \(R\), \(T\)) such that:
\[R_2=R R_1\]
\[T_2=R T_1 + T.\]
Therefore, one can compute the coordinate representation of a 3D point for the second camera's coordinate system when given the point's coordinate representation in the first camera's coordinate system:
\[\begin{bmatrix} X_2 \\ Y_2 \\ Z_2 \\ 1 \end{bmatrix} = \begin{bmatrix} R & T \\ 0 & 1 \end{bmatrix} \begin{bmatrix} X_1 \\ Y_1 \\ Z_1 \\ 1 \end{bmatrix}.\]
Optionally, it computes the essential matrix E:
\[E= \vecthreethree{0}{-T_2}{T_1}{T_2}{0}{-T_0}{-T_1}{T_0}{0} R\]
where \(T_i\) are components of the translation vector \(T\) : \(T=[T_0, T_1, T_2]^T\) . And the function can also compute the fundamental matrix F:
\[F = cameraMatrix2^{-T}\cdot E \cdot cameraMatrix1^{-1}\]
Besides the stereo-related information, the function can also perform a full calibration of each of the two cameras. However, due to the high dimensionality of the parameter space and noise in the input data, the function can diverge from the correct solution. If the intrinsic parameters can be estimated with high accuracy for each of the cameras individually (for example, using calibrateCamera ), you are recommended to do so and then pass CALIB_FIX_INTRINSIC flag to the function along with the computed intrinsic parameters. Otherwise, if all the parameters are estimated at once, it makes sense to restrict some parameters, for example, pass CALIB_SAME_FOCAL_LENGTH and CALIB_ZERO_TANGENT_DIST flags, which is usually a reasonable assumption.
Similarly to calibrateCamera, the function minimizes the total re-projection error for all the points in all the available views from both cameras. The function returns the final value of the re-projection error.
|
static |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras.
objectPoints | Vector of vectors of the calibration pattern points. The same structure as in calibrateCamera. For each pattern view, both cameras need to see the same object points. Therefore, objectPoints.size(), imagePoints1.size(), and imagePoints2.size() need to be equal as well as objectPoints[i].size(), imagePoints1[i].size(), and imagePoints2[i].size() need to be equal for each i. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. The same structure as in calibrateCamera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. The same structure as in calibrateCamera. |
cameraMatrix1 | Input/output camera intrinsic matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output second camera intrinsic matrix for the second camera. See description for cameraMatrix1. |
distCoeffs2 | Input/output lens distortion coefficients for the second camera. See description for distCoeffs1. |
imageSize | Size of the image used only to initialize the camera intrinsic matrices. |
R | Output rotation matrix. Together with the translation vector T, this matrix brings points given in the first camera's coordinate system to points in the second camera's coordinate system. In more technical terms, the tuple of R and T performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Due to its duality, this tuple is equivalent to the position of the first camera with respect to the second camera coordinate system. |
T | Output translation vector, see description above. |
E | Output essential matrix. |
F | Output fundamental matrix. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the transformation between two cameras making a stereo pair. If one computes the poses of an object relative to the first camera and to the second camera, ( \(R_1\), \(T_1\) ) and ( \(R_2\), \(T_2\)), respectively, for a stereo camera where the relative position and orientation between the two cameras are fixed, then those poses definitely relate to each other. This means, if the relative position and orientation ( \(R\), \(T\)) of the two cameras is known, it is possible to compute ( \(R_2\), \(T_2\)) when ( \(R_1\), \(T_1\)) is given. This is what the described function does. It computes ( \(R\), \(T\)) such that:
\[R_2=R R_1\]
\[T_2=R T_1 + T.\]
Therefore, one can compute the coordinate representation of a 3D point for the second camera's coordinate system when given the point's coordinate representation in the first camera's coordinate system:
\[\begin{bmatrix} X_2 \\ Y_2 \\ Z_2 \\ 1 \end{bmatrix} = \begin{bmatrix} R & T \\ 0 & 1 \end{bmatrix} \begin{bmatrix} X_1 \\ Y_1 \\ Z_1 \\ 1 \end{bmatrix}.\]
Optionally, it computes the essential matrix E:
\[E= \vecthreethree{0}{-T_2}{T_1}{T_2}{0}{-T_0}{-T_1}{T_0}{0} R\]
where \(T_i\) are components of the translation vector \(T\) : \(T=[T_0, T_1, T_2]^T\) . And the function can also compute the fundamental matrix F:
\[F = cameraMatrix2^{-T}\cdot E \cdot cameraMatrix1^{-1}\]
Besides the stereo-related information, the function can also perform a full calibration of each of the two cameras. However, due to the high dimensionality of the parameter space and noise in the input data, the function can diverge from the correct solution. If the intrinsic parameters can be estimated with high accuracy for each of the cameras individually (for example, using calibrateCamera ), you are recommended to do so and then pass CALIB_FIX_INTRINSIC flag to the function along with the computed intrinsic parameters. Otherwise, if all the parameters are estimated at once, it makes sense to restrict some parameters, for example, pass CALIB_SAME_FOCAL_LENGTH and CALIB_ZERO_TANGENT_DIST flags, which is usually a reasonable assumption.
Similarly to calibrateCamera, the function minimizes the total re-projection error for all the points in all the available views from both cameras. The function returns the final value of the re-projection error.
|
static |
Calibrates a stereo camera set up. This function finds the intrinsic parameters for each of the two cameras and the extrinsic parameters between the two cameras.
objectPoints | Vector of vectors of the calibration pattern points. The same structure as in calibrateCamera. For each pattern view, both cameras need to see the same object points. Therefore, objectPoints.size(), imagePoints1.size(), and imagePoints2.size() need to be equal as well as objectPoints[i].size(), imagePoints1[i].size(), and imagePoints2[i].size() need to be equal for each i. |
imagePoints1 | Vector of vectors of the projections of the calibration pattern points, observed by the first camera. The same structure as in calibrateCamera. |
imagePoints2 | Vector of vectors of the projections of the calibration pattern points, observed by the second camera. The same structure as in calibrateCamera. |
cameraMatrix1 | Input/output camera intrinsic matrix for the first camera, the same as in calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
distCoeffs1 | Input/output vector of distortion coefficients, the same as in calibrateCamera. |
cameraMatrix2 | Input/output second camera intrinsic matrix for the second camera. See description for cameraMatrix1. |
distCoeffs2 | Input/output lens distortion coefficients for the second camera. See description for distCoeffs1. |
imageSize | Size of the image used only to initialize the camera intrinsic matrices. |
R | Output rotation matrix. Together with the translation vector T, this matrix brings points given in the first camera's coordinate system to points in the second camera's coordinate system. In more technical terms, the tuple of R and T performs a change of basis from the first camera's coordinate system to the second camera's coordinate system. Due to its duality, this tuple is equivalent to the position of the first camera with respect to the second camera coordinate system. |
T | Output translation vector, see description above. |
E | Output essential matrix. |
F | Output fundamental matrix. |
rvecs | Output vector of rotation vectors ( Rodrigues ) estimated for each pattern view in the coordinate system of the first camera of the stereo pair (e.g. std::vector<cv::Mat>). More in detail, each i-th rotation vector together with the corresponding i-th translation vector (see the next output parameter description) brings the calibration pattern from the object coordinate space (in which object points are specified) to the camera coordinate space of the first camera of the stereo pair. In more technical terms, the tuple of the i-th rotation and translation vector performs a change of basis from object coordinate space to camera coordinate space of the first camera of the stereo pair. |
tvecs | Output vector of translation vectors estimated for each pattern view, see parameter description of previous output parameter ( rvecs ). |
perViewErrors | Output vector of the RMS re-projection error estimated for each pattern view. |
flags | Different flags that may be zero or a combination of the following values:
|
criteria | Termination criteria for the iterative optimization algorithm. |
The function estimates the transformation between two cameras making a stereo pair. If one computes the poses of an object relative to the first camera and to the second camera, ( \(R_1\), \(T_1\) ) and ( \(R_2\), \(T_2\)), respectively, for a stereo camera where the relative position and orientation between the two cameras are fixed, then those poses definitely relate to each other. This means, if the relative position and orientation ( \(R\), \(T\)) of the two cameras is known, it is possible to compute ( \(R_2\), \(T_2\)) when ( \(R_1\), \(T_1\)) is given. This is what the described function does. It computes ( \(R\), \(T\)) such that:
\[R_2=R R_1\]
\[T_2=R T_1 + T.\]
Therefore, one can compute the coordinate representation of a 3D point for the second camera's coordinate system when given the point's coordinate representation in the first camera's coordinate system:
\[\begin{bmatrix} X_2 \\ Y_2 \\ Z_2 \\ 1 \end{bmatrix} = \begin{bmatrix} R & T \\ 0 & 1 \end{bmatrix} \begin{bmatrix} X_1 \\ Y_1 \\ Z_1 \\ 1 \end{bmatrix}.\]
Optionally, it computes the essential matrix E:
\[E= \vecthreethree{0}{-T_2}{T_1}{T_2}{0}{-T_0}{-T_1}{T_0}{0} R\]
where \(T_i\) are components of the translation vector \(T\) : \(T=[T_0, T_1, T_2]^T\) . And the function can also compute the fundamental matrix F:
\[F = cameraMatrix2^{-T}\cdot E \cdot cameraMatrix1^{-1}\]
Besides the stereo-related information, the function can also perform a full calibration of each of the two cameras. However, due to the high dimensionality of the parameter space and noise in the input data, the function can diverge from the correct solution. If the intrinsic parameters can be estimated with high accuracy for each of the cameras individually (for example, using calibrateCamera ), you are recommended to do so and then pass CALIB_FIX_INTRINSIC flag to the function along with the computed intrinsic parameters. Otherwise, if all the parameters are estimated at once, it makes sense to restrict some parameters, for example, pass CALIB_SAME_FOCAL_LENGTH and CALIB_ZERO_TANGENT_DIST flags, which is usually a reasonable assumption.
Similarly to calibrateCamera, the function minimizes the total re-projection error for all the points in all the available views from both cameras. The function returns the final value of the re-projection error.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
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static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
|
static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
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static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
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static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
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static |
Computes rectification transforms for each head of a calibrated stereo camera.
cameraMatrix1 | First camera intrinsic matrix. |
distCoeffs1 | First camera distortion parameters. |
cameraMatrix2 | Second camera intrinsic matrix. |
distCoeffs2 | Second camera distortion parameters. |
imageSize | Size of the image used for stereo calibration. |
R | Rotation matrix from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
T | Translation vector from the coordinate system of the first camera to the second camera, see stereoCalibrate. |
R1 | Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix brings points given in the unrectified first camera's coordinate system to points in the rectified first camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
R2 | Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix brings points given in the unrectified second camera's coordinate system to points in the rectified second camera's coordinate system. In more technical terms, it performs a change of basis from the unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
P1 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the first camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified first camera's image. |
P2 | Output 3x4 projection matrix in the new (rectified) coordinate systems for the second camera, i.e. it projects points given in the rectified first camera coordinate system into the rectified second camera's image. |
Q | Output \(4 \times 4\) disparity-to-depth mapping matrix (see reprojectImageTo3D). |
flags | Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, the function makes the principal points of each camera have the same pixel coordinates in the rectified views. And if the flag is not set, the function may still shift the images in the horizontal or vertical direction (depending on the orientation of epipolar lines) to maximize the useful image area. |
alpha | Free scaling parameter. If it is -1 or absent, the function performs the default scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that the rectified images are zoomed and shifted so that only valid pixels are visible (no black areas after rectification). alpha=1 means that the rectified image is decimated and shifted so that all the pixels from the original images from the cameras are retained in the rectified images (no source image pixels are lost). Any intermediate value yields an intermediate result between those two extreme cases. |
newImageSize | New image resolution after rectification. The same size should be passed to initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) is passed (default), it is set to the original imageSize . Setting it to a larger value can help you preserve details in the original image, especially when there is a big radial distortion. |
validPixROI1 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
validPixROI2 | Optional output rectangles inside the rectified images where all the pixels are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller (see the picture below). |
The function computes the rotation matrices for each camera that (virtually) make both camera image planes the same plane. Consequently, this makes all the epipolar lines parallel and thus simplifies the dense stereo correspondence problem. The function takes the matrices computed by stereoCalibrate as input. As output, it provides two rotation matrices and also two projection matrices in the new coordinates. The function distinguishes the following two cases:
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x \cdot f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx_1 \\ 0 & 1 & 0 & -cy \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_x} & \frac{cx_1 - cx_2}{T_x} \end{bmatrix} \]
where \(T_x\) is a horizontal shift between the cameras and \(cx_1=cx_2\) if CALIB_ZERO_DISPARITY is set.
\[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\]
\[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y \cdot f \\ 0 & 0 & 1 & 0 \end{bmatrix},\]
\[\texttt{Q} = \begin{bmatrix} 1 & 0 & 0 & -cx \\ 0 & 1 & 0 & -cy_1 \\ 0 & 0 & 0 & f \\ 0 & 0 & -\frac{1}{T_y} & \frac{cy_1 - cy_2}{T_y} \end{bmatrix} \]
where \(T_y\) is a vertical shift between the cameras and \(cy_1=cy_2\) if CALIB_ZERO_DISPARITY is set.
As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to initialize the rectification map for each camera.
See below the screenshot from the stereo_calib.cpp sample. Some red horizontal lines pass through the corresponding image regions. This means that the images are well rectified, which is what most stereo correspondence algorithms rely on. The green rectangles are roi1 and roi2 . You see that their interiors are all valid pixels.
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static |
Computes a rectification transform for an uncalibrated stereo camera.
points1 | Array of feature points in the first image. |
points2 | The corresponding points in the second image. The same formats as in findFundamentalMat are supported. |
F | Input fundamental matrix. It can be computed from the same set of point pairs using findFundamentalMat . |
imgSize | Size of the image. |
H1 | Output rectification homography matrix for the first image. |
H2 | Output rectification homography matrix for the second image. |
threshold | Optional threshold used to filter out the outliers. If the parameter is greater than zero, all the point pairs that do not comply with the epipolar geometry (that is, the points for which \(|\texttt{points2[i]}^T \cdot \texttt{F} \cdot \texttt{points1[i]}|>\texttt{threshold}\) ) are rejected prior to computing the homographies. Otherwise, all the points are considered inliers. |
The function computes the rectification transformations without knowing intrinsic parameters of the cameras and their relative position in the space, which explains the suffix "uncalibrated". Another related difference from stereoRectify is that the function outputs not the rectification transformations in the object (3D) space, but the planar perspective transformations encoded by the homography matrices H1 and H2 . The function implements the algorithm [Hartley99] .
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static |
Computes a rectification transform for an uncalibrated stereo camera.
points1 | Array of feature points in the first image. |
points2 | The corresponding points in the second image. The same formats as in findFundamentalMat are supported. |
F | Input fundamental matrix. It can be computed from the same set of point pairs using findFundamentalMat . |
imgSize | Size of the image. |
H1 | Output rectification homography matrix for the first image. |
H2 | Output rectification homography matrix for the second image. |
threshold | Optional threshold used to filter out the outliers. If the parameter is greater than zero, all the point pairs that do not comply with the epipolar geometry (that is, the points for which \(|\texttt{points2[i]}^T \cdot \texttt{F} \cdot \texttt{points1[i]}|>\texttt{threshold}\) ) are rejected prior to computing the homographies. Otherwise, all the points are considered inliers. |
The function computes the rectification transformations without knowing intrinsic parameters of the cameras and their relative position in the space, which explains the suffix "uncalibrated". Another related difference from stereoRectify is that the function outputs not the rectification transformations in the object (3D) space, but the planar perspective transformations encoded by the homography matrices H1 and H2 . The function implements the algorithm [Hartley99] .
|
static |
Computes a rectification transform for an uncalibrated stereo camera.
points1 | Array of feature points in the first image. |
points2 | The corresponding points in the second image. The same formats as in findFundamentalMat are supported. |
F | Input fundamental matrix. It can be computed from the same set of point pairs using findFundamentalMat . |
imgSize | Size of the image. |
H1 | Output rectification homography matrix for the first image. |
H2 | Output rectification homography matrix for the second image. |
threshold | Optional threshold used to filter out the outliers. If the parameter is greater than zero, all the point pairs that do not comply with the epipolar geometry (that is, the points for which \(|\texttt{points2[i]}^T \cdot \texttt{F} \cdot \texttt{points1[i]}|>\texttt{threshold}\) ) are rejected prior to computing the homographies. Otherwise, all the points are considered inliers. |
The function computes the rectification transformations without knowing intrinsic parameters of the cameras and their relative position in the space, which explains the suffix "uncalibrated". Another related difference from stereoRectify is that the function outputs not the rectification transformations in the object (3D) space, but the planar perspective transformations encoded by the homography matrices H1 and H2 . The function implements the algorithm [Hartley99] .
|
static |
Computes a rectification transform for an uncalibrated stereo camera.
points1 | Array of feature points in the first image. |
points2 | The corresponding points in the second image. The same formats as in findFundamentalMat are supported. |
F | Input fundamental matrix. It can be computed from the same set of point pairs using findFundamentalMat . |
imgSize | Size of the image. |
H1 | Output rectification homography matrix for the first image. |
H2 | Output rectification homography matrix for the second image. |
threshold | Optional threshold used to filter out the outliers. If the parameter is greater than zero, all the point pairs that do not comply with the epipolar geometry (that is, the points for which \(|\texttt{points2[i]}^T \cdot \texttt{F} \cdot \texttt{points1[i]}|>\texttt{threshold}\) ) are rejected prior to computing the homographies. Otherwise, all the points are considered inliers. |
The function computes the rectification transformations without knowing intrinsic parameters of the cameras and their relative position in the space, which explains the suffix "uncalibrated". Another related difference from stereoRectify is that the function outputs not the rectification transformations in the object (3D) space, but the planar perspective transformations encoded by the homography matrices H1 and H2 . The function implements the algorithm [Hartley99] .
|
static |
Computes a rectification transform for an uncalibrated stereo camera.
points1 | Array of feature points in the first image. |
points2 | The corresponding points in the second image. The same formats as in findFundamentalMat are supported. |
F | Input fundamental matrix. It can be computed from the same set of point pairs using findFundamentalMat . |
imgSize | Size of the image. |
H1 | Output rectification homography matrix for the first image. |
H2 | Output rectification homography matrix for the second image. |
threshold | Optional threshold used to filter out the outliers. If the parameter is greater than zero, all the point pairs that do not comply with the epipolar geometry (that is, the points for which \(|\texttt{points2[i]}^T \cdot \texttt{F} \cdot \texttt{points1[i]}|>\texttt{threshold}\) ) are rejected prior to computing the homographies. Otherwise, all the points are considered inliers. |
The function computes the rectification transformations without knowing intrinsic parameters of the cameras and their relative position in the space, which explains the suffix "uncalibrated". Another related difference from stereoRectify is that the function outputs not the rectification transformations in the object (3D) space, but the planar perspective transformations encoded by the homography matrices H1 and H2 . The function implements the algorithm [Hartley99] .
|
static |
Computes a rectification transform for an uncalibrated stereo camera.
points1 | Array of feature points in the first image. |
points2 | The corresponding points in the second image. The same formats as in findFundamentalMat are supported. |
F | Input fundamental matrix. It can be computed from the same set of point pairs using findFundamentalMat . |
imgSize | Size of the image. |
H1 | Output rectification homography matrix for the first image. |
H2 | Output rectification homography matrix for the second image. |
threshold | Optional threshold used to filter out the outliers. If the parameter is greater than zero, all the point pairs that do not comply with the epipolar geometry (that is, the points for which \(|\texttt{points2[i]}^T \cdot \texttt{F} \cdot \texttt{points1[i]}|>\texttt{threshold}\) ) are rejected prior to computing the homographies. Otherwise, all the points are considered inliers. |
The function computes the rectification transformations without knowing intrinsic parameters of the cameras and their relative position in the space, which explains the suffix "uncalibrated". Another related difference from stereoRectify is that the function outputs not the rectification transformations in the object (3D) space, but the planar perspective transformations encoded by the homography matrices H1 and H2 . The function implements the algorithm [Hartley99] .
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static |
This function reconstructs 3-dimensional points (in homogeneous coordinates) by using their observations with a stereo camera.
projMatr1 | 3x4 projection matrix of the first camera, i.e. this matrix projects 3D points given in the world's coordinate system into the first image. |
projMatr2 | 3x4 projection matrix of the second camera, i.e. this matrix projects 3D points given in the world's coordinate system into the second image. |
projPoints1 | 2xN array of feature points in the first image. In the case of the c++ version, it can be also a vector of feature points or two-channel matrix of size 1xN or Nx1. |
projPoints2 | 2xN array of corresponding points in the second image. In the case of the c++ version, it can be also a vector of feature points or two-channel matrix of size 1xN or Nx1. |
points4D | 4xN array of reconstructed points in homogeneous coordinates. These points are returned in the world's coordinate system. |
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static |
Transforms an image to compensate for lens distortion.
The function transforms an image to compensate radial and tangential lens distortion.
The function is simply a combination of initUndistortRectifyMap (with unity R ) and #remap (with bilinear interpolation). See the former function for details of the transformation being performed.
Those pixels in the destination image, for which there is no correspondent pixels in the source image, are filled with zeros (black color).
A particular subset of the source image that will be visible in the corrected image can be regulated by newCameraMatrix. You can use getOptimalNewCameraMatrix to compute the appropriate newCameraMatrix depending on your requirements.
The camera matrix and the distortion parameters can be determined using calibrateCamera. If the resolution of images is different from the resolution used at the calibration stage, \(f_x, f_y, c_x\) and \(c_y\) need to be scaled accordingly, while the distortion coefficients remain the same.
src | Input (distorted) image. |
dst | Output (corrected) image that has the same size and type as src . |
cameraMatrix | Input camera matrix \(A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Input vector of distortion coefficients \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
newCameraMatrix | Camera matrix of the distorted image. By default, it is the same as cameraMatrix but you may additionally scale and shift the result by using a different matrix. |
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Transforms an image to compensate for lens distortion.
The function transforms an image to compensate radial and tangential lens distortion.
The function is simply a combination of initUndistortRectifyMap (with unity R ) and #remap (with bilinear interpolation). See the former function for details of the transformation being performed.
Those pixels in the destination image, for which there is no correspondent pixels in the source image, are filled with zeros (black color).
A particular subset of the source image that will be visible in the corrected image can be regulated by newCameraMatrix. You can use getOptimalNewCameraMatrix to compute the appropriate newCameraMatrix depending on your requirements.
The camera matrix and the distortion parameters can be determined using calibrateCamera. If the resolution of images is different from the resolution used at the calibration stage, \(f_x, f_y, c_x\) and \(c_y\) need to be scaled accordingly, while the distortion coefficients remain the same.
src | Input (distorted) image. |
dst | Output (corrected) image that has the same size and type as src . |
cameraMatrix | Input camera matrix \(A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Input vector of distortion coefficients \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
newCameraMatrix | Camera matrix of the distorted image. By default, it is the same as cameraMatrix but you may additionally scale and shift the result by using a different matrix. |
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Compute undistorted image points position.
src | Observed points position, 2xN/Nx2 1-channel or 1xN/Nx1 2-channel (CV_32FC2 or CV_64FC2) (or vector<Point2f> ). |
dst | Output undistorted points position (1xN/Nx1 2-channel or vector<Point2f> ). |
cameraMatrix | Camera matrix \(\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Distortion coefficients |
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Compute undistorted image points position.
src | Observed points position, 2xN/Nx2 1-channel or 1xN/Nx1 2-channel (CV_32FC2 or CV_64FC2) (or vector<Point2f> ). |
dst | Output undistorted points position (1xN/Nx1 2-channel or vector<Point2f> ). |
cameraMatrix | Camera matrix \(\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Distortion coefficients |
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Compute undistorted image points position.
src | Observed points position, 2xN/Nx2 1-channel or 1xN/Nx1 2-channel (CV_32FC2 or CV_64FC2) (or vector<Point2f> ). |
dst | Output undistorted points position (1xN/Nx1 2-channel or vector<Point2f> ). |
cameraMatrix | Camera matrix \(\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Distortion coefficients |
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Compute undistorted image points position.
src | Observed points position, 2xN/Nx2 1-channel or 1xN/Nx1 2-channel (CV_32FC2 or CV_64FC2) (or vector<Point2f> ). |
dst | Output undistorted points position (1xN/Nx1 2-channel or vector<Point2f> ). |
cameraMatrix | Camera matrix \(\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Distortion coefficients |
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Computes the ideal point coordinates from the observed point coordinates.
The function is similar to undistort and initUndistortRectifyMap but it operates on a sparse set of points instead of a raster image. Also the function performs a reverse transformation to projectPoints. In case of a 3D object, it does not reconstruct its 3D coordinates, but for a planar object, it does, up to a translation vector, if the proper R is specified.
For each observed point coordinate \((u, v)\) the function computes:
\[ \begin{array}{l} x^{"} \leftarrow (u - c_x)/f_x \\ y^{"} \leftarrow (v - c_y)/f_y \\ (x',y') = undistort(x^{"},y^{"}, \texttt{distCoeffs}) \\ {[X\,Y\,W]} ^T \leftarrow R*[x' \, y' \, 1]^T \\ x \leftarrow X/W \\ y \leftarrow Y/W \\ \text{only performed if P is specified:} \\ u' \leftarrow x {f'}_x + {c'}_x \\ v' \leftarrow y {f'}_y + {c'}_y \end{array} \]
where undistort is an approximate iterative algorithm that estimates the normalized original point coordinates out of the normalized distorted point coordinates ("normalized" means that the coordinates do not depend on the camera matrix).
The function can be used for both a stereo camera head or a monocular camera (when R is empty).
src | Observed point coordinates, 2xN/Nx2 1-channel or 1xN/Nx1 2-channel (CV_32FC2 or CV_64FC2) (or vector<Point2f> ). |
dst | Output ideal point coordinates (1xN/Nx1 2-channel or vector<Point2f> ) after undistortion and reverse perspective transformation. If matrix P is identity or omitted, dst will contain normalized point coordinates. |
cameraMatrix | Camera matrix \(\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Input vector of distortion coefficients \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
R | Rectification transformation in the object space (3x3 matrix). R1 or R2 computed by stereoRectify can be passed here. If the matrix is empty, the identity transformation is used. |
P | New camera matrix (3x3) or new projection matrix (3x4) \(\begin{bmatrix} {f'}_x & 0 & {c'}_x & t_x \\ 0 & {f'}_y & {c'}_y & t_y \\ 0 & 0 & 1 & t_z \end{bmatrix}\). P1 or P2 computed by stereoRectify can be passed here. If the matrix is empty, the identity new camera matrix is used. |
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Computes the ideal point coordinates from the observed point coordinates.
The function is similar to undistort and initUndistortRectifyMap but it operates on a sparse set of points instead of a raster image. Also the function performs a reverse transformation to projectPoints. In case of a 3D object, it does not reconstruct its 3D coordinates, but for a planar object, it does, up to a translation vector, if the proper R is specified.
For each observed point coordinate \((u, v)\) the function computes:
\[ \begin{array}{l} x^{"} \leftarrow (u - c_x)/f_x \\ y^{"} \leftarrow (v - c_y)/f_y \\ (x',y') = undistort(x^{"},y^{"}, \texttt{distCoeffs}) \\ {[X\,Y\,W]} ^T \leftarrow R*[x' \, y' \, 1]^T \\ x \leftarrow X/W \\ y \leftarrow Y/W \\ \text{only performed if P is specified:} \\ u' \leftarrow x {f'}_x + {c'}_x \\ v' \leftarrow y {f'}_y + {c'}_y \end{array} \]
where undistort is an approximate iterative algorithm that estimates the normalized original point coordinates out of the normalized distorted point coordinates ("normalized" means that the coordinates do not depend on the camera matrix).
The function can be used for both a stereo camera head or a monocular camera (when R is empty).
src | Observed point coordinates, 2xN/Nx2 1-channel or 1xN/Nx1 2-channel (CV_32FC2 or CV_64FC2) (or vector<Point2f> ). |
dst | Output ideal point coordinates (1xN/Nx1 2-channel or vector<Point2f> ) after undistortion and reverse perspective transformation. If matrix P is identity or omitted, dst will contain normalized point coordinates. |
cameraMatrix | Camera matrix \(\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Input vector of distortion coefficients \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
R | Rectification transformation in the object space (3x3 matrix). R1 or R2 computed by stereoRectify can be passed here. If the matrix is empty, the identity transformation is used. |
P | New camera matrix (3x3) or new projection matrix (3x4) \(\begin{bmatrix} {f'}_x & 0 & {c'}_x & t_x \\ 0 & {f'}_y & {c'}_y & t_y \\ 0 & 0 & 1 & t_z \end{bmatrix}\). P1 or P2 computed by stereoRectify can be passed here. If the matrix is empty, the identity new camera matrix is used. |
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Computes the ideal point coordinates from the observed point coordinates.
The function is similar to undistort and initUndistortRectifyMap but it operates on a sparse set of points instead of a raster image. Also the function performs a reverse transformation to projectPoints. In case of a 3D object, it does not reconstruct its 3D coordinates, but for a planar object, it does, up to a translation vector, if the proper R is specified.
For each observed point coordinate \((u, v)\) the function computes:
\[ \begin{array}{l} x^{"} \leftarrow (u - c_x)/f_x \\ y^{"} \leftarrow (v - c_y)/f_y \\ (x',y') = undistort(x^{"},y^{"}, \texttt{distCoeffs}) \\ {[X\,Y\,W]} ^T \leftarrow R*[x' \, y' \, 1]^T \\ x \leftarrow X/W \\ y \leftarrow Y/W \\ \text{only performed if P is specified:} \\ u' \leftarrow x {f'}_x + {c'}_x \\ v' \leftarrow y {f'}_y + {c'}_y \end{array} \]
where undistort is an approximate iterative algorithm that estimates the normalized original point coordinates out of the normalized distorted point coordinates ("normalized" means that the coordinates do not depend on the camera matrix).
The function can be used for both a stereo camera head or a monocular camera (when R is empty).
src | Observed point coordinates, 2xN/Nx2 1-channel or 1xN/Nx1 2-channel (CV_32FC2 or CV_64FC2) (or vector<Point2f> ). |
dst | Output ideal point coordinates (1xN/Nx1 2-channel or vector<Point2f> ) after undistortion and reverse perspective transformation. If matrix P is identity or omitted, dst will contain normalized point coordinates. |
cameraMatrix | Camera matrix \(\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\) . |
distCoeffs | Input vector of distortion coefficients \((k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\) of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed. |
R | Rectification transformation in the object space (3x3 matrix). R1 or R2 computed by stereoRectify can be passed here. If the matrix is empty, the identity transformation is used. |
P | New camera matrix (3x3) or new projection matrix (3x4) \(\begin{bmatrix} {f'}_x & 0 & {c'}_x & t_x \\ 0 & {f'}_y & {c'}_y & t_y \\ 0 & 0 & 1 & t_z \end{bmatrix}\). P1 or P2 computed by stereoRectify can be passed here. If the matrix is empty, the identity new camera matrix is used. |
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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Estimates the sharpness of a detected chessboard.
Image sharpness, as well as brightness, are a critical parameter for accuracte camera calibration. For accessing these parameters for filtering out problematic calibraiton images, this method calculates edge profiles by traveling from black to white chessboard cell centers. Based on this, the number of pixels is calculated required to transit from black to white. This width of the transition area is a good indication of how sharp the chessboard is imaged and should be below ~3.0 pixels.
image | Gray image used to find chessboard corners |
patternSize | Size of a found chessboard pattern |
corners | Corners found by findChessboardCornersSB |
rise_distance | Rise distance 0.8 means 10% ... 90% of the final signal strength |
vertical | By default edge responses for horizontal lines are calculated |
sharpness | Optional output array with a sharpness value for calculated edge responses (see description) |
The optional sharpness array is of type CV_32FC1 and has for each calculated profile one row with the following five entries: 0 = x coordinate of the underlying edge in the image 1 = y coordinate of the underlying edge in the image 2 = width of the transition area (sharpness) 3 = signal strength in the black cell (min brightness) 4 = signal strength in the white cell (max brightness)
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